1 | Crossfire+ Server ChangeLog |
1 | Crossfire TRT Server, Maps and Archetypes ChangeLog |
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3 | 2.0 |
3 | 2.1 |
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4 | - complete rewrite of the range/attack skill slot system: |
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5 | there are now two slots, one for combat, one for ranged |
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6 | attacks. |
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7 | - introduce the concept of a current weapon (either a ranged |
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8 | or a combat weapon/skill/tool) and switch between them as |
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9 | needed. |
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10 | - rewrite bow code so bows get more useful: apply damage, |
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11 | attacktype and other stats to the arrows and treat |
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12 | bows as weapons. also rebalance the missile weapons skill |
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13 | so its damage increases with level. |
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14 | - rewrite the complete player speed logic: weapon_speed now |
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15 | works as documented and there are no unnatural speed boosts. |
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16 | - implement a utility - cfutil - that simplifies arch and map |
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17 | installation, replacing the old collect scripts and |
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18 | simplying deployment by scaling and cutting faces as required. |
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19 | - simplify the map protocol extensively by taking advantage |
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20 | of missing bigfaces, speeding up map generation immensely. |
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21 | - implement inherit keyword allowing archetypes to inherit from |
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22 | other archetypes. |
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23 | - rationalise archetype, region and treasurelist file format |
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24 | into a single file format and make them reloadable asynchronously. |
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25 | - make the worldmap, facedata (smoothing, faces, magicmap) |
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26 | reloadable at runtime. |
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27 | - implement 64x64 faceset support. |
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28 | - implement fxixsx protocol that saves |
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29 | a lot of bandwidth over the old image/face/smooth packets |
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30 | and allows images > packetsize, incremental and background |
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31 | transfers. |
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32 | - implement a bandwidth-saving smoothing protocol that works |
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33 | on a face basis as opposed to a mapspace basis. |
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34 | - the server can now rate-limit image uploads to not exceed |
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35 | a certain (client-configurable) speed while guarenteeing full |
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36 | freedom of movement. |
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37 | - implement new ex command to request item descriptions. |
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38 | - implement new msg command for in-game messages with meta |
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39 | information (using xml). |
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40 | - enforce utf-8 for all text messages. |
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41 | - many, many bugfixes. |
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42 | |
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43 | 2.0 Tue Mar 6 15:22:53 CET 2007 |
4 | - make coroapi accessible to cf+. |
44 | - make coroapi accessible to cf+. |
5 | - moved map handling logic completely to perl |
45 | - moved map handling logic completely to perl |
6 | - per player maps are now marked in the map |
46 | - per player maps are now marked in the map |
7 | - maps are saved completely differently now, |
47 | - maps are saved completely differently now, |
8 | and much more often. |
48 | and much more often. |