1 | Crossfire TRT Server, Maps and Archetypes ChangeLog |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
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3 | 2.2 |
3 | Version numbers sort like decimal numbers. |
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4 | |
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5 | 2010-04-30 14:27:48.6702 t Found correct bow for arrows. |
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6 | 2010-04-30 14:25:50.3128 t Turned off spells in Medium guard |
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7 | |
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8 | |
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9 | 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951 |
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10 | 2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951 |
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11 | 2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519 |
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12 | 2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579 |
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13 | 2010-04-07 23:58:02.2729+ cf::main() called at -e line 0 |
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14 | 2010-04-07 23:58:02.2729+ |
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15 | 2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows --- |
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16 | 2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259 |
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17 | 2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209 |
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18 | 2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678 |
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19 | 2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447 |
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20 | 2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348 |
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21 | 2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066 |
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22 | 2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356 |
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23 | 2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275 |
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24 | 2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405 |
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25 | 2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641 |
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26 | 2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 |
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27 | 2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 |
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28 | 2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 |
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29 | 2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052 |
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30 | 2010-04-07 23:58:02.2731 [ABT] [??] ??:0 |
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31 | 2010-04-07 23:58:02.2732 [ABT] [??] ??:0 |
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32 | 2010-04-07 23:58:02.2732 [ABT] [??] ??:0 |
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33 | 2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 |
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34 | 2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 |
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35 | 2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 |
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36 | 2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 |
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37 | |
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38 | TODO: golem survives "longer" now - too long? |
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39 | TODO: clean up skill handling in kill_object. |
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40 | TODO: mining experience |
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41 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
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42 | - (maps, arch) complete revamping of the transport routes - all cities are |
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43 | now easily reachable, at a price. |
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44 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
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45 | - (maps) added (navar) gravedigger, that buys players gravestones. |
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46 | - (maps) added the rathouse quest for the shockwave spell in navar |
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47 | (by Dustfinger). |
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48 | - (maps) fixed bad floor tile in navar apartment. |
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49 | - made (wizard) look_at show also uuids. |
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50 | - added cf::object::find_object_uuid (::find_object already exists!). |
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51 | - (maps) added new apartment, made by LinuxLemoner. |
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52 | - (maps) added quest for the mining skill scroll to valleynoy. |
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53 | - (maps) added greedy highlevel book shop to heaven town. |
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54 | - (arch) added sounds: zombie death, book reading, inscription. |
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55 | - (arch) made the hill giants loose more body parts. |
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56 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
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57 | - (arch) increased the (possible) number of arrows/bolts found in shops |
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58 | and made them a bit more expensive. |
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59 | - (maps) add more glory hole treasure styles. |
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60 | - (maps, arch) add "hollow" variants of cave\d tiles, and use them |
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61 | in a select number of mlab maps. |
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62 | - (maps) the library should be less of a death trap now. |
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63 | - (maps) exits no longer point to auto-apply exits, most affected |
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64 | maps now have proper doors or a similar solution. |
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65 | - (arch) jumping skill has now physical attacktype. |
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66 | - (maps) fixed nurnberg/reception/fire5 to match new style torches. |
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67 | - enter_map did not normalise the map coordinates when the destination |
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68 | space is blocked, causing badness and freezes for the player. |
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69 | - when applying containers, server checks for the key on activate |
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70 | and also allows players to unapply active containers they don't have |
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71 | a key for. |
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72 | - moved formulae, attackmess, artifacts, exp_table, materials and |
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73 | races files to arch, where they belong (exp_table is no longer in |
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74 | confdir but in datadir now!). |
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75 | - jeweler and sound config files are now normal datafiles as well. |
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76 | - quit_character was causing a runtime exception, causing it to not |
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77 | work since 2.93. |
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78 | - entering a map will now respect move_on and other effects, |
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79 | except for auto-apply exits :/ |
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80 | - only talk to the items on the nearest mapspace, or, of there |
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81 | are none, to the player, not ALL items in vicinity. |
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82 | - do not update the floorbox while running, to avoid big item |
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83 | updates that cost network bandwidth and processing power. |
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84 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
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85 | caused overflows causing monsters to become living deads. |
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86 | - unapply weapons and armour before trying to improve it. |
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87 | - teach the random map generator the ability to read ".rmg" files |
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88 | that specify which actual style map to generate, and use it for |
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89 | the default decorstyle to avoid inappropriate maps to be used. |
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90 | - support (with some limitations) multiple different skills with the |
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91 | same subtype. |
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92 | - fix "nekosan duplication" bug - map swap out was not atomic, |
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93 | so nekosan could end up beign saved AND escaped to another map. |
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94 | - show invisible no longer makes magic mouths visible. |
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95 | - move_type changes (spells, skills etc.) now will correctly |
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96 | take move_on/move_off into account (e.g. buttons). |
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97 | - display (exit) or (random map) in client for those objects. |
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98 | - removed (useless) spell damage columns from spell info and replace |
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99 | it by effective casting level - clients > 2.10 required to display |
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100 | properly. |
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101 | - building of levers/doors works again for all kinds of floors. |
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102 | - the player can now withdraw and deposit all the available money. |
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103 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
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104 | steinwandstadt/celvear. |
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105 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
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106 | - (arch,maps,code) rebalanced value of spellbooks greatly. it's now |
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107 | mostly based on the spell's level in the spellbook. |
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108 | - (maps) fix some map regions and the region tree. |
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109 | - the server will now be more picky when parsing the regions file. |
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110 | - improve editor support protocol slightly, provide workarounds for 2.10 |
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111 | clients. |
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112 | - follow has been rewritten to be, hopefully, more robust. |
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113 | - follow mode will not be aborted when the follower tries to move. |
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114 | - tcp.ext didn't unbind in reloads. |
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115 | - map-tags.ext didn't properly close the database on reloads. |
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116 | - cfutil skips .-directories when scanning. |
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117 | - build.ext prevents players from building on other player's maps. |
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118 | - rent.ext allows the dm to enter anytime. |
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119 | - NPC_Dialogue adds a new predefined variable, $map. |
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120 | - new "build" event hook. |
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121 | - get rid of archetype min/max values except max_x (which should go, too). |
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122 | - added fix_generated_item and cf::object::generate to XS interface. |
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123 | - no longer use uppercase identifiers for saving anywhere, but support |
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124 | them on loading, for old playerfiles and maps. |
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125 | - removed is_legal_2ways_exit - this is apparently dead code, and |
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126 | would be handled differently nowadays anyway. |
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127 | - random map .meta were not being expired at all. |
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128 | - replace move_ob/move_object functiony by the equivalent move method. |
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129 | - update to automake 1.10. |
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130 | - invitation to maps with unagressive and friendly monsters doesn't |
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131 | require level 4 anymore. |
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132 | - do not let update_stats muck with the chosen_skill anymore. |
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133 | - monsters now rotate through all skills (in chosen_skill). |
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134 | - fix lots of path-related buffer overflows in the random map generator. |
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135 | - detect/sense curse/magic will no longer work on items that don't |
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136 | need identify. |
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137 | - added detect mineral vein spell. |
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138 | - support "wall overlays" in the random map generator - not very generic, |
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139 | used by minable veins. |
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140 | - (maps) relocated jeweler town to another directoy. |
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141 | - (arch) implement mining pickaxes and mining skill. |
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142 | - (arch) add missing stonebig_club archetype from cfextended. |
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143 | - jeweler skill doesn't diminish input values anymore. |
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144 | - generate most constants for perl automatically. |
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145 | - properly check for weapon name prefix ("Ragnarok's sword"). |
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146 | - when player dies, restore his food to at least 200. |
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147 | - support multiple inheritance for arch sources (inherit a,b,c). |
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148 | - switch to storable-n-format for facedata, for better interoperability. |
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149 | - implement generic "ranged" item framework (pickaxe, fishing rod). |
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150 | - the singing skill actually respects the direction now. |
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151 | - oratory and singing now require a direction. |
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152 | - use_skill now requires that you can actually apply the skill tool. |
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153 | - do not invoke perl on every user command anymore by providing |
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154 | a command and an unknown_command event. |
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155 | - move mark, run, run_stop, fire and fire_stop commands back from |
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156 | perl to C++, for speed reasons (basically undo patchset 1304). |
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157 | - add a client_destroy event, so we don't have to hook the |
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158 | attachable destroy event (which is called much more often). |
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159 | - removed (unused) FLOOR object type. |
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160 | - fix errornous change_abil messages for rods (and other types). |
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161 | - remove include/commands.h and server/c_new.C, and refactor |
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162 | all into server/commands.C. |
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163 | - save and restore combat/ranged/current slot for players. |
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164 | - the server now batches item's face/fx commands, as opposed |
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165 | to sending one fx per item - helps mostly at connect and |
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166 | with floorbox updates. |
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167 | - implemented ext::player_env::play_music_once $who->contr, "km/...". |
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168 | - the random map generator now supports selecting difficult for |
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169 | more style categories than just monsters (all except fountains |
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170 | apparently). |
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171 | - object serialiser no longer creates empty "owner" references. |
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172 | - make sure failed castings take some time, too, to avoid being |
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173 | smitten by your god. |
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174 | - many more failmsgs and help texts. |
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175 | - support log suspension/resumption, e.g. for defragmenting. |
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176 | - stop thrown objects when their speed goes too low. |
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177 | - log the number of unique logins seen every minute in a compact |
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178 | format (for statistics). |
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179 | - do not send delitem for players. |
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180 | - support static scalar data members properly in genacc now. |
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181 | - implement "simple" freelist management for objects. |
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182 | - recycle object counts now - to support longer uptimes. |
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183 | - got rid of the dreaded write_parameters_to_string (666 chars omitted) |
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184 | function (and yes, 666 is exact!). |
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185 | - random map generator results should now be fully repeatable. |
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186 | - fixed possible crash bug in build code. |
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187 | - rename find_marked_object to ->mark and speed up. |
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188 | - player movers properly destroy themselves when used up, instead |
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189 | of leaking. |
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190 | - do not show msg for unidentified objects that need identification. |
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191 | - convert formulae/bookarch/settings file parser to thawer framework. |
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192 | - finally get rid of fgets (..., thawer) and use a much cleaner |
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193 | next_line method. |
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194 | - use nicer file format for exp_table and attackmess |
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195 | (more like other resource files). |
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196 | - make parse errors during server startup fatal. |
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197 | - properly initialise all maptile values in constructor. |
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198 | - improved {link} map. |
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199 | - optional unloadable extensions will not lead to an endless loop. |
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200 | - server will cleanly autorestart when running out of protocol IDs. |
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201 | - use faster and slightly more exact find_dir_2 replacement. |
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202 | - building listening books is possible again. |
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203 | - (maps, arch) added archetype for building instructions and replaced |
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204 | the copies of the instructions in the maps with it. |
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205 | - (arch) made the spark shower spell available in shops. |
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206 | - don't create a second LOGIN event on character creation. |
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207 | - correctly generate "You paid xyz" message in shops. |
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208 | - added a 'password' command, to change your password (and for DMs to |
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209 | change passwords for other players). |
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210 | - correctly save shopitems string, to avoid parse error when reading |
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211 | saved maps. |
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212 | - logging now differentiates between logging levels better. |
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213 | - speed up get_typedata. |
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214 | - fix deadlock problem during server shutdown/reload. |
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215 | - make ext/checkrusage "more" non-blocking. |
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216 | - use common::sense for extensions. |
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217 | - work around a 50.10.0 utf8 caching bug. |
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218 | - correctly try to load tiled maps in adjacent_map, might fix |
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219 | "no relation to target" bugs. |
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220 | |
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221 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
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222 | - (maps) fix travel to valdor and back. |
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223 | - do no longer by default eval map cod ein safe compartments |
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224 | (this can be re-enabled using the safe_eval config option). |
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225 | - (maps) fix an apparent crash bug caused by broken generstors |
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226 | in lorak. |
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227 | - fix data corruption issues caused by recursive calls to |
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228 | unordered_mapwalk - now every caller must provide its own |
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229 | buffer. |
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230 | - (maps) improve tindervale maps slightly. |
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231 | - (arch) considerably decrease slag ex price. |
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232 | - (arch) fix filth archetype. |
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233 | - extension dependency resolve was completely broken. |
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234 | - multipart objects would cause save_throw_object to crash - it |
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235 | now acts on the head only. |
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236 | - do not try to connect to an irc server unless explicitly configured. |
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237 | - do not expect decltype() to be available in gcc 4.4. |
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238 | - extended the safe perl environment by loops. |
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239 | - (arch) fix "armless cook" facings. |
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240 | - the "experience table" resource item did not have a proper |
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241 | hash associated with it, so updates could not be detected. |
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242 | - fixed poison traps in doors. |
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243 | - player->killer_name did not properly flag the name as unicode. |
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244 | - aggressively mark many more methods as utf8 or octet-expecting, |
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245 | and provide a non-destructive SvPVutf8 variant. |
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246 | - do not allow dragon players to change their title via the settings. |
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247 | - ratelimited jeweler skill nugget conversion. |
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248 | - under high load, the server stopped swapping out to make |
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249 | the server more responsive, but making it impossible to reduce |
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250 | the load by... swapping out. slot queuing will now always make |
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251 | some progress. |
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252 | - improve the quality of the load-avg calculation. |
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253 | - (maps) fixed quest npc in jeweler dungeon quest. |
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254 | - don't fail to write the runtime file if the temporary already exists. |
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255 | - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at |
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256 | player now. |
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257 | - rewrote hiscore code from scratch to use async I/O, store uuid and |
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258 | timestamp and use a tab in the client to increase awareness. |
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259 | - npc dialog setflag/setsatte now check for defined'ness, so |
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260 | setflag 0 is possible. |
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261 | - make install now deletes old extensions, to ease upgrades in the |
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262 | deliantra vm. |
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263 | |
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264 | 2.92 Thu Dec 24 04:51:56 CET 2009 |
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265 | - the destruction spell could/would corrupt server memory quite often. |
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266 | - logging in only fixed the combat slot when the palyer was loaded from |
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267 | disk, not when it already was in memory. |
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268 | - cede in wait_for_tick* when the tivck is inhibited hopefully |
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269 | avoiding livelock during high-load emergency saves. |
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270 | - logging in did not properly unapply all skills. |
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271 | - (maps) make the invite quest marking much more obvious. |
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272 | - (arch) fix warrior archetype names. |
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273 | - map prefetching never prefetch upwards. |
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274 | - wizpass no longer makes you non-blocking. |
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275 | - (maps) add light to some of the special maps, add troll |
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276 | map. |
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277 | |
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278 | 2.91 Mon Nov 30 10:18:09 CET 2009 |
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279 | - (maps) add gorokh_final mapset from crossfire. |
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280 | - (maps) block most vault-type mlab locations, open up |
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281 | imperial converters for anybody to use. |
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282 | - (maps, arch) replace all permanent stat potions by random |
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283 | variants. |
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284 | - (maps) spread gorokh demon styles more evenly over 1..100. |
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285 | - TRIGGER events got passed a garbage pointer instead of a |
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286 | real player object on player changes. |
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287 | - diseases and maybe other things could sometimes reduce the speed |
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288 | to below MIN_ACTIVE_SPEED, deactivating the monster and causing |
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289 | much grief. |
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290 | - speed_left randomisation was, apparently, totally broken. |
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291 | - introduce FLAG_RANDOM_SPEED instead of using the sign bit |
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292 | of the speed slot internally and in map save files. among other |
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293 | things, this gets rid of all the abs (speed) calls. |
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294 | - reduce map file save files by using abridged keywords aliases. |
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295 | - shop specialisation calculation was totally broken. |
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296 | - nrof/itemcount/volume limits when dropping to the floor are |
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297 | now enforced. |
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298 | - fix magic mapping, which only worked for inate spell casting. |
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299 | - godgiven items will now be explicitly described as such. |
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300 | - (arch) dded a quiver of bolts. |
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301 | - materialnames would change "randomly" on every load, only |
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302 | set the material when the materialname was not set before. |
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303 | - balancing change, halve rod recharge speed (instead |
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304 | of 4.8s, the standard rods now recharge in ~10s. not a solution, |
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305 | but still. |
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306 | - reduce cpu time used for map saving by >>50% by avoiding |
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307 | the costly flag-checking loop in most cases and using a simple |
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308 | repeat-cache for speed_left. |
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309 | - always delay stats update for players on insert/remove till |
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310 | next tick/command, which saves a lot of cpu cycles on drop/take. |
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311 | - add hint about havign to run to attach unaggressive npcs. |
|
|
312 | - pet monster level was not displayed correctly in "showpets index". |
|
|
313 | - clean up floating point conversions and many similar nitpicks. |
|
|
314 | - fix hanuk altar. |
|
|
315 | - overhaul material system to be much faster, and having less bugs, but |
|
|
316 | still having a lot of cruft :/. |
|
|
317 | - add marble shop floor. |
|
|
318 | - move gcc specifics to new file include/compiler.h. |
|
|
319 | - unrecognised cfpod directives could cause undefined behaviour. |
|
|
320 | - added boes' marble shop to steinwandstadt. |
|
|
321 | - pad mapspace to power-of two size for speed/codesize/cache gains. |
|
|
322 | - optimise mapspace updates. |
|
|
323 | - cache volume/items per mapspace. |
|
|
324 | - use fabs, min and max consistently (surprisingly for a code size |
|
|
325 | decrease). |
|
|
326 | - fixed a small uncleanlieness in item converters, which might |
|
|
327 | have led to weird item multiplications. |
|
|
328 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
|
|
329 | - fixed crash bug in learn_spell command. |
|
|
330 | - enhanced output of the mapinfo command. |
|
|
331 | - remove all traces of FLAG_NO_FIX_PLAYER. |
|
|
332 | - avoid sv_derived_from calls (lots of hash lookups) when converting |
|
|
333 | from perl to c++. |
|
|
334 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
|
|
335 | and use it in some "inner" loops. |
|
|
336 | - rename flags to attachable_flags to avoid confusion :=). |
|
|
337 | - fixed jeweler experience output to not be floating point. |
|
|
338 | - added lock/unlock commands, thanks for the patch go to Shawn Robinson! |
|
|
339 | - (arch, maps) introduce inactive_shop_floor and fix some shops with it. |
|
|
340 | - try to prefetch memory inside process_objects, which can give |
|
|
341 | enourmous speed gains. |
|
|
342 | - make some small optimisation to the process_objects loop. |
|
|
343 | - move facedata chksum calculation into cfutil, make server more flexible |
|
|
344 | handling different chksum lengths. |
|
|
345 | - check for hash collisions in cfutil. |
|
|
346 | - reduce face checksum size from 6 to 4 bytes. |
|
|
347 | - don't crash when a map uses empty sound/sound_destroy/face. |
|
|
348 | - removed weather-specific attributes. |
|
|
349 | - fixed genkeywords dependency. |
|
|
350 | - do not clear "randomitems" slot for world underlays. |
|
|
351 | - use "sl" as short-hand for speed_left in save-files, just to make them |
|
|
352 | smaller. |
|
|
353 | - in general, don't crash on value-less resource file lines |
|
|
354 | anymore, due to get_str never returning a 0-pointer. |
|
|
355 | - code cleanup in move_symptom. |
|
|
356 | - removed arch_to_object (replaced it by ->instance ()). |
|
|
357 | |
|
|
358 | 2.90 Sat Nov 7 15:06:06 CET 2009 |
|
|
359 | - some Andrew Madloch wanted, despite being specifically told |
|
|
360 | multiple times that the Deliantra parts additions are under AGPL, |
|
|
361 | lock up the source code of the server within his company. |
|
|
362 | some reorganisations have been done to the sourcecode to make |
|
|
363 | it clearer that this violates the Affero GPL. Help to keep |
|
|
364 | Deliantra free software even for the coming generations |
|
|
365 | and be wary of the promises of Andrew Madloch, he has nothing |
|
|
366 | good in mind for free software. |
|
|
367 | - clarify which files of the server are 100% AGPL. |
|
|
368 | - minor reorganisation, move some GPL code into other files. |
|
|
369 | - implement viewpoint (which is like observe, but only for the map, |
|
|
370 | not stats etc.). |
|
|
371 | - replace magic mapping overlay by a flying bird exposing area |
|
|
372 | on the worldmap (ext/magic_mapping.ext). |
|
|
373 | - @find in npc dialog was useless as the vairbale wasn't accessible. |
|
|
374 | - @find results in npc dialogue is now stored in $find. |
|
|
375 | - (maps) add lostwages and lorak (valdor/varsia) from cfextended. |
|
|
376 | - (maps, server) add lostwages and celvear apartments to rent system. |
|
|
377 | - (maps) closed guild houses, this is not scalable, ask your friendly |
|
|
378 | dm instead. |
|
|
379 | - (maps) add town portal to celvear. |
|
|
380 | - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice |
|
|
381 | mapsets from crossfire, together with associated archetypes. |
|
|
382 | - (maps) add extended region descriptions for some regions from crossfire. |
|
|
383 | - (maps) define a new whalingoutpost region. |
|
|
384 | - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28, |
|
|
385 | and most archetypes that go with them (without stoning and swallow effects), |
|
|
386 | casino tokens and stock certificates are also missing. |
|
|
387 | - (maps, arch) add a number of minor maps from crossfire to scorn, navar |
|
|
388 | and santo dominion. |
|
|
389 | - (maps, arch) added gotischerbereich from cfextended, and some archetypes |
|
|
390 | to go with them. also adjusted archetypes to be more korrekt "gotisch". |
|
|
391 | - doors/containers can now use "match ..." expressions for the slaying field. |
|
|
392 | - properly close client-side dialogue when the player is teleported away. |
|
|
393 | - map-tags did not properly close it's database tables or wait |
|
|
394 | for a quiescent state, causing memory corruption on reload. |
|
|
395 | - support "stat.xyz" accessor in match expressions. |
|
|
396 | - skip /styles and /editor directories in cf::map::static_maps. |
|
|
397 | - implement ->send_big_packet and use it in ext_msg (among other things, this |
|
|
398 | fixes long answers from npc dialogue). |
|
|
399 | - connected magic mouths no longer spill to Log-1, but use the examine tab. |
|
|
400 | - (arch) change marker archetypes to not remove "marker" forces anymore |
|
|
401 | and to not add a "put your code here" force needlessly. |
|
|
402 | - (arch) fix or improve many plurals. |
|
|
403 | - markers do no longer add a force if the slaying field is unset. |
|
|
404 | - sped up search-items implementation, but it's still horrible. |
|
|
405 | - (maps) bigchests are now properly non-unique, per_player and no_reset. |
|
|
406 | - editor_folder can now be used to override whatever cfutil sets, and was |
|
|
407 | used to reogianise the illogical arch tree a bit. |
|
|
408 | - (maps) import most map names from crossfire. |
|
|
409 | - nuke image_sums/image_info subcommands from the protocol. |
|
|
410 | - fly_high movement gives better los, ignoring blocksview. |
|
|
411 | - the addexp command should now honour skill names with spaces. |
|
|
412 | - (arch) add nuke from cfextended to avoid a crash. |
|
|
413 | - (arch) added many more buildable marble floors. |
|
|
414 | - major namespace cleanup: save 45kb by making functions static |
|
|
415 | that were unnecessarily global. |
|
|
416 | |
|
|
417 | 2.82 Sat Oct 24 03:50:17 CEST 2009 |
|
|
418 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
|
|
419 | - fix a memory buffer overflow in the book code. |
|
|
420 | - add @check, @find npc dialogue commands. |
|
|
421 | - (maps) add a number of town interiors. |
|
|
422 | - (maps) add tindervale the fireborn capitol from cfextended. |
|
|
423 | - (maps) add celvear area from cfextended. |
|
|
424 | - (server,arch) add a number of inscribables, show their capacity in hint. |
|
|
425 | - (server,maps) fix bug causing some library books not to be chained down, |
|
|
426 | cause Scorn/Navar libraries not to have inscribable books. |
|
|
427 | - (maps) fix bug causing the Greyshield and Greysword to have |
|
|
428 | inappropriate item power. |
|
|
429 | - (maps) fix intwell balancing issue. |
|
|
430 | - improve the look of generated books. |
|
|
431 | - make slag no_drop so it can't be dropped from the cauldron. |
|
|
432 | - fix bug where players could bypass no_drop by putting items in containers. |
|
|
433 | - consecutive commands arriving at the same time in the server would be |
|
|
434 | corrupted if the length was >255. |
|
|
435 | - support sub-matches in () inside match expressions, not just conditions. |
|
|
436 | - got rid of motd/rules/news code in C++ part, move motd to it's own tab |
|
|
437 | and perl. |
|
|
438 | - implemented new "match" type that combines both check_inv and pedestal |
|
|
439 | functionality (and more) inside the same object using the match expressions. |
|
|
440 | - create simpler match expression compiles in many common cases. |
|
|
441 | - reduce object size by removing obsolete "seen_by" member. |
|
|
442 | - removed the rather broken make_list_like utility function, taking advantage |
|
|
443 | of the new dynbuf::splice function (which gave an unexpected net win |
|
|
444 | in code size...). |
|
|
445 | - the server will no longer complain (and subtly fail) when an object |
|
|
446 | being removed from a map causes another object to get removed. |
|
|
447 | - banish strncpy from the server, speed up and simplify sending item |
|
|
448 | descriptions to the client considerably. |
|
|
449 | - add new "in head" set modifier for matches. |
|
|
450 | - new BLOCKED_MOVE event added. |
|
|
451 | - mapscript archetype now has activate_on_xxx true by default, as similar |
|
|
452 | connected elements. |
|
|
453 | - (maps) imported all styles from cfextended except |
|
|
454 | floorstyles/land_plots and monsterstyles. |
|
|
455 | - (arch) imported gem treasurelists and archetypes from cfextended. |
|
|
456 | - don't crash when treasure lists are empty / supply new empty |
|
|
457 | treasurelist for randomitems when none can be found. |
|
|
458 | - implement cf::map::static_maps and use it in map-tags.ext. |
|
|
459 | - fix a bug in map-tag scanning when moving tags. |
|
|
460 | - (deliantra.net) improve watchdog to now check both listening ports |
|
|
461 | for a reaction. |
|
|
462 | - implement new "loadall" map loading command, purely for debugging. |
|
|
463 | |
|
|
464 | 2.81 Mon Oct 12 20:00:18 CEST 2009 |
|
|
465 | - display spell description for spellbooks, rods, wands, potion and scrolls, |
|
|
466 | but not horns (to make them more useful for content-creators). |
|
|
467 | - fix a number of bugs in check_move_on: 1) it didn't update the flags |
|
|
468 | 2) it skipped spell effects and 3) it didn't handle the case where |
|
|
469 | and object was destroyed while iterating over it correctly. all this |
|
|
470 | allowed players to sometimes walk onto spaces they should not be able to |
|
|
471 | walk on. |
|
|
472 | - fix an exploit where inscription/marking runes could execute arbitrary code. |
|
|
473 | - examining an object now dumps the serialised object form when the user |
|
|
474 | is a wizard (wizlook). |
|
|
475 | - altars no longer accept unpaid items. |
|
|
476 | - party spells didn't work all that well. |
|
|
477 | - added complex object matching framework (cf::match), and make altars |
|
|
478 | and pedestals use it. |
|
|
479 | - identified skill-tools show what skill they grant. |
|
|
480 | - display the duration of change_ability spells when examining them |
|
|
481 | (missing: protection spells, but they are a hack...). |
|
|
482 | - improve effectiveness of special foods created by woodsman skill, |
|
|
483 | adding more variety to the different mushrooms. |
|
|
484 | - fix a minor cfpod formatting bug. |
|
|
485 | - do not talk about the hintmode so much - die-hards are expected to find |
|
|
486 | the hintmode setting on the settings page. |
|
|
487 | - IPO no longer lies about prices; prices tweaked. |
|
|
488 | - clarified that all deliantra-specific parts are under the Affero GPL. |
|
|
489 | - enable the object loader to also dump archetypes. |
|
|
490 | - (maps) fix guild teleporters to Pupland Terminal. |
|
|
491 | - (maps) put the trapdoor above the floor in sisters/necro_ruins1. |
|
|
492 | - force the initial face when loading an object that is time-animated |
|
|
493 | or a monster, so it does not have to be specified anymore. |
|
|
494 | - fix a bug where recasting an ability changing spell could shorten |
|
|
495 | its remaining duration. |
|
|
496 | - fix pedestal and floor building with builder. |
|
|
497 | - fix RUNATT attack mode, which was broken before (used e.g. by mice). |
|
|
498 | - fix a broken bow-related speed optimisation by using splay - speed |
|
|
499 | up splay operations as well. |
|
|
500 | - use NDI_CLEAR for the body command, and make it use observe. |
|
|
501 | - implement introspection data for C++ classes (%REFLECT). |
|
|
502 | - (arch) add name_pl fields and documentation for building materials. |
|
|
503 | - (maps) random fountains no longer generate permanent stat increases. |
|
|
504 | - fix transmutation alchemy. |
|
|
505 | - speed up many frequently-invoked C->perl callbacks. |
|
|
506 | - added complex object matching framework, to be used in altars and the like. |
|
|
507 | - switch to YAML::XS from YAML. |
|
|
508 | |
|
|
509 | 2.80 Tue Sep 15 20:22:31 CEST 2009 |
|
|
510 | - fix the "screen stays black on login" bug and remove debug instrumentation |
|
|
511 | that ultimately was not helpful to catch it :) |
|
|
512 | - split outer_env into outer_env and outer_env_self, and fix |
|
|
513 | all callers to use either one or the other, as appropriate. This |
|
|
514 | fixes the (rather fragile) light spell, maybe others. |
|
|
515 | - fixed an overflow and exploit in the bank/payment code. |
|
|
516 | - fixed a bug in the jeweler quest and added the 'Tome of Jewelery' |
|
|
517 | to explain the skill a bit more. |
|
|
518 | - removed a buggy check for zero attacktype. So that we might find |
|
|
519 | the real bugs in the archs/maps/objects. |
|
|
520 | - Fixed enabling torches with lighters. |
|
|
521 | - (maps) Added Heaven Town region. |
|
|
522 | - (arch+maps) Fixed & normalized warriors on map |
|
|
523 | /quests/peterm/CTower/Barracks. |
|
|
524 | - fix the light spell (and possibly diseases and other lights). |
|
|
525 | - (arch) The clawing skill didn't have the physical attacktype. |
|
|
526 | - (maps) make the greenway accessible again - this bug was introduced |
|
|
527 | a long time ago, and similar cases are still to be found in the maps. |
|
|
528 | - make the socket_timeout configurable in the code (but not yet for users). |
|
|
529 | - earth wall health bar is now correct. |
|
|
530 | |
|
|
531 | 2.79 Tue Jul 28 00:56:36 CEST 2009 |
|
|
532 | - IO::AIO chaged to using eventfd internally - updated server to not |
|
|
533 | freeze with IO::AIO anymore due this change. |
|
|
534 | - avoid a crash when a player tries to apply a lighter. |
|
|
535 | - allow a spell argument for dimension door. |
|
|
536 | - move shop item listing and some otherstuff into the info tab. |
|
|
537 | - avoid crashes when non-players cast party spells. |
|
|
538 | - fix a crash in get_spell_by_name (for learn_spell). |
|
|
539 | - added pyromancer class with graphics (by Job Vranish). |
|
|
540 | - small improvement of the number of potions in shops |
|
|
541 | (by Job Vranish). |
|
|
542 | - added a few party spells (by Job Vranish). |
|
|
543 | - use a common message dynbuf. |
|
|
544 | - destroying tear down objects will now use the full hp range |
|
|
545 | for animation and will only destroy/lastframe when hp < 0. |
|
|
546 | - allow monsters to use earth to dust. |
|
|
547 | - use manhattan distance for get_rangevector_from_mapcoord, just as |
|
|
548 | in get_rangevector. |
|
|
549 | - los updates now correctly take tiled maps into account. |
|
|
550 | - do los updates even on maps without darkness. |
|
|
551 | - fixed quiver of holding bolts to be able to hold bolts. |
|
|
552 | - upgrade to IO::AIO 3.21. |
|
|
553 | - fixed show invisible, to show objects of type CONTAINER. |
|
|
554 | - properly catching exceptions from callback in irc.ext. |
|
|
555 | - fixed a potentially hazardous bug in cfpod regarding Z<>. |
|
|
556 | - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception. |
|
|
557 | - (arch) added hint about usage to Slag Ex. |
|
|
558 | - (maps) /darcap/quest/water sea1 tile are now passable by players, |
|
|
559 | like the rest. |
|
|
560 | - (maps) added /heaven/gem_shop by Boes. |
|
|
561 | - (arch+maps) added rate limited converter and adjusted |
|
|
562 | /elmex/mana_fountain. |
|
|
563 | - store arrow->slaying in custom_name, to get rid of the spellarg slot. |
|
|
564 | - reduce size of casting_time, move_status, attack_movement, |
|
|
565 | last_heal and last_sp slots, squeezing some more space out of struct |
|
|
566 | object, also declare expmul as constant 1.0, as it isn't used |
|
|
567 | anywhere. |
|
|
568 | |
|
|
569 | 2.78 Sun Apr 5 20:04:29 CEST 2009 |
|
|
570 | - fixed bug in alchemy, where finding the right object for enhancements |
|
|
571 | didn't work. |
|
|
572 | - aggressively merge spell effects and do not allow more than 5 spell |
|
|
573 | effects (w.r.t. put_more) per mapspace, to give the server a chance |
|
|
574 | to survive a hundred deathsheads. |
|
|
575 | - correctly clear op->env when inserting onto map, this was a potentially |
|
|
576 | disastrous bug of unfortunately unknown proportions... |
|
|
577 | - fix cone-spell symmetry that was broken for direction 8. |
|
|
578 | - use gender-neutral place descriptions for invite. |
|
|
579 | - (arch) new faces for alchemist class, wizard class and quetzalcoatl race. |
|
|
580 | Thanks go to Lisa Larsen! |
|
|
581 | - remove support for colour reducing 32x32 images (no cfclient support |
|
|
582 | anymore). |
|
|
583 | - actually mention the literacy level when it is too low to learn the spell. |
|
|
584 | - use better dependency tracking for include/keyword.h. |
|
|
585 | - add accept-invitation and suicide to the list of asynchronous commands, |
|
|
586 | so it is possible to invite somebody out of some stck-till-death traps, |
|
|
587 | or simply to commit suicide. |
|
|
588 | - replace the "ignoring delayed commands" message by something more useful |
|
|
589 | (cf. cunning gnome freezeing issue). |
|
|
590 | - various fixes for weapon improvements. |
|
|
591 | - fixed small bug with handling connect errors in the IRC gateway. |
|
|
592 | - support T and G sequences in cfpod. |
|
|
593 | |
|
|
594 | 2.77 Sun Feb 1 16:30:48 CET 2009 |
|
|
595 | - convert me command from per-map to chat, which makes more sense, also |
|
|
596 | document it. |
|
|
597 | - more than one spellbooks of same class can now be given |
|
|
598 | in class selection. |
|
|
599 | - adjusted the starting_spell.trs treasure list to the recent |
|
|
600 | spell rebalancements. |
|
|
601 | - the IRC gateway filters IRC colors now. |
|
|
602 | |
|
|
603 | 2.76 Sat Jan 17 08:36:51 CET 2009 |
|
|
604 | - (arch) fix quiver of Holding Bolts. |
|
|
605 | - applying unpaid items will now examine them. |
|
|
606 | - add "What" column to body command, showing items in that slot. |
|
|
607 | - redesigned and rebalanced lamps and torches. |
|
|
608 | - add "..." to item names that have been shortened. |
|
|
609 | - fixed "assign" function that squeezes strings into fixed length. |
|
|
610 | - add cursed effect to lamps and (some) torches. |
|
|
611 | - fixed bad assigned crafting skills and their tools. |
|
|
612 | |
|
|
613 | 2.75 Fri Jan 9 16:13:30 CET 2009 |
|
|
614 | - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark. |
|
|
615 | - fix a bug in the nimbus extension that allowed players to cheat. |
|
|
616 | - make monster smell logic dependent on their wisdom stat. |
|
|
617 | - put the death reason into a separate tab. |
|
|
618 | - converted "connected" slot to string, cleanly got rid of some ugly |
|
|
619 | hacks such as the path_attuned hack. |
|
|
620 | - introduce shstr_tmp for fast temporary shstr passing. |
|
|
621 | - replace one-at-a-time hash by faster than smaller FNV-1a hash |
|
|
622 | when hashing strings. |
|
|
623 | - sanitized alchemy-like skills and cauldrons to check earlier |
|
|
624 | whether the right cauldron is used. |
|
|
625 | - considerably optimise shared string implementation by |
|
|
626 | making its null value a compiletime constant. |
|
|
627 | - use shared string matching insteafd of strcmp in a lot of places, |
|
|
628 | as well as using shstr_cmp to pass shared stringsa round efficiently, |
|
|
629 | for lots of code size savings. |
|
|
630 | - monsters which breed new monsters shouldn't breed new monsters when |
|
|
631 | they are sleeping: generators now check for the sleeping flag. |
|
|
632 | - tell gcc not to excessively inline some perl interface functions. |
|
|
633 | - remove marking rune length limit. |
|
|
634 | - fix formatting of cfpod when a verbatim block was following |
|
|
635 | a single newline. |
|
|
636 | - move resistances, statistics and showpets command output into tabs. |
|
|
637 | - implement map scripts that can replace the boulder logic without |
|
|
638 | having to write extensions. |
|
|
639 | |
|
|
640 | 2.74 Mon Dec 29 15:23:38 CET 2008 |
|
|
641 | - fix a longstanding bug that teared multipart monsters |
|
|
642 | at map boundaries apart. |
|
|
643 | - temporarily make permanently invisible player visible when |
|
|
644 | he/she makes noise. |
|
|
645 | - fix being able to see through walls a bit. |
|
|
646 | - improve look at output. |
|
|
647 | - completely replaced the line of sight algorithm with a variant |
|
|
648 | of spiral fov capable of visibility grades and arbitrary |
|
|
649 | shadow angles, that uses less memory and less code. |
|
|
650 | - the new los code supports arbitrary map rectangles and loosens |
|
|
651 | other restrictions of the old code, supporting further optimisations. |
|
|
652 | - update los if blocksview-objects are inserted in a map, not just when |
|
|
653 | removed (e.g. for summon fog). |
|
|
654 | - permanent invisibility doesn't make immune against making noise: |
|
|
655 | implement a noise system that allows monsters to locate the player |
|
|
656 | when he/she makes noise. |
|
|
657 | - implement a primitive smell system that monsters can use to track |
|
|
658 | players. |
|
|
659 | - create bomb now also works when casted by door traps. |
|
|
660 | - (arch) new torch graphics. |
|
|
661 | - (maps) considerably soften the subway spider. |
|
|
662 | - (maps) made the portgate of navar safe ground, to protect |
|
|
663 | the guards from being killed by players. |
|
|
664 | - (maps) lots of tweaks in and around scorn. |
|
|
665 | - (maps) use special non-blocksview jungle, mountain and |
|
|
666 | darkforest freely on the worldmap, to get gradual sight obstacles |
|
|
667 | instead of total blackout in those areas. |
|
|
668 | - no maximum darkness for outdoor maps anymore. |
|
|
669 | - add more hints, fix some messages. |
|
|
670 | - fix a bug: firing rods should tell you something about them. |
|
|
671 | - make light additive even within players. |
|
|
672 | - darken xrays effect a bit. |
|
|
673 | - improve handling of los changes when inserting or removing |
|
|
674 | objects, not perfect yet. |
|
|
675 | - make map darkness signed (formerly unsigned) to allow |
|
|
676 | ambient lighting and centrally manage darkness as an offset. |
|
|
677 | - revamped, fixed and documented the server calendrics, also |
|
|
678 | tell users the current time and data, to improve awareness. |
|
|
679 | - implement proper wizlook flag and handling of wizlook, instead |
|
|
680 | of dumbly just clearing los once. |
|
|
681 | - speed up los code - it's now about 2-3 times as fast as the old one, |
|
|
682 | and has a smaller runtime variance. |
|
|
683 | - daylight/nightfall can now increase/decrease past the natural limit, |
|
|
684 | making them actually useful. |
|
|
685 | - see_in_dark now increases the viewing radius by 3. |
|
|
686 | - implement a fast tiled map iterator and use it in LOS for a 20% |
|
|
687 | speedup, as well as in many other places. |
|
|
688 | - remove support for extended map infos - these are not used |
|
|
689 | by the deliantra client and removing them gives us a 10% speedup |
|
|
690 | when sending map changes. |
|
|
691 | - remove most gcfclient and other client bug workarounds, as well |
|
|
692 | as now obsolete protocol versions, simplying the code. |
|
|
693 | - optimise and simplify generation of random numbers. |
|
|
694 | - correctly provide a non-zero default density for materials, to |
|
|
695 | avoid crashes, fix other bugs in the material handling code. |
|
|
696 | - fix volume calculations. |
|
|
697 | - fix cfpod parsing when multiple verbatim blocks were separated by |
|
|
698 | newlines. |
|
|
699 | - increase monster detection radius from wis/5 to wis/3. |
|
|
700 | - remove old pickup modes. |
|
|
701 | - remove obsolete disarm and search commands (search wasn't working |
|
|
702 | anyways). |
|
|
703 | - fix a crash when an npc applied a sign. |
|
|
704 | |
|
|
705 | 2.73 Thu Dec 18 20:56:31 CET 2008 |
|
|
706 | - this release is assumed to be very stable. |
|
|
707 | - (maps) radically redesigned and improved tutorial. |
|
|
708 | - directional casting no longer immediately removes the invisible effect. |
|
|
709 | - magic ears now trigger when used inside the NPC dialogue. |
|
|
710 | - fix overflow in lighting calculations. |
|
|
711 | - negative glow radii can no longer cause total darkness. |
|
|
712 | - allow lookat on spaces where we only barely see, as opposed to |
|
|
713 | only maximally-lit ones. |
|
|
714 | - class selection has been reworked completely and their documentation corrected. |
|
|
715 | - swashbucklers got the oratory skill now. |
|
|
716 | - jump skill was fixed to adhere to all the flags a mapspace has got. |
|
|
717 | - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry |
|
|
718 | - fix deadlock in Jeweler::improve_ring_by_plan. |
|
|
719 | - use Coro::SemaphoreSet instead of our own lock management |
|
|
720 | (which was probably broken, too). |
|
|
721 | - support negative glow radii during daytime, too. |
|
|
722 | - use circular, not rectangular, viewing area. |
|
|
723 | - use minimum viewing distance of 2 in outdoor maps. |
|
|
724 | - negative glow is stronger than viewing area or lamps. |
|
|
725 | - (arch) new darkness spell face. |
|
|
726 | |
|
|
727 | 2.72 Thu Dec 4 22:20:19 CET 2008 |
|
|
728 | - (maps) completely redesigned scorn. |
|
|
729 | - "cast light" now works on oneself. |
|
|
730 | - bump max light radius to 9, rewrote glow lighting calculations, fix |
|
|
731 | negative glow radii again (they were totally broken before). |
|
|
732 | - the "worldmaps sometimes are black" bug is finally fixed. |
|
|
733 | - the "player objects are referenced in _GENxx globals" bug has finally |
|
|
734 | been fixed, by not relying on buggy perl internals when serialising. |
|
|
735 | - fixed a long standing bug in the anvil converters in armour shops. |
|
|
736 | - items shops weren't interested in don't vanish anymore, and are given |
|
|
737 | back to the player. |
|
|
738 | - attuned/repell and spell base level system reworked. |
|
|
739 | - rewrote skill cache (last_skill_ob) system and usage - might |
|
|
740 | be less erratic now. |
|
|
741 | - refuse to write the uuid file if the uuid is zero |
|
|
742 | (to avoid writing it in early crashes). |
|
|
743 | - pathsync the directory after saving a file for added slowdown^Wsafety. |
|
|
744 | - speed up emergency_save by not syncing every file separately. |
|
|
745 | - no longer reattach perl to every object on reload, it's slow, and no longer |
|
|
746 | necessary since we don't nuke stashes anymore. |
|
|
747 | - do not bootstrap perl from the commandline args, use separate eval for |
|
|
748 | better error reporting. |
|
|
749 | - fix a crash when pushing cone spells met ice attacks. |
|
|
750 | - pre-cache perl extension files on reload to speed up the reload. |
|
|
751 | - speed up map refresh in server a bit. |
|
|
752 | - refactored drop code and fixed some programming errors in it. |
|
|
753 | - fixed small regression in 'Slag Ex' potion extension. |
|
|
754 | - fixed a bug where some objects couldn't cross map tile boundaries. |
|
|
755 | - fixed a bug with weight update of the player, the client showed -0.0 |
|
|
756 | as the current weight of the inventory. |
|
|
757 | - (arch) the dragonbreath spell is level 12 again, but the high level spell |
|
|
758 | dragonfire has been introduced for the non-dragon players. |
|
|
759 | - remove unused "tooltype", "start_holding" object slots. |
|
|
760 | - change "weapontype" object slot to uint8. |
|
|
761 | - convert "hide" object slot into flag. |
|
|
762 | - reorder object members for better locality of reference and codesize |
|
|
763 | decrease. |
|
|
764 | - correct rounding in lerp, add lerp_rd, lerp_ru. |
|
|
765 | - fix a crash when no skill could be found when killing amonster. |
|
|
766 | - fix a small memleak that would eat one pointer on the perl stack for |
|
|
767 | every completed aio operation. |
|
|
768 | - perl mapspace acessor methods now normalise (handle tiled maps) |
|
|
769 | and update mapspaces if necessary. |
|
|
770 | |
|
|
771 | 2.71 Tue Sep 23 07:02:23 CEST 2008 |
|
|
772 | - removed all command line parsing, only env variables are supported |
|
|
773 | anymore. |
|
|
774 | - region-specific monsters will now once more be on the worldmap. |
|
|
775 | - fix a disastrous "memleak" where temporary memory allocations |
|
|
776 | would grow out of bounds. |
|
|
777 | - server now writes a pidfile and makes sure its alter ego is killed. |
|
|
778 | - fixed a double-escaping bug in the pod-parser. |
|
|
779 | - rewrote the cfpod parser in C++. |
|
|
780 | - hintmode moved to C++, players need to re-set their hintmode if |
|
|
781 | they dislike "show". |
|
|
782 | - fix RIP inscription. |
|
|
783 | - bump login name length from 18 to 20 char max. |
|
|
784 | - correctly support gender in emotes. |
|
|
785 | - correctly support gender in the death messages. |
|
|
786 | - correctly generate death messages for players only when they really die, |
|
|
787 | with increased information. |
|
|
788 | - fix a bug in the dynbuf code that could potentially lead to crashes |
|
|
789 | and data corruption (but apparently was never triggered). |
|
|
790 | - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil. |
|
|
791 | - make sure Compress::LZF acquires the storable lock, might fix some |
|
|
792 | data corruption bug. |
|
|
793 | - tweak coredumping/monitoring a bit. |
|
|
794 | - completely redid server initialisation to hopefully avoid rare races. |
|
|
795 | - do not crash in the loader when an inventory object could not be loaded |
|
|
796 | (from a corrupted file). |
|
|
797 | - redid skills command to send output to proper channel. |
|
|
798 | - object->map is no longer refcounting. |
|
|
799 | - add FLAG_DEBUG for internal debugging. |
|
|
800 | - add NDI_VERBATIM flag to send_msg. |
|
|
801 | - add perl backtraces to logBacktrace-initiated backtraces. |
|
|
802 | - player->exists is no longer a sync_job. |
|
|
803 | - split login.ext's player scheduler into |
|
|
804 | it's own player-scheduler.ext extension. |
|
|
805 | |
|
|
806 | 2.7 Sun Sep 7 16:32:03 CEST 2008 |
|
|
807 | - require perl 5.10. |
|
|
808 | - make nrof signed, so that code that checks for underflow actually works. |
|
|
809 | - swap player and observed count's on the map when observing. |
|
|
810 | - add (mostly untested) mapspace perl class and accessors. |
|
|
811 | - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100. |
|
|
812 | - fix a crash in cast_bless (restoration et al.) when no target |
|
|
813 | could be found. |
|
|
814 | - pits now have a configurable "random spread" range and default |
|
|
815 | to a radius of two now. |
|
|
816 | - rewrite pay_player_arch. |
|
|
817 | - use a more stable perl_reload implementation. |
|
|
818 | - do not use Symbol::delete_package (causes crashes after perl-reload), |
|
|
819 | use our own, safer, clear_package instead. |
|
|
820 | - when asynchronously dumping core, close all file handles to allow |
|
|
821 | the server to restart concurrently. |
|
|
822 | - improve the cfpod parser to generate proper xml from proper cfpod |
|
|
823 | sequences, without double-encoding. it should be faster, too. |
|
|
824 | - the above fixes wrong display of help tetx and many other issues. |
|
|
825 | - use lzf and frag packets for large messages for clients supporting them |
|
|
826 | (0.9976+), use it for long books and other messages. |
|
|
827 | - eradicate listen command and corresponding code. |
|
|
828 | - eradicate logs command. |
|
|
829 | - let the client log into the server log, used for crash backtraces. |
|
|
830 | - fixed rods/wands/etc. with randomitem spells on maps, but broke |
|
|
831 | old style spell objects with the spell magic bullet. |
|
|
832 | - (arch) fixed skill less rods in the archetypes |
|
|
833 | |
|
|
834 | 2.61 Sun Aug 3 17:59:50 CEST 2008 |
|
|
835 | - made jeweler workbench larger and some other minor map |
|
|
836 | changes in jeweler town. |
|
|
837 | - fixed wrong item handling in jeweler skill code. |
|
|
838 | - (arch) use a special "key_random_map" for random map keys |
|
|
839 | that are used up. |
|
|
840 | - fix a crash when the player who was observed has logged out long |
|
|
841 | enough for his region/map to be gone. |
|
|
842 | - port to g++-4.3's incompatible tr1 changes. |
|
|
843 | - add some missing dependencies. |
|
|
844 | - log to /var/log/deliantra/ by default. |
|
|
845 | - hack observe code to enable smooth movmenet when observing. |
|
|
846 | |
|
|
847 | 2.6 Sun Jul 20 18:58:08 CEST 2008 |
|
|
848 | - (maps) extension of the jeweler quest/skill/town |
|
|
849 | - correctly move gsay to the party channel. |
|
|
850 | - fix a crash when animate weapon was used in some areas. |
|
|
851 | - fixed unnecessary identification of by converters created objects. |
|
|
852 | - (maps) tutorial now contains clues about chatting and talking |
|
|
853 | with NPCs. |
|
|
854 | - (arch) dragon scales got proper type now |
|
|
855 | - object::decrease would sometimes cause container weights to |
|
|
856 | be wrong, this has been fixed. |
|
|
857 | - do not send time updates for newly-seen items. |
|
|
858 | - thawing an icecube will once more drop its contents to the ground. |
|
|
859 | - fix cone spells etc. going through walls sometimes. |
|
|
860 | - fix a weight update bug that sometimes left containers |
|
|
861 | with wrong weights. |
|
|
862 | - added auto_apply event and extension for shop tiles. |
|
|
863 | - work around get_map_flags invoking perl and switching the stack. |
|
|
864 | - make sure the map is loaded when using a town portal return. |
|
|
865 | - fixed a bug with caching of sp/grace/food points for spells |
|
|
866 | where healing spells didn't cost any grace. |
|
|
867 | - fix starvation kill reason. |
|
|
868 | - fix pk killer name message. |
|
|
869 | - don't let people apply signs with @match. |
|
|
870 | - add support for berkeley db 4.7 (the new BDB module also fixes |
|
|
871 | what seems to be the biggets memleak in the server). |
|
|
872 | |
|
|
873 | 2.56 Wed Jun 4 10:50:40 CEST 2008 |
|
|
874 | - require Coro 4.73 which contains an important performance-bugfix. |
|
|
875 | - use anyevent to manage listen ports (this enables IPv6 support). |
|
|
876 | - server supports ipv6 client connections now. |
|
|
877 | - use newly-available Coro::AnyEvent. |
|
|
878 | - get rid of the AnyEvent::AIO watcher, start the event thread earlier |
|
|
879 | to let it handle AIO requests. |
|
|
880 | |
|
|
881 | 2.55 Sat May 24 19:52:52 CEST 2008 |
|
|
882 | - avoid newmap commands when crossing tiled map boundaries. this speeds up |
|
|
883 | processing considerably (especially in the client) and reduces data transfers |
|
|
884 | (saves roughly 1kb each crossing in typical configs). works even with gcfclient. |
|
|
885 | - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear. |
|
|
886 | - (map) fixed npc dialogue in pup_land/s_f/special. |
|
|
887 | - bugfix: fix a crash when a player casts a swarm spell and then logs out |
|
|
888 | (swarm spells now stay in the player's inventory). |
|
|
889 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
|
|
890 | - bugfix: do not merge items whose archetype name merges, use the |
|
|
891 | archetype *archname* (chairs of different facings were merged). |
|
|
892 | - bugfix: fix a potential crash issue in find_object_name (not used |
|
|
893 | normally). |
|
|
894 | - bugfix: locked doors cannot be bashed down by magical means |
|
|
895 | (destruction, magic missile etc.). |
|
|
896 | - swarm spells without a direction now use various spiral patterns |
|
|
897 | instead of being fully random. |
|
|
898 | - update AnyEvent API to 3.4 and above. |
|
|
899 | |
|
|
900 | 2.54 Thu May 8 22:01:22 CEST 2008 |
|
|
901 | - change floorbox item ordering to enable more efficient protocol and to |
|
|
902 | stay in sync with the 0.9971 client update which also reverses ordering. |
|
|
903 | - bugfix: the jumping skill now gives experience for jumping |
|
|
904 | and for attacking monsters. it also takes about one second to do a jump. |
|
|
905 | - bugfix: players couldn't starve in 2.53 :( |
|
|
906 | - bugfix: correctly send the client a del_spell when a spell gets removed. |
|
|
907 | - bugfix: spell effects like word of recall are removed on death. |
|
|
908 | - bugfix: fix a crash when objects with treasure on top (ground...) |
|
|
909 | were created outside a map. |
|
|
910 | - bugfix: couldn't apply inventory items when levitating, but ground items |
|
|
911 | (fixed by reversing the logic). |
|
|
912 | - bugfix: fixed a mismatched '"' in the debugging description of objects |
|
|
913 | - bugfix: the random map generator no longer leaks key objects. |
|
|
914 | - bugfix: support random maps >127x127. |
|
|
915 | - (maps) fixed the death certificate system in nimbus. |
|
|
916 | - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn. |
|
|
917 | - (arch) the material 'wood' was undefined, it's now a burnable material. |
|
|
918 | - (arch) give ball lightning a real name. |
|
|
919 | - (arch) fixed material of bones (was 'wood', is now 'bone') |
|
|
920 | - support cfpod in ex replies (client item tooltips). |
|
|
921 | - unapply item in range slow when readying a spell. |
|
|
922 | - bugfix: account for rounding errors in weight updates. |
|
|
923 | - remove synchronous mkdir in chargen_race_done. |
|
|
924 | - fix per-race starting maps. |
|
|
925 | - check hiscore on suicide and quit as well. |
|
|
926 | - tell players when they are starving. |
|
|
927 | - get rid of costly object_from_name conversion for altar effects. |
|
|
928 | - fix map difficulty calculation for generators. |
|
|
929 | - slightly more intelligent handling of "is_animated" flag. |
|
|
930 | - support no_drop map header flag (before it was only available internally). |
|
|
931 | - make random-map-generated keys crumble after one hour, use more unique slaying. |
|
|
932 | |
|
|
933 | 2.53 Sun May 4 17:32:48 CEST 2008 |
|
|
934 | - bugfix: custom skill settings were not saved by the server. |
|
|
935 | - bugfix: remove did not actually remove items from the inventory, leaving |
|
|
936 | ghost items. |
|
|
937 | - bugfix: properly update items identified on the ground. |
|
|
938 | - bugfix: use localtime_r in the logger thread. |
|
|
939 | - bugfix: player starvation will now give the correct kill reason. |
|
|
940 | - bugfix: archetype reloads could crash the server. |
|
|
941 | - bugfix: the mailscrolls are now correctly handed out even when the destination |
|
|
942 | player is not logged in. |
|
|
943 | - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at |
|
|
944 | server startup. |
|
|
945 | - bugfix: fix the door surround check in the random map generator. |
|
|
946 | - (maps) fix heaven quest difficulty progression. |
|
|
947 | - (maps) fix some random map styles. |
|
|
948 | - dropping items a shop is not interested in won't sell them anymore. |
|
|
949 | - rods and horns with a too low maximum charge allow now at least one discharge. |
|
|
950 | - implement kill & death statistics. |
|
|
951 | - random map preparation is no longer synchronous. |
|
|
952 | - rewrite find_style in perl, no longer does synchronous I/O. |
|
|
953 | - improve random map specials placement. |
|
|
954 | - make the killer a real object pointer instead of a string, improved |
|
|
955 | kill reason messages. |
|
|
956 | - take advantage of new aio_close and aio_chmod. |
|
|
957 | - implement archetype::get, object::deep_clone and update callers. |
|
|
958 | - change_abil is much faster. |
|
|
959 | - update the floorbox more often to work around the reverses item order |
|
|
960 | display in clients. |
|
|
961 | - cleaned up object copying by encapsulating it to a single place. |
|
|
962 | - add hints to the invite messages. |
|
|
963 | - rewrote key<->value pair handling. |
|
|
964 | - use an independent random number generator for the random map generator. |
|
|
965 | |
|
|
966 | 2.52 Thu Apr 24 11:47:19 CEST 2008 |
|
|
967 | - completely automate the item add/delete on remove/insert. this should fix |
|
|
968 | all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :) |
|
|
969 | - completely automate the weight handling, should fix all weight |
|
|
970 | accounting bugs caused by sloppy coding, as sloppy coding is now correct :) |
|
|
971 | - reloading archetypes while a user was in the character creation phase |
|
|
972 | could crash the server. |
|
|
973 | - fix a nontrivial number of cases of code commented similar |
|
|
974 | to "is this really correct?", as many of those cases are now handles |
|
|
975 | automatically by lower level code. |
|
|
976 | - replace many ad-hoc checks for client visibility by object::visible_to, |
|
|
977 | should result in broader applicability of functions using it. |
|
|
978 | - merge items with different arch pointers refering to the same arch |
|
|
979 | (due to archetype reloads). |
|
|
980 | - refactored the object remove/insert functions and most related |
|
|
981 | functions (decrease, split, merge_ob etc.). |
|
|
982 | - make it compile better on freebsd (reported by pippijn). |
|
|
983 | - removed GT_UPDATE_INV (no longer applicable). |
|
|
984 | - fix the longstanding "container stays open" bug. |
|
|
985 | - improved floorbox updating to be incremental and other protocol |
|
|
986 | optimisations. |
|
|
987 | - get rid of update_after_inventory_change and only do update stats |
|
|
988 | for weight once/tick/player at max. |
|
|
989 | - rewrite party commands, use party channel. |
|
|
990 | |
|
|
991 | 2.51 Sun Apr 20 21:27:37 CEST 2008 |
|
|
992 | - properly link against libgthread as that is needed to make the slice |
|
|
993 | allocator thread-safe. |
|
|
994 | - support perls not compiled with 64 bit support (though this is not a |
|
|
995 | recommended configuration) (reported by Samuel Gondouin). |
|
|
996 | - always put godgiven items into the player inventory, never any containers. |
|
|
997 | - (maps, arch) the scorn go club was founded! |
|
|
998 | - (arch) do no longer support player abilities, they didn't work anyways. |
|
|
999 | - (arch) the alchemy spell is now of the alchemy spell school, which |
|
|
1000 | became a real spell-class. |
|
|
1001 | - (arch) the alchemist class now get an alchemy spell book for new characters. |
|
|
1002 | - (arch) considerably strengthened spark shower and destruction. |
|
|
1003 | - match archetypes by name, not by ptr, in treasure.C, this makes archetypes |
|
|
1004 | finally reloadable at runtime. |
|
|
1005 | - changed archetype loading algorithm to only require one pass and |
|
|
1006 | use delayed resolving of references. |
|
|
1007 | - examine command now uses the examine infobox. |
|
|
1008 | - implement an "incremental garbage collector" for archetypes. |
|
|
1009 | - enable slice allocator again. |
|
|
1010 | - implement optional free memory poisoning. |
|
|
1011 | |
|
|
1012 | 2.5 Wed Apr 16 15:06:53 CEST 2008 |
|
|
1013 | - the two handed weapon skill can no longer be used as unarmed combat |
|
|
1014 | skill. |
|
|
1015 | - append [drop xxx coins] to altar/trigger_altar/identify_table/converter |
|
|
1016 | names (also update all maps to use money instead of coins). |
|
|
1017 | - add uuid accessors to perl. |
|
|
1018 | - add coin names and archetype accessors to perl. |
|
|
1019 | - fix runtime uuid file format to use "." instead of ",". |
|
|
1020 | - change perl extensions to not use hardcoded coins and values. |
|
|
1021 | - write uuids asynchronously (no hiccups due to uuid writes) |
|
|
1022 | and be more parsimonous of uuid usage by the exact value out on exit. |
|
|
1023 | - write log messages in another thread, removing another sync point. |
|
|
1024 | - support multi-line log messages in a nicer way. |
|
|
1025 | - be more portable w.r.t. uuids and format specifiers everywhere. |
|
|
1026 | - fix a minor memleak in the random map generator. |
|
|
1027 | - some parts of the random map generator are not coroutine-safe, |
|
|
1028 | so only call it "single-threaded". |
|
|
1029 | - major cleanup of memory management in random map generator. |
|
|
1030 | - slight refactoring of the random map generator, faster too. |
|
|
1031 | - solve the "slice_alloc becomes negative" mystery - no allocation bug, |
|
|
1032 | bookkeeping bug. |
|
|
1033 | - work around "player is on active list" problem by deactivating player |
|
|
1034 | after loading. |
|
|
1035 | - garbage collect shstr's more evenly and adaptively only when |
|
|
1036 | there have in fact been allocations. |
|
|
1037 | - fix object::insert to do as documented and insert into the env |
|
|
1038 | if necessary. |
|
|
1039 | - fix cf::map::unique_maps. |
|
|
1040 | - fix nrof overflow check in can_merge_slow. |
|
|
1041 | - fix converter code to handle >31 bit values. |
|
|
1042 | - added support for the player_sold flag |
|
|
1043 | - converters no longer accept unpaid items. |
|
|
1044 | - canonicalize random map meta files for better unification. |
|
|
1045 | |
|
|
1046 | 2.43 Sun Apr 6 20:35:29 CEST 2008 |
|
|
1047 | - work around a glibc bug that causes calloc to return non-zero memory |
|
|
1048 | when mlockall has been used. |
|
|
1049 | - pass environment to perl_sys_init3, as required by newer perls. |
|
|
1050 | - use separate thread for ticker timing (and more in the future). |
|
|
1051 | this greatly increases timing accuracy and gets rid of an enourmous |
|
|
1052 | number of gettimeofday calls. |
|
|
1053 | - use a separate thread to signal aio completion, for lower latency. |
|
|
1054 | - require Coro 4.47, which fixes a data corruption bug with its C API. |
|
|
1055 | |
|
|
1056 | 2.42 Sat Mar 15 12:05:21 CET 2008 |
|
|
1057 | - rebalanced default experience table to be more exponential |
|
|
1058 | and much easier up to level ~40, then moderately harder. |
|
|
1059 | - change attuned/repelled level boni to +-8 from +-2. |
|
|
1060 | - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10. |
|
|
1061 | - do not exit on reload/load errors but properly cleanup. |
|
|
1062 | - fix a 32 bit uncleanlyness in the slice debugging wrapper. |
|
|
1063 | |
|
|
1064 | 2.41 Fri Jan 25 13:15:37 CET 2008 |
|
|
1065 | - get rid of YAML::Syck, it's too buggy and misparses many files |
|
|
1066 | (this fixes the jeweler skill). |
|
|
1067 | - back-to-back perl_reloads don't freeze the ticker anymore. |
|
|
1068 | - convert cfutil from Event to EV (forgot to do this earlier...). |
|
|
1069 | - move tombstone to real map if player died due to cave-in (even if |
|
|
1070 | it has reset, which is better than putting it on the savebed, also as |
|
|
1071 | proof that the player didn't use a savebed). |
|
|
1072 | |
|
|
1073 | 2.4 Sun Jan 13 13:41:29 CET 2008 |
|
|
1074 | - work around perl bug in configure perl module version check. |
|
|
1075 | - fix bug in golem move code that would cause a crash at tiling borders. |
|
|
1076 | - fix a freeze bug when looking for an arrow in the inventory. |
|
|
1077 | - fix a bug in animate_weapon, causing a crash. |
|
|
1078 | - no longer exit when a coroutine throws an exception. |
|
|
1079 | - fix a potential double free bug (nicely exploited by g++ 4.2). |
|
|
1080 | - fix the "<player> is nuts" message. |
|
|
1081 | - fix an exception at logout due to the json_coder being gone. |
|
|
1082 | - upgrade to EV version 2.0 API. |
|
|
1083 | - when players don't apply a savebed correctly but stand above one, |
|
|
1084 | do not move or kill them. |
|
|
1085 | - implement client-side settings page in playerbook (0.9963+ required). |
|
|
1086 | - implement generic framework for server-side resource files. |
|
|
1087 | - implement resource file update event. |
|
|
1088 | - hook experience table update into the framework. |
|
|
1089 | - move jeweler.yaml to resources (arch/). |
|
|
1090 | - switch from Crossfire to Deliantra perl module. |
|
|
1091 | - implement json2json arch filter. |
|
|
1092 | - implement widget protocol version 2, support for ui templates. |
|
|
1093 | - mapinfo is now handled fully asynchronously. |
|
|
1094 | - ext/irc: also log irc messages. |
|
|
1095 | - ext/schmorplog: write user stat files asynchronously. |
|
|
1096 | |
|
|
1097 | 2.32 Sun Dec 2 18:11:01 CET 2007 |
|
|
1098 | - limited the number of items that can be picked up and dropped |
|
|
1099 | as temporary measurement against bad performance or dropping things |
|
|
1100 | (this lead to long freezes and triggered the watchdog). |
|
|
1101 | - improved the performance of the drop command a bit. |
|
|
1102 | - switch from Event to EV for higher performance, easier usage, |
|
|
1103 | less bugs... |
|
|
1104 | - updated to release version of the gnu affero license. |
|
|
1105 | |
|
|
1106 | 2.31 Sun Nov 11 17:26:28 CET 2007 |
|
|
1107 | - more thoroughly rename the binaries, contact addresses. |
|
|
1108 | - update the copyrights. |
|
|
1109 | - avoid backtraces due to old spells on some maps, sometimes causing |
|
|
1110 | crashes. |
|
|
1111 | - fix a problem where facedata wasn't initialised to zero properly, |
|
|
1112 | potentially causing crashes. |
|
|
1113 | - assign weapons on user load time, not login-time, avoiding |
|
|
1114 | crashes. |
|
|
1115 | |
|
|
1116 | 2.3 Sat Oct 27 11:22:38 CEST 2007 |
|
|
1117 | - fixed an important bug that caused passwords to be forgotten. |
|
|
1118 | - implement *tag destinations for goto, slaying etc. and use it |
|
|
1119 | in some of the maps. |
|
|
1120 | - bigworldised many maps (islands as in pupland and aldwulf), |
|
|
1121 | which is now trivial to do. |
|
|
1122 | - removed all traces of the old (and never working) plug-in interface |
|
|
1123 | (70kb code less on amd64). |
|
|
1124 | - improve/tune scheduling priorities. |
|
|
1125 | - fix some freezing bugs. |
|
|
1126 | - fix a memory corruption problem in dynbuf.printf. |
|
|
1127 | - use channels for chat and many informational commands. |
|
|
1128 | - improved the tutorial. |
|
|
1129 | - create missile is now fixed. |
|
|
1130 | - race fields must now contain archetypes. |
|
|
1131 | - jumping skill now works as advertised. |
|
|
1132 | |
|
|
1133 | 2.2 Tue Sep 11 15:41:24 CEST 2007 |
|
|
1134 | - relicense under the gnu affero license. |
|
|
1135 | - new inscription skill, can only inscribe INSCRIBABLE items. |
|
|
1136 | - implement server-side framework for generic resources. |
|
|
1137 | - use resource framework for server-provided ambient |
|
|
1138 | music. |
|
|
1139 | - save object owners (players only atm). |
|
|
1140 | - replace limited sound api with server-provided sound effects. |
|
|
1141 | - new sc (sound control) protocol command. |
|
|
1142 | - improve fxix protocol to include types. |
|
|
1143 | - exactly fill tcp segments, if possible. |
|
|
1144 | - output-rate is now an upper limit, the server will automatically |
|
|
1145 | (and quite perfectly) adjust to the network conditions, ensuring |
|
|
1146 | low latency even during bulk transfers (music, images, sounds etc.). |
|
|
1147 | - implement server-side widgets (i.e. client widgets controlled |
|
|
1148 | in the server side). this will allow future expansion without |
|
|
1149 | having to upgrade clients. |
|
|
1150 | - implement a (artwork) world map with realtime player position |
|
|
1151 | tracking. |
|
|
1152 | - new and more efficient extcmd (server still supports old extcmd |
|
|
1153 | protocol). |
|
|
1154 | - fixed lots of underflow/overflow bugs in diseases and general stats |
|
|
1155 | calcluation that could be easily exploited by users. |
|
|
1156 | - rebalanced diseases to spread more naturally/evenly. |
|
|
1157 | - completely asynchronous map loading even for tiled maps. |
|
|
1158 | - replace simple messaging protocol with channels carrying metadata |
|
|
1159 | (similar to message types, but more directed at the user). |
|
|
1160 | - reduce command processing latency by a whopping 120ms by |
|
|
1161 | reordering some processing steps inside the server. this directly |
|
|
1162 | reduces lag by 120ms. |
|
|
1163 | - actually send spell faces to the client. |
|
|
1164 | - implement player genders. |
|
|
1165 | - unclean logout/login results in: nothing if map hasn't reset, |
|
|
1166 | otherwise return to savebed and possible kill if the log-out |
|
|
1167 | was for too long. |
|
|
1168 | - fast socket-dead detection (kick player after 8 seconds without ack). |
|
|
1169 | - greatly reduce the cpu time needed to draw maps _again_. |
|
|
1170 | - archetypes are now subclasses of objects. |
|
|
1171 | - rebalanced shop greed and approval functions to be more realistic |
|
|
1172 | (and likely match the actual intention). |
|
|
1173 | - implement "crossfire pod" format for messages, with working bold, |
|
|
1174 | italic, gender-specific text, paragraphs etc. |
|
|
1175 | - implemented hint framework, players can opt to receive hints. |
|
|
1176 | - implemented (long) book framework, added some books from the cf wiki. |
|
|
1177 | - implement generic message framework that uses xml, utf8 for the client |
|
|
1178 | protocol and is capable of transmitting generic meta information. |
|
|
1179 | - implement (in a suboptimal way) per-player instantiated maps. |
|
|
1180 | - replace the nexus by a per-player tutorial map that teaches stuff |
|
|
1181 | better than the newbie house. |
|
|
1182 | - fix the magicmap colours. |
|
|
1183 | - optimise map update even more by removing unneeded code and checks. |
|
|
1184 | - decouple map and stats update from pl->ob and use pl->observe instead. |
|
|
1185 | - implement observe command. |
|
|
1186 | - major speed up in map refresh by replacing most get_map_from_coord |
|
|
1187 | calls with a simple comparison. |
|
|
1188 | - fix a latent crossfire bug that could crash the server because the |
|
|
1189 | map refresh did not update the mapspace. |
|
|
1190 | - support custom keys for regions and maps, regions are now |
|
|
1191 | refcount-managed. |
|
|
1192 | - allow worldmap overlays anywhere in the 000..999 range. |
|
|
1193 | - new system to acquire time slices for background jobs, to reduce |
|
|
1194 | jitter. |
|
|
1195 | - semi-persistent object-referencing framework (currently only players |
|
|
1196 | supported). |
|
|
1197 | - dependency tracking for perl extensions. |
|
|
1198 | - new slag-ex extension for cleaning cauldrons. |
|
|
1199 | - fix invoke result processing. |
|
|
1200 | - there are even less i/o syncpoints in the server now. |
|
|
1201 | - added map-tags extension that scans all maps for object tags |
|
|
1202 | and records them in the database (not used yet). |
|
|
1203 | - metaserver 2 support. |
4 | - many bugfixes and minor optimisations. |
1204 | - many more bugfixes and minor optimisations. |
5 | |
1205 | |
6 | 2.1 Sun May 27 04:21:29 CEST 2007 |
1206 | 2.1 Sun May 27 04:21:29 CEST 2007 |
7 | - optimised event invocation (non-wanted events can now be |
1207 | - optimised event invocation (non-wanted events can now be |
8 | skipped with 4-5 inlined instructions). |
1208 | skipped with 4-5 inlined instructions). |
9 | - complete rewrite of town_portal: it now creates a portal |
1209 | - complete rewrite of town_portal: it now creates a portal |
… | |
… | |
70 | - introduced new keyword for map files: file_format_version (integer, server version: 0) |
1270 | - introduced new keyword for map files: file_format_version (integer, server version: 0) |
71 | - better message for apply failures due to applymode |
1271 | - better message for apply failures due to applymode |
72 | - removed most all of the weather code |
1272 | - removed most all of the weather code |
73 | - unified logging to stderr and file |
1273 | - unified logging to stderr and file |
74 | - too many minor changes to document |
1274 | - too many minor changes to document |
|
|
1275 | |