1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
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3 | TODO: dragons should not be able to change their title via the settings tab in playerbook |
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4 | TODO: emergency swap mode is not working |
3 | TODO: emergency swap mode is not working |
5 | TODO: improve repelled message to include the full equation |
4 | TODO: xs-warn doesn't end up in server log. |
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5 | TODO: maybe move gsay to the main chat channel? |
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6 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
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7 | TODO: inscription cannot be readied. |
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8 | TODO: help maps => broken text |
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9 | |
7 | syncpoints: rules, news, motd, crossfiremail |
10 | - make nrof signed, so that code that checks for underflow actually works. |
8 | ""/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc... |
11 | - swap player and observed count's on the map when observing. |
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12 | - add (mostly untested) mapspace perl class and accessors. |
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13 | - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100. |
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14 | - fix a crash in cast_bless (restoration et al.) when no target |
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15 | could be found. |
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16 | - pits now have a configurable "random spread" range and default |
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17 | to the exact destination now. |
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10 | TODO: re-apply items on log-in |
19 | 2.61 Sun Aug 3 17:59:50 CEST 2008 |
11 | TODO: rebalance jumping skill speed |
20 | - made jeweler workbench larger and some other minor map |
12 | 2.55 |
21 | changes in jeweler town. |
13 | TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further |
22 | - fixed wrong item handling in jeweler skill code. |
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23 | - (arch) use a special "key_random_map" for random map keys |
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24 | that are used up. |
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25 | - fix a crash when the player who was observed has logged out long |
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26 | enough for his region/map to be gone. |
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27 | - port to g++-4.3's incompatible tr1 changes. |
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28 | - add some missing dependencies. |
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29 | - log to /var/log/deliantra/ by default. |
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30 | - hack observe code to enable smooth movmenet when observing. |
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31 | |
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32 | 2.6 Sun Jul 20 18:58:08 CEST 2008 |
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33 | - (maps) extension of the jeweler quest/skill/town |
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34 | - correctly move gsay to the party channel. |
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35 | - fix a crash when animate weapon was used in some areas. |
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36 | - fixed unnecessary identification of by converters created objects. |
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37 | - (maps) tutorial now contains clues about chatting and talking |
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38 | with NPCs. |
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39 | - (arch) dragon scales got proper type now |
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40 | - object::decrease would sometimes cause container weights to |
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41 | be wrong, this has been fixed. |
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42 | - do not send time updates for newly-seen items. |
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43 | - thawing an icecube will once more drop its contents to the ground. |
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44 | - fix cone spells etc. going through walls sometimes. |
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45 | - fix a weight update bug that sometimes left containers |
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46 | with wrong weights. |
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47 | - added auto_apply event and extension for shop tiles. |
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48 | - work around get_map_flags invoking perl and switching the stack. |
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49 | - make sure the map is loaded when using a town portal return. |
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50 | - fixed a bug with caching of sp/grace/food points for spells |
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51 | where healing spells didn't cost any grace. |
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52 | - fix starvation kill reason. |
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53 | - fix pk killer name message. |
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54 | - don't let people apply signs with @match. |
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55 | - add support for berkeley db 4.7 (the new BDB module also fixes |
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56 | what seems to be the biggets memleak in the server). |
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57 | |
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58 | 2.56 Wed Jun 4 10:50:40 CEST 2008 |
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59 | - require Coro 4.73 which contains an important performance-bugfix. |
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60 | - use anyevent to manage listen ports (this enables IPv6 support). |
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61 | - server supports ipv6 client connections now. |
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62 | - use newly-available Coro::AnyEvent. |
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63 | - get rid of the AnyEvent::AIO watcher, start the event thread earlier |
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64 | to let it handle AIO requests. |
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65 | |
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66 | 2.55 Sat May 24 19:52:52 CEST 2008 |
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67 | - avoid newmap commands when crossing tiled map boundaries. this speeds up |
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68 | processing considerably (especially in the client) and reduces data transfers |
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69 | (saves roughly 1kb each crossing in typical configs). works even with gcfclient. |
14 | - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear. |
70 | - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear. |
15 | - (map) fixed npc dialogue in pup_land/s_f/special. |
71 | - (map) fixed npc dialogue in pup_land/s_f/special. |
16 | - bugfix: fix a crash when a player casts a swarm spell and then logs out |
72 | - bugfix: fix a crash when a player casts a swarm spell and then logs out |
17 | (swarm spells now stay in the player's inventory). |
73 | (swarm spells now stay in the player's inventory). |
18 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
74 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
19 | - bugfix: do not merge items whose archetype name merges, use the |
75 | - bugfix: do not merge items whose archetype name merges, use the |
20 | archetype *archname* (chairs of different facings were merged). |
76 | archetype *archname* (chairs of different facings were merged). |
21 | - bugfix: fix a potential crash issue in find_object_name (not used |
77 | - bugfix: fix a potential crash issue in find_object_name (not used |
22 | normally). |
78 | normally). |
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79 | - bugfix: locked doors cnanot be bashed down by magical means |
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80 | (destruction, magic missile etc.). |
23 | - swarm spells without a direction now use various spiral patterns |
81 | - swarm spells without a direction now use various spiral patterns |
24 | instead of being fully random. |
82 | instead of being fully random. |
25 | - update AnyEvent API to 3.4 and above. |
83 | - update AnyEvent API to 3.4 and above. |
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84 | |
27 | 2.54 Thu May 8 22:01:22 CEST 2008 |
85 | 2.54 Thu May 8 22:01:22 CEST 2008 |
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119 | - properly link against libgthread as that is needed to make the slice |
177 | - properly link against libgthread as that is needed to make the slice |
120 | allocator thread-safe. |
178 | allocator thread-safe. |
121 | - support perls not compiled with 64 bit support (though this is not a |
179 | - support perls not compiled with 64 bit support (though this is not a |
122 | recommended configuration) (reported by Samuel Gondouin). |
180 | recommended configuration) (reported by Samuel Gondouin). |
123 | - always put godgiven items into the player inventory, never any containers. |
181 | - always put godgiven items into the player inventory, never any containers. |
124 | - (arch) |
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125 | - (maps, arch) the scorn go club was founded! |
182 | - (maps, arch) the scorn go club was founded! |
126 | - (arch) do no longer support player abilities, they didn't work anyways. |
183 | - (arch) do no longer support player abilities, they didn't work anyways. |
127 | - (arch) the alchemy spell is now of the alchemy spell school, which |
184 | - (arch) the alchemy spell is now of the alchemy spell school, which |
128 | became a real spell-class. |
185 | became a real spell-class. |
129 | - (arch) the alchemist class now get an alchemy spell book for new characters. |
186 | - (arch) the alchemist class now get an alchemy spell book for new characters. |