… | |
… | |
8 | TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville |
8 | TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville |
9 | TODO: reasy_skill find traps does nto unapply the range slot item (bow) |
9 | TODO: reasy_skill find traps does nto unapply the range slot item (bow) |
10 | TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? |
10 | TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? |
11 | TODO: worldmaps still get loaded on startup before the gridmap is ready |
11 | TODO: worldmaps still get loaded on startup before the gridmap is ready |
12 | |
12 | |
13 | TODO: look into monster widths again? |
13 | TOOD: talk with elmex abotu summoning |
14 | TODO: cats light witrh JP_5 put light into caster. |
|
|
15 | TODO: strange rign oif acid artifact description/story looks weird. |
14 | TODO: strange rign oif acid artifact description/story looks weird. |
16 | TODO: destry_inv() should destroy, drop_inv_to_ground method? |
15 | TODO: destry_inv() should destroy, drop_inv_to_ground method? |
17 | TODO: coro/anyevent/ioaio releasen |
16 | TODO: no detah messages for arena anymore |
|
|
17 | TODO: palyerdialog doesn't autoclose when too far away |
|
|
18 | TODO: remove curse should *maybe* work on players themselves |
|
|
19 | TODO: remove curse in glyph/rune doesn't have any effect? |
|
|
20 | TODO: nothing is written on it -> log-1 |
|
|
21 | |
|
|
22 | - fix overflow in lighting calculations. |
|
|
23 | - negative glow radii can no longer cause total darkness. |
|
|
24 | - allow lookat on spaces where we only barely see, as opposed to |
|
|
25 | only maximally-lit ones. |
|
|
26 | |
|
|
27 | 2.72 Thu Dec 4 22:20:19 CET 2008 |
|
|
28 | - (maps) completely redesigned scorn. |
|
|
29 | - "cast light" now works on oneself. |
|
|
30 | - bump max light radius to 9, rewrote glow lighting calculations, fix |
|
|
31 | negative glow radii again (they were totally broken before). |
18 | - the "worldmaps sometimes are black" bug is finally fixed. |
32 | - the "worldmaps sometimes are black" bug is finally fixed. |
19 | - the "player objects are referenced in _GENxx globals" bug has finally |
33 | - the "player objects are referenced in _GENxx globals" bug has finally |
20 | been fixed, by not relying on buggy perl internals when serialising. |
34 | been fixed, by not relying on buggy perl internals when serialising. |
21 | - fixed a long standing bug in the anvil converters in armour shops. |
35 | - fixed a long standing bug in the anvil converters in armour shops. |
22 | - items shops weren't interested in don't vanish anymore, and are given |
36 | - items shops weren't interested in don't vanish anymore, and are given |
… | |
… | |
35 | - fix a crash when pushing cone spells met ice attacks. |
49 | - fix a crash when pushing cone spells met ice attacks. |
36 | - pre-cache perl extension files on reload to speed up the reload. |
50 | - pre-cache perl extension files on reload to speed up the reload. |
37 | - speed up map refresh in server a bit. |
51 | - speed up map refresh in server a bit. |
38 | - refactored drop code and fixed some programming errors in it. |
52 | - refactored drop code and fixed some programming errors in it. |
39 | - fixed small regression in 'Slag Ex' potion extension. |
53 | - fixed small regression in 'Slag Ex' potion extension. |
|
|
54 | - fixed a bug where some objects couldn't cross map tile boundaries. |
|
|
55 | - fixed a bug with weight update of the player, the client showed -0.0 |
|
|
56 | as the current weight of the inventory. |
|
|
57 | - (arch) the dragonbreath spell is level 12 again, but the high level spell |
|
|
58 | dragonfire has been introduced for the non-dragon players. |
|
|
59 | - remove unused "tooltype", "start_holding" object slots. |
|
|
60 | - change "weapontype" object slot to uint8. |
|
|
61 | - convert "hide" object slot into flag. |
|
|
62 | - reorder object members for better locality of reference and codesize |
|
|
63 | decrease. |
|
|
64 | - correct rounding in lerp, add lerp_rd, lerp_ru. |
|
|
65 | - fix a crash when no skill could be found when killing amonster. |
|
|
66 | - fix a small memleak that would eat one pointer on the perl stack for |
|
|
67 | every completed aio operation. |
|
|
68 | - perl mapspace acessor methods now normalise (handle tiled maps) |
|
|
69 | and update mapspaces if necessary. |
40 | |
70 | |
41 | 2.71 Tue Sep 23 07:02:23 CEST 2008 |
71 | 2.71 Tue Sep 23 07:02:23 CEST 2008 |
42 | - removed all command line parsing, only env variables are supported |
72 | - removed all command line parsing, only env variables are supported |
43 | anymore. |
73 | anymore. |
44 | - region-specific monsters will now once more be on the worldmap. |
74 | - region-specific monsters will now once more be on the worldmap. |