1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
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2 | |
2 | Version numbers sort like decimal numbers. |
3 | Version numbers sort like decimal numbers. |
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4 | |
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5 | TODO: golem survives "longer" now - too long? |
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6 | TODO: clean up skill handling in kill_object. |
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7 | TODO: mining experience |
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8 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
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9 | TODO: reload_settings |
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10 | TODO: thawer should ot next() |
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11 | TODO: apply Glowing Crystal # does not work |
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12 | TODO: pet experience is, rarely, given to the wrong skill (e.g. mining) |
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13 | - (maps, arch) complete revamping of the transport routes - all cities are |
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14 | now easily reachable, at a price. |
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15 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
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16 | - (maps) added (navar) gravedigger, that buys players gravestones. |
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17 | - (maps) added the rathouse quest for the shockwave spell in navar |
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18 | (by Dustfinger). |
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19 | - (maps) fixed bad floor tile in navar apartment. |
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20 | - made (wizard) look_at show also uuids. |
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21 | - added cf::object::find_object_uuid (::find_object already exists!). |
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22 | - (maps) added new apartment, made by LinuxLemoner. |
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23 | - (maps) added quest for the mining skill scroll to valleynoy. |
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24 | - (maps) added greedy highlevel book shop to heaven town. |
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25 | - (arch) added sounds: zombie death, book reading, inscription. |
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26 | - (arch) made the hill giants loose more body parts. |
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27 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
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28 | - (arch) increased the (possible) number of arrows/bolts found in shops |
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29 | and made them a bit more expensive. |
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30 | - (maps) add more glory hole treasure styles. |
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31 | - (maps, arch) add "hollow" variants of cave\d tiles, and use them |
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32 | in a select number of mlab maps. |
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33 | - (maps) the library should be less of a death trap now. |
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34 | - (maps) exits no longer point to auto-apply exits, most affected |
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35 | maps now have proper doors or a similar solution. |
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36 | - (arch) jumping skill has now physical attacktype. |
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37 | - (maps) fixed nurnberg/reception/fire5 to match new style torches. |
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38 | - enter_map did not normalise the map coordinates when the destination |
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39 | space is blocked, causing badness and freezes for the player. |
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40 | - when applying containers, server checks for the key on activate |
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41 | and also allows players to unapply active containers they don't have |
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42 | a key for. |
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43 | - moved formulae, attackmess, artifacts, exp_table, materials and |
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44 | races files to arch, where they belong (exp_table is no longer in |
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45 | confdir but in datadir now!). |
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46 | - jeweler and sound config files are now normal datafiles as well. |
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47 | - quit_character was causing a runtime exception, causing it to not |
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48 | work since 2.93. |
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49 | - entering a map will now respect move_on and other effects, |
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50 | except for auto-apply exits :/ |
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51 | - only talk to the items on the nearest mapspace, or, of there |
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52 | are none, to the player, not ALL items in vicinity. |
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53 | - do not update the floorbox while running, to avoid big item |
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54 | updates that cost network bandwidth and processing power. |
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55 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
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56 | caused overflows causing monsters to become living deads. |
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57 | - unapply weapons and armour before trying to improve it. |
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58 | - teach the random map generator the ability to read ".rmg" files |
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59 | that specify which actual style map to generate, and use it for |
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60 | the default decorstyle to avoid inappropriate maps to be used. |
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61 | - support (with some limitations) multiple different skills with the |
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62 | same subtype. |
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63 | - fix "nekosan duplication" bug - map swap out was not atomic, |
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64 | so nekosan could end up beign saved AND escaped to another map. |
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65 | - show invisible no longer makes magic mouths visible. |
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66 | - move_type changes (spells, skills etc.) now will correctly |
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67 | take move_on/move_off into account (e.g. buttons). |
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68 | - display (exit) or (random map) in client for those objects. |
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69 | - removed (useless) spell damage columns from spell info and replace |
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70 | it by effective casting level - clients > 2.10 required to display |
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71 | properly. |
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72 | - building of levers/doors works again for all kinds of floors. |
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73 | - the player can now withdraw and deposit all the available money. |
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74 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
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75 | steinwandstadt/celvear. |
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76 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
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77 | - (arch,maps,code) rebalanced value of spellbooks greatly. it's now |
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78 | mostly based on the spell's level in the spellbook. |
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79 | - (maps) fix some map regions and the region tree. |
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80 | - the server will now be more picky when parsing the regions file. |
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81 | - do not rely on chosen_skill in calc_alch_danger. |
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82 | - improve editor support protocol slightly, provide workarounds for 2.10 |
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83 | clients. |
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84 | - follow has been rewritten to be, hopefully, more robust. |
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85 | - follow mode will not be aborted when the follower tries to move. |
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86 | - tcp.ext didn't unbind in reloads. |
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87 | - map-tags.ext didn't properly close the database on reloads. |
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88 | - cfutil skips .-directories when scanning. |
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89 | - build.ext prevents players from building on other player's maps. |
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90 | - rent.ext allows the dm to enter anytime. |
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91 | - NPC_Dialogue adds a new predefined variable, $map. |
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92 | - new "build" event hook. |
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93 | - get rid of archetype min/max values except max_x (which should go, too). |
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94 | - added fix_generated_item and cf::object::generate to XS interface. |
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95 | - no longer use uppercase identifiers for saving anywhere, but support |
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96 | them on loading, for old playerfiles and maps. |
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97 | - removed is_legal_2ways_exit - this is apparently dead code, and |
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98 | would be handled differently nowadays anyway. |
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99 | - random map .meta were not being expired at all. |
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100 | - replace move_ob/move_object functiony by the equivalent move method. |
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101 | - update to automake 1.10. |
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102 | - invitation to maps with unagressive and friendly monsters doesn't |
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103 | require level 4 anymore. |
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104 | - do not let update_stats muck with the chosen_skill anymore. |
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105 | - monsters now rotate through all skills (in chosen_skill). |
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106 | - fix lots of path-related buffer overflows in the random map generator. |
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107 | - detect/sense curse/magic will no longer work on items that don't |
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108 | need identify. |
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109 | - added detect mineral vein spell. |
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110 | - support "wall overlays" in the random map generator - not very generic, |
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111 | used by minable veins. |
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112 | - (maps) relocated jeweler town to another directoy. |
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113 | - (arch) implement mining pickaxes and mining skill. |
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114 | - (arch) add missing stonebig_club archetype from cfextended. |
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115 | - jeweler skill doesn't diminish input values anymore. |
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116 | - jeweler skill is harder to level now, but in exchange item power |
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117 | of the output is only 1/5th (instead of 1/3rd) of ring level. |
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118 | - jeweler skill adds the makers name (currently not visible) to the |
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119 | generated ring/amulet. |
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120 | - generate most constants for perl automatically. |
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121 | - properly check for weapon name prefix ("Ragnarok's sword"). |
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122 | - when player dies, restore his food to at least 200. |
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123 | - support multiple inheritance for arch sources (inherit a,b,c). |
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124 | - switch to storable-n-format for facedata, for better interoperability. |
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125 | - implement generic "ranged" item framework (pickaxe, fishing rod). |
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126 | - the singing skill actually respects the direction now. |
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127 | - oratory and singing now require a direction. |
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128 | - use_skill now requires that you can actually apply the skill tool. |
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129 | - do not invoke perl on every user command anymore by providing |
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130 | a command and an unknown_command event. |
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131 | - move mark, run, run_stop, fire and fire_stop commands back from |
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132 | perl to C++, for speed reasons (basically undo patchset 1304). |
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133 | - add a client_destroy event, so we don't have to hook the |
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134 | attachable destroy event (which is called much more often). |
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135 | - removed (unused) FLOOR object type. |
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136 | - fix errornous change_abil messages for rods (and other types). |
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137 | - remove include/commands.h and server/c_new.C, and refactor |
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138 | all into server/commands.C. |
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139 | - save and restore combat/ranged/current slot for players. |
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140 | - the server now batches item's face/fx commands, as opposed |
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141 | to sending one fx per item - helps mostly at connect and |
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142 | with floorbox updates. |
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143 | - implemented ext::player_env::play_music_once $who->contr, "km/...". |
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144 | - the random map generator now supports selecting difficult for |
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145 | more style categories than just monsters (all except fountains |
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146 | apparently). |
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147 | - object serialiser no longer creates empty "owner" references. |
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148 | - make sure failed castings take some time, too, to avoid being |
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149 | smitten by your god. |
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150 | - many more failmsgs and help texts. |
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151 | - support log suspension/resumption, e.g. for defragmenting. |
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152 | - stop thrown objects when their speed goes too low. |
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153 | - log the number of unique logins seen every minute in a compact |
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154 | format (for statistics). |
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155 | - do not send delitem for players. |
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156 | - support static scalar data members properly in genacc now. |
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157 | - implement "simple" freelist management for objects. |
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158 | - recycle object counts now - to support longer uptimes. |
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159 | - got rid of the dreaded write_parameters_to_string (666 chars omitted) |
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160 | function (and yes, 666 is exact!). |
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161 | - random map generator results should now be fully repeatable. |
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162 | - fixed possible crash bug in build code. |
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163 | - rename find_marked_object to ->mark and speed up. |
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164 | - player movers properly destroy themselves when used up, instead |
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165 | of leaking. |
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166 | - do not show msg for unidentified objects that need identification. |
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167 | - convert formulae/bookarch/settings file parser to thawer framework. |
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168 | - finally get rid of fgets (..., thawer) and use a much cleaner |
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169 | next_line method. |
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170 | - use nicer file format for exp_table and attackmess |
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171 | (more like other resource files). |
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172 | - make parse errors during server startup fatal. |
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173 | - properly initialise all maptile values in constructor. |
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174 | - improved {link} map. |
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175 | - optional unloadable extensions will not lead to an endless loop. |
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176 | - server will cleanly autorestart when running out of protocol IDs. |
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177 | - use faster and slightly more exact find_dir_2 replacement. |
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178 | - building listening books is possible again. |
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179 | - (maps, arch) added archetype for building instructions and replaced |
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180 | the copies of the instructions in the maps with it. |
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181 | - (arch) made the spark shower spell available in shops. |
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182 | - don't create a second LOGIN event on character creation. |
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183 | - correctly generate "You paid xyz" message in shops. |
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184 | - the shop menu now also displays the (approx) value of the item. |
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185 | - added a 'password' command, to let DMs change the password of players |
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186 | more conveniently. |
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187 | - correctly save shopitems string, to avoid parse error when reading |
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188 | saved maps. |
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189 | - logging now differentiates between logging levels better. |
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190 | - speed up get_typedata. |
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191 | - fix deadlock problem during server shutdown/reload. |
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192 | - make ext/checkrusage "more" non-blocking. |
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193 | - use common::sense for extensions. |
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194 | - work around a 50.10.0 utf8 caching bug. |
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195 | - correctly try to load tiled maps in adjacent_map, might fix |
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196 | "no relation to target" bugs. |
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197 | - try to load (pure-)perl modules asynchronously, warn about |
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198 | modules being loaded from the mainloop, pre-load some more |
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199 | core modules so perl doesn't do it later on. |
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200 | - pre-load many of the files perl might load on it's own e.g. when |
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201 | compiling regexes. |
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202 | - make exp_table and materials file reloadable. |
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203 | - made reload_config non-blocking. |
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204 | - the seen command called (Blocking) stat() instead of aio_stat, |
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205 | causing server freezes. |
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206 | - store unhashed password, to prepare for safer authentication. |
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207 | - do not log connections from the local host, to help a local |
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208 | watchdog. |
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209 | - fix summon freeze at map borders. |
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210 | - support @group syntax and music config file for music face lists. |
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211 | - run post_init jobs in parallel, they might do I/O. |
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212 | |
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213 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
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214 | - (maps) fix travel to valdor and back. |
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215 | - do no longer by default eval map cod ein safe compartments |
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216 | (this can be re-enabled using the safe_eval config option). |
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217 | - (maps) fix an apparent crash bug caused by broken generstors |
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218 | in lorak. |
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219 | - fix data corruption issues caused by recursive calls to |
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220 | unordered_mapwalk - now every caller must provide its own |
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221 | buffer. |
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222 | - (maps) improve tindervale maps slightly. |
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223 | - (arch) considerably decrease slag ex price. |
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224 | - (arch) fix filth archetype. |
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225 | - extension dependency resolve was completely broken. |
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226 | - multipart objects would cause save_throw_object to crash - it |
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227 | now acts on the head only. |
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228 | - do not try to connect to an irc server unless explicitly configured. |
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229 | - do not expect decltype() to be available in gcc 4.4. |
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230 | - extended the safe perl environment by loops. |
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231 | - (arch) fix "armless cook" facings. |
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232 | - the "experience table" resource item did not have a proper |
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233 | hash associated with it, so updates could not be detected. |
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234 | - fixed poison traps in doors. |
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235 | - player->killer_name did not properly flag the name as unicode. |
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236 | - aggressively mark many more methods as utf8 or octet-expecting, |
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237 | and provide a non-destructive SvPVutf8 variant. |
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238 | - do not allow dragon players to change their title via the settings. |
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239 | - ratelimited jeweler skill nugget conversion. |
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240 | - under high load, the server stopped swapping out to make |
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241 | the server more responsive, but making it impossible to reduce |
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242 | the load by... swapping out. slot queuing will now always make |
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243 | some progress. |
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244 | - improve the quality of the load-avg calculation. |
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245 | - (maps) fixed quest npc in jeweler dungeon quest. |
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246 | - don't fail to write the runtime file if the temporary already exists. |
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247 | - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at |
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248 | player now. |
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249 | - rewrote hiscore code from scratch to use async I/O, store uuid and |
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250 | timestamp and use a tab in the client to increase awareness. |
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251 | - npc dialog setflag/setsatte now check for defined'ness, so |
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252 | setflag 0 is possible. |
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253 | - make install now deletes old extensions, to ease upgrades in the |
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254 | deliantra vm. |
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255 | |
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256 | 2.92 Thu Dec 24 04:51:56 CET 2009 |
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257 | - the destruction spell could/would corrupt server memory quite often. |
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258 | - logging in only fixed the combat slot when the palyer was loaded from |
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259 | disk, not when it already was in memory. |
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260 | - cede in wait_for_tick* when the tivck is inhibited hopefully |
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261 | avoiding livelock during high-load emergency saves. |
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262 | - logging in did not properly unapply all skills. |
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263 | - (maps) make the invite quest marking much more obvious. |
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264 | - (arch) fix warrior archetype names. |
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265 | - map prefetching never prefetch upwards. |
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266 | - wizpass no longer makes you non-blocking. |
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267 | - (maps) add light to some of the special maps, add troll |
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268 | map. |
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269 | |
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270 | 2.91 Mon Nov 30 10:18:09 CET 2009 |
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271 | - (maps) add gorokh_final mapset from crossfire. |
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272 | - (maps) block most vault-type mlab locations, open up |
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273 | imperial converters for anybody to use. |
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274 | - (maps, arch) replace all permanent stat potions by random |
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275 | variants. |
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276 | - (maps) spread gorokh demon styles more evenly over 1..100. |
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277 | - TRIGGER events got passed a garbage pointer instead of a |
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278 | real player object on player changes. |
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279 | - diseases and maybe other things could sometimes reduce the speed |
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280 | to below MIN_ACTIVE_SPEED, deactivating the monster and causing |
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281 | much grief. |
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282 | - speed_left randomisation was, apparently, totally broken. |
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283 | - introduce FLAG_RANDOM_SPEED instead of using the sign bit |
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284 | of the speed slot internally and in map save files. among other |
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285 | things, this gets rid of all the abs (speed) calls. |
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286 | - reduce map file save files by using abridged keywords aliases. |
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287 | - shop specialisation calculation was totally broken. |
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288 | - nrof/itemcount/volume limits when dropping to the floor are |
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289 | now enforced. |
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290 | - fix magic mapping, which only worked for inate spell casting. |
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291 | - godgiven items will now be explicitly described as such. |
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292 | - (arch) dded a quiver of bolts. |
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293 | - materialnames would change "randomly" on every load, only |
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294 | set the material when the materialname was not set before. |
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295 | - balancing change, halve rod recharge speed (instead |
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296 | of 4.8s, the standard rods now recharge in ~10s. not a solution, |
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297 | but still. |
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298 | - reduce cpu time used for map saving by >>50% by avoiding |
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299 | the costly flag-checking loop in most cases and using a simple |
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300 | repeat-cache for speed_left. |
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301 | - always delay stats update for players on insert/remove till |
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302 | next tick/command, which saves a lot of cpu cycles on drop/take. |
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303 | - add hint about havign to run to attach unaggressive npcs. |
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304 | - pet monster level was not displayed correctly in "showpets index". |
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305 | - clean up floating point conversions and many similar nitpicks. |
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306 | - fix hanuk altar. |
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307 | - overhaul material system to be much faster, and having less bugs, but |
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308 | still having a lot of cruft :/. |
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309 | - add marble shop floor. |
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310 | - move gcc specifics to new file include/compiler.h. |
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311 | - unrecognised cfpod directives could cause undefined behaviour. |
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312 | - added boes' marble shop to steinwandstadt. |
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313 | - pad mapspace to power-of two size for speed/codesize/cache gains. |
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314 | - optimise mapspace updates. |
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315 | - cache volume/items per mapspace. |
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316 | - use fabs, min and max consistently (surprisingly for a code size |
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317 | decrease). |
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318 | - fixed a small uncleanlieness in item converters, which might |
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319 | have led to weird item multiplications. |
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320 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
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321 | - fixed crash bug in learn_spell command. |
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322 | - enhanced output of the mapinfo command. |
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323 | - remove all traces of FLAG_NO_FIX_PLAYER. |
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324 | - avoid sv_derived_from calls (lots of hash lookups) when converting |
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325 | from perl to c++. |
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326 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
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327 | and use it in some "inner" loops. |
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328 | - rename flags to attachable_flags to avoid confusion :=). |
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329 | - fixed jeweler experience output to not be floating point. |
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330 | - added lock/unlock commands, thanks for the patch go to Shawn Robinson! |
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331 | - (arch, maps) introduce inactive_shop_floor and fix some shops with it. |
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332 | - try to prefetch memory inside process_objects, which can give |
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333 | enourmous speed gains. |
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334 | - make some small optimisation to the process_objects loop. |
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335 | - move facedata chksum calculation into cfutil, make server more flexible |
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336 | handling different chksum lengths. |
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337 | - check for hash collisions in cfutil. |
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338 | - reduce face checksum size from 6 to 4 bytes. |
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339 | - don't crash when a map uses empty sound/sound_destroy/face. |
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340 | - removed weather-specific attributes. |
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341 | - fixed genkeywords dependency. |
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342 | - do not clear "randomitems" slot for world underlays. |
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343 | - use "sl" as short-hand for speed_left in save-files, just to make them |
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344 | smaller. |
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345 | - in general, don't crash on value-less resource file lines |
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346 | anymore, due to get_str never returning a 0-pointer. |
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347 | - code cleanup in move_symptom. |
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348 | - removed arch_to_object (replaced it by ->instance ()). |
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349 | |
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350 | 2.90 Sat Nov 7 15:06:06 CET 2009 |
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351 | - some Andrew Madloch wanted, despite being specifically told |
|
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352 | multiple times that the Deliantra parts additions are under AGPL, |
|
|
353 | lock up the source code of the server within his company. |
|
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354 | some reorganisations have been done to the sourcecode to make |
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355 | it clearer that this violates the Affero GPL. Help to keep |
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356 | Deliantra free software even for the coming generations |
|
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357 | and be wary of the promises of Andrew Madloch, he has nothing |
|
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358 | good in mind for free software. |
|
|
359 | - clarify which files of the server are 100% AGPL. |
|
|
360 | - minor reorganisation, move some GPL code into other files. |
|
|
361 | - implement viewpoint (which is like observe, but only for the map, |
|
|
362 | not stats etc.). |
|
|
363 | - replace magic mapping overlay by a flying bird exposing area |
|
|
364 | on the worldmap (ext/magic_mapping.ext). |
|
|
365 | - @find in npc dialog was useless as the vairbale wasn't accessible. |
|
|
366 | - @find results in npc dialogue is now stored in $find. |
|
|
367 | - (maps) add lostwages and lorak (valdor/varsia) from cfextended. |
|
|
368 | - (maps, server) add lostwages and celvear apartments to rent system. |
|
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369 | - (maps) closed guild houses, this is not scalable, ask your friendly |
|
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370 | dm instead. |
|
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371 | - (maps) add town portal to celvear. |
|
|
372 | - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice |
|
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373 | mapsets from crossfire, together with associated archetypes. |
|
|
374 | - (maps) add extended region descriptions for some regions from crossfire. |
|
|
375 | - (maps) define a new whalingoutpost region. |
|
|
376 | - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28, |
|
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377 | and most archetypes that go with them (without stoning and swallow effects), |
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378 | casino tokens and stock certificates are also missing. |
|
|
379 | - (maps, arch) add a number of minor maps from crossfire to scorn, navar |
|
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380 | and santo dominion. |
|
|
381 | - (maps, arch) added gotischerbereich from cfextended, and some archetypes |
|
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382 | to go with them. also adjusted archetypes to be more korrekt "gotisch". |
|
|
383 | - doors/containers can now use "match ..." expressions for the slaying field. |
|
|
384 | - properly close client-side dialogue when the player is teleported away. |
|
|
385 | - map-tags did not properly close it's database tables or wait |
|
|
386 | for a quiescent state, causing memory corruption on reload. |
|
|
387 | - support "stat.xyz" accessor in match expressions. |
|
|
388 | - skip /styles and /editor directories in cf::map::static_maps. |
|
|
389 | - implement ->send_big_packet and use it in ext_msg (among other things, this |
|
|
390 | fixes long answers from npc dialogue). |
|
|
391 | - connected magic mouths no longer spill to Log-1, but use the examine tab. |
|
|
392 | - (arch) change marker archetypes to not remove "marker" forces anymore |
|
|
393 | and to not add a "put your code here" force needlessly. |
|
|
394 | - (arch) fix or improve many plurals. |
|
|
395 | - markers do no longer add a force if the slaying field is unset. |
|
|
396 | - sped up search-items implementation, but it's still horrible. |
|
|
397 | - (maps) bigchests are now properly non-unique, per_player and no_reset. |
|
|
398 | - editor_folder can now be used to override whatever cfutil sets, and was |
|
|
399 | used to reogianise the illogical arch tree a bit. |
|
|
400 | - (maps) import most map names from crossfire. |
|
|
401 | - nuke image_sums/image_info subcommands from the protocol. |
|
|
402 | - fly_high movement gives better los, ignoring blocksview. |
|
|
403 | - the addexp command should now honour skill names with spaces. |
|
|
404 | - (arch) add nuke from cfextended to avoid a crash. |
|
|
405 | - (arch) added many more buildable marble floors. |
|
|
406 | - major namespace cleanup: save 45kb by making functions static |
|
|
407 | that were unnecessarily global. |
|
|
408 | |
|
|
409 | 2.82 Sat Oct 24 03:50:17 CEST 2009 |
|
|
410 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
|
|
411 | - fix a memory buffer overflow in the book code. |
|
|
412 | - add @check, @find npc dialogue commands. |
|
|
413 | - (maps) add a number of town interiors. |
|
|
414 | - (maps) add tindervale the fireborn capitol from cfextended. |
|
|
415 | - (maps) add celvear area from cfextended. |
|
|
416 | - (server,arch) add a number of inscribables, show their capacity in hint. |
|
|
417 | - (server,maps) fix bug causing some library books not to be chained down, |
|
|
418 | cause Scorn/Navar libraries not to have inscribable books. |
|
|
419 | - (maps) fix bug causing the Greyshield and Greysword to have |
|
|
420 | inappropriate item power. |
|
|
421 | - (maps) fix intwell balancing issue. |
|
|
422 | - improve the look of generated books. |
|
|
423 | - make slag no_drop so it can't be dropped from the cauldron. |
|
|
424 | - fix bug where players could bypass no_drop by putting items in containers. |
|
|
425 | - consecutive commands arriving at the same time in the server would be |
|
|
426 | corrupted if the length was >255. |
|
|
427 | - support sub-matches in () inside match expressions, not just conditions. |
|
|
428 | - got rid of motd/rules/news code in C++ part, move motd to it's own tab |
|
|
429 | and perl. |
|
|
430 | - implemented new "match" type that combines both check_inv and pedestal |
|
|
431 | functionality (and more) inside the same object using the match expressions. |
|
|
432 | - create simpler match expression compiles in many common cases. |
|
|
433 | - reduce object size by removing obsolete "seen_by" member. |
|
|
434 | - removed the rather broken make_list_like utility function, taking advantage |
|
|
435 | of the new dynbuf::splice function (which gave an unexpected net win |
|
|
436 | in code size...). |
|
|
437 | - the server will no longer complain (and subtly fail) when an object |
|
|
438 | being removed from a map causes another object to get removed. |
|
|
439 | - banish strncpy from the server, speed up and simplify sending item |
|
|
440 | descriptions to the client considerably. |
|
|
441 | - add new "in head" set modifier for matches. |
|
|
442 | - new BLOCKED_MOVE event added. |
|
|
443 | - mapscript archetype now has activate_on_xxx true by default, as similar |
|
|
444 | connected elements. |
|
|
445 | - (maps) imported all styles from cfextended except |
|
|
446 | floorstyles/land_plots and monsterstyles. |
|
|
447 | - (arch) imported gem treasurelists and archetypes from cfextended. |
|
|
448 | - don't crash when treasure lists are empty / supply new empty |
|
|
449 | treasurelist for randomitems when none can be found. |
|
|
450 | - implement cf::map::static_maps and use it in map-tags.ext. |
|
|
451 | - fix a bug in map-tag scanning when moving tags. |
|
|
452 | - (deliantra.net) improve watchdog to now check both listening ports |
|
|
453 | for a reaction. |
|
|
454 | - implement new "loadall" map loading command, purely for debugging. |
|
|
455 | |
|
|
456 | 2.81 Mon Oct 12 20:00:18 CEST 2009 |
|
|
457 | - display spell description for spellbooks, rods, wands, potion and scrolls, |
|
|
458 | but not horns (to make them more useful for content-creators). |
|
|
459 | - fix a number of bugs in check_move_on: 1) it didn't update the flags |
|
|
460 | 2) it skipped spell effects and 3) it didn't handle the case where |
|
|
461 | and object was destroyed while iterating over it correctly. all this |
|
|
462 | allowed players to sometimes walk onto spaces they should not be able to |
|
|
463 | walk on. |
|
|
464 | - fix an exploit where inscription/marking runes could execute arbitrary code. |
|
|
465 | - examining an object now dumps the serialised object form when the user |
|
|
466 | is a wizard (wizlook). |
|
|
467 | - altars no longer accept unpaid items. |
|
|
468 | - party spells didn't work all that well. |
|
|
469 | - added complex object matching framework (cf::match), and make altars |
|
|
470 | and pedestals use it. |
|
|
471 | - identified skill-tools show what skill they grant. |
|
|
472 | - display the duration of change_ability spells when examining them |
|
|
473 | (missing: protection spells, but they are a hack...). |
|
|
474 | - improve effectiveness of special foods created by woodsman skill, |
|
|
475 | adding more variety to the different mushrooms. |
|
|
476 | - fix a minor cfpod formatting bug. |
|
|
477 | - do not talk about the hintmode so much - die-hards are expected to find |
|
|
478 | the hintmode setting on the settings page. |
|
|
479 | - IPO no longer lies about prices; prices tweaked. |
|
|
480 | - clarified that all deliantra-specific parts are under the Affero GPL. |
|
|
481 | - enable the object loader to also dump archetypes. |
|
|
482 | - (maps) fix guild teleporters to Pupland Terminal. |
|
|
483 | - (maps) put the trapdoor above the floor in sisters/necro_ruins1. |
|
|
484 | - force the initial face when loading an object that is time-animated |
|
|
485 | or a monster, so it does not have to be specified anymore. |
|
|
486 | - fix a bug where recasting an ability changing spell could shorten |
|
|
487 | its remaining duration. |
|
|
488 | - fix pedestal and floor building with builder. |
|
|
489 | - fix RUNATT attack mode, which was broken before (used e.g. by mice). |
|
|
490 | - fix a broken bow-related speed optimisation by using splay - speed |
|
|
491 | up splay operations as well. |
|
|
492 | - use NDI_CLEAR for the body command, and make it use observe. |
|
|
493 | - implement introspection data for C++ classes (%REFLECT). |
|
|
494 | - (arch) add name_pl fields and documentation for building materials. |
|
|
495 | - (maps) random fountains no longer generate permanent stat increases. |
|
|
496 | - fix transmutation alchemy. |
|
|
497 | - speed up many frequently-invoked C->perl callbacks. |
|
|
498 | - added complex object matching framework, to be used in altars and the like. |
|
|
499 | - switch to YAML::XS from YAML. |
|
|
500 | |
|
|
501 | 2.80 Tue Sep 15 20:22:31 CEST 2009 |
|
|
502 | - fix the "screen stays black on login" bug and remove debug instrumentation |
|
|
503 | that ultimately was not helpful to catch it :) |
|
|
504 | - split outer_env into outer_env and outer_env_self, and fix |
|
|
505 | all callers to use either one or the other, as appropriate. This |
|
|
506 | fixes the (rather fragile) light spell, maybe others. |
|
|
507 | - fixed an overflow and exploit in the bank/payment code. |
|
|
508 | - fixed a bug in the jeweler quest and added the 'Tome of Jewelery' |
|
|
509 | to explain the skill a bit more. |
|
|
510 | - removed a buggy check for zero attacktype. So that we might find |
|
|
511 | the real bugs in the archs/maps/objects. |
|
|
512 | - Fixed enabling torches with lighters. |
|
|
513 | - (maps) Added Heaven Town region. |
|
|
514 | - (arch+maps) Fixed & normalized warriors on map |
|
|
515 | /quests/peterm/CTower/Barracks. |
|
|
516 | - fix the light spell (and possibly diseases and other lights). |
|
|
517 | - (arch) The clawing skill didn't have the physical attacktype. |
|
|
518 | - (maps) make the greenway accessible again - this bug was introduced |
|
|
519 | a long time ago, and similar cases are still to be found in the maps. |
|
|
520 | - make the socket_timeout configurable in the code (but not yet for users). |
|
|
521 | - earth wall health bar is now correct. |
|
|
522 | |
|
|
523 | 2.79 Tue Jul 28 00:56:36 CEST 2009 |
|
|
524 | - IO::AIO chaged to using eventfd internally - updated server to not |
|
|
525 | freeze with IO::AIO anymore due this change. |
|
|
526 | - avoid a crash when a player tries to apply a lighter. |
|
|
527 | - allow a spell argument for dimension door. |
|
|
528 | - move shop item listing and some otherstuff into the info tab. |
|
|
529 | - avoid crashes when non-players cast party spells. |
|
|
530 | - fix a crash in get_spell_by_name (for learn_spell). |
|
|
531 | - added pyromancer class with graphics (by Job Vranish). |
|
|
532 | - small improvement of the number of potions in shops |
|
|
533 | (by Job Vranish). |
|
|
534 | - added a few party spells (by Job Vranish). |
|
|
535 | - use a common message dynbuf. |
|
|
536 | - destroying tear down objects will now use the full hp range |
|
|
537 | for animation and will only destroy/lastframe when hp < 0. |
|
|
538 | - allow monsters to use earth to dust. |
|
|
539 | - use manhattan distance for get_rangevector_from_mapcoord, just as |
|
|
540 | in get_rangevector. |
|
|
541 | - los updates now correctly take tiled maps into account. |
|
|
542 | - do los updates even on maps without darkness. |
|
|
543 | - fixed quiver of holding bolts to be able to hold bolts. |
|
|
544 | - upgrade to IO::AIO 3.21. |
|
|
545 | - fixed show invisible, to show objects of type CONTAINER. |
|
|
546 | - properly catching exceptions from callback in irc.ext. |
|
|
547 | - fixed a potentially hazardous bug in cfpod regarding Z<>. |
|
|
548 | - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception. |
|
|
549 | - (arch) added hint about usage to Slag Ex. |
|
|
550 | - (maps) /darcap/quest/water sea1 tile are now passable by players, |
|
|
551 | like the rest. |
|
|
552 | - (maps) added /heaven/gem_shop by Boes. |
|
|
553 | - (arch+maps) added rate limited converter and adjusted |
|
|
554 | /elmex/mana_fountain. |
|
|
555 | - store arrow->slaying in custom_name, to get rid of the spellarg slot. |
|
|
556 | - reduce size of casting_time, move_status, attack_movement, |
|
|
557 | last_heal and last_sp slots, squeezing some more space out of struct |
|
|
558 | object, also declare expmul as constant 1.0, as it isn't used |
|
|
559 | anywhere. |
|
|
560 | |
|
|
561 | 2.78 Sun Apr 5 20:04:29 CEST 2009 |
|
|
562 | - fixed bug in alchemy, where finding the right object for enhancements |
|
|
563 | didn't work. |
|
|
564 | - aggressively merge spell effects and do not allow more than 5 spell |
|
|
565 | effects (w.r.t. put_more) per mapspace, to give the server a chance |
|
|
566 | to survive a hundred deathsheads. |
|
|
567 | - correctly clear op->env when inserting onto map, this was a potentially |
|
|
568 | disastrous bug of unfortunately unknown proportions... |
|
|
569 | - fix cone-spell symmetry that was broken for direction 8. |
|
|
570 | - use gender-neutral place descriptions for invite. |
|
|
571 | - (arch) new faces for alchemist class, wizard class and quetzalcoatl race. |
|
|
572 | Thanks go to Lisa Larsen! |
|
|
573 | - remove support for colour reducing 32x32 images (no cfclient support |
|
|
574 | anymore). |
|
|
575 | - actually mention the literacy level when it is too low to learn the spell. |
|
|
576 | - use better dependency tracking for include/keyword.h. |
|
|
577 | - add accept-invitation and suicide to the list of asynchronous commands, |
|
|
578 | so it is possible to invite somebody out of some stck-till-death traps, |
|
|
579 | or simply to commit suicide. |
|
|
580 | - replace the "ignoring delayed commands" message by something more useful |
|
|
581 | (cf. cunning gnome freezeing issue). |
|
|
582 | - various fixes for weapon improvements. |
|
|
583 | - fixed small bug with handling connect errors in the IRC gateway. |
|
|
584 | - support T and G sequences in cfpod. |
3 | |
585 | |
4 | 2.77 Sun Feb 1 16:30:48 CET 2009 |
586 | 2.77 Sun Feb 1 16:30:48 CET 2009 |
5 | - convert me command from per-map to chat, which makes more sense, also |
587 | - convert me command from per-map to chat, which makes more sense, also |
6 | document it. |
588 | document it. |
7 | - more than one spellbooks of same class can now be given |
589 | - more than one spellbooks of same class can now be given |
… | |
… | |
299 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
881 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
300 | - bugfix: do not merge items whose archetype name merges, use the |
882 | - bugfix: do not merge items whose archetype name merges, use the |
301 | archetype *archname* (chairs of different facings were merged). |
883 | archetype *archname* (chairs of different facings were merged). |
302 | - bugfix: fix a potential crash issue in find_object_name (not used |
884 | - bugfix: fix a potential crash issue in find_object_name (not used |
303 | normally). |
885 | normally). |
304 | - bugfix: locked doors cnanot be bashed down by magical means |
886 | - bugfix: locked doors cannot be bashed down by magical means |
305 | (destruction, magic missile etc.). |
887 | (destruction, magic missile etc.). |
306 | - swarm spells without a direction now use various spiral patterns |
888 | - swarm spells without a direction now use various spiral patterns |
307 | instead of being fully random. |
889 | instead of being fully random. |
308 | - update AnyEvent API to 3.4 and above. |
890 | - update AnyEvent API to 3.4 and above. |
309 | |
891 | |
… | |
… | |
388 | - merge items with different arch pointers refering to the same arch |
970 | - merge items with different arch pointers refering to the same arch |
389 | (due to archetype reloads). |
971 | (due to archetype reloads). |
390 | - refactored the object remove/insert functions and most related |
972 | - refactored the object remove/insert functions and most related |
391 | functions (decrease, split, merge_ob etc.). |
973 | functions (decrease, split, merge_ob etc.). |
392 | - make it compile better on freebsd (reported by pippijn). |
974 | - make it compile better on freebsd (reported by pippijn). |
393 | - remove GT_UPDATE_INV (no longer applicable). |
975 | - removed GT_UPDATE_INV (no longer applicable). |
394 | - fix the longstanding "container stays open" bug. |
976 | - fix the longstanding "container stays open" bug. |
395 | - improved floorbox updating to be incremental and other protocol |
977 | - improved floorbox updating to be incremental and other protocol |
396 | optimisations. |
978 | optimisations. |
397 | - get rid of update_after_inventory_change and only do update stats |
979 | - get rid of update_after_inventory_change and only do update stats |
398 | for weight once/tick/player at max. |
980 | for weight once/tick/player at max. |
… | |
… | |
680 | - introduced new keyword for map files: file_format_version (integer, server version: 0) |
1262 | - introduced new keyword for map files: file_format_version (integer, server version: 0) |
681 | - better message for apply failures due to applymode |
1263 | - better message for apply failures due to applymode |
682 | - removed most all of the weather code |
1264 | - removed most all of the weather code |
683 | - unified logging to stderr and file |
1265 | - unified logging to stderr and file |
684 | - too many minor changes to document |
1266 | - too many minor changes to document |
|
|
1267 | |