1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
2 | Version numbers sort like decimal numbers. |
2 | Version numbers sort like decimal numbers. |
3 | |
3 | |
4 | TODO: emergency swap mode is not working |
4 | 2.78 Sun Apr 5 20:04:29 CEST 2009 |
5 | TODO: xs-warn doesn't end up in server log. |
5 | - fixed bug in alchemy, where finding the right object for enhancements |
6 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
6 | didn't work. |
7 | TODO: inscription cannot be readied. |
7 | - aggressively merge spell effects and do not allow more than 5 spell |
8 | TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville |
8 | effects (w.r.t. put_more) per mapspace, to give the server a chance |
9 | TODO: reasy_skill find traps does nto unapply the range slot item (bow) |
9 | to survive a hundred deathsheads. |
10 | TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? |
10 | - correctly clear op->env when inserting onto map, this was a potentially |
11 | TODO: worldmaps still get loaded on startup before the gridmap is ready |
11 | disastrous bug of unfortunately unknown proportions... |
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12 | - fix cone-spell symmetry that was broken for direction 8. |
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13 | - use gender-neutral place descriptions for invite. |
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14 | - (arch) new faces for alchemist class, wizard class and quetzalcoatl race. |
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15 | Thanks go to Lisa Larsen! |
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16 | - remove support for colour reducing 32x32 images (no cfclient support |
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17 | anymore). |
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18 | - actually mention the literacy level when it is too low to learn the spell. |
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19 | - use better dependency tracking for include/keyword.h. |
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20 | - add accept-invitation and suicide to the list of asynchronous commands, |
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21 | so it is possible to invite somebody out of some stck-till-death traps, |
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22 | or simply to commit suicide. |
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23 | - replace the "ignoring delayed commands" message by something more useful |
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24 | (cf. cunning gnome freezeing issue). |
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25 | - various fixes for weapon improvements. |
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26 | - fixed small bug with handling connect errors in the IRC gateway. |
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27 | - support T and G sequences in cfpod. |
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28 | |
13 | TODO: strange rign oif acid artifact description/story looks weird. |
29 | 2.77 Sun Feb 1 16:30:48 CET 2009 |
14 | TODO: destry_inv() should destroy, drop_inv_to_ground method? |
30 | - convert me command from per-map to chat, which makes more sense, also |
15 | TODO: no detah messages for arena anymore |
31 | document it. |
16 | TODO: remove curse should *maybe* work on players themselves |
32 | - more than one spellbooks of same class can now be given |
17 | TODO: remove curse in glyph/rune doesn't have any effect? |
33 | in class selection. |
18 | TODO: nothing is written on it -> log-1 |
34 | - adjusted the starting_spell.trs treasure list to the recent |
19 | TODO: rewrite highscore code |
35 | spell rebalancements. |
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36 | - the IRC gateway filters IRC colors now. |
20 | |
37 | |
21 | TODO: greeting message on what to do in dialog after race selection. |
38 | 2.76 Sat Jan 17 08:36:51 CET 2009 |
22 | TODO: health bars for earthwalls seem to start at 100% end die at 50% |
39 | - (arch) fix quiver of Holding Bolts. |
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40 | - applying unpaid items will now examine them. |
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41 | - add "What" column to body command, showing items in that slot. |
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42 | - redesigned and rebalanced lamps and torches. |
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43 | - add "..." to item names that have been shortened. |
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44 | - fixed "assign" function that squeezes strings into fixed length. |
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45 | - add cursed effect to lamps and (some) torches. |
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46 | - fixed bad assigned crafting skills and their tools. |
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47 | |
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48 | 2.75 Fri Jan 9 16:13:30 CET 2009 |
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49 | - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark. |
24 | - fix a bug in the nimbus extension that allowed players to cheat. |
50 | - fix a bug in the nimbus extension that allowed players to cheat. |
25 | - make monster smell logic dependent on their wisdom stat. |
51 | - make monster smell logic dependent on their wisdom stat. |
26 | - put the detah reason into a separate tab. |
52 | - put the death reason into a separate tab. |
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53 | - converted "connected" slot to string, cleanly got rid of some ugly |
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54 | hacks such as the path_attuned hack. |
27 | - introduce shstr_tmp for fast temporary shstr passing. |
55 | - introduce shstr_tmp for fast temporary shstr passing. |
28 | - replace one-at-a-time hash by faster than smaller FNV-1a hash |
56 | - replace one-at-a-time hash by faster than smaller FNV-1a hash |
29 | when hashing strings. |
57 | when hashing strings. |
30 | - sanatized alchemy-like skills and cauldrons to check earlier |
58 | - sanitized alchemy-like skills and cauldrons to check earlier |
31 | whether the right cauldron is used. |
59 | whether the right cauldron is used. |
32 | - considerably optimise shared string implementation by |
60 | - considerably optimise shared string implementation by |
33 | making its null value a compiletime constant. |
61 | making its null value a compiletime constant. |
34 | - use shared string matching insteafd of strcmp in a lot of places, |
62 | - use shared string matching insteafd of strcmp in a lot of places, |
35 | as well as using shstr_cmp to pass shared stringsa round efficiently, |
63 | as well as using shstr_cmp to pass shared stringsa round efficiently, |
36 | for lots of code size savings. |
64 | for lots of code size savings. |
37 | - monsters which breed new monsters shouldn't breed new monsters when |
65 | - monsters which breed new monsters shouldn't breed new monsters when |
38 | they are sleeping: generators now check for the sleeping flag. |
66 | they are sleeping: generators now check for the sleeping flag. |
39 | - tell gcc not to excessively inline some perl interface functions. |
67 | - tell gcc not to excessively inline some perl interface functions. |
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68 | - remove marking rune length limit. |
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69 | - fix formatting of cfpod when a verbatim block was following |
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70 | a single newline. |
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71 | - move resistances, statistics and showpets command output into tabs. |
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72 | - implement map scripts that can replace the boulder logic without |
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73 | having to write extensions. |
40 | |
74 | |
41 | 2.74 Mon Dec 29 15:23:38 CET 2008 |
75 | 2.74 Mon Dec 29 15:23:38 CET 2008 |
42 | - fix a longstanding bug that teared multipart monsters |
76 | - fix a longstanding bug that teared multipart monsters |
43 | at map boundaries apart. |
77 | at map boundaries apart. |
44 | - temporarily make permanently invisible player visible when |
78 | - temporarily make permanently invisible player visible when |
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467 | (this fixes the jeweler skill). |
501 | (this fixes the jeweler skill). |
468 | - back-to-back perl_reloads don't freeze the ticker anymore. |
502 | - back-to-back perl_reloads don't freeze the ticker anymore. |
469 | - convert cfutil from Event to EV (forgot to do this earlier...). |
503 | - convert cfutil from Event to EV (forgot to do this earlier...). |
470 | - move tombstone to real map if player died due to cave-in (even if |
504 | - move tombstone to real map if player died due to cave-in (even if |
471 | it has reset, which is better than putting it on the savebed, also as |
505 | it has reset, which is better than putting it on the savebed, also as |
472 | proof that the palyer didn't use a savebed). |
506 | proof that the player didn't use a savebed). |
473 | |
507 | |
474 | 2.4 Sun Jan 13 13:41:29 CET 2008 |
508 | 2.4 Sun Jan 13 13:41:29 CET 2008 |
475 | - work around perl bug in configure perl module version check. |
509 | - work around perl bug in configure perl module version check. |
476 | - fix bug in golem move code that would cause a crash at tiling borders. |
510 | - fix bug in golem move code that would cause a crash at tiling borders. |
477 | - fix a freeze bug when looking for an arrow in the inventory. |
511 | - fix a freeze bug when looking for an arrow in the inventory. |