… | |
… | |
5 | TODO: xs-warn doesn't end up in server log. |
5 | TODO: xs-warn doesn't end up in server log. |
6 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
6 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
7 | TODO: inscription cannot be readied. |
7 | TODO: inscription cannot be readied. |
8 | TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville |
8 | TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville |
9 | TODO: reasy_skill find traps does nto unapply the range slot item (bow) |
9 | TODO: reasy_skill find traps does nto unapply the range slot item (bow) |
|
|
10 | TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? |
|
|
11 | TODO: worldmaps still get loaded on startup before the gridmap is ready |
10 | |
12 | |
|
|
13 | TOOD: talk with elmex abotu summoning |
|
|
14 | TODO: strange rign oif acid artifact description/story looks weird. |
|
|
15 | TODO: destry_inv() should destroy, drop_inv_to_ground method? |
|
|
16 | TODO: no detah messages for arena anymore |
|
|
17 | TODO: palyerdialog doesn't autoclose when too far away |
|
|
18 | TODO: remove curse should *maybe* work on players themselves |
|
|
19 | TODO: remove curse in glyph/rune doesn't have any effect? |
|
|
20 | TODO: nothing is written on it -> log-1 |
11 | |
21 | |
12 | 2008-09-22 01:19:41.2886 unload completed, starting to reload now |
22 | - fix overflow in lighting calculations. |
13 | 2008-09-22 01:19:41.2886 reloading cf.pm |
23 | - negative glow radii can no longer cause total darkness. |
14 | 2008-09-22 01:19:41.3091 panic: attempt to copy value Storable to a freed scalar 2756268 at /opt/crossfire/share/deliantra-server/cf.pm line 72, <GEN1> line 3. |
24 | - allow lookat on spaces where we only barely see, as opposed to |
15 | 2008-09-22 01:19:41.3091+Compilation failed in require at /opt/crossfire/share/deliantra-server/cf.pm line 3671, <GEN1> line 3. |
25 | only maximally-lit ones. |
16 | |
26 | |
17 | TODO: skills command to perl etc. |
27 | 2.72 Thu Dec 4 22:20:19 CET 2008 |
18 | TODO: ex tooltip should offste story with \n\n |
28 | - (maps) completely redesigned scorn. |
19 | TODO: region monsters gone? |
29 | - "cast light" now works on oneself. |
20 | TODO: increasing frequency in evtgread.C of ticks triggers bugs during startup? |
30 | - bump max light radius to 9, rewrote glow lighting calculations, fix |
21 | TODO: cf::player::exists is a sync_job??? |
31 | negative glow radii again (they were totally broken before). |
22 | TODO: royal statistician text \n\n, maybe other npc's. |
32 | - the "worldmaps sometimes are black" bug is finally fixed. |
|
|
33 | - the "player objects are referenced in _GENxx globals" bug has finally |
|
|
34 | been fixed, by not relying on buggy perl internals when serialising. |
|
|
35 | - fixed a long standing bug in the anvil converters in armour shops. |
|
|
36 | - items shops weren't interested in don't vanish anymore, and are given |
|
|
37 | back to the player. |
|
|
38 | - attuned/repell and spell base level system reworked. |
|
|
39 | - rewrote skill cache (last_skill_ob) system and usage - might |
|
|
40 | be less erratic now. |
|
|
41 | - refuse to write the uuid file if the uuid is zero |
|
|
42 | (to avoid writing it in early crashes). |
|
|
43 | - pathsync the directory after saving a file for added slowdown^Wsafety. |
|
|
44 | - speed up emergency_save by not syncing every file separately. |
|
|
45 | - no longer reattach perl to every object on reload, it's slow, and no longer |
|
|
46 | necessary since we don't nuke stashes anymore. |
|
|
47 | - do not bootstrap perl from the commandline args, use separate eval for |
|
|
48 | better error reporting. |
|
|
49 | - fix a crash when pushing cone spells met ice attacks. |
|
|
50 | - pre-cache perl extension files on reload to speed up the reload. |
|
|
51 | - speed up map refresh in server a bit. |
|
|
52 | - refactored drop code and fixed some programming errors in it. |
|
|
53 | - fixed small regression in 'Slag Ex' potion extension. |
|
|
54 | - fixed a bug where some objects couldn't cross map tile boundaries. |
|
|
55 | - fixed a bug with weight update of the player, the client showed -0.0 |
|
|
56 | as the current weight of the inventory. |
|
|
57 | - (arch) the dragonbreath spell is level 12 again, but the high level spell |
|
|
58 | dragonfire has been introduced for the non-dragon players. |
|
|
59 | - remove unused "tooltype", "start_holding" object slots. |
|
|
60 | - change "weapontype" object slot to uint8. |
|
|
61 | - convert "hide" object slot into flag. |
|
|
62 | - reorder object members for better locality of reference and codesize |
|
|
63 | decrease. |
|
|
64 | - correct rounding in lerp, add lerp_rd, lerp_ru. |
|
|
65 | - fix a crash when no skill could be found when killing amonster. |
|
|
66 | - fix a small memleak that would eat one pointer on the perl stack for |
|
|
67 | every completed aio operation. |
|
|
68 | - perl mapspace acessor methods now normalise (handle tiled maps) |
|
|
69 | and update mapspaces if necessary. |
|
|
70 | |
|
|
71 | 2.71 Tue Sep 23 07:02:23 CEST 2008 |
|
|
72 | - removed all command line parsing, only env variables are supported |
|
|
73 | anymore. |
|
|
74 | - region-specific monsters will now once more be on the worldmap. |
23 | - fix a disastrous "memleak" where temporary memory allocations |
75 | - fix a disastrous "memleak" where temporary memory allocations |
24 | would grow out of bounds. |
76 | would grow out of bounds. |
25 | - server now writes a pidfile and makes sure its alter ego is killed. |
77 | - server now writes a pidfile and makes sure its alter ego is killed. |
26 | - fixed a double-escaping bug in the pod-parser. |
78 | - fixed a double-escaping bug in the pod-parser. |
27 | - rewrote the cfpod parser in C++. |
79 | - rewrote the cfpod parser in C++. |
28 | - hintmode moved to C++, players need to re-set their hintmode if |
80 | - hintmode moved to C++, players need to re-set their hintmode if |
29 | they dislike "show". |
81 | they dislike "show". |
30 | - fix RIP inscription. |
82 | - fix RIP inscription. |
|
|
83 | - bump login name length from 18 to 20 char max. |
31 | - correctly support gender in emotes. |
84 | - correctly support gender in emotes. |
32 | - correctly support gender in the death messages. |
85 | - correctly support gender in the death messages. |
33 | - correctly generate death messages for players only when they really die, |
86 | - correctly generate death messages for players only when they really die, |
34 | with increased information. |
87 | with increased information. |
35 | - fix a bug in the dynbuf code that could potentially lead to crashes |
88 | - fix a bug in the dynbuf code that could potentially lead to crashes |
36 | and data corruption (but apparently was never triggered). |
89 | and data corruption (but apparently was never triggered). |
37 | - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil. |
90 | - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil. |
38 | - make sure Compress::LZF acquires the storable lock, might fix some |
91 | - make sure Compress::LZF acquires the storable lock, might fix some |
39 | data corruption bug. |
92 | data corruption bug. |
40 | - tweak coredumping/monitoring a bit. |
93 | - tweak coredumping/monitoring a bit. |
|
|
94 | - completely redid server initialisation to hopefully avoid rare races. |
41 | - do not crash in the loader when an inventory object could not be loaded |
95 | - do not crash in the loader when an inventory object could not be loaded |
42 | (from a corrupted file). |
96 | (from a corrupted file). |
|
|
97 | - redid skills command to send output to proper channel. |
43 | - object->map is no longer refcounting. |
98 | - object->map is no longer refcounting. |
44 | - add FLAG_DEBUG for internal debugging. |
99 | - add FLAG_DEBUG for internal debugging. |
45 | - add NDI_VERBATIM flag to send_msg. |
100 | - add NDI_VERBATIM flag to send_msg. |
46 | - add perl backtraces to logBacktrace-initiated backtraces. |
101 | - add perl backtraces to logBacktrace-initiated backtraces. |
|
|
102 | - player->exists is no longer a sync_job. |
47 | - split login.ext's player scheduler into |
103 | - split login.ext's player scheduler into |
48 | it's own player-scheduler.ext extension. |
104 | it's own player-scheduler.ext extension. |
49 | |
105 | |
50 | 2.7 Sun Sep 7 16:32:03 CEST 2008 |
106 | 2.7 Sun Sep 7 16:32:03 CEST 2008 |
51 | - require perl 5.10. |
107 | - require perl 5.10. |