… | |
… | |
5 | TODO: xs-warn doesn't end up in server log. |
5 | TODO: xs-warn doesn't end up in server log. |
6 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
6 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
7 | TODO: inscription cannot be readied. |
7 | TODO: inscription cannot be readied. |
8 | TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville |
8 | TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville |
9 | TODO: reasy_skill find traps does nto unapply the range slot item (bow) |
9 | TODO: reasy_skill find traps does nto unapply the range slot item (bow) |
|
|
10 | TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? |
|
|
11 | TODO: worldmaps still get loaded on startup before the gridmap is ready |
10 | |
12 | |
11 | TODO: skills command to perl etc. |
13 | TODO: look into monster widths again? |
|
|
14 | TODO: cats light witrh JP_5 put light into caster. |
|
|
15 | TODO: strange rign oif acid artifact description/story looks weird. |
|
|
16 | TODO: destry_inv() should destroy, drop_inv_to_ground method? |
|
|
17 | TODO: no detah messages for arena anymore |
|
|
18 | TODO: palyerdialog doesn't autoclose when too far away |
|
|
19 | TODO: remove curse should *maybe* work on players themselves |
|
|
20 | TODO: remove curse in glyph/rune doesn't have any effect? |
|
|
21 | - the "worldmaps sometimes are black" bug is finally fixed. |
|
|
22 | - the "player objects are referenced in _GENxx globals" bug has finally |
|
|
23 | been fixed, by not relying on buggy perl internals when serialising. |
|
|
24 | - fixed a long standing bug in the anvil converters in armour shops. |
|
|
25 | - items shops weren't interested in don't vanish anymore, and are given |
|
|
26 | back to the player. |
|
|
27 | - attuned/repell and spell base level system reworked. |
|
|
28 | - rewrote skill cache (last_skill_ob) system and usage - might |
|
|
29 | be less erratic now. |
|
|
30 | - refuse to write the uuid file if the uuid is zero |
|
|
31 | (to avoid writing it in early crashes). |
|
|
32 | - pathsync the directory after saving a file for added slowdown^Wsafety. |
|
|
33 | - speed up emergency_save by not syncing every file separately. |
|
|
34 | - no longer reattach perl to every object on reload, it's slow, and no longer |
|
|
35 | necessary since we don't nuke stashes anymore. |
|
|
36 | - do not bootstrap perl from the commandline args, use separate eval for |
|
|
37 | better error reporting. |
|
|
38 | - fix a crash when pushing cone spells met ice attacks. |
|
|
39 | - pre-cache perl extension files on reload to speed up the reload. |
|
|
40 | - speed up map refresh in server a bit. |
|
|
41 | - refactored drop code and fixed some programming errors in it. |
|
|
42 | - fixed small regression in 'Slag Ex' potion extension. |
|
|
43 | - fixed a bug where some objects couldn't cross map tile boundaries. |
|
|
44 | - fixed a bug with weight update of the player, the client showed -0.0 |
|
|
45 | as the current weight of the inventory. |
|
|
46 | - (arch) the dragonbreath spell is level 12 again, but the high level spell |
|
|
47 | dragonfire has been introduced for the non-dragon players. |
|
|
48 | - remove unused "tooltype", "start_holding" object slots. |
|
|
49 | - change "weapontype" object slot to uint8. |
|
|
50 | - convert "hide" object slot into flag. |
|
|
51 | - reorder object members for better locality of reference and codesize |
|
|
52 | decrease. |
|
|
53 | |
|
|
54 | 2.71 Tue Sep 23 07:02:23 CEST 2008 |
|
|
55 | - removed all command line parsing, only env variables are supported |
|
|
56 | anymore. |
|
|
57 | - region-specific monsters will now once more be on the worldmap. |
12 | - fix a disastrously "memleak" where temporray memory allocations |
58 | - fix a disastrous "memleak" where temporary memory allocations |
13 | would grow out of bounds. |
59 | would grow out of bounds. |
14 | - server now writes a pidfile and makes sure it's alter ego is killed. |
60 | - server now writes a pidfile and makes sure its alter ego is killed. |
15 | - fixed a double-escaping bug in the pod-parser. |
61 | - fixed a double-escaping bug in the pod-parser. |
16 | - rewrote the cfpod parser in C++. |
62 | - rewrote the cfpod parser in C++. |
17 | - hintmode moved to C++, players need to re-set their hintmode if |
63 | - hintmode moved to C++, players need to re-set their hintmode if |
18 | they dislike "show". |
64 | they dislike "show". |
19 | - fix RIP inscription. |
65 | - fix RIP inscription. |
|
|
66 | - bump login name length from 18 to 20 char max. |
20 | - correctly support gender in emotes. |
67 | - correctly support gender in emotes. |
21 | - correctly support gender in the death messages. |
68 | - correctly support gender in the death messages. |
22 | - correctly generate death messages for players only when they really die, |
69 | - correctly generate death messages for players only when they really die, |
23 | with increased information. |
70 | with increased information. |
24 | - fix a bug in the dynbuf code that could potentially lead to crashes |
71 | - fix a bug in the dynbuf code that could potentially lead to crashes |
25 | and data corruption (but apparently was never triggered). |
72 | and data corruption (but apparently was never triggered). |
26 | - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil. |
73 | - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil. |
|
|
74 | - make sure Compress::LZF acquires the storable lock, might fix some |
|
|
75 | data corruption bug. |
27 | - tweak coredumping/monitoring a bit. |
76 | - tweak coredumping/monitoring a bit. |
|
|
77 | - completely redid server initialisation to hopefully avoid rare races. |
28 | - do not crash in the loader when an inventory object could not be loaded |
78 | - do not crash in the loader when an inventory object could not be loaded |
29 | (from a corrupted file). |
79 | (from a corrupted file). |
|
|
80 | - redid skills command to send output to proper channel. |
|
|
81 | - object->map is no longer refcounting. |
30 | - add FLAG_DEBUG for internal debugging. |
82 | - add FLAG_DEBUG for internal debugging. |
31 | - add NDI_VERBATIM flag to send_msg. |
83 | - add NDI_VERBATIM flag to send_msg. |
32 | - add perl backtraces to logBacktrace-initiated backtraces. |
84 | - add perl backtraces to logBacktrace-initiated backtraces. |
|
|
85 | - player->exists is no longer a sync_job. |
|
|
86 | - split login.ext's player scheduler into |
|
|
87 | it's own player-scheduler.ext extension. |
33 | |
88 | |
34 | 2.7 Sun Sep 7 16:32:03 CEST 2008 |
89 | 2.7 Sun Sep 7 16:32:03 CEST 2008 |
35 | - require perl 5.10. |
90 | - require perl 5.10. |
36 | - make nrof signed, so that code that checks for underflow actually works. |
91 | - make nrof signed, so that code that checks for underflow actually works. |
37 | - swap player and observed count's on the map when observing. |
92 | - swap player and observed count's on the map when observing. |