1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
2 | Version numbers sort like decimal numbers. |
2 | Version numbers sort like decimal numbers. |
3 | |
3 | |
4 | TODO: emergency swap mode is not working |
4 | TODO: move_on/move_off events? |
5 | TODO: xs-warn doesn't end up in server log. |
5 | TODO: create "stay invisible always" list of face names (magic_mouth.png etc.) |
6 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
6 | TODO: ->living accessors for matches! |
7 | TODO: inscription cannot be readied. |
7 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
8 | TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville |
8 | - add @check, @find npc dialogue commands. |
9 | TODO: reasy_skill find traps does nto unapply the range slot item (bow) |
9 | - fix a memory buffer overflow in the book code. |
10 | TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? |
10 | - (maps) add a number of town interiors. |
11 | TODO: worldmaps still get loaded on startup before the gridmap is ready |
11 | - (maps) add tindervale the fireborn capitol from cfextended. |
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12 | - (server,arch) add a number of inscribables, show their capacity in hint. |
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13 | - (server,maps) fix bug causing some library books not to be chained down, |
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14 | cause Scorn/Navar libraries not to have inscribable books. |
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15 | - (maps) fix bug causing the Greyshield and Greysword to have |
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16 | inappropriate item power. |
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17 | - (maps) fix intwell balancing issue. |
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18 | - improve the look of generated books. |
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19 | - make slag no_drop so it can't be dropped from the cauldron. |
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20 | - fix bug where players could bypass no_drop by putting items in containers. |
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21 | - consecutive commands arriving at the same time in the server would be |
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22 | corrupted if the length was >255. |
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23 | - support sub-matches in () inside match expressions, not just conditions. |
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24 | - got rid of motd/rules/news code in C++ part, move motd to it's own tab |
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25 | and perl. |
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26 | - implemented new "match" type that combines both check_inv and pedestal |
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27 | functionality (and more) inside the same object using the match expressions. |
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28 | - create simpler match expression compiles in many common cases. |
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29 | - reduce object size by removing obsolete "seen_by" member. |
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30 | - removed the rather broken make_list_like utility function, taking advantage |
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31 | of the new dynbuf::splice function (which gave an unexpected net win |
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32 | in code size...). |
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33 | - the server will no longer complain (and subtly fail) when an object |
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34 | being removed from a map causes another object to get removed. |
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35 | - banish strncpy from the server, speed up and simplify sending item |
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36 | descriptions to the client considerably. |
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37 | - add new "in head" set modifier for matches. |
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38 | - new BLOCKED_MOVE event added. |
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39 | - mapscript archetype now has activate_on_xxx true by default, as similar |
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40 | connected elements. |
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41 | - (maps) imported all styles from cfextended except |
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42 | floorstyles/land_plots and monsterstyles. |
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43 | - (arch) imported gem treasurelists and archetypes from cfextended. |
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44 | - don't crash when treasure lists are empty / supply new empty |
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45 | treasurelist for randomitems when none can be found. |
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46 | - implement cf::map::static_maps and use it in map-tags.ext. |
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47 | - fix a bug in map-tag scanning when moving tags. |
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48 | - (deliantra.net) improve watchdog to now check both listening ports |
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49 | for a reaction. |
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50 | - implement new "loadall" map loading command, purely for debugging. |
12 | |
51 | |
13 | TODO: strange rign oif acid artifact description/story looks weird. |
52 | 2.81 Mon Oct 12 20:00:18 CEST 2009 |
14 | TODO: destry_inv() should destroy, drop_inv_to_ground method? |
53 | - display spell description for spellbooks, rods, wands, potion and scrolls, |
15 | TODO: no detah messages for arena anymore |
54 | but not horns (to make them more useful for content-creators). |
16 | TODO: remove curse should *maybe* work on players themselves |
55 | - fix a number of bugs in check_move_on: 1) it didn't update the flags |
17 | TODO: remove curse in glyph/rune doesn't have any effect? |
56 | 2) it skipped spell effects and 3) it didn't handle the case where |
18 | TODO: rewrite highscore code |
57 | and object was destroyed while iterating over it correctly. all this |
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58 | allowed players to sometimes walk onto spaces they should not be able to |
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59 | walk on. |
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60 | - fix an exploit where inscription/marking runes could execute arbitrary code. |
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61 | - examining an object now dumps the serialised object form when the user |
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62 | is a wizard (wizlook). |
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63 | - altars no longer accept unpaid items. |
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64 | - party spells didn't work all that well. |
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65 | - added complex object matching framework (cf::match), and make altars |
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66 | and pedestals use it. |
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67 | - identified skill-tools show what skill they grant. |
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68 | - display the duration of change_ability spells when examining them |
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69 | (missing: protection spells, but they are a hack...). |
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70 | - improve effectiveness of special foods created by woodsman skill, |
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71 | adding more variety to the different mushrooms. |
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72 | - fix a minor cfpod formatting bug. |
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73 | - do not talk about the hintmode so much - die-hards are expected to find |
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74 | the hintmode setting on the settings page. |
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75 | - IPO no longer lies about prices; prices tweaked. |
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76 | - clarified that all deliantra-specific parts are under the Affero GPL. |
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77 | - enable the object loader to also dump archetypes. |
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78 | - (maps) fix guild teleporters to Pupland Terminal. |
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79 | - (maps) put the trapdoor above the floor in sisters/necro_ruins1. |
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80 | - force the initial face when loading an object that is time-animated |
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81 | or a monster, so it does not have to be specified anymore. |
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82 | - fix a bug where recasting an ability changing spell could shorten |
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83 | its remaining duration. |
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84 | - fix pedestal and floor building with builder. |
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85 | - fix RUNATT attack mode, which was broken before (used e.g. by mice). |
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86 | - fix a broken bow-related speed optimisation by using splay - speed |
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87 | up splay operations as well. |
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88 | - use NDI_CLEAR for the body command, and make it use observe. |
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89 | - implement introspection data for C++ classes (%REFLECT). |
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90 | - (arch) add name_pl fields and documentation for building materials. |
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91 | - (maps) random fountains no longer generate permanent stat increases. |
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92 | - fix transmutation alchemy. |
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93 | - speed up many frequently-invoked C->perl callbacks. |
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94 | - added complex object matching framework, to be used in altars and the like. |
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95 | - switch to YAML::XS from YAML. |
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96 | |
20 | TODO: greeting message on what to do in dialog after race selection. |
97 | 2.80 Tue Sep 15 20:22:31 CEST 2009 |
21 | TODO: health bars for earthwalls seem to start at 100% end die at 50% |
98 | - fix the "screen stays black on login" bug and remove debug instrumentation |
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99 | that ultimately was not helpful to catch it :) |
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100 | - split outer_env into outer_env and outer_env_self, and fix |
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101 | all callers to use either one or the other, as appropriate. This |
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102 | fixes the (rather fragile) light spell, maybe others. |
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103 | - fixed an overflow and exploit in the bank/payment code. |
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104 | - fixed a bug in the jeweler quest and added the 'Tome of Jewelery' |
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105 | to explain the skill a bit more. |
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106 | - removed a buggy check for zero attacktype. So that we might find |
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107 | the real bugs in the archs/maps/objects. |
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108 | - Fixed enabling torches with lighters. |
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109 | - (maps) Added Heaven Town region. |
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110 | - (arch+maps) Fixed & normalized warriors on map |
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111 | /quests/peterm/CTower/Barracks. |
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112 | - fix the light spell (and possibly diseases and other lights). |
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113 | - (arch) The clawing skill didn't have the physical attacktype. |
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114 | - (maps) make the greenway accessible again - this bug was introduced |
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115 | a long time ago, and similar cases are still to be found in the maps. |
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116 | - make the socket_timeout configurable in the code (but not yet for users). |
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117 | - earth wall health bar is now correct. |
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118 | |
23 | |
119 | 2.79 Tue Jul 28 00:56:36 CEST 2009 |
24 | 2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) |
120 | - IO::AIO chaged to using eventfd internally - updated server to not |
25 | 2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. |
121 | freeze with IO::AIO anymore due this change. |
26 | 2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. |
122 | - avoid a crash when a player tries to apply a lighter. |
27 | 2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. |
123 | - allow a spell argument for dimension door. |
28 | 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. |
124 | - move shop item listing and some otherstuff into the info tab. |
29 | 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. |
125 | - avoid crashes when non-players cast party spells. |
30 | 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. |
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31 | |
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32 | 2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster |
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33 | 2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9) |
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34 | 2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15) |
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35 | 2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16) |
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36 | |
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37 | |
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38 | TODO: destroying earth walls will not update player los |
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39 | - fix a crash in get_spell_by_name (for learn_spell). |
126 | - fix a crash in get_spell_by_name (for learn_spell). |
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127 | - added pyromancer class with graphics (by Job Vranish). |
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128 | - small improvement of the number of potions in shops |
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129 | (by Job Vranish). |
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130 | - added a few party spells (by Job Vranish). |
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131 | - use a common message dynbuf. |
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132 | - destroying tear down objects will now use the full hp range |
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133 | for animation and will only destroy/lastframe when hp < 0. |
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134 | - allow monsters to use earth to dust. |
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135 | - use manhattan distance for get_rangevector_from_mapcoord, just as |
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136 | in get_rangevector. |
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137 | - los updates now correctly take tiled maps into account. |
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138 | - do los updates even on maps without darkness. |
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139 | - fixed quiver of holding bolts to be able to hold bolts. |
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140 | - upgrade to IO::AIO 3.21. |
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141 | - fixed show invisible, to show objects of type CONTAINER. |
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142 | - properly catching exceptions from callback in irc.ext. |
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143 | - fixed a potentially hazardous bug in cfpod regarding Z<>. |
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144 | - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception. |
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145 | - (arch) added hint about usage to Slag Ex. |
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146 | - (maps) /darcap/quest/water sea1 tile are now passable by players, |
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147 | like the rest. |
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148 | - (maps) added /heaven/gem_shop by Boes. |
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149 | - (arch+maps) added rate limited converter and adjusted |
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150 | /elmex/mana_fountain. |
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151 | - store arrow->slaying in custom_name, to get rid of the spellarg slot. |
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152 | - reduce size of casting_time, move_status, attack_movement, |
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153 | last_heal and last_sp slots, squeezing some more space out of struct |
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154 | object, also declare expmul as constant 1.0, as it isn't used |
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155 | anywhere. |
40 | |
156 | |
41 | 2.78 Sun Apr 5 20:04:29 CEST 2009 |
157 | 2.78 Sun Apr 5 20:04:29 CEST 2009 |
42 | - fixed bug in alchemy, where finding the right object for enhancements |
158 | - fixed bug in alchemy, where finding the right object for enhancements |
43 | didn't work. |
159 | didn't work. |
44 | - aggressively merge spell effects and do not allow more than 5 spell |
160 | - aggressively merge spell effects and do not allow more than 5 spell |