1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
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3 | TODO: dragons should not be able to change their title via the settings tab in playerbook |
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4 | TODO: emergency swap mode is not working |
3 | TODO: emergency swap mode is not working |
5 | 08:43:44 -cfbot:#cf- [Larvae] when I had a devourerbow equipped, and then readied |
4 | TODO: xs-warn doesn't end up in server log. |
6 | some spellcasting. if I then started using karate, I would get all the |
5 | TODO: maybe move gsay to the main chat channel? |
7 | stateffects from the bow |
6 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
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9 | 2.54 |
8 | - fixed wrong item handling in jeweler skill code |
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10 | 2.6 Sun Jul 20 18:58:08 CEST 2008 |
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11 | - (maps) extension of the jeweler quest/skill/town |
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12 | - correctly move gsay to the party channel. |
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13 | - fix a crash when animate weapon was used in some areas. |
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14 | - fixed unnecessary identification of by converters created objects. |
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15 | - (maps) tutorial now contains clues about chatting and talking |
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16 | with NPCs. |
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17 | - (arch) dragon scales got proper type now |
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18 | - object::decrease would sometimes cause container weights to |
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19 | be wrong, this has been fixed. |
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20 | - do not send time updates for newly-seen items. |
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21 | - thawing an icecube will once more drop its contents to the ground. |
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22 | - fix cone spells etc. going through walls sometimes. |
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23 | - fix a weight update bug that sometimes left containers |
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24 | with wrong weights. |
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25 | - added auto_apply event and extension for shop tiles. |
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26 | - work around get_map_flags invoking perl and switching the stack. |
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27 | - make sure the map is loaded when using a town portal return. |
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28 | - fixed a bug with caching of sp/grace/food points for spells |
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29 | where healing spells didn't cost any grace. |
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30 | - fix starvation kill reason. |
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31 | - fix pk killer name message. |
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32 | - don't let people apply signs with @match. |
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33 | - add support for berkeley db 4.7 (the new BDB module also fixes |
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34 | what seems to be the biggets memleak in the server). |
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36 | 2.56 Wed Jun 4 10:50:40 CEST 2008 |
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37 | - require Coro 4.73 which contains an important performance-bugfix. |
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38 | - use anyevent to manage listen ports (this enables IPv6 support). |
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39 | - server supports ipv6 client connections now. |
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40 | - use newly-available Coro::AnyEvent. |
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41 | - get rid of the AnyEvent::AIO watcher, start the event thread earlier |
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42 | to let it handle AIO requests. |
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44 | 2.55 Sat May 24 19:52:52 CEST 2008 |
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45 | - avoid newmap commands when crossing tiled map boundaries. this speeds up |
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46 | processing considerably (especially in the client) and reduces data transfers |
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47 | (saves roughly 1kb each crossing in typical configs). works even with gcfclient. |
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48 | - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear. |
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49 | - (map) fixed npc dialogue in pup_land/s_f/special. |
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50 | - bugfix: fix a crash when a player casts a swarm spell and then logs out |
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51 | (swarm spells now stay in the player's inventory). |
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52 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
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53 | - bugfix: do not merge items whose archetype name merges, use the |
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54 | archetype *archname* (chairs of different facings were merged). |
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55 | - bugfix: fix a potential crash issue in find_object_name (not used |
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56 | normally). |
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57 | - bugfix: locked doors cnanot be bashed down by magical means |
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58 | (destruction, magic missile etc.). |
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59 | - swarm spells without a direction now use various spiral patterns |
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60 | instead of being fully random. |
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61 | - update AnyEvent API to 3.4 and above. |
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63 | 2.54 Thu May 8 22:01:22 CEST 2008 |
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64 | - change floorbox item ordering to enable more efficient protocol and to |
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65 | stay in sync with the 0.9971 client update which also reverses ordering. |
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66 | - bugfix: the jumping skill now gives experience for jumping |
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67 | and for attacking monsters. it also takes about one second to do a jump. |
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68 | - bugfix: players couldn't starve in 2.53 :( |
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69 | - bugfix: correctly send the client a del_spell when a spell gets removed. |
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70 | - bugfix: spell effects like word of recall are removed on death. |
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71 | - bugfix: fix a crash when objects with treasure on top (ground...) |
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72 | were created outside a map. |
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73 | - bugfix: couldn't apply inventory items when levitating, but ground items |
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74 | (fixed by reversing the logic). |
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75 | - bugfix: fixed a mismatched '"' in the debugging description of objects |
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76 | - bugfix: the random map generator no longer leaks key objects. |
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77 | - bugfix: support random maps >127x127. |
10 | - (maps) fixed the death certificate system in nimbus |
78 | - (maps) fixed the death certificate system in nimbus. |
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79 | - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn. |
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80 | - (arch) the material 'wood' was undefined, it's now a burnable material. |
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81 | - (arch) give ball lightning a real name. |
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82 | - (arch) fixed material of bones (was 'wood', is now 'bone') |
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83 | - support cfpod in ex replies (client item tooltips). |
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84 | - unapply item in range slow when readying a spell. |
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85 | - bugfix: account for rounding errors in weight updates. |
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86 | - remove synchronous mkdir in chargen_race_done. |
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87 | - fix per-race starting maps. |
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88 | - check hiscore on suicide and quit as well. |
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89 | - tell players when they are starving. |
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90 | - get rid of costly object_from_name conversion for altar effects. |
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91 | - fix map difficulty calculation for generators. |
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92 | - slightly more intelligent handling of "is_animated" flag. |
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93 | - support no_drop map header flag (before it was only available internally). |
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94 | - make random-map-generated keys crumble after one hour, use more unique slaying. |
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12 | 2.53 Sun May 4 17:32:48 CEST 2008 |
96 | 2.53 Sun May 4 17:32:48 CEST 2008 |
13 | - bugfix: custom skill settings were not saved by the server. |
97 | - bugfix: custom skill settings were not saved by the server. |
14 | - bugfix: remove did not actually remove items from the inventory, leaving |
98 | - bugfix: remove did not actually remove items from the inventory, leaving |
15 | ghost items. |
99 | ghost items. |