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13 | TODO: strange rign oif acid artifact description/story looks weird. |
13 | TODO: strange rign oif acid artifact description/story looks weird. |
14 | TODO: destry_inv() should destroy, drop_inv_to_ground method? |
14 | TODO: destry_inv() should destroy, drop_inv_to_ground method? |
15 | TODO: no detah messages for arena anymore |
15 | TODO: no detah messages for arena anymore |
16 | TODO: remove curse should *maybe* work on players themselves |
16 | TODO: remove curse should *maybe* work on players themselves |
17 | TODO: remove curse in glyph/rune doesn't have any effect? |
17 | TODO: remove curse in glyph/rune doesn't have any effect? |
18 | TODO: nothing is written on it -> log-1 |
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19 | TODO: rewrite highscore code |
18 | TODO: rewrite highscore code |
20 | |
19 | |
21 | TODO: greeting message on what to do in dialog after race selection. |
20 | TODO: greeting message on what to do in dialog after race selection. |
22 | TODO: health bars for earthwalls seem to start at 100% end die at 50% |
21 | TODO: health bars for earthwalls seem to start at 100% end die at 50% |
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22 | |
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23 | |
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24 | 2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) |
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25 | 2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. |
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26 | 2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. |
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27 | 2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. |
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28 | 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. |
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29 | 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. |
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30 | 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. |
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31 | |
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32 | - use gender-neutral place descriptions for invite. |
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33 | |
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34 | 2.77 Sun Feb 1 16:30:48 CET 2009 |
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35 | - convert me command from per-map to chat, which makes more sense, also |
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36 | document it. |
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37 | - more than one spellbooks of same class can now be given |
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38 | in class selection. |
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39 | - adjusted the starting_spell.trs treasure list to the recent |
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40 | spell rebalancements. |
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41 | - the IRC gateway filters IRC colors now. |
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42 | |
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43 | 2.76 Sat Jan 17 08:36:51 CET 2009 |
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44 | - (arch) fix quiver of Holding Bolts. |
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45 | - applying unpaid items will now examine them. |
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46 | - add "What" column to body command, showing items in that slot. |
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47 | - redesigned and rebalanced lamps and torches. |
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48 | - add "..." to item names that have been shortened. |
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49 | - fixed "assign" function that squeezes strings into fixed length. |
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50 | - add cursed effect to lamps and (some) torches. |
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51 | - fixed bad assigned crafting skills and their tools. |
23 | |
52 | |
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53 | 2.75 Fri Jan 9 16:13:30 CET 2009 |
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54 | - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark. |
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55 | - fix a bug in the nimbus extension that allowed players to cheat. |
24 | - make monster smell logic dependent on their wisdom stat. |
56 | - make monster smell logic dependent on their wisdom stat. |
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57 | - put the death reason into a separate tab. |
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58 | - converted "connected" slot to string, cleanly got rid of some ugly |
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59 | hacks such as the path_attuned hack. |
25 | - introduce shstr_tmp for fast temporary shstr passing. |
60 | - introduce shstr_tmp for fast temporary shstr passing. |
26 | - replace one-at-a-time hash by faster than smaller FNV-1a hash |
61 | - replace one-at-a-time hash by faster than smaller FNV-1a hash |
27 | when hashing strings. |
62 | when hashing strings. |
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63 | - sanitized alchemy-like skills and cauldrons to check earlier |
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64 | whether the right cauldron is used. |
28 | - considerably optimise shared string implementation by |
65 | - considerably optimise shared string implementation by |
29 | making it's null value a compiletime constant. |
66 | making its null value a compiletime constant. |
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67 | - use shared string matching insteafd of strcmp in a lot of places, |
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68 | as well as using shstr_cmp to pass shared stringsa round efficiently, |
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69 | for lots of code size savings. |
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70 | - monsters which breed new monsters shouldn't breed new monsters when |
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71 | they are sleeping: generators now check for the sleeping flag. |
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72 | - tell gcc not to excessively inline some perl interface functions. |
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73 | - remove marking rune length limit. |
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74 | - fix formatting of cfpod when a verbatim block was following |
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75 | a single newline. |
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76 | - move resistances, statistics and showpets command output into tabs. |
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77 | - implement map scripts that can replace the boulder logic without |
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78 | having to write extensions. |
30 | |
79 | |
31 | 2.74 Mon Dec 29 15:23:38 CET 2008 |
80 | 2.74 Mon Dec 29 15:23:38 CET 2008 |
32 | - fix a longstanding bug that teared multipart monsters |
81 | - fix a longstanding bug that teared multipart monsters |
33 | at map boundaries apart. |
82 | at map boundaries apart. |
34 | - temporarily make permanently invisible player visible when |
83 | - temporarily make permanently invisible player visible when |
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457 | (this fixes the jeweler skill). |
506 | (this fixes the jeweler skill). |
458 | - back-to-back perl_reloads don't freeze the ticker anymore. |
507 | - back-to-back perl_reloads don't freeze the ticker anymore. |
459 | - convert cfutil from Event to EV (forgot to do this earlier...). |
508 | - convert cfutil from Event to EV (forgot to do this earlier...). |
460 | - move tombstone to real map if player died due to cave-in (even if |
509 | - move tombstone to real map if player died due to cave-in (even if |
461 | it has reset, which is better than putting it on the savebed, also as |
510 | it has reset, which is better than putting it on the savebed, also as |
462 | proof that the palyer didn't use a savebed). |
511 | proof that the player didn't use a savebed). |
463 | |
512 | |
464 | 2.4 Sun Jan 13 13:41:29 CET 2008 |
513 | 2.4 Sun Jan 13 13:41:29 CET 2008 |
465 | - work around perl bug in configure perl module version check. |
514 | - work around perl bug in configure perl module version check. |
466 | - fix bug in golem move code that would cause a crash at tiling borders. |
515 | - fix bug in golem move code that would cause a crash at tiling borders. |
467 | - fix a freeze bug when looking for an arrow in the inventory. |
516 | - fix a freeze bug when looking for an arrow in the inventory. |