1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
2 | Version numbers sort like decimal numbers. |
2 | Version numbers sort like decimal numbers. |
3 | |
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4 | potionshop south: ~44k |
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5 | left of: 106k |
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6 | |
3 | |
7 | TODO: emergency swap mode is not working |
4 | TODO: emergency swap mode is not working |
8 | TODO: xs-warn doesn't end up in server log. |
5 | TODO: xs-warn doesn't end up in server log. |
9 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
6 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
10 | TODO: inscription cannot be readied. |
7 | TODO: inscription cannot be readied. |
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22 | TODO: nothing is written on it -> log-1 |
19 | TODO: nothing is written on it -> log-1 |
23 | TODO: fix magic ear w.r.t. player dialog |
20 | TODO: fix magic ear w.r.t. player dialog |
24 | TODO: rewrite highscore code |
21 | TODO: rewrite highscore code |
25 | TODO: saying open to the old man in tutorial makes the sign(?) say "@match..." |
22 | TODO: saying open to the old man in tutorial makes the sign(?) say "@match..." |
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24 | TODO: health bars for earthwalls seem to start at 100% end die at 50% |
27 | - fix being able to see through walls a bit. |
25 | - fix being able to see through walls a bit. |
28 | - completely replaced the line of sight algorithm with a variant |
26 | - completely replaced the line of sight algorithm with a variant |
29 | of spiral fov capable of visibility grades and arbitrary |
27 | of spiral fov capable of visibility grades and arbitrary |
30 | shadow angles, that uses less memory and less code. |
28 | shadow angles, that uses less memory and less code. |
31 | - the new los code supports arbitrary map rectangles and loosens |
29 | - the new los code supports arbitrary map rectangles and loosens |
32 | other restrictions of the old code, supporitng further optimisations. |
30 | other restrictions of the old code, supporitng further optimisations. |
33 | - udpate los if blocksview-objects are inserted in a map, not just when |
31 | - udpate los if blocksview-objects are inserted in a map, not just when |
34 | removed (e.g. for summon fog). |
32 | removed (e.g. for summon fog). |
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33 | - create bomb now also works when casted by door traps. |
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34 | - (maps) considerably soften the subway spider. |
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35 | - no maximum darkness for outdoor maps anymore. |
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36 | - no longer |
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37 | |
36 | 2.73 Thu Dec 18 20:56:31 CET 2008 |
38 | 2.73 Thu Dec 18 20:56:31 CET 2008 |
37 | - this release is assumed to be very stable. |
39 | - this release is assumed to be very stable. |
38 | - (maps) radically redesigned and improved tutorial. |
40 | - (maps) radically redesigned and improved tutorial. |
39 | - directional casting no longer immediately removes the invisible effect. |
41 | - directional casting no longer immediately removes the invisible effect. |