1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
2 | Version numbers sort like decimal numbers. |
2 | Version numbers sort like decimal numbers. |
3 | |
3 | |
4 | TODO: emergency swap mode is not working |
4 | TODO: apartment-descritpions for gotisch1/2 |
5 | TODO: xs-warn doesn't end up in server log. |
5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
6 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
7 | TODO: inscription cannot be readied. |
7 | TODO: cast invisible... |
8 | TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville |
|
|
9 | TODO: reasy_skill find traps does nto unapply the range slot item (bow) |
|
|
10 | TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? |
|
|
11 | TODO: worldmaps still get loaded on startup before the gridmap is ready |
|
|
12 | |
8 | |
13 | TODO: strange rign oif acid artifact description/story looks weird. |
9 | TODO: update_stats delay for players, between commands etc. |
14 | TODO: destry_inv() should destroy, drop_inv_to_ground method? |
10 | TODO: get_nearest_player slow |
15 | TODO: no detah messages for arena anymore |
11 | - TRIGGER events got passed a garbage pointer instead of a |
16 | TODO: remove curse should *maybe* work on players themselves |
12 | real player object on player changes. |
17 | TODO: remove curse in glyph/rune doesn't have any effect? |
13 | - shop specialisation calculation was totally broken. |
18 | TODO: rewrite highscore code |
14 | - nrof/itemcount/volume limits when dropping to the floor are |
|
|
15 | now enforced. |
|
|
16 | - fix magic mapping, which only worked for inate spell casting. |
|
|
17 | - godgiven items will now be explicitly described as such. |
|
|
18 | - materialnames would change "randomly" on every load, only |
|
|
19 | set the material when the materialname was not set before. |
|
|
20 | - balancing change, halve rod recharge speed (instead |
|
|
21 | of 4.8s, the standard rods now recharge in ~10s. not a solution, |
|
|
22 | but still. |
|
|
23 | - reduce cpu time used for map saving by >50% by avoiding |
|
|
24 | the costly flag-checking loop in most cases and using a simple |
|
|
25 | repeat-cache for speed_left. |
|
|
26 | - always delay stats update for players on insert/remove till |
|
|
27 | next tick/command, which saves a lot of cpu cycles on drop/take. |
|
|
28 | - pet monster level was not displayed correctly in "showpets index". |
|
|
29 | - clean up floating point conversions and many similar nitpicks. |
|
|
30 | - fix hanuk altar. |
|
|
31 | - overhaul material system to be much faster, and having less bugs, but |
|
|
32 | still having a lot of cruft :/. |
|
|
33 | - add marble shop floor. |
|
|
34 | - move gcc specifics to new file include/compiler.h. |
|
|
35 | - unrecognised cfpod directives could cause undefined behaviour. |
|
|
36 | - added boes' marble shop to steinwandstadt. |
|
|
37 | - pad mapspace to power-of two size for speed/codesize/cache gains. |
|
|
38 | - optimise mapspace updates. |
|
|
39 | - cache volume/items per mapspace. |
|
|
40 | - use fabs, min and max consistently (surprisingly for a code size |
|
|
41 | decrease). |
|
|
42 | - fixed a small uncleanlieness in item converters, which might |
|
|
43 | have led to weird item multiplications. |
|
|
44 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
|
|
45 | - fixed crash bug in learn_spell command. |
|
|
46 | - remove all traces of FLAG_NO_FIX_PLAYER. |
|
|
47 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
|
|
48 | and use it in some "inner" loops. |
|
|
49 | - rename flags to attachable_flags to avoid confusion :=). |
19 | |
50 | |
20 | TODO: greeting message on what to do in dialog after race selection. |
51 | 2.90 Sat Nov 7 15:06:06 CET 2009 |
21 | TODO: health bars for earthwalls seem to start at 100% end die at 50% |
52 | - some Andrew Madloch wanted, despite being specifically told |
|
|
53 | multiple times that the Deliantra parts additions are under AGPL, |
|
|
54 | lock up the source code of the server within his company. |
|
|
55 | some reorganisations have been done to the sourcecode to make |
|
|
56 | it clearer that this violates the Affero GPL. Help to keep |
|
|
57 | Deliantra free software even for the coming generations |
|
|
58 | and be wary of the promises of Andrew Madloch, he has nothing |
|
|
59 | good in mind for free software. |
|
|
60 | - clarify which files of the server are 100% AGPL. |
|
|
61 | - minor reorganisation, move some GPL code into other files. |
|
|
62 | - implement viewpoint (which is like observe, but only for the map, |
|
|
63 | not stats etc.). |
|
|
64 | - replace magic mapping overlay by a flying bird exposing area |
|
|
65 | on the worldmap (ext/magic_mapping.ext). |
|
|
66 | - @find in npc dialog was useless as the vairbale wasn't accessible. |
|
|
67 | - @find results in npc dialogue is now stored in $find. |
|
|
68 | - (maps) add lostwages and lorak (valdor/varsia) from cfextended. |
|
|
69 | - (maps, server) add lostwages and celvear apartments to rent system. |
|
|
70 | - (maps) closed guild houses, this is not scalable, ask your friendly |
|
|
71 | dm instead. |
|
|
72 | - (maps) add town portal to celvear. |
|
|
73 | - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice |
|
|
74 | mapsets from crossfire, together with associated archetypes. |
|
|
75 | - (maps) add extended region descriptions for some regions from crossfire. |
|
|
76 | - (maps) define a new whalingoutpost region. |
|
|
77 | - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28, |
|
|
78 | and most archetypes that go with them (without stoning and swallow effects), |
|
|
79 | casino tokens and stock certificates are also missing. |
|
|
80 | - (maps, arch) add a number of minor maps from crossfire to scorn, navar |
|
|
81 | and santo dominion. |
|
|
82 | - (maps, arch) added gotischerbereich from cfextended, and some archetypes |
|
|
83 | to go with them. also adjusted archetypes to be more korrekt "gotisch". |
|
|
84 | - doors/containers can now use "match ..." expressions for the slaying field. |
|
|
85 | - properly close client-side dialogue when the player is teleported away. |
|
|
86 | - map-tags did not properly close it's database tables or wait |
|
|
87 | for a quiescent state, causing memory corruption on reload. |
|
|
88 | - support "stat.xyz" accessor in match expressions. |
|
|
89 | - skip /styles and /editor directories in cf::map::static_maps. |
|
|
90 | - implement ->send_big_packet and use it in ext_msg (among other things, this |
|
|
91 | fixes long answers from npc dialogue). |
|
|
92 | - connected magic mouths no longer spill to Log-1, but use the examine tab. |
|
|
93 | - (arch) change marker archetypes to not remove "marker" forces anymore |
|
|
94 | and to not add a "put your code here" force needlessly. |
|
|
95 | - (arch) fix or improve many plurals. |
|
|
96 | - markers do no longer add a force if the slaying field is unset. |
|
|
97 | - sped up search-items implementation, but it's still horrible. |
|
|
98 | - (maps) bigchests are now properly non-unique, per_player and no_reset. |
|
|
99 | - editor_folder can now be used to override whatever cfutil sets, and was |
|
|
100 | used to reogianise the illogical arch tree a bit. |
|
|
101 | - (maps) import most map names from crossfire. |
|
|
102 | - nuke image_sums/image_info subcommands from the protocol. |
|
|
103 | - fly_high movement gives better los, ignoring blocksview. |
|
|
104 | - the addexp command should now honour skill names with spaces. |
|
|
105 | - (arch) add nuke from cfextended to avoid a crash. |
|
|
106 | - (arch) added many more buildable marble floors. |
|
|
107 | - major namespace cleanup: save 45kb by making functions static |
|
|
108 | that were unnecessarily global. |
22 | |
109 | |
|
|
110 | 2.82 Sat Oct 24 03:50:17 CEST 2009 |
|
|
111 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
|
|
112 | - fix a memory buffer overflow in the book code. |
|
|
113 | - add @check, @find npc dialogue commands. |
|
|
114 | - (maps) add a number of town interiors. |
|
|
115 | - (maps) add tindervale the fireborn capitol from cfextended. |
|
|
116 | - (maps) add celvear area from cfextended. |
|
|
117 | - (server,arch) add a number of inscribables, show their capacity in hint. |
|
|
118 | - (server,maps) fix bug causing some library books not to be chained down, |
|
|
119 | cause Scorn/Navar libraries not to have inscribable books. |
|
|
120 | - (maps) fix bug causing the Greyshield and Greysword to have |
|
|
121 | inappropriate item power. |
|
|
122 | - (maps) fix intwell balancing issue. |
|
|
123 | - improve the look of generated books. |
|
|
124 | - make slag no_drop so it can't be dropped from the cauldron. |
|
|
125 | - fix bug where players could bypass no_drop by putting items in containers. |
|
|
126 | - consecutive commands arriving at the same time in the server would be |
|
|
127 | corrupted if the length was >255. |
|
|
128 | - support sub-matches in () inside match expressions, not just conditions. |
|
|
129 | - got rid of motd/rules/news code in C++ part, move motd to it's own tab |
|
|
130 | and perl. |
|
|
131 | - implemented new "match" type that combines both check_inv and pedestal |
|
|
132 | functionality (and more) inside the same object using the match expressions. |
|
|
133 | - create simpler match expression compiles in many common cases. |
|
|
134 | - reduce object size by removing obsolete "seen_by" member. |
|
|
135 | - removed the rather broken make_list_like utility function, taking advantage |
|
|
136 | of the new dynbuf::splice function (which gave an unexpected net win |
|
|
137 | in code size...). |
|
|
138 | - the server will no longer complain (and subtly fail) when an object |
|
|
139 | being removed from a map causes another object to get removed. |
|
|
140 | - banish strncpy from the server, speed up and simplify sending item |
|
|
141 | descriptions to the client considerably. |
|
|
142 | - add new "in head" set modifier for matches. |
|
|
143 | - new BLOCKED_MOVE event added. |
|
|
144 | - mapscript archetype now has activate_on_xxx true by default, as similar |
|
|
145 | connected elements. |
|
|
146 | - (maps) imported all styles from cfextended except |
|
|
147 | floorstyles/land_plots and monsterstyles. |
|
|
148 | - (arch) imported gem treasurelists and archetypes from cfextended. |
|
|
149 | - don't crash when treasure lists are empty / supply new empty |
|
|
150 | treasurelist for randomitems when none can be found. |
|
|
151 | - implement cf::map::static_maps and use it in map-tags.ext. |
|
|
152 | - fix a bug in map-tag scanning when moving tags. |
|
|
153 | - (deliantra.net) improve watchdog to now check both listening ports |
|
|
154 | for a reaction. |
|
|
155 | - implement new "loadall" map loading command, purely for debugging. |
23 | |
156 | |
24 | 2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) |
157 | 2.81 Mon Oct 12 20:00:18 CEST 2009 |
25 | 2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. |
158 | - display spell description for spellbooks, rods, wands, potion and scrolls, |
26 | 2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. |
159 | but not horns (to make them more useful for content-creators). |
27 | 2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. |
160 | - fix a number of bugs in check_move_on: 1) it didn't update the flags |
28 | 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. |
161 | 2) it skipped spell effects and 3) it didn't handle the case where |
29 | 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. |
162 | and object was destroyed while iterating over it correctly. all this |
30 | 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. |
163 | allowed players to sometimes walk onto spaces they should not be able to |
|
|
164 | walk on. |
|
|
165 | - fix an exploit where inscription/marking runes could execute arbitrary code. |
|
|
166 | - examining an object now dumps the serialised object form when the user |
|
|
167 | is a wizard (wizlook). |
|
|
168 | - altars no longer accept unpaid items. |
|
|
169 | - party spells didn't work all that well. |
|
|
170 | - added complex object matching framework (cf::match), and make altars |
|
|
171 | and pedestals use it. |
|
|
172 | - identified skill-tools show what skill they grant. |
|
|
173 | - display the duration of change_ability spells when examining them |
|
|
174 | (missing: protection spells, but they are a hack...). |
|
|
175 | - improve effectiveness of special foods created by woodsman skill, |
|
|
176 | adding more variety to the different mushrooms. |
|
|
177 | - fix a minor cfpod formatting bug. |
|
|
178 | - do not talk about the hintmode so much - die-hards are expected to find |
|
|
179 | the hintmode setting on the settings page. |
|
|
180 | - IPO no longer lies about prices; prices tweaked. |
|
|
181 | - clarified that all deliantra-specific parts are under the Affero GPL. |
|
|
182 | - enable the object loader to also dump archetypes. |
|
|
183 | - (maps) fix guild teleporters to Pupland Terminal. |
|
|
184 | - (maps) put the trapdoor above the floor in sisters/necro_ruins1. |
|
|
185 | - force the initial face when loading an object that is time-animated |
|
|
186 | or a monster, so it does not have to be specified anymore. |
|
|
187 | - fix a bug where recasting an ability changing spell could shorten |
|
|
188 | its remaining duration. |
|
|
189 | - fix pedestal and floor building with builder. |
|
|
190 | - fix RUNATT attack mode, which was broken before (used e.g. by mice). |
|
|
191 | - fix a broken bow-related speed optimisation by using splay - speed |
|
|
192 | up splay operations as well. |
|
|
193 | - use NDI_CLEAR for the body command, and make it use observe. |
|
|
194 | - implement introspection data for C++ classes (%REFLECT). |
|
|
195 | - (arch) add name_pl fields and documentation for building materials. |
|
|
196 | - (maps) random fountains no longer generate permanent stat increases. |
|
|
197 | - fix transmutation alchemy. |
|
|
198 | - speed up many frequently-invoked C->perl callbacks. |
|
|
199 | - added complex object matching framework, to be used in altars and the like. |
|
|
200 | - switch to YAML::XS from YAML. |
31 | |
201 | |
32 | 2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster |
202 | 2.80 Tue Sep 15 20:22:31 CEST 2009 |
33 | 2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9) |
203 | - fix the "screen stays black on login" bug and remove debug instrumentation |
34 | 2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15) |
204 | that ultimately was not helpful to catch it :) |
35 | 2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16) |
205 | - split outer_env into outer_env and outer_env_self, and fix |
36 | |
206 | all callers to use either one or the other, as appropriate. This |
37 | |
207 | fixes the (rather fragile) light spell, maybe others. |
38 | TODO: autopickup in shop |
|
|
39 | TODO: quit charcetr doesn't nuke in-memory per-player maps |
|
|
40 | TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain climbing(?) exp |
|
|
41 | TODO: farmwife doesn't react to guuh's head? |
|
|
42 | TODO: shop mats should use the nesrest other shopmat, always. |
|
|
43 | |
|
|
44 | - Fixed an overflow and exploit in the bank/payment code. |
208 | - fixed an overflow and exploit in the bank/payment code. |
45 | - Fixed a bug in the jeweler quest and added the 'Tome of Jewelery' |
209 | - fixed a bug in the jeweler quest and added the 'Tome of Jewelery' |
46 | to explain the skill a bit more. |
210 | to explain the skill a bit more. |
47 | - Removed a buggy check for zero attacktype. So that we might find |
211 | - removed a buggy check for zero attacktype. So that we might find |
48 | the real bugs in the archs/maps/objects. |
212 | the real bugs in the archs/maps/objects. |
|
|
213 | - Fixed enabling torches with lighters. |
49 | - (maps) Added Heaven Town region. |
214 | - (maps) Added Heaven Town region. |
50 | - (arch+maps) Fixed & normalized warriors on map |
215 | - (arch+maps) Fixed & normalized warriors on map |
51 | /quests/peterm/CTower/Barracks. |
216 | /quests/peterm/CTower/Barracks. |
|
|
217 | - fix the light spell (and possibly diseases and other lights). |
52 | - (arch) The clawing skill didn't have the physical attacktype. |
218 | - (arch) The clawing skill didn't have the physical attacktype. |
|
|
219 | - (maps) make the greenway accessible again - this bug was introduced |
|
|
220 | a long time ago, and similar cases are still to be found in the maps. |
|
|
221 | - make the socket_timeout configurable in the code (but not yet for users). |
|
|
222 | - earth wall health bar is now correct. |
53 | |
223 | |
54 | 2.79 Tue Jul 28 00:56:36 CEST 2009 |
224 | 2.79 Tue Jul 28 00:56:36 CEST 2009 |
55 | - IO::AIO chaged to using eventfd internally - updated server to not |
225 | - IO::AIO chaged to using eventfd internally - updated server to not |
56 | freeze with IO::AIO anymore due this change. |
226 | freeze with IO::AIO anymore due this change. |
57 | - avoid a crash when a player tries to apply a lighter. |
227 | - avoid a crash when a player tries to apply a lighter. |