1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
2 | Version numbers sort like decimal numbers. |
2 | Version numbers sort like decimal numbers. |
3 | |
3 | |
4 | TODO: emergency swap mode is not working |
4 | TODO: apartment-descritpions for gotisch1/2 |
5 | TODO: xs-warn doesn't end up in server log. |
5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
6 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
7 | TODO: inscription cannot be readied. |
7 | TODO: cast invisible... |
8 | TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville |
8 | TODO: build code marks all sorts of objects as unique |
9 | TODO: reasy_skill find traps does nto unapply the range slot item (bow) |
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10 | TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? |
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11 | TODO: worldmaps still get loaded on startup before the gridmap is ready |
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12 | |
9 | |
13 | TODO: strange rign oif acid artifact description/story looks weird. |
10 | TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype |
14 | TODO: destry_inv() should destroy, drop_inv_to_ground method? |
11 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
15 | TODO: no detah messages for arena anymore |
12 | TODO: summon cult does not properly create multipart monsters? |
16 | TODO: remove curse should *maybe* work on players themselves |
13 | 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list |
17 | TODO: remove curse in glyph/rune doesn't have any effect? |
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18 | TODO: rewrite highscore code |
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19 | |
14 | |
20 | TODO: greeting message on what to do in dialog after race selection. |
15 | { |
21 | TODO: health bars for earthwalls seem to start at 100% end die at 50% |
16 | "dungeon_depth" : "3", |
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17 | "dungeon_level" : "8", |
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18 | "exitstyle" : "sstair", |
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19 | "final_map" : "/quests/peterm/quests/ogre_chief", |
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20 | "floorstyle" : "stones2", |
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21 | "layoutstyle" : "maze", |
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22 | "monsterstyle" : "humanoid", |
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23 | "orientation" : "1", |
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24 | "origin_map" : "/world/world_106_115", |
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25 | "origin_x" : 9, |
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26 | "origin_y" : 18, |
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27 | "random_seed" : 623236402, |
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28 | "region" : "highway", |
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29 | "symmetry" : 1, |
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30 | "wallstyle" : "earthen", |
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31 | "xsize" : 29, |
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32 | "ysize" : 19 |
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33 | } |
22 | |
34 | |
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35 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
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36 | TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? |
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37 | TODO: freed objects cache instead of salloc/sfree |
23 | |
38 | |
24 | 2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) |
39 | TODO: do not show msg for unidentified objects. |
25 | 2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. |
40 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
26 | 2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. |
41 | - (maps) added (navar) gravedigger, that buys players gravestones. |
27 | 2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. |
42 | - made (wizard) look_at show also uuids. |
28 | 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. |
43 | - added cf::object::find_object_uuid (::find_object already exists!). |
29 | 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. |
44 | - (maps) added new apartment, made by LinuxLemoner. |
30 | 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. |
45 | - (arch) added sounds: zombie death, book reading, inscription. |
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46 | - (arch) made the hill giants loose more body parts. |
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47 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
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48 | - teach the random map generator the ability to read ".rmg" files |
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49 | that specify which actual style map to generate, and use it for |
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50 | the default decorstyle to avoid inappropriate maps to be used. |
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51 | - move_type changes (spells, skills etc.) now will correctly |
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52 | take move_on/move_off into account (e.g. buttons). |
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53 | - display (exit) or (random map) in client for those objects. |
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54 | - remove (useless) spell damage columns from spell info and replace |
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55 | it by effective casting level - clients > 2.10 required to display |
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56 | properly. |
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57 | - building of levers/doors works again for all kinds of floors. |
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58 | - the player can now withdraw and deposit all the available money. |
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59 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
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60 | steinwandstadt/celvear. |
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61 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
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62 | - improve editor support protoocl slightly, provide workarounds for 2.10 |
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63 | clients. |
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64 | - tcp.ext didn't unbind in reloads. |
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65 | - map-tags.ext didn't properly close the database on reloads. |
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66 | - cfutil skips .-directories when scanning. |
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67 | - build.ext prevents players from building on other player's maps. |
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68 | - rent.ext allows the dm to enter anytime. |
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69 | - NPC_Dialogue adds a new predefined variable, $map. |
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70 | - new "build" event hook. |
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71 | - get rid of archetype min/mac values except max_x (which should go, too). |
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72 | - added fix_generated_item and cf::object::generate to XS interface. |
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73 | - no longer use uppercase identifiers for saving anywhere, but support |
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74 | them on loading, for old playerfiles and maps. |
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75 | - removed is_legal_2ways_exit - this is apparently dead code, and |
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76 | would be handled differently nowadays anyway. |
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77 | - random map .meta were not being expired at all. |
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78 | - replace move_ob/move_object functiony by the equivalent move method. |
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79 | - update to automake 1.10. |
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80 | - invitation to maps with unagressive and friendly monsters doesn't |
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81 | require level 4 anymore. |
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82 | - do not let update_stats muck with the chosen_skill anymore. |
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83 | - monsters now rotate through all skills (in chosen_skill). |
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84 | - fix lots of path-related buffer overflows in the random map generator. |
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85 | - added detect mineral vein spell. |
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86 | - support "wall overlays" in the random map generator - not very generic, |
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87 | used by minable veins. |
31 | |
88 | |
32 | 2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster |
89 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
33 | 2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9) |
90 | - (maps) fix travel to valdor and back. |
34 | 2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15) |
91 | - do no longer by default eval map cod ein safe compartments |
35 | 2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16) |
92 | (this can be re-enabled using the safe_eval config option). |
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93 | - (maps) fix an apparent crash bug caused by broken generstors |
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94 | in lorak. |
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95 | - fix data corruption issues caused by recursive calls to |
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96 | unordered_mapwalk - now every caller must provide its own |
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97 | buffer. |
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98 | - (maps) improve tindervale maps slightly. |
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99 | - (arch) considerably decrease slag ex price. |
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100 | - (arch) fix filth archetype. |
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101 | - extension dependency resolve was completely broken. |
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102 | - multipart objects would cause save_throw_object to crash - it |
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103 | now acts on the head only. |
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104 | - do not try to connect to an irc server unless explicitly configured. |
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105 | - do not expect decltype() to be available in gcc 4.4. |
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106 | - extended the safe perl environment by loops. |
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107 | - (arch) fix "armless cook" facings. |
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108 | - the "experience table" resource item did not have a proper |
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109 | hash associated with it, so updates could not be detected. |
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110 | - fixed poison traps in doors. |
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111 | - player->killer_name did not properly flag the name as unicode. |
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112 | - aggressively mark many more methods as utf8 or octet-expecting, |
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113 | and provide a non-destructive SvPVutf8 variant. |
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114 | - do not allow dragon players to change their title via the settings. |
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115 | - ratelimited jeweler skill nugget conversion. |
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116 | - under high load, the server stopped swapping out to make |
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117 | the server more responsive, but making it impossible to reduce |
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118 | the load by... swapping out. slot queuing will now always make |
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119 | some progress. |
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120 | - improve the quality of the load-avg calculation. |
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121 | - (maps) fixed quest npc in jeweler dungeon quest. |
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122 | - don't fail to write the runtime file if the temporary already exists. |
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123 | - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at |
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124 | player now. |
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125 | - rewrote hiscore code from scratch to use async I/O, store uuid and |
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126 | timestamp and use a tab in the client to increase awareness. |
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127 | - npc dialog setflag/setsatte now check for defined'ness, so |
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128 | setflag 0 is possible. |
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129 | - make install now deletes old extensions, to ease upgrades in the |
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130 | deliantra vm. |
36 | |
131 | |
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132 | 2.92 Thu Dec 24 04:51:56 CET 2009 |
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133 | - the destruction spell could/would corrupt server memory quite often. |
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134 | - logging in only fixed the combat slot when the palyer was loaded from |
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135 | disk, not when it already was in memory. |
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136 | - cede in wait_for_tick* when the tivck is inhibited hopefully |
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137 | avoiding livelock during high-load emergency saves. |
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138 | - logging in did not properly unapply all skills. |
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139 | - (maps) make the invite quest marking much more obvious. |
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140 | - (arch) fix warrior archetype names. |
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141 | - map prefetching never prefetch upwards. |
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142 | - wizpass no longer makes you non-blocking. |
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143 | - (maps) add light to some of the special maps, add troll |
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144 | map. |
37 | |
145 | |
38 | TODO: autopickup in shop |
146 | 2.91 Mon Nov 30 10:18:09 CET 2009 |
39 | TODO: quit charcetr doesn't nuke in-memory per-player maps |
147 | - (maps) add gorokh_final mapset from crossfire. |
40 | TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain climbing(?) exp |
148 | - (maps) block most vault-type mlab locations, open up |
41 | TODO: farmwife doesn't react to guuh's head? |
149 | imperial converters for anybody to use. |
42 | TODO: shop mats should use the nesrest other shopmat, always. |
150 | - (maps, arch) replace all permanent stat potions by random |
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151 | variants. |
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152 | - (maps) spread gorokh demon styles more evenly over 1..100. |
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153 | - TRIGGER events got passed a garbage pointer instead of a |
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154 | real player object on player changes. |
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155 | - diseases and maybe other things could sometimes reduce the speed |
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156 | to below MIN_ACTIVE_SPEED, deactivating the monster and causing |
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157 | much grief. |
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158 | - speed_left randomisation was, apparently, totally broken. |
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159 | - introduce FLAG_RANDOM_SPEED instead of using the sign bit |
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160 | of the speed slot internally and in map save files. among other |
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161 | things, this gets rid of all the abs (speed) calls. |
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162 | - reduce map file save files by using abridged keywords aliases. |
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163 | - shop specialisation calculation was totally broken. |
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164 | - nrof/itemcount/volume limits when dropping to the floor are |
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165 | now enforced. |
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166 | - fix magic mapping, which only worked for inate spell casting. |
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167 | - godgiven items will now be explicitly described as such. |
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168 | - (arch) dded a quiver of bolts. |
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169 | - materialnames would change "randomly" on every load, only |
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170 | set the material when the materialname was not set before. |
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171 | - balancing change, halve rod recharge speed (instead |
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172 | of 4.8s, the standard rods now recharge in ~10s. not a solution, |
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173 | but still. |
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174 | - reduce cpu time used for map saving by >>50% by avoiding |
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175 | the costly flag-checking loop in most cases and using a simple |
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176 | repeat-cache for speed_left. |
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177 | - always delay stats update for players on insert/remove till |
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178 | next tick/command, which saves a lot of cpu cycles on drop/take. |
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179 | - add hint about havign to run to attach unaggressive npcs. |
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180 | - pet monster level was not displayed correctly in "showpets index". |
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181 | - clean up floating point conversions and many similar nitpicks. |
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182 | - fix hanuk altar. |
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183 | - overhaul material system to be much faster, and having less bugs, but |
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184 | still having a lot of cruft :/. |
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185 | - add marble shop floor. |
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186 | - move gcc specifics to new file include/compiler.h. |
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187 | - unrecognised cfpod directives could cause undefined behaviour. |
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188 | - added boes' marble shop to steinwandstadt. |
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189 | - pad mapspace to power-of two size for speed/codesize/cache gains. |
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190 | - optimise mapspace updates. |
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191 | - cache volume/items per mapspace. |
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192 | - use fabs, min and max consistently (surprisingly for a code size |
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193 | decrease). |
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194 | - fixed a small uncleanlieness in item converters, which might |
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195 | have led to weird item multiplications. |
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196 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
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197 | - fixed crash bug in learn_spell command. |
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198 | - remove all traces of FLAG_NO_FIX_PLAYER. |
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199 | - avoid sv_derived_from calls (lots of hash lookups) when converting |
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200 | from perl to c++. |
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201 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
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202 | and use it in some "inner" loops. |
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203 | - rename flags to attachable_flags to avoid confusion :=). |
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204 | - fixed jeweler experience output to not be floating point. |
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205 | - added lock/unlock commands, thanks for the patch go to Shawn Robinson! |
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206 | - (arch, maps) introduce inactive_shop_floor and fix some shops with it. |
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207 | - try to prefetch memory inside process_objects, which can give |
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208 | enourmous speed gains. |
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209 | - make some small optimisation to the process_objects loop. |
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210 | - move facedata chksum calculation into cfutil, make server more flexible |
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211 | handling different chksum lengths. |
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212 | - check for hash collisions in cfutil. |
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213 | - reduce face checksum size from 6 to 4 bytes. |
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214 | - don't crash when a map uses empty sound/sound_destroy/face. |
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215 | - removed weather-specific attributes. |
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216 | - fixed genkeywords dependency. |
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217 | - do not clear "randomitems" slot for world underlays. |
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218 | - use "sl" as short-hand for speed_left in save-files, just to make them |
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219 | smaller. |
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220 | - in general, don't crash on value-less resource file lines |
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221 | anymore, due to get_str never returning a 0-pointer. |
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222 | - code cleanup in move_symptom. |
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223 | - removed arch_to_object (replaced it by ->instance ()). |
43 | |
224 | |
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225 | 2.90 Sat Nov 7 15:06:06 CET 2009 |
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226 | - some Andrew Madloch wanted, despite being specifically told |
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227 | multiple times that the Deliantra parts additions are under AGPL, |
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228 | lock up the source code of the server within his company. |
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229 | some reorganisations have been done to the sourcecode to make |
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230 | it clearer that this violates the Affero GPL. Help to keep |
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231 | Deliantra free software even for the coming generations |
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232 | and be wary of the promises of Andrew Madloch, he has nothing |
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233 | good in mind for free software. |
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234 | - clarify which files of the server are 100% AGPL. |
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235 | - minor reorganisation, move some GPL code into other files. |
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236 | - implement viewpoint (which is like observe, but only for the map, |
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237 | not stats etc.). |
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238 | - replace magic mapping overlay by a flying bird exposing area |
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239 | on the worldmap (ext/magic_mapping.ext). |
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240 | - @find in npc dialog was useless as the vairbale wasn't accessible. |
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241 | - @find results in npc dialogue is now stored in $find. |
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242 | - (maps) add lostwages and lorak (valdor/varsia) from cfextended. |
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243 | - (maps, server) add lostwages and celvear apartments to rent system. |
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244 | - (maps) closed guild houses, this is not scalable, ask your friendly |
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245 | dm instead. |
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246 | - (maps) add town portal to celvear. |
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247 | - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice |
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248 | mapsets from crossfire, together with associated archetypes. |
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249 | - (maps) add extended region descriptions for some regions from crossfire. |
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250 | - (maps) define a new whalingoutpost region. |
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251 | - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28, |
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252 | and most archetypes that go with them (without stoning and swallow effects), |
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253 | casino tokens and stock certificates are also missing. |
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254 | - (maps, arch) add a number of minor maps from crossfire to scorn, navar |
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255 | and santo dominion. |
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256 | - (maps, arch) added gotischerbereich from cfextended, and some archetypes |
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257 | to go with them. also adjusted archetypes to be more korrekt "gotisch". |
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258 | - doors/containers can now use "match ..." expressions for the slaying field. |
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259 | - properly close client-side dialogue when the player is teleported away. |
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260 | - map-tags did not properly close it's database tables or wait |
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261 | for a quiescent state, causing memory corruption on reload. |
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262 | - support "stat.xyz" accessor in match expressions. |
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263 | - skip /styles and /editor directories in cf::map::static_maps. |
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264 | - implement ->send_big_packet and use it in ext_msg (among other things, this |
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265 | fixes long answers from npc dialogue). |
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266 | - connected magic mouths no longer spill to Log-1, but use the examine tab. |
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267 | - (arch) change marker archetypes to not remove "marker" forces anymore |
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268 | and to not add a "put your code here" force needlessly. |
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269 | - (arch) fix or improve many plurals. |
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270 | - markers do no longer add a force if the slaying field is unset. |
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271 | - sped up search-items implementation, but it's still horrible. |
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272 | - (maps) bigchests are now properly non-unique, per_player and no_reset. |
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273 | - editor_folder can now be used to override whatever cfutil sets, and was |
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274 | used to reogianise the illogical arch tree a bit. |
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275 | - (maps) import most map names from crossfire. |
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276 | - nuke image_sums/image_info subcommands from the protocol. |
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277 | - fly_high movement gives better los, ignoring blocksview. |
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278 | - the addexp command should now honour skill names with spaces. |
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279 | - (arch) add nuke from cfextended to avoid a crash. |
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280 | - (arch) added many more buildable marble floors. |
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281 | - major namespace cleanup: save 45kb by making functions static |
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282 | that were unnecessarily global. |
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283 | |
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284 | 2.82 Sat Oct 24 03:50:17 CEST 2009 |
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285 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
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286 | - fix a memory buffer overflow in the book code. |
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287 | - add @check, @find npc dialogue commands. |
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288 | - (maps) add a number of town interiors. |
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289 | - (maps) add tindervale the fireborn capitol from cfextended. |
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290 | - (maps) add celvear area from cfextended. |
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291 | - (server,arch) add a number of inscribables, show their capacity in hint. |
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292 | - (server,maps) fix bug causing some library books not to be chained down, |
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293 | cause Scorn/Navar libraries not to have inscribable books. |
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294 | - (maps) fix bug causing the Greyshield and Greysword to have |
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295 | inappropriate item power. |
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296 | - (maps) fix intwell balancing issue. |
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297 | - improve the look of generated books. |
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298 | - make slag no_drop so it can't be dropped from the cauldron. |
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299 | - fix bug where players could bypass no_drop by putting items in containers. |
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300 | - consecutive commands arriving at the same time in the server would be |
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301 | corrupted if the length was >255. |
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302 | - support sub-matches in () inside match expressions, not just conditions. |
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303 | - got rid of motd/rules/news code in C++ part, move motd to it's own tab |
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304 | and perl. |
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305 | - implemented new "match" type that combines both check_inv and pedestal |
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306 | functionality (and more) inside the same object using the match expressions. |
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307 | - create simpler match expression compiles in many common cases. |
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308 | - reduce object size by removing obsolete "seen_by" member. |
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309 | - removed the rather broken make_list_like utility function, taking advantage |
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310 | of the new dynbuf::splice function (which gave an unexpected net win |
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311 | in code size...). |
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312 | - the server will no longer complain (and subtly fail) when an object |
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313 | being removed from a map causes another object to get removed. |
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314 | - banish strncpy from the server, speed up and simplify sending item |
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315 | descriptions to the client considerably. |
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316 | - add new "in head" set modifier for matches. |
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317 | - new BLOCKED_MOVE event added. |
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318 | - mapscript archetype now has activate_on_xxx true by default, as similar |
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319 | connected elements. |
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320 | - (maps) imported all styles from cfextended except |
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321 | floorstyles/land_plots and monsterstyles. |
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322 | - (arch) imported gem treasurelists and archetypes from cfextended. |
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323 | - don't crash when treasure lists are empty / supply new empty |
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324 | treasurelist for randomitems when none can be found. |
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325 | - implement cf::map::static_maps and use it in map-tags.ext. |
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326 | - fix a bug in map-tag scanning when moving tags. |
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327 | - (deliantra.net) improve watchdog to now check both listening ports |
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328 | for a reaction. |
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329 | - implement new "loadall" map loading command, purely for debugging. |
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330 | |
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331 | 2.81 Mon Oct 12 20:00:18 CEST 2009 |
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332 | - display spell description for spellbooks, rods, wands, potion and scrolls, |
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333 | but not horns (to make them more useful for content-creators). |
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334 | - fix a number of bugs in check_move_on: 1) it didn't update the flags |
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335 | 2) it skipped spell effects and 3) it didn't handle the case where |
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336 | and object was destroyed while iterating over it correctly. all this |
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337 | allowed players to sometimes walk onto spaces they should not be able to |
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338 | walk on. |
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339 | - fix an exploit where inscription/marking runes could execute arbitrary code. |
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340 | - examining an object now dumps the serialised object form when the user |
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341 | is a wizard (wizlook). |
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342 | - altars no longer accept unpaid items. |
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343 | - party spells didn't work all that well. |
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344 | - added complex object matching framework (cf::match), and make altars |
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345 | and pedestals use it. |
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346 | - identified skill-tools show what skill they grant. |
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347 | - display the duration of change_ability spells when examining them |
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348 | (missing: protection spells, but they are a hack...). |
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349 | - improve effectiveness of special foods created by woodsman skill, |
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350 | adding more variety to the different mushrooms. |
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351 | - fix a minor cfpod formatting bug. |
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352 | - do not talk about the hintmode so much - die-hards are expected to find |
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353 | the hintmode setting on the settings page. |
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354 | - IPO no longer lies about prices; prices tweaked. |
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355 | - clarified that all deliantra-specific parts are under the Affero GPL. |
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356 | - enable the object loader to also dump archetypes. |
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357 | - (maps) fix guild teleporters to Pupland Terminal. |
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358 | - (maps) put the trapdoor above the floor in sisters/necro_ruins1. |
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359 | - force the initial face when loading an object that is time-animated |
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360 | or a monster, so it does not have to be specified anymore. |
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361 | - fix a bug where recasting an ability changing spell could shorten |
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362 | its remaining duration. |
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363 | - fix pedestal and floor building with builder. |
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364 | - fix RUNATT attack mode, which was broken before (used e.g. by mice). |
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365 | - fix a broken bow-related speed optimisation by using splay - speed |
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366 | up splay operations as well. |
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367 | - use NDI_CLEAR for the body command, and make it use observe. |
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368 | - implement introspection data for C++ classes (%REFLECT). |
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369 | - (arch) add name_pl fields and documentation for building materials. |
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370 | - (maps) random fountains no longer generate permanent stat increases. |
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371 | - fix transmutation alchemy. |
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372 | - speed up many frequently-invoked C->perl callbacks. |
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373 | - added complex object matching framework, to be used in altars and the like. |
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374 | - switch to YAML::XS from YAML. |
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375 | |
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376 | 2.80 Tue Sep 15 20:22:31 CEST 2009 |
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377 | - fix the "screen stays black on login" bug and remove debug instrumentation |
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378 | that ultimately was not helpful to catch it :) |
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379 | - split outer_env into outer_env and outer_env_self, and fix |
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380 | all callers to use either one or the other, as appropriate. This |
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381 | fixes the (rather fragile) light spell, maybe others. |
44 | - Fixed an overflow and exploit in the bank/payment code. |
382 | - fixed an overflow and exploit in the bank/payment code. |
45 | - Fixed a bug in the jeweler quest and added the 'Tome of Jewelery' |
383 | - fixed a bug in the jeweler quest and added the 'Tome of Jewelery' |
46 | to explain the skill a bit more. |
384 | to explain the skill a bit more. |
47 | - Removed a buggy check for zero attacktype. So that we might find |
385 | - removed a buggy check for zero attacktype. So that we might find |
48 | the real bugs in the archs/maps/objects. |
386 | the real bugs in the archs/maps/objects. |
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387 | - Fixed enabling torches with lighters. |
49 | - (maps) Added Heaven Town region. |
388 | - (maps) Added Heaven Town region. |
50 | - (arch+maps) Fixed & normalized warriors on map |
389 | - (arch+maps) Fixed & normalized warriors on map |
51 | /quests/peterm/CTower/Barracks. |
390 | /quests/peterm/CTower/Barracks. |
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391 | - fix the light spell (and possibly diseases and other lights). |
52 | - (arch) The clawing skill didn't have the physical attacktype. |
392 | - (arch) The clawing skill didn't have the physical attacktype. |
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393 | - (maps) make the greenway accessible again - this bug was introduced |
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394 | a long time ago, and similar cases are still to be found in the maps. |
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395 | - make the socket_timeout configurable in the code (but not yet for users). |
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396 | - earth wall health bar is now correct. |
53 | |
397 | |
54 | 2.79 Tue Jul 28 00:56:36 CEST 2009 |
398 | 2.79 Tue Jul 28 00:56:36 CEST 2009 |
55 | - IO::AIO chaged to using eventfd internally - updated server to not |
399 | - IO::AIO chaged to using eventfd internally - updated server to not |
56 | freeze with IO::AIO anymore due this change. |
400 | freeze with IO::AIO anymore due this change. |
57 | - avoid a crash when a player tries to apply a lighter. |
401 | - avoid a crash when a player tries to apply a lighter. |