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33 | TODO: autopickup in shop |
33 | TODO: autopickup in shop |
34 | TODO: quit charcetr doesn't nuke in-memory per-player maps |
34 | TODO: quit charcetr doesn't nuke in-memory per-player maps |
35 | TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp |
35 | TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp |
36 | TODO: farmwife doesn't react to guuh's head? |
36 | TODO: farmwife doesn't react to guuh's head? |
37 | TODO: shop mats should use the nesrest other shopmat, always. |
37 | TODO: shop mats should use the nesrest other shopmat, always. |
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38 | TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects. |
38 | |
39 | |
39 | - display spell description for spellbooks, rods, wands, potion and scrolls, |
40 | - display spell description for spellbooks, rods, wands, potion and scrolls, |
40 | but not horns (to make them more useful for content-creators). |
41 | but not horns (to make them more useful for content-creators). |
41 | - fix a number of bugs in check_move_on: 1) it didn't update the flags |
42 | - fix a number of bugs in check_move_on: 1) it didn't update the flags |
42 | 2) it skipped spell effects and 3) it didn't handle the case where |
43 | 2) it skipped spell effects and 3) it didn't handle the case where |
43 | and object was destroyed while iterating over it correctly. all this |
44 | and object was destroyed while iterating over it correctly. all this |
44 | allowed players to sometimes walk onto spaces they should not be able to |
45 | allowed players to sometimes walk onto spaces they should not be able to |
45 | walk on. |
46 | walk on. |
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47 | - fix an exploit where inscription/marking runes could execute arbitrary code. |
46 | - examining an object now dumps the serialised object form when the user |
48 | - examining an object now dumps the serialised object form when the user |
47 | is a wizard (wizlook). |
49 | is a wizard (wizlook). |
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50 | - altars no longer accept unpaid items. |
48 | - party spells didn't work all that well. |
51 | - party spells didn't work all that well. |
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52 | - added complex object matching framework (cf::match), and make altars |
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53 | and pedestals use it. |
49 | - display the duration of change_ability spells when examining them |
54 | - display the duration of change_ability spells when examining them |
50 | (missing: protection spells, but they are a hack...). |
55 | (missing: protection spells, but they are a hack...). |
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56 | - improve effectiveness of special foods created by woodsman skill, |
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57 | adding more variety to the different mushrooms. |
51 | - fix a minor cfpod formatting bug. |
58 | - fix a minor cfpod formatting bug. |
52 | - do not talk about the hintmode so much - die-hards are expected to find |
59 | - do not talk about the hintmode so much - die-hards are expected to find |
53 | the hintmode setting on the settings page. |
60 | the hintmode setting on the settings page. |
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61 | - IPO no longer lies about prices; prices tweaked. |
54 | - enable the object loader to also dump archetypes. |
62 | - enable the object loader to also dump archetypes. |
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63 | - (maps) fix guild teleporters to Pupland Terminal. |
55 | - (maps) put the trapdoor above the floor in sisters/necro_ruins1. |
64 | - (maps) put the trapdoor above the floor in sisters/necro_ruins1. |
56 | - force the initial face when loading an object that is time-animated |
65 | - force the initial face when loading an object that is time-animated |
57 | or a monster, so it does not have to be specified anymore. |
66 | or a monster, so it does not have to be specified anymore. |
58 | - fix a bug where recasting an ability changing spell could shorten |
67 | - fix a bug where recasting an ability changing spell could shorten |
59 | its remaining duration. |
68 | its remaining duration. |
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69 | - fix pedestal and floor building with builder. |
60 | - fix RUNATT attack mode, which was broken before (used e.g. by mice). |
70 | - fix RUNATT attack mode, which was broken before (used e.g. by mice). |
61 | - fix a broken bow-related speed optimisation by using splay - speed |
71 | - fix a broken bow-related speed optimisation by using splay - speed |
62 | up splay operations as well. |
72 | up splay operations as well. |
63 | - use NDI_CLEAR for the body command, and make it use observe. |
73 | - use NDI_CLEAR for the body command, and make it use observe. |
64 | - implement introspection data for C++ classes (%REFLECT). |
74 | - implement introspection data for C++ classes (%REFLECT). |
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75 | - (arch) add name_pl fields and documentation for building materials. |
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76 | - (maps) random fountains no longer generate permanent stat increases. |
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77 | - fix transmutation alchemy. |
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78 | <<<<<<< Changes |
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79 | - enable the object loader to also dump archetypes. |
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80 | - speed up many frequently-invoked C->perl callbacks. |
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81 | ======= |
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82 | - added complex object matching framework, to be used in altars and the like. |
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83 | - identified skill-tools show what skill they grant. |
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84 | >>>>>>> 1.423 |
65 | |
85 | |
66 | 2.80 Tue Sep 15 20:22:31 CEST 2009 |
86 | 2.80 Tue Sep 15 20:22:31 CEST 2009 |
67 | - fix the "screen stays black on login" bug and remove debug instrumentation |
87 | - fix the "screen stays black on login" bug and remove debug instrumentation |
68 | that ultimately was not helpful to catch it :) |
88 | that ultimately was not helpful to catch it :) |
69 | - split outer_env into outer_env and outer_env_self, and fix |
89 | - split outer_env into outer_env and outer_env_self, and fix |