1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
2 | |
2 | |
|
|
3 | TODO: ridify us from FLAG_NO_FIX_PLAYER |
3 | TODO: picking up the torches in nimbus seemingly works, but after |
4 | TODO: picking up the torches in nimbus seemingly works, but after |
4 | a while (used up?) they seem to be gone from the inv but the client doesn't know about that. |
5 | a while (used up?) they seem to be gone from the inv but the client doesn't know about that. |
5 | TODO: dragons should not be able to change their title via the settings tab in playerbook |
6 | TODO: dragons should not be able to change their title via the settings tab in playerbook |
6 | |
7 | |
7 | TODO: one can apply two handed weapons into ones combat slot! |
8 | - reloading archetypes while a user was in the character creation phase |
|
|
9 | could crash the server. |
|
|
10 | - merge items with different arch pointers refering to the same arch |
|
|
11 | (due to archetype reloads). |
|
|
12 | - completely rewrite the weight handling, fixing a number of bugs. |
|
|
13 | - refactored the object remove/insert functions. |
|
|
14 | - make it compile better on freebsd (reported by pippijn). |
8 | |
15 | |
|
|
16 | 2.51 Sun Apr 20 21:27:37 CEST 2008 |
|
|
17 | - properly link against libgthread as that is needed to make the slice |
|
|
18 | allocator thread-safe. |
|
|
19 | - support perls not compiled with 64 bit support (though this is not a |
|
|
20 | recommended configuration) (reported by Samuel Gondouin). |
|
|
21 | - always put godgiven items into the player inventory, never any containers. |
|
|
22 | - (arch) |
|
|
23 | - (maps, arch) the scorn go club was founded! |
|
|
24 | - (arch) do no longer support player abilities, they didn't work anyways. |
|
|
25 | - (arch) the alchemy spell is now of the alchemy spell school, which |
|
|
26 | became a real spell-class. |
|
|
27 | - (arch) the alchemist class now get an alchemy spell book for new characters. |
|
|
28 | - (arch) considerably strengthened spark shower and destruction. |
|
|
29 | - match archetypes by name, not by ptr, in treasure.C, this makes archetypes |
|
|
30 | finally reloadable at runtime. |
|
|
31 | - changed archetype loading algorithm to only require one pass and |
|
|
32 | use delayed resolving of references. |
|
|
33 | - examine command now uses the examine infobox. |
|
|
34 | - implement an "incremental garbage collector" for archetypes. |
|
|
35 | - enable slice allocator again. |
|
|
36 | - implement optional free memory poisoning. |
|
|
37 | |
|
|
38 | 2.5 Wed Apr 16 15:06:53 CEST 2008 |
|
|
39 | - the two handed weapon skill can no longer be used as unarmed combat |
|
|
40 | skill. |
9 | - append [drop xxx coins] to altar/trigger_altar/identify_table/converter |
41 | - append [drop xxx coins] to altar/trigger_altar/identify_table/converter |
10 | names (also update all maps to use money instead of coins). |
42 | names (also update all maps to use money instead of coins). |
11 | - add uuid accessors to perl. |
43 | - add uuid accessors to perl. |
12 | - add coin names and archetype accessors to perl. |
44 | - add coin names and archetype accessors to perl. |
13 | - fix runtime uuid file format to use "." instead of ",". |
45 | - fix runtime uuid file format to use "." instead of ",". |
14 | - change perl extensions to not use hardcoded coins and values. |
46 | - change perl extensions to not use hardcoded coins and values. |
15 | - write uuids asynchronously (no hiccups due to uuid writes) |
47 | - write uuids asynchronously (no hiccups due to uuid writes) |
16 | and be more parsimonous of uuid usage by the exact value out on exit. |
48 | and be more parsimonous of uuid usage by the exact value out on exit. |
|
|
49 | - write log messages in another thread, removing another sync point. |
|
|
50 | - support multi-line log messages in a nicer way. |
17 | - be more portable w.r.t. uuids and format specifiers everywhere. |
51 | - be more portable w.r.t. uuids and format specifiers everywhere. |
18 | - fix a minor memleak in the random map generator. |
52 | - fix a minor memleak in the random map generator. |
19 | - some parts of the random map generator are not coroutine-safe, |
53 | - some parts of the random map generator are not coroutine-safe, |
20 | so only call it "single-threaded". |
54 | so only call it "single-threaded". |
21 | - major cleanup of memory management in random map generator. |
55 | - major cleanup of memory management in random map generator. |
|
|
56 | - slight refactoring of the random map generator, faster too. |
22 | - solve the "slice_alloc becomes negative" mystery - no allocation bug, |
57 | - solve the "slice_alloc becomes negative" mystery - no allocation bug, |
23 | bookkeeping bug. |
58 | bookkeeping bug. |
|
|
59 | - work around "player is on active list" problem by deactivating player |
|
|
60 | after loading. |
24 | - garbage collect shstr's more evenly and adaptively only when |
61 | - garbage collect shstr's more evenly and adaptively only when |
25 | there have in fact been allocations. |
62 | there have in fact been allocations. |
26 | - fix object::insert to do as documented and insert into the env |
63 | - fix object::insert to do as documented and insert into the env |
27 | if necessary. |
64 | if necessary. |
28 | - fix cf::map::unique_maps. |
65 | - fix cf::map::unique_maps. |
29 | - fix nrof overflow check in can_merge_slow. |
66 | - fix nrof overflow check in can_merge_slow. |
30 | - fix converter code to handle >31 bit values. |
67 | - fix converter code to handle >31 bit values. |
31 | - added support for the player_sold flag |
68 | - added support for the player_sold flag |
32 | - converters no longer accept unpaid items. |
69 | - converters no longer accept unpaid items. |
|
|
70 | - canonicalize random map meta files for better unification. |
33 | |
71 | |
34 | 2.43 Sun Apr 6 20:35:29 CEST 2008 |
72 | 2.43 Sun Apr 6 20:35:29 CEST 2008 |
35 | - work around a glibc bug that causes calloc to return non-zero memory |
73 | - work around a glibc bug that causes calloc to return non-zero memory |
36 | when mlockall has been used. |
74 | when mlockall has been used. |
37 | - pass environment to perl_sys_init3, as required by newer perls. |
75 | - pass environment to perl_sys_init3, as required by newer perls. |