1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
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2 | Version numbers sort like decimal numbers. |
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3 | TODO: dragons should not be able to change their title via the settings tab in playerbook |
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4 | TODO: emergency swap mode is not working |
4 | TODO: emergency swap mode is not working |
5 | 08:43:44 -cfbot:#cf- [Larvae] when I had a devourerbow equipped, and then readied |
5 | TODO: xs-warn doesn't end up in server log. |
6 | some spellcasting. if I then started using karate, I would get all the |
6 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
7 | stateffects from the bow |
7 | TODO: inscription cannot be readied. |
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8 | TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville |
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9 | TODO: reasy_skill find traps does nto unapply the range slot item (bow) |
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10 | TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? |
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11 | TODO: worldmaps still get loaded on startup before the gridmap is ready |
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9 | syncpoints: rules, news, motd, crossfiremail |
13 | TODO: look into monster widths again? |
10 | ""/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc... |
14 | TODO: cats light witrh JP_5 put light into caster. |
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15 | TODO: strange rign oif acid artifact description/story looks weird. |
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16 | TODO: destry_inv() should destroy, drop_inv_to_ground method? |
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17 | TODO: no detah messages for arena anymore |
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18 | - the "worldmaps sometimes are black" bug is finally fixed. |
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19 | - the "player objects are referenced in _GENxx globals" bug has finally |
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20 | been fixed, by not relying on buggy perl internals when serialising. |
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21 | - fixed a long standing bug in the anvil converters in armour shops. |
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22 | - items shops weren't interested in don't vanish anymore, and are given |
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23 | back to the player. |
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24 | - attuned/repell and spell base level system reworked. |
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25 | - rewrote skill cache (last_skill_ob) system and usage - might |
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26 | be less erratic now. |
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27 | - refuse to write the uuid file if the uuid is zero |
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28 | (to avoid writing it in early crashes). |
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29 | - pathsync the directory after saving a file for added slowdown^Wsafety. |
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30 | - speed up emergency_save by not syncing every file separately. |
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31 | - no longer reattach perl to every object on reload, it's slow, and no longer |
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32 | necessary since we don't nuke stashes anymore. |
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33 | - do not bootstrap perl from the commandline args, use separate eval for |
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34 | better error reporting. |
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35 | - fix a crash when pushing cone spells met ice attacks. |
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36 | - pre-cache perl extension files on reload to speed up the reload. |
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37 | - speed up map refresh in server a bit. |
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38 | - refactored drop code and fixed some programming errors in it. |
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39 | - fixed small regression in 'Slag Ex' potion extension. |
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40 | - fixed a bug where some objects couldn't cross map tile boundaries. |
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41 | - fixed a bug with weight update of the player, the client showed -0.0 |
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42 | as the current weight of the inventory. |
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43 | |
12 | 2.54 |
44 | 2.71 Tue Sep 23 07:02:23 CEST 2008 |
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45 | - removed all command line parsing, only env variables are supported |
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46 | anymore. |
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47 | - region-specific monsters will now once more be on the worldmap. |
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48 | - fix a disastrous "memleak" where temporary memory allocations |
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49 | would grow out of bounds. |
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50 | - server now writes a pidfile and makes sure its alter ego is killed. |
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51 | - fixed a double-escaping bug in the pod-parser. |
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52 | - rewrote the cfpod parser in C++. |
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53 | - hintmode moved to C++, players need to re-set their hintmode if |
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54 | they dislike "show". |
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55 | - fix RIP inscription. |
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56 | - bump login name length from 18 to 20 char max. |
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57 | - correctly support gender in emotes. |
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58 | - correctly support gender in the death messages. |
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59 | - correctly generate death messages for players only when they really die, |
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60 | with increased information. |
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61 | - fix a bug in the dynbuf code that could potentially lead to crashes |
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62 | and data corruption (but apparently was never triggered). |
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63 | - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil. |
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64 | - make sure Compress::LZF acquires the storable lock, might fix some |
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65 | data corruption bug. |
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66 | - tweak coredumping/monitoring a bit. |
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67 | - completely redid server initialisation to hopefully avoid rare races. |
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68 | - do not crash in the loader when an inventory object could not be loaded |
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69 | (from a corrupted file). |
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70 | - redid skills command to send output to proper channel. |
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71 | - object->map is no longer refcounting. |
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72 | - add FLAG_DEBUG for internal debugging. |
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73 | - add NDI_VERBATIM flag to send_msg. |
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74 | - add perl backtraces to logBacktrace-initiated backtraces. |
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75 | - player->exists is no longer a sync_job. |
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76 | - split login.ext's player scheduler into |
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77 | it's own player-scheduler.ext extension. |
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78 | |
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79 | 2.7 Sun Sep 7 16:32:03 CEST 2008 |
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80 | - require perl 5.10. |
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81 | - make nrof signed, so that code that checks for underflow actually works. |
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82 | - swap player and observed count's on the map when observing. |
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83 | - add (mostly untested) mapspace perl class and accessors. |
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84 | - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100. |
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85 | - fix a crash in cast_bless (restoration et al.) when no target |
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86 | could be found. |
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87 | - pits now have a configurable "random spread" range and default |
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88 | to a radius of two now. |
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89 | - rewrite pay_player_arch. |
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90 | - use a more stable perl_reload implementation. |
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91 | - do not use Symbol::delete_package (causes crashes after perl-reload), |
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92 | use our own, safer, clear_package instead. |
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93 | - when asynchronously dumping core, close all file handles to allow |
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94 | the server to restart concurrently. |
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95 | - improve the cfpod parser to generate proper xml from proper cfpod |
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96 | sequences, without double-encoding. it should be faster, too. |
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97 | - the above fixes wrong display of help tetx and many other issues. |
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98 | - use lzf and frag packets for large messages for clients supporting them |
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99 | (0.9976+), use it for long books and other messages. |
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100 | - eradicate listen command and corresponding code. |
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101 | - eradicate logs command. |
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102 | - let the client log into the server log, used for crash backtraces. |
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103 | - fixed rods/wands/etc. with randomitem spells on maps, but broke |
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104 | old style spell objects with the spell magic bullet. |
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105 | - (arch) fixed skill less rods in the archetypes |
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106 | |
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107 | 2.61 Sun Aug 3 17:59:50 CEST 2008 |
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108 | - made jeweler workbench larger and some other minor map |
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109 | changes in jeweler town. |
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110 | - fixed wrong item handling in jeweler skill code. |
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111 | - (arch) use a special "key_random_map" for random map keys |
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112 | that are used up. |
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113 | - fix a crash when the player who was observed has logged out long |
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114 | enough for his region/map to be gone. |
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115 | - port to g++-4.3's incompatible tr1 changes. |
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116 | - add some missing dependencies. |
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117 | - log to /var/log/deliantra/ by default. |
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118 | - hack observe code to enable smooth movmenet when observing. |
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119 | |
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120 | 2.6 Sun Jul 20 18:58:08 CEST 2008 |
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121 | - (maps) extension of the jeweler quest/skill/town |
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122 | - correctly move gsay to the party channel. |
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123 | - fix a crash when animate weapon was used in some areas. |
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124 | - fixed unnecessary identification of by converters created objects. |
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125 | - (maps) tutorial now contains clues about chatting and talking |
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126 | with NPCs. |
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127 | - (arch) dragon scales got proper type now |
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128 | - object::decrease would sometimes cause container weights to |
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129 | be wrong, this has been fixed. |
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130 | - do not send time updates for newly-seen items. |
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131 | - thawing an icecube will once more drop its contents to the ground. |
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132 | - fix cone spells etc. going through walls sometimes. |
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133 | - fix a weight update bug that sometimes left containers |
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134 | with wrong weights. |
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135 | - added auto_apply event and extension for shop tiles. |
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136 | - work around get_map_flags invoking perl and switching the stack. |
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137 | - make sure the map is loaded when using a town portal return. |
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138 | - fixed a bug with caching of sp/grace/food points for spells |
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139 | where healing spells didn't cost any grace. |
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140 | - fix starvation kill reason. |
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141 | - fix pk killer name message. |
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142 | - don't let people apply signs with @match. |
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143 | - add support for berkeley db 4.7 (the new BDB module also fixes |
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144 | what seems to be the biggets memleak in the server). |
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145 | |
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146 | 2.56 Wed Jun 4 10:50:40 CEST 2008 |
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147 | - require Coro 4.73 which contains an important performance-bugfix. |
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148 | - use anyevent to manage listen ports (this enables IPv6 support). |
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149 | - server supports ipv6 client connections now. |
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150 | - use newly-available Coro::AnyEvent. |
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151 | - get rid of the AnyEvent::AIO watcher, start the event thread earlier |
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152 | to let it handle AIO requests. |
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153 | |
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154 | 2.55 Sat May 24 19:52:52 CEST 2008 |
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155 | - avoid newmap commands when crossing tiled map boundaries. this speeds up |
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156 | processing considerably (especially in the client) and reduces data transfers |
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157 | (saves roughly 1kb each crossing in typical configs). works even with gcfclient. |
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158 | - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear. |
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159 | - (map) fixed npc dialogue in pup_land/s_f/special. |
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160 | - bugfix: fix a crash when a player casts a swarm spell and then logs out |
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161 | (swarm spells now stay in the player's inventory). |
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162 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
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163 | - bugfix: do not merge items whose archetype name merges, use the |
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164 | archetype *archname* (chairs of different facings were merged). |
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165 | - bugfix: fix a potential crash issue in find_object_name (not used |
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166 | normally). |
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167 | - bugfix: locked doors cnanot be bashed down by magical means |
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168 | (destruction, magic missile etc.). |
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169 | - swarm spells without a direction now use various spiral patterns |
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170 | instead of being fully random. |
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171 | - update AnyEvent API to 3.4 and above. |
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172 | |
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173 | 2.54 Thu May 8 22:01:22 CEST 2008 |
13 | - change floorbox item ordering to enbale more efficient protocol and to |
174 | - change floorbox item ordering to enable more efficient protocol and to |
14 | stay in sync with the 0.9971 client update which also reverses ordering. |
175 | stay in sync with the 0.9971 client update which also reverses ordering. |
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176 | - bugfix: the jumping skill now gives experience for jumping |
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177 | and for attacking monsters. it also takes about one second to do a jump. |
15 | - bugfix: players couldn't starve in 2.53 :( |
178 | - bugfix: players couldn't starve in 2.53 :( |
16 | - (maps) fixed the death certificate system in nimbus |
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17 | - bugfix: correctly send the client a del_spell when a spell gets removed. |
179 | - bugfix: correctly send the client a del_spell when a spell gets removed. |
18 | - bugfix: spell effects like word fo recall are removed when dieing. |
180 | - bugfix: spell effects like word of recall are removed on death. |
19 | - bugfix: fix a crash when objects with treasure on top (ground...) |
181 | - bugfix: fix a crash when objects with treasure on top (ground...) |
20 | were created outside a map. |
182 | were created outside a map. |
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183 | - bugfix: couldn't apply inventory items when levitating, but ground items |
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184 | (fixed by reversing the logic). |
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185 | - bugfix: fixed a mismatched '"' in the debugging description of objects |
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186 | - bugfix: the random map generator no longer leaks key objects. |
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187 | - bugfix: support random maps >127x127. |
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188 | - (maps) fixed the death certificate system in nimbus. |
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189 | - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn. |
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190 | - (arch) the material 'wood' was undefined, it's now a burnable material. |
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191 | - (arch) give ball lightning a real name. |
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192 | - (arch) fixed material of bones (was 'wood', is now 'bone') |
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193 | - support cfpod in ex replies (client item tooltips). |
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194 | - unapply item in range slow when readying a spell. |
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195 | - bugfix: account for rounding errors in weight updates. |
21 | - remove synchronous mkdir in chargen_race_done. |
196 | - remove synchronous mkdir in chargen_race_done. |
22 | - fix per-race starting maps. |
197 | - fix per-race starting maps. |
23 | - check hiscore on suicide and quit as well. |
198 | - check hiscore on suicide and quit as well. |
24 | - tell players when they are starving. |
199 | - tell players when they are starving. |
25 | - get rid of costly object_from_name conversion for altar effects. |
200 | - get rid of costly object_from_name conversion for altar effects. |
26 | - fix map difficulty calculation for generators. |
201 | - fix map difficulty calculation for generators. |
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202 | - slightly more intelligent handling of "is_animated" flag. |
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203 | - support no_drop map header flag (before it was only available internally). |
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204 | - make random-map-generated keys crumble after one hour, use more unique slaying. |
27 | |
205 | |
28 | 2.53 Sun May 4 17:32:48 CEST 2008 |
206 | 2.53 Sun May 4 17:32:48 CEST 2008 |
29 | - bugfix: custom skill settings were not saved by the server. |
207 | - bugfix: custom skill settings were not saved by the server. |
30 | - bugfix: remove did not actually remove items from the inventory, leaving |
208 | - bugfix: remove did not actually remove items from the inventory, leaving |
31 | ghost items. |
209 | ghost items. |
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87 | - properly link against libgthread as that is needed to make the slice |
265 | - properly link against libgthread as that is needed to make the slice |
88 | allocator thread-safe. |
266 | allocator thread-safe. |
89 | - support perls not compiled with 64 bit support (though this is not a |
267 | - support perls not compiled with 64 bit support (though this is not a |
90 | recommended configuration) (reported by Samuel Gondouin). |
268 | recommended configuration) (reported by Samuel Gondouin). |
91 | - always put godgiven items into the player inventory, never any containers. |
269 | - always put godgiven items into the player inventory, never any containers. |
92 | - (arch) |
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93 | - (maps, arch) the scorn go club was founded! |
270 | - (maps, arch) the scorn go club was founded! |
94 | - (arch) do no longer support player abilities, they didn't work anyways. |
271 | - (arch) do no longer support player abilities, they didn't work anyways. |
95 | - (arch) the alchemy spell is now of the alchemy spell school, which |
272 | - (arch) the alchemy spell is now of the alchemy spell school, which |
96 | became a real spell-class. |
273 | became a real spell-class. |
97 | - (arch) the alchemist class now get an alchemy spell book for new characters. |
274 | - (arch) the alchemist class now get an alchemy spell book for new characters. |