1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
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3 | TODO: picking up the torches in nibmus seemingly works, but after |
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4 | a while (used up?) they seem to be gone from the inv but the client doesn't know about that. |
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5 | TODO: dragons should not be able to change their title via the settings tab in playerbook |
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7 | - pass environment to perl_sys_init3, as required by newer perls. |
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9 | 2.42 Sat Mar 15 12:05:21 CET 2008 |
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10 | - rebalanced default experience table to be more exponential |
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11 | and much easier up to level ~40, then moderately harder. |
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12 | - change attuned/repelled level boni to +-8 from +-2. |
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13 | - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10. |
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14 | - do not exit on reload/load errors but properly cleanup. |
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15 | - fix a 32 bit uncleanlyness in the slice debugging wrapper. |
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17 | 2.41 Fri Jan 25 13:15:37 CET 2008 |
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18 | - get rid of YAML::Syck, it's too buggy and misparses many files |
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19 | (this fixes the jeweler skill). |
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20 | - back-to-back perl_reloads don't freeze the ticker anymore. |
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21 | - convert cfutil from Event to EV (forgot to do this earlier...). |
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22 | - move tombstone to real map if player died due to cave-in (even if |
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23 | it has reset, which is better than putting it on the savebed, also as |
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24 | proof that the palyer didn't use a savebed). |
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3 | 2.4 Sun Jan 13 11:13:22 CET 2008 |
26 | 2.4 Sun Jan 13 13:41:29 CET 2008 |
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27 | - work around perl bug in configure perl module version check. |
4 | - fix bug in golem move code that would cause a crash at tiling borders. |
28 | - fix bug in golem move code that would cause a crash at tiling borders. |
5 | - fix a freeze bug when looking for an arrow in the inventory. |
29 | - fix a freeze bug when looking for an arrow in the inventory. |
6 | - fix a bug in animate_weapon, causing a crash. |
30 | - fix a bug in animate_weapon, causing a crash. |
7 | - no longer exit when a coroutine throws an exception. |
31 | - no longer exit when a coroutine throws an exception. |
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32 | - fix a potential double free bug (nicely exploited by g++ 4.2). |
8 | - fix the "<player> is nuts" message. |
33 | - fix the "<player> is nuts" message. |
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34 | - fix an exception at logout due to the json_coder being gone. |
9 | - upgrade to EV version 2.0 API. |
35 | - upgrade to EV version 2.0 API. |
10 | - when players don't apply a savebed correctly but stand above one, |
36 | - when players don't apply a savebed correctly but stand above one, |
11 | do not move or kill them. |
37 | do not move or kill them. |
12 | - implement client-side settings page in playerbook (0.9963+ required). |
38 | - implement client-side settings page in playerbook (0.9963+ required). |
13 | - implement generic framework for server-side resource files. |
39 | - implement generic framework for server-side resource files. |