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13 | TODO: strange rign oif acid artifact description/story looks weird. |
13 | TODO: strange rign oif acid artifact description/story looks weird. |
14 | TODO: destry_inv() should destroy, drop_inv_to_ground method? |
14 | TODO: destry_inv() should destroy, drop_inv_to_ground method? |
15 | TODO: no detah messages for arena anymore |
15 | TODO: no detah messages for arena anymore |
16 | TODO: remove curse should *maybe* work on players themselves |
16 | TODO: remove curse should *maybe* work on players themselves |
17 | TODO: remove curse in glyph/rune doesn't have any effect? |
17 | TODO: remove curse in glyph/rune doesn't have any effect? |
18 | TODO: nothing is written on it -> log-1 |
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19 | TODO: rewrite highscore code |
18 | TODO: rewrite highscore code |
20 | |
19 | |
21 | TODO: greeting message on what to do in dialog after race selection. |
20 | TODO: greeting message on what to do in dialog after race selection. |
22 | TODO: health bars for earthwalls seem to start at 100% end die at 50% |
21 | TODO: health bars for earthwalls seem to start at 100% end die at 50% |
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22 | |
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23 | - (arch) fix quiver of Holding Bolts. |
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24 | - applying unpaid items will now examine them. |
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25 | - add "What" column to body command, showing items in that slot. |
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26 | - redesigned and rebalanced lamps and torches. |
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27 | - add "..." to item names that have been shortened. |
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28 | - fixed "assign" function that squeezes strings into fixed length. |
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29 | - add cursed effect to lamps and (some) torches. |
23 | |
30 | |
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31 | 2.75 Fri Jan 9 16:13:30 CET 2009 |
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32 | - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark. |
24 | - fix a bug in the nimbus extension that allowed players to cheat. |
33 | - fix a bug in the nimbus extension that allowed players to cheat. |
25 | - make monster smell logic dependent on their wisdom stat. |
34 | - make monster smell logic dependent on their wisdom stat. |
26 | - put the detah reason into a separate tab. |
35 | - put the death reason into a separate tab. |
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36 | - converted "connected" slot to string, cleanly got rid of some ugly |
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37 | hacks such as the path_attuned hack. |
27 | - introduce shstr_tmp for fast temporary shstr passing. |
38 | - introduce shstr_tmp for fast temporary shstr passing. |
28 | - replace one-at-a-time hash by faster than smaller FNV-1a hash |
39 | - replace one-at-a-time hash by faster than smaller FNV-1a hash |
29 | when hashing strings. |
40 | when hashing strings. |
30 | - sanatized alchemy-like skills and cauldrons to check earlier |
41 | - sanitized alchemy-like skills and cauldrons to check earlier |
31 | whether the right cauldron is used. |
42 | whether the right cauldron is used. |
32 | - considerably optimise shared string implementation by |
43 | - considerably optimise shared string implementation by |
33 | making its null value a compiletime constant. |
44 | making its null value a compiletime constant. |
34 | - use shared string matching insteafd of strcmp in a lot of places, |
45 | - use shared string matching insteafd of strcmp in a lot of places, |
35 | as well as using shstr_cmp to pass shared stringsa round efficiently, |
46 | as well as using shstr_cmp to pass shared stringsa round efficiently, |
36 | for lots of code size savings. |
47 | for lots of code size savings. |
37 | - monsters which breed new monsters shouldn't breed new monsters when |
48 | - monsters which breed new monsters shouldn't breed new monsters when |
38 | they are sleeping: generators now check for the sleeping flag. |
49 | they are sleeping: generators now check for the sleeping flag. |
39 | - tell gcc not to excessively inline some perl interface functions. |
50 | - tell gcc not to excessively inline some perl interface functions. |
40 | - remove marking rune length limit. |
51 | - remove marking rune length limit. |
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52 | - fix formatting of cfpod when a verbatim block was following |
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53 | a single newline. |
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54 | - move resistances, statistics and showpets command output into tabs. |
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55 | - implement map scripts that can replace the boulder logic without |
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56 | having to write extensions. |
41 | |
57 | |
42 | 2.74 Mon Dec 29 15:23:38 CET 2008 |
58 | 2.74 Mon Dec 29 15:23:38 CET 2008 |
43 | - fix a longstanding bug that teared multipart monsters |
59 | - fix a longstanding bug that teared multipart monsters |
44 | at map boundaries apart. |
60 | at map boundaries apart. |
45 | - temporarily make permanently invisible player visible when |
61 | - temporarily make permanently invisible player visible when |