1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
2 | |
2 | |
3 | TODO: dragons should not be able to change their title via the settings tab in playerbook |
|
|
4 | TODO: emergency swap mode is not working |
3 | TODO: emergency swap mode is not working |
5 | TODO: improve repelled message to include the full equation |
4 | TODO: xs-warn doesn't end up in server log. |
|
|
5 | TODO: maybe move gsay to the main chat channel? |
|
|
6 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
|
|
7 | TODO: inscription cannot be readied. |
6 | |
8 | |
7 | syncpoints: rules, news, motd, crossfiremail |
9 | - made jeweler workbench larger and some other minor map |
8 | ""/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc... |
10 | changes in jeweler town. |
|
|
11 | - fixed wrong item handling in jeweler skill code. |
|
|
12 | - (arch) use a special "key_random_map" for random map keys |
|
|
13 | that are used up. |
|
|
14 | - fix a crash when the player who was observed has logged out long |
|
|
15 | enough for his region/map to be gone. |
|
|
16 | - port to g++-4.3's incompatible tr1 changes. |
|
|
17 | - add some missing dependencies. |
9 | |
18 | |
10 | TODO: re-apply items on log-in |
19 | 2.6 Sun Jul 20 18:58:08 CEST 2008 |
11 | TODO: rebalance jumping skill speed |
20 | - (maps) extension of the jeweler quest/skill/town |
12 | 2.55 |
21 | - correctly move gsay to the party channel. |
13 | TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further |
22 | - fix a crash when animate weapon was used in some areas. |
|
|
23 | - fixed unnecessary identification of by converters created objects. |
|
|
24 | - (maps) tutorial now contains clues about chatting and talking |
|
|
25 | with NPCs. |
|
|
26 | - (arch) dragon scales got proper type now |
|
|
27 | - object::decrease would sometimes cause container weights to |
|
|
28 | be wrong, this has been fixed. |
|
|
29 | - do not send time updates for newly-seen items. |
|
|
30 | - thawing an icecube will once more drop its contents to the ground. |
|
|
31 | - fix cone spells etc. going through walls sometimes. |
|
|
32 | - fix a weight update bug that sometimes left containers |
|
|
33 | with wrong weights. |
|
|
34 | - added auto_apply event and extension for shop tiles. |
|
|
35 | - work around get_map_flags invoking perl and switching the stack. |
|
|
36 | - make sure the map is loaded when using a town portal return. |
|
|
37 | - fixed a bug with caching of sp/grace/food points for spells |
|
|
38 | where healing spells didn't cost any grace. |
|
|
39 | - fix starvation kill reason. |
|
|
40 | - fix pk killer name message. |
|
|
41 | - don't let people apply signs with @match. |
|
|
42 | - add support for berkeley db 4.7 (the new BDB module also fixes |
|
|
43 | what seems to be the biggets memleak in the server). |
|
|
44 | |
|
|
45 | 2.56 Wed Jun 4 10:50:40 CEST 2008 |
|
|
46 | - require Coro 4.73 which contains an important performance-bugfix. |
|
|
47 | - use anyevent to manage listen ports (this enables IPv6 support). |
|
|
48 | - server supports ipv6 client connections now. |
|
|
49 | - use newly-available Coro::AnyEvent. |
|
|
50 | - get rid of the AnyEvent::AIO watcher, start the event thread earlier |
|
|
51 | to let it handle AIO requests. |
|
|
52 | |
|
|
53 | 2.55 Sat May 24 19:52:52 CEST 2008 |
|
|
54 | - avoid newmap commands when crossing tiled map boundaries. this speeds up |
|
|
55 | processing considerably (especially in the client) and reduces data transfers |
|
|
56 | (saves roughly 1kb each crossing in typical configs). works even with gcfclient. |
14 | - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear. |
57 | - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear. |
15 | - (map) fixed npc dialogue in pup_land/s_f/special. |
58 | - (map) fixed npc dialogue in pup_land/s_f/special. |
16 | - bugfix: fix a crash when a player casts a swarm spell and then logs out |
59 | - bugfix: fix a crash when a player casts a swarm spell and then logs out |
17 | (swarm spells now stay in the player's inventory). |
60 | (swarm spells now stay in the player's inventory). |
18 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
61 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
19 | - bugfix: do not merge items whose archetype name merges, use the |
62 | - bugfix: do not merge items whose archetype name merges, use the |
20 | archetype *archname* (chairs of different facings were merged). |
63 | archetype *archname* (chairs of different facings were merged). |
21 | - bugfix: fix a potential crash issue in find_object_name (not used |
64 | - bugfix: fix a potential crash issue in find_object_name (not used |
22 | normally). |
65 | normally). |
|
|
66 | - bugfix: locked doors cnanot be bashed down by magical means |
|
|
67 | (destruction, magic missile etc.). |
23 | - swarm spells without a direction now use various spiral patterns |
68 | - swarm spells without a direction now use various spiral patterns |
24 | instead of being fully random. |
69 | instead of being fully random. |
25 | - update AnyEvent API to 3.4 and above. |
70 | - update AnyEvent API to 3.4 and above. |
26 | |
71 | |
27 | 2.54 Thu May 8 22:01:22 CEST 2008 |
72 | 2.54 Thu May 8 22:01:22 CEST 2008 |
… | |
… | |
119 | - properly link against libgthread as that is needed to make the slice |
164 | - properly link against libgthread as that is needed to make the slice |
120 | allocator thread-safe. |
165 | allocator thread-safe. |
121 | - support perls not compiled with 64 bit support (though this is not a |
166 | - support perls not compiled with 64 bit support (though this is not a |
122 | recommended configuration) (reported by Samuel Gondouin). |
167 | recommended configuration) (reported by Samuel Gondouin). |
123 | - always put godgiven items into the player inventory, never any containers. |
168 | - always put godgiven items into the player inventory, never any containers. |
124 | - (arch) |
|
|
125 | - (maps, arch) the scorn go club was founded! |
169 | - (maps, arch) the scorn go club was founded! |
126 | - (arch) do no longer support player abilities, they didn't work anyways. |
170 | - (arch) do no longer support player abilities, they didn't work anyways. |
127 | - (arch) the alchemy spell is now of the alchemy spell school, which |
171 | - (arch) the alchemy spell is now of the alchemy spell school, which |
128 | became a real spell-class. |
172 | became a real spell-class. |
129 | - (arch) the alchemist class now get an alchemy spell book for new characters. |
173 | - (arch) the alchemist class now get an alchemy spell book for new characters. |