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5 | TODO: xs-warn doesn't end up in server log. |
5 | TODO: xs-warn doesn't end up in server log. |
6 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
6 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
7 | TODO: inscription cannot be readied. |
7 | TODO: inscription cannot be readied. |
8 | TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville |
8 | TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville |
9 | TODO: reasy_skill find traps does nto unapply the range slot item (bow) |
9 | TODO: reasy_skill find traps does nto unapply the range slot item (bow) |
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10 | TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? |
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11 | TODO: worldmaps still get loaded on startup before the gridmap is ready |
10 | |
12 | |
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13 | TODO: look into monster widths again? |
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14 | TODO: cats light witrh JP_5 put light into caster. |
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15 | TODO: strange rign oif acid artifact description/story looks weird. |
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16 | TODO: destry_inv() should destroy, drop_inv_to_ground method? |
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17 | TODO: coro/anyevent/ioaio releasen |
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18 | - the "worldmaps sometimes are black" bug is finally fixed. |
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19 | - the "player objects are referenced in _GENxx globals" bug has finally |
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20 | been fixed, by not relying on buggy perl internals when serialising. |
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21 | - fixed a long standing bug in the anvil converters in armour shops. |
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22 | - items shops weren't interested in don't vanish anymore, and are given |
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23 | back to the player. |
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24 | - attuned/repell and spell base level system reworked. |
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25 | - rewrote skill cache (last_skill_ob) system and usage - might |
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26 | be less erratic now. |
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27 | - refuse to write the uuid file if the uuid is zero |
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28 | (to avoid writing it in early crashes). |
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29 | - pathsync the directory after saving a file for added slowdown^Wsafety. |
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30 | - speed up emergency_save by not syncing every file separately. |
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31 | - no longer reattach perl to every object on reload, it's slow, and no longer |
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32 | necessary since we don't nuke stashes anymore. |
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33 | - do not bootstrap perl from the commandline args, use separate eval for |
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34 | better error reporting. |
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35 | - fix a crash when pushing cone spells met ice attacks. |
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36 | - pre-cache perl extension files on reload to speed up the reload. |
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37 | - speed up map refresh in server a bit. |
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38 | - refactored drop code and fixed some programming errors in it. |
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39 | - fixed small regression in 'Slag Ex' potion extension. |
11 | |
40 | |
12 | 2008-09-22 01:19:41.2886 unload completed, starting to reload now |
41 | 2.71 Tue Sep 23 07:02:23 CEST 2008 |
13 | 2008-09-22 01:19:41.2886 reloading cf.pm |
42 | - removed all command line parsing, only env variables are supported |
14 | 2008-09-22 01:19:41.3091 panic: attempt to copy value Storable to a freed scalar 2756268 at /opt/crossfire/share/deliantra-server/cf.pm line 72, <GEN1> line 3. |
43 | anymore. |
15 | 2008-09-22 01:19:41.3091+Compilation failed in require at /opt/crossfire/share/deliantra-server/cf.pm line 3671, <GEN1> line 3. |
44 | - region-specific monsters will now once more be on the worldmap. |
16 | |
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17 | TODO: release compress-lzf 3.41 |
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18 | TODO: region monsters gone? |
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19 | TODO: increasing frequency in evtgread.C of ticks triggers bugs during startup? |
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20 | TODO: cf::player::exists is a sync_job??? |
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21 | - bump login name length from 18 to 20 char max. |
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22 | - fix a disastrous "memleak" where temporary memory allocations |
45 | - fix a disastrous "memleak" where temporary memory allocations |
23 | would grow out of bounds. |
46 | would grow out of bounds. |
24 | - server now writes a pidfile and makes sure its alter ego is killed. |
47 | - server now writes a pidfile and makes sure its alter ego is killed. |
25 | - fixed a double-escaping bug in the pod-parser. |
48 | - fixed a double-escaping bug in the pod-parser. |
26 | - rewrote the cfpod parser in C++. |
49 | - rewrote the cfpod parser in C++. |
27 | - hintmode moved to C++, players need to re-set their hintmode if |
50 | - hintmode moved to C++, players need to re-set their hintmode if |
28 | they dislike "show". |
51 | they dislike "show". |
29 | - fix RIP inscription. |
52 | - fix RIP inscription. |
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53 | - bump login name length from 18 to 20 char max. |
30 | - correctly support gender in emotes. |
54 | - correctly support gender in emotes. |
31 | - correctly support gender in the death messages. |
55 | - correctly support gender in the death messages. |
32 | - correctly generate death messages for players only when they really die, |
56 | - correctly generate death messages for players only when they really die, |
33 | with increased information. |
57 | with increased information. |
34 | - fix a bug in the dynbuf code that could potentially lead to crashes |
58 | - fix a bug in the dynbuf code that could potentially lead to crashes |
35 | and data corruption (but apparently was never triggered). |
59 | and data corruption (but apparently was never triggered). |
36 | - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil. |
60 | - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil. |
37 | - make sure Compress::LZF acquires the storable lock, might fix some |
61 | - make sure Compress::LZF acquires the storable lock, might fix some |
38 | data corruption bug. |
62 | data corruption bug. |
39 | - tweak coredumping/monitoring a bit. |
63 | - tweak coredumping/monitoring a bit. |
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64 | - completely redid server initialisation to hopefully avoid rare races. |
40 | - do not crash in the loader when an inventory object could not be loaded |
65 | - do not crash in the loader when an inventory object could not be loaded |
41 | (from a corrupted file). |
66 | (from a corrupted file). |
42 | - redid skills comamnd to send output to proper channel. |
67 | - redid skills command to send output to proper channel. |
43 | - object->map is no longer refcounting. |
68 | - object->map is no longer refcounting. |
44 | - add FLAG_DEBUG for internal debugging. |
69 | - add FLAG_DEBUG for internal debugging. |
45 | - add NDI_VERBATIM flag to send_msg. |
70 | - add NDI_VERBATIM flag to send_msg. |
46 | - add perl backtraces to logBacktrace-initiated backtraces. |
71 | - add perl backtraces to logBacktrace-initiated backtraces. |
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72 | - player->exists is no longer a sync_job. |
47 | - split login.ext's player scheduler into |
73 | - split login.ext's player scheduler into |
48 | it's own player-scheduler.ext extension. |
74 | it's own player-scheduler.ext extension. |
49 | |
75 | |
50 | 2.7 Sun Sep 7 16:32:03 CEST 2008 |
76 | 2.7 Sun Sep 7 16:32:03 CEST 2008 |
51 | - require perl 5.10. |
77 | - require perl 5.10. |