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35 | as well as using shstr_cmp to pass shared stringsa round efficiently, |
35 | as well as using shstr_cmp to pass shared stringsa round efficiently, |
36 | for lots of code size savings. |
36 | for lots of code size savings. |
37 | - monsters which breed new monsters shouldn't breed new monsters when |
37 | - monsters which breed new monsters shouldn't breed new monsters when |
38 | they are sleeping: generators now check for the sleeping flag. |
38 | they are sleeping: generators now check for the sleeping flag. |
39 | - tell gcc not to excessively inline some perl interface functions. |
39 | - tell gcc not to excessively inline some perl interface functions. |
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40 | - remove marking rune length limit. |
40 | |
41 | |
41 | 2.74 Mon Dec 29 15:23:38 CET 2008 |
42 | 2.74 Mon Dec 29 15:23:38 CET 2008 |
42 | - fix a longstanding bug that teared multipart monsters |
43 | - fix a longstanding bug that teared multipart monsters |
43 | at map boundaries apart. |
44 | at map boundaries apart. |
44 | - temporarily make permanently invisible player visible when |
45 | - temporarily make permanently invisible player visible when |