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23 | |
23 | |
24 | - make monster smell logic dependent on their wisdom stat. |
24 | - make monster smell logic dependent on their wisdom stat. |
25 | - introduce shstr_tmp for fast temporary shstr passing. |
25 | - introduce shstr_tmp for fast temporary shstr passing. |
26 | - replace one-at-a-time hash by faster than smaller FNV-1a hash |
26 | - replace one-at-a-time hash by faster than smaller FNV-1a hash |
27 | when hashing strings. |
27 | when hashing strings. |
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28 | - considerably optimise shared string implementation by |
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29 | making it's null value a compiletime constant. |
28 | |
30 | |
29 | 2.74 Mon Dec 29 15:23:38 CET 2008 |
31 | 2.74 Mon Dec 29 15:23:38 CET 2008 |
30 | - fix a longstanding bug that teared multipart monsters |
32 | - fix a longstanding bug that teared multipart monsters |
31 | at map boundaries apart. |
33 | at map boundaries apart. |
32 | - temporarily make permanently invisible player visible when |
34 | - temporarily make permanently invisible player visible when |