1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
2 | Version numbers sort like decimal numbers. |
2 | Version numbers sort like decimal numbers. |
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3 | |
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4 | TODO: warrior_1 looks broken |
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5 | - (maps) add lostwages and lorak (valdor/varsia) from cfextended. |
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6 | - (maps, server) add lostwages and celvear apartments to rent system. |
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7 | - (maps) closed guild houses, this is not scalable, ask your friendly |
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8 | dm instead. |
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9 | - (maps) add town portal to celvear. |
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10 | - (maps) add extended region descriptions for some regions from crossfire. |
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11 | - (maps) define a new whalingoutpost region. |
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12 | - properly close client-side dialogue when the player is teleported away. |
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13 | - map-tags did not properly close it's database tables or wait |
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14 | for a quiescent state, causing memory corruption on reload. |
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15 | - support "stat.xyz" accessor in match expressions. |
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16 | - skip /styles and /editor directories in cf::map::static_maps. |
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17 | - connected magic mouths no longer spill to Log-1, but use the examine tab. |
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18 | |
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19 | 2.82 Sat Oct 24 03:50:17 CEST 2009 |
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20 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
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21 | - fix a memory buffer overflow in the book code. |
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22 | - add @check, @find npc dialogue commands. |
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23 | - (maps) add a number of town interiors. |
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24 | - (maps) add tindervale the fireborn capitol from cfextended. |
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25 | - (maps) add celvear area from cfextended. |
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26 | - (server,arch) add a number of inscribables, show their capacity in hint. |
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27 | - (server,maps) fix bug causing some library books not to be chained down, |
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28 | cause Scorn/Navar libraries not to have inscribable books. |
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29 | - (maps) fix bug causing the Greyshield and Greysword to have |
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30 | inappropriate item power. |
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31 | - (maps) fix intwell balancing issue. |
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32 | - improve the look of generated books. |
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33 | - make slag no_drop so it can't be dropped from the cauldron. |
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34 | - fix bug where players could bypass no_drop by putting items in containers. |
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35 | - consecutive commands arriving at the same time in the server would be |
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36 | corrupted if the length was >255. |
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37 | - support sub-matches in () inside match expressions, not just conditions. |
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38 | - got rid of motd/rules/news code in C++ part, move motd to it's own tab |
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39 | and perl. |
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40 | - implemented new "match" type that combines both check_inv and pedestal |
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41 | functionality (and more) inside the same object using the match expressions. |
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42 | - create simpler match expression compiles in many common cases. |
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43 | - reduce object size by removing obsolete "seen_by" member. |
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44 | - removed the rather broken make_list_like utility function, taking advantage |
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45 | of the new dynbuf::splice function (which gave an unexpected net win |
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46 | in code size...). |
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47 | - the server will no longer complain (and subtly fail) when an object |
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48 | being removed from a map causes another object to get removed. |
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49 | - banish strncpy from the server, speed up and simplify sending item |
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50 | descriptions to the client considerably. |
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51 | - add new "in head" set modifier for matches. |
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52 | - new BLOCKED_MOVE event added. |
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53 | - mapscript archetype now has activate_on_xxx true by default, as similar |
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54 | connected elements. |
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55 | - (maps) imported all styles from cfextended except |
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56 | floorstyles/land_plots and monsterstyles. |
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57 | - (arch) imported gem treasurelists and archetypes from cfextended. |
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58 | - don't crash when treasure lists are empty / supply new empty |
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59 | treasurelist for randomitems when none can be found. |
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60 | - implement cf::map::static_maps and use it in map-tags.ext. |
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61 | - fix a bug in map-tag scanning when moving tags. |
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62 | - (deliantra.net) improve watchdog to now check both listening ports |
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63 | for a reaction. |
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64 | - implement new "loadall" map loading command, purely for debugging. |
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65 | |
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66 | 2.81 Mon Oct 12 20:00:18 CEST 2009 |
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67 | - display spell description for spellbooks, rods, wands, potion and scrolls, |
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68 | but not horns (to make them more useful for content-creators). |
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69 | - fix a number of bugs in check_move_on: 1) it didn't update the flags |
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70 | 2) it skipped spell effects and 3) it didn't handle the case where |
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71 | and object was destroyed while iterating over it correctly. all this |
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72 | allowed players to sometimes walk onto spaces they should not be able to |
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73 | walk on. |
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74 | - fix an exploit where inscription/marking runes could execute arbitrary code. |
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75 | - examining an object now dumps the serialised object form when the user |
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76 | is a wizard (wizlook). |
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77 | - altars no longer accept unpaid items. |
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78 | - party spells didn't work all that well. |
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79 | - added complex object matching framework (cf::match), and make altars |
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80 | and pedestals use it. |
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81 | - identified skill-tools show what skill they grant. |
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82 | - display the duration of change_ability spells when examining them |
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83 | (missing: protection spells, but they are a hack...). |
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84 | - improve effectiveness of special foods created by woodsman skill, |
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85 | adding more variety to the different mushrooms. |
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86 | - fix a minor cfpod formatting bug. |
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87 | - do not talk about the hintmode so much - die-hards are expected to find |
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88 | the hintmode setting on the settings page. |
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89 | - IPO no longer lies about prices; prices tweaked. |
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90 | - clarified that all deliantra-specific parts are under the Affero GPL. |
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91 | - enable the object loader to also dump archetypes. |
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92 | - (maps) fix guild teleporters to Pupland Terminal. |
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93 | - (maps) put the trapdoor above the floor in sisters/necro_ruins1. |
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94 | - force the initial face when loading an object that is time-animated |
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95 | or a monster, so it does not have to be specified anymore. |
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96 | - fix a bug where recasting an ability changing spell could shorten |
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97 | its remaining duration. |
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98 | - fix pedestal and floor building with builder. |
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99 | - fix RUNATT attack mode, which was broken before (used e.g. by mice). |
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100 | - fix a broken bow-related speed optimisation by using splay - speed |
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101 | up splay operations as well. |
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102 | - use NDI_CLEAR for the body command, and make it use observe. |
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103 | - implement introspection data for C++ classes (%REFLECT). |
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104 | - (arch) add name_pl fields and documentation for building materials. |
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105 | - (maps) random fountains no longer generate permanent stat increases. |
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106 | - fix transmutation alchemy. |
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107 | - speed up many frequently-invoked C->perl callbacks. |
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108 | - added complex object matching framework, to be used in altars and the like. |
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109 | - switch to YAML::XS from YAML. |
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110 | |
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111 | 2.80 Tue Sep 15 20:22:31 CEST 2009 |
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112 | - fix the "screen stays black on login" bug and remove debug instrumentation |
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113 | that ultimately was not helpful to catch it :) |
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114 | - split outer_env into outer_env and outer_env_self, and fix |
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115 | all callers to use either one or the other, as appropriate. This |
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116 | fixes the (rather fragile) light spell, maybe others. |
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117 | - fixed an overflow and exploit in the bank/payment code. |
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118 | - fixed a bug in the jeweler quest and added the 'Tome of Jewelery' |
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119 | to explain the skill a bit more. |
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120 | - removed a buggy check for zero attacktype. So that we might find |
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121 | the real bugs in the archs/maps/objects. |
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122 | - Fixed enabling torches with lighters. |
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123 | - (maps) Added Heaven Town region. |
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124 | - (arch+maps) Fixed & normalized warriors on map |
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125 | /quests/peterm/CTower/Barracks. |
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126 | - fix the light spell (and possibly diseases and other lights). |
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127 | - (arch) The clawing skill didn't have the physical attacktype. |
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128 | - (maps) make the greenway accessible again - this bug was introduced |
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129 | a long time ago, and similar cases are still to be found in the maps. |
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130 | - make the socket_timeout configurable in the code (but not yet for users). |
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131 | - earth wall health bar is now correct. |
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132 | |
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133 | 2.79 Tue Jul 28 00:56:36 CEST 2009 |
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134 | - IO::AIO chaged to using eventfd internally - updated server to not |
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135 | freeze with IO::AIO anymore due this change. |
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136 | - avoid a crash when a player tries to apply a lighter. |
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137 | - allow a spell argument for dimension door. |
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138 | - move shop item listing and some otherstuff into the info tab. |
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139 | - avoid crashes when non-players cast party spells. |
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140 | - fix a crash in get_spell_by_name (for learn_spell). |
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141 | - added pyromancer class with graphics (by Job Vranish). |
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142 | - small improvement of the number of potions in shops |
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143 | (by Job Vranish). |
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144 | - added a few party spells (by Job Vranish). |
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145 | - use a common message dynbuf. |
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146 | - destroying tear down objects will now use the full hp range |
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147 | for animation and will only destroy/lastframe when hp < 0. |
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148 | - allow monsters to use earth to dust. |
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149 | - use manhattan distance for get_rangevector_from_mapcoord, just as |
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150 | in get_rangevector. |
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151 | - los updates now correctly take tiled maps into account. |
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152 | - do los updates even on maps without darkness. |
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153 | - fixed quiver of holding bolts to be able to hold bolts. |
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154 | - upgrade to IO::AIO 3.21. |
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155 | - fixed show invisible, to show objects of type CONTAINER. |
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156 | - properly catching exceptions from callback in irc.ext. |
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157 | - fixed a potentially hazardous bug in cfpod regarding Z<>. |
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158 | - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception. |
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159 | - (arch) added hint about usage to Slag Ex. |
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160 | - (maps) /darcap/quest/water sea1 tile are now passable by players, |
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161 | like the rest. |
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162 | - (maps) added /heaven/gem_shop by Boes. |
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163 | - (arch+maps) added rate limited converter and adjusted |
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164 | /elmex/mana_fountain. |
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165 | - store arrow->slaying in custom_name, to get rid of the spellarg slot. |
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166 | - reduce size of casting_time, move_status, attack_movement, |
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167 | last_heal and last_sp slots, squeezing some more space out of struct |
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168 | object, also declare expmul as constant 1.0, as it isn't used |
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169 | anywhere. |
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170 | |
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171 | 2.78 Sun Apr 5 20:04:29 CEST 2009 |
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172 | - fixed bug in alchemy, where finding the right object for enhancements |
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173 | didn't work. |
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174 | - aggressively merge spell effects and do not allow more than 5 spell |
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175 | effects (w.r.t. put_more) per mapspace, to give the server a chance |
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176 | to survive a hundred deathsheads. |
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177 | - correctly clear op->env when inserting onto map, this was a potentially |
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178 | disastrous bug of unfortunately unknown proportions... |
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179 | - fix cone-spell symmetry that was broken for direction 8. |
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180 | - use gender-neutral place descriptions for invite. |
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181 | - (arch) new faces for alchemist class, wizard class and quetzalcoatl race. |
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182 | Thanks go to Lisa Larsen! |
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183 | - remove support for colour reducing 32x32 images (no cfclient support |
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184 | anymore). |
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185 | - actually mention the literacy level when it is too low to learn the spell. |
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186 | - use better dependency tracking for include/keyword.h. |
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187 | - add accept-invitation and suicide to the list of asynchronous commands, |
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188 | so it is possible to invite somebody out of some stck-till-death traps, |
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189 | or simply to commit suicide. |
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190 | - replace the "ignoring delayed commands" message by something more useful |
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191 | (cf. cunning gnome freezeing issue). |
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192 | - various fixes for weapon improvements. |
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193 | - fixed small bug with handling connect errors in the IRC gateway. |
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194 | - support T and G sequences in cfpod. |
3 | |
195 | |
4 | 2.77 Sun Feb 1 16:30:48 CET 2009 |
196 | 2.77 Sun Feb 1 16:30:48 CET 2009 |
5 | - convert me command from per-map to chat, which makes more sense, also |
197 | - convert me command from per-map to chat, which makes more sense, also |
6 | document it. |
198 | document it. |
7 | - more than one spellbooks of same class can now be given |
199 | - more than one spellbooks of same class can now be given |