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19 | TODO: rewrite highscore code |
19 | TODO: rewrite highscore code |
20 | |
20 | |
21 | TODO: greeting message on what to do in dialog after race selection. |
21 | TODO: greeting message on what to do in dialog after race selection. |
22 | TODO: health bars for earthwalls seem to start at 100% end die at 50% |
22 | TODO: health bars for earthwalls seem to start at 100% end die at 50% |
23 | |
23 | |
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24 | - fix a bug in the nimbus extension that allowed players to cheat. |
24 | - make monster smell logic dependent on their wisdom stat. |
25 | - make monster smell logic dependent on their wisdom stat. |
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26 | - put the death reason into a separate tab. |
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27 | - converted "connected" slot to string, cleanly got rid of some ugly |
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28 | hacks such as the path_attuned hack. |
25 | - introduce shstr_tmp for fast temporary shstr passing. |
29 | - introduce shstr_tmp for fast temporary shstr passing. |
26 | - replace one-at-a-time hash by faster than smaller FNV-1a hash |
30 | - replace one-at-a-time hash by faster than smaller FNV-1a hash |
27 | when hashing strings. |
31 | when hashing strings. |
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32 | - sanitized alchemy-like skills and cauldrons to check earlier |
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33 | whether the right cauldron is used. |
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34 | - considerably optimise shared string implementation by |
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35 | making its null value a compiletime constant. |
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36 | - use shared string matching insteafd of strcmp in a lot of places, |
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37 | as well as using shstr_cmp to pass shared stringsa round efficiently, |
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38 | for lots of code size savings. |
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39 | - monsters which breed new monsters shouldn't breed new monsters when |
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40 | they are sleeping: generators now check for the sleeping flag. |
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41 | - tell gcc not to excessively inline some perl interface functions. |
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42 | - remove marking rune length limit. |
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43 | - fix formatting of cfpod when a verbatim block was following |
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44 | a single newline. |
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45 | - move resistances, statistics and showpets command output into tabs. |
28 | |
46 | |
29 | 2.74 Mon Dec 29 15:23:38 CET 2008 |
47 | 2.74 Mon Dec 29 15:23:38 CET 2008 |
30 | - fix a longstanding bug that teared multipart monsters |
48 | - fix a longstanding bug that teared multipart monsters |
31 | at map boundaries apart. |
49 | at map boundaries apart. |
32 | - temporarily make permanently invisible player visible when |
50 | - temporarily make permanently invisible player visible when |
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455 | (this fixes the jeweler skill). |
473 | (this fixes the jeweler skill). |
456 | - back-to-back perl_reloads don't freeze the ticker anymore. |
474 | - back-to-back perl_reloads don't freeze the ticker anymore. |
457 | - convert cfutil from Event to EV (forgot to do this earlier...). |
475 | - convert cfutil from Event to EV (forgot to do this earlier...). |
458 | - move tombstone to real map if player died due to cave-in (even if |
476 | - move tombstone to real map if player died due to cave-in (even if |
459 | it has reset, which is better than putting it on the savebed, also as |
477 | it has reset, which is better than putting it on the savebed, also as |
460 | proof that the palyer didn't use a savebed). |
478 | proof that the player didn't use a savebed). |
461 | |
479 | |
462 | 2.4 Sun Jan 13 13:41:29 CET 2008 |
480 | 2.4 Sun Jan 13 13:41:29 CET 2008 |
463 | - work around perl bug in configure perl module version check. |
481 | - work around perl bug in configure perl module version check. |
464 | - fix bug in golem move code that would cause a crash at tiling borders. |
482 | - fix bug in golem move code that would cause a crash at tiling borders. |
465 | - fix a freeze bug when looking for an arrow in the inventory. |
483 | - fix a freeze bug when looking for an arrow in the inventory. |