1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
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2 | |
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3 | TODO: ridify us from FLAG_NO_FIX_PLAYER |
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4 | TODO: ridify us of update_after_inventory_change |
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5 | TODO: dragons should not be able to change their title via the settings tab in playerbook |
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6 | TODO: resurrect last_weight optimisation for players |
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7 | |
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8 | - completely automate the item add/delete on remove/insert. this should fix |
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9 | all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :) |
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10 | - completely automate the weight handling, should fix all weight |
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11 | accounting bugs caused by sloppy coding, as sloppy coding is now correct :) |
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12 | - reloading archetypes while a user was in the character creation phase |
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13 | could crash the server. |
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14 | - fix a nontrivial number of cases of code commented similar |
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15 | to "is this really correct?", as many of those cases are now handles |
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16 | automatically by lower level code. |
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17 | - replace many ad-hoc checks for client visibility by object::visible_to, |
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18 | should result in broader applicability of functions using it. |
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19 | - merge items with different arch pointers refering to the same arch |
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20 | (due to archetype reloads). |
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21 | - refactored the object remove/insert functions and most related |
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22 | functions (decrease, split, merge_ob etc.). |
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23 | - make it compile better on freebsd (reported by pippijn). |
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24 | - remove GT_UPDATE_INV (no longer applicable). |
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25 | |
3 | 2.51 Sun Apr 20 21:27:37 CEST 2008 |
26 | 2.51 Sun Apr 20 21:27:37 CEST 2008 |
4 | - properly link against libgthread as that is needed to make the slice |
27 | - properly link against libgthread as that is needed to make the slice |
5 | allocator thread-safe. |
28 | allocator thread-safe. |
6 | - support perls not compiled with 64 bit support (though this is not a |
29 | - support perls not compiled with 64 bit support (though this is not a |