1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
2 | Version numbers sort like decimal numbers. |
2 | Version numbers sort like decimal numbers. |
3 | |
3 | |
4 | TODO: T_MATCH unfinished, also in Deliantra |
4 | TODO: move_on/move_off events? |
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5 | TODO: ->living accessors for matches! |
5 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
6 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
6 | - add @check, @find npc dialogue commands. |
7 | - add @check, @find npc dialogue commands. |
7 | - (maps) add a number of town interiors. |
8 | - (maps) add a number of town interiors. |
8 | - (server,arch) add a number of inscribables, show their capacity in hint. |
9 | - (server,arch) add a number of inscribables, show their capacity in hint. |
9 | - (server,maps) fix bug causing some library books not to be chained down, |
10 | - (server,maps) fix bug causing some library books not to be chained down, |
10 | cause Scorn/Navar libraries not to have inscribable books. |
11 | cause Scorn/Navar libraries not to have inscribable books. |
11 | - (maps) fix bug causing the Greyshield and Greysword not to have |
12 | - (maps) fix bug causing the Greyshield and Greysword to have |
12 | inappropriate item power. |
13 | inappropriate item power. |
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14 | - improve the look of generated books. |
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15 | - make slag no_drop so it can't be dropped from the cauldron. |
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16 | - fix bug where players could bypass no_drop by putting items in containers. |
13 | - consecutive commands arriving at the same time in the server would be |
17 | - consecutive commands arriving at the same time in the server would be |
14 | corrupted if the length was >255. |
18 | corrupted if the length was >255. |
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19 | - support sub-matches in () inside match expressions, not just conditions. |
15 | - got rid of motd/rules/news code in C++ part, move motd to it's own tab |
20 | - got rid of motd/rules/news code in C++ part, move motd to it's own tab |
16 | and perl. |
21 | and perl. |
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22 | - implemented new "match" type that combines both check_inv and pedestal |
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23 | functionality (and more) inside the same object using the match expressions. |
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24 | - create simpler match expression compiles in many common cases. |
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25 | - reduce object size by removing obsolete "seen_by" member. |
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26 | - removed the rather broken make_list_like utility function, taking advantage |
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27 | of the new dynbuf::splice function (which gave an unexpected net win |
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28 | in code size...). |
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29 | - the server will no longer complain (and subtly fail) when an object |
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30 | being removed from a map causes another object to get removed. |
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31 | - banish strncpy from the server, speed up and simplify sending item |
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32 | descriptions to the client considerably. |
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33 | - add new "in head" set modifier for matches. |
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34 | - new BLOCKED_MOVE event added. |
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35 | - mapscript archetype now has activate_on_xxx true by default, as similar |
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36 | connected elements. |
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37 | - (maps) imported all styles from crossfire-extended except |
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38 | floorstyles/land_plots and monsterstyles. |
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39 | |
18 | 2.81 Mon Oct 12 20:00:18 CEST 2009 |
40 | 2.81 Mon Oct 12 20:00:18 CEST 2009 |
19 | - display spell description for spellbooks, rods, wands, potion and scrolls, |
41 | - display spell description for spellbooks, rods, wands, potion and scrolls, |
20 | but not horns (to make them more useful for content-creators). |
42 | but not horns (to make them more useful for content-creators). |
21 | - fix a number of bugs in check_move_on: 1) it didn't update the flags |
43 | - fix a number of bugs in check_move_on: 1) it didn't update the flags |