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2 | |
2 | |
3 | TODO: emergency swap mode is not working |
3 | TODO: emergency swap mode is not working |
4 | TODO: xs-warn doesn't end up in server log. |
4 | TODO: xs-warn doesn't end up in server log. |
5 | TODO: maybe move gsay to the main chat channel? |
5 | TODO: maybe move gsay to the main chat channel? |
6 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
6 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
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7 | TODO: inscription cannot be readied. |
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8 | TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville |
7 | |
9 | |
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10 | - require perl 5.10. |
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11 | - make nrof signed, so that code that checks for underflow actually works. |
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12 | - swap player and observed count's on the map when observing. |
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13 | - add (mostly untested) mapspace perl class and accessors. |
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14 | - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100. |
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15 | - fix a crash in cast_bless (restoration et al.) when no target |
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16 | could be found. |
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17 | - pits now have a configurable "random spread" range and default |
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18 | to a radius of two now. |
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19 | - rewrite pay_player_arch. |
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20 | - use a more stable perl_reload implementation. |
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21 | - do not use Symbol::delete_package (causes crashes after perl-reload), |
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22 | use our own, safer, clear_package instead. |
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23 | - when asynchronously dumping core, close all file handles to allow |
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24 | the server to restart concurrently. |
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25 | - improve the cfpod parser to generate proper xml from proper cfpod |
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26 | sequences, without double-encoding. it should be faster, too. |
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27 | - the above fixes wrong display of help tetx and many other issues. |
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28 | - use lzf and frag packets for large messages for clients supporting them |
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29 | (0.9976+). |
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30 | - eradicate listen command and corresponding code. |
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31 | - eradicate logs command. |
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32 | |
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33 | 2.61 Sun Aug 3 17:59:50 CEST 2008 |
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34 | - made jeweler workbench larger and some other minor map |
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35 | changes in jeweler town. |
8 | - fixed wrong item handling in jeweler skill code |
36 | - fixed wrong item handling in jeweler skill code. |
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37 | - (arch) use a special "key_random_map" for random map keys |
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38 | that are used up. |
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39 | - fix a crash when the player who was observed has logged out long |
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40 | enough for his region/map to be gone. |
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41 | - port to g++-4.3's incompatible tr1 changes. |
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42 | - add some missing dependencies. |
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43 | - log to /var/log/deliantra/ by default. |
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44 | - hack observe code to enable smooth movmenet when observing. |
9 | |
45 | |
10 | 2.6 Sun Jul 20 18:58:08 CEST 2008 |
46 | 2.6 Sun Jul 20 18:58:08 CEST 2008 |
11 | - (maps) extension of the jeweler quest/skill/town |
47 | - (maps) extension of the jeweler quest/skill/town |
12 | - correctly move gsay to the party channel. |
48 | - correctly move gsay to the party channel. |
13 | - fix a crash when animate weapon was used in some areas. |
49 | - fix a crash when animate weapon was used in some areas. |
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155 | - properly link against libgthread as that is needed to make the slice |
191 | - properly link against libgthread as that is needed to make the slice |
156 | allocator thread-safe. |
192 | allocator thread-safe. |
157 | - support perls not compiled with 64 bit support (though this is not a |
193 | - support perls not compiled with 64 bit support (though this is not a |
158 | recommended configuration) (reported by Samuel Gondouin). |
194 | recommended configuration) (reported by Samuel Gondouin). |
159 | - always put godgiven items into the player inventory, never any containers. |
195 | - always put godgiven items into the player inventory, never any containers. |
160 | - (arch) |
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161 | - (maps, arch) the scorn go club was founded! |
196 | - (maps, arch) the scorn go club was founded! |
162 | - (arch) do no longer support player abilities, they didn't work anyways. |
197 | - (arch) do no longer support player abilities, they didn't work anyways. |
163 | - (arch) the alchemy spell is now of the alchemy spell school, which |
198 | - (arch) the alchemy spell is now of the alchemy spell school, which |
164 | became a real spell-class. |
199 | became a real spell-class. |
165 | - (arch) the alchemist class now get an alchemy spell book for new characters. |
200 | - (arch) the alchemist class now get an alchemy spell book for new characters. |