1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
2 | Version numbers sort like decimal numbers. |
2 | Version numbers sort like decimal numbers. |
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3 | |
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4 | TODO: T_MATCH unfinished, also in Deliantra |
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5 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
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6 | - add @check, @find npc dialogue commands. |
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7 | - (maps) add a number of town interiors. |
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8 | - (server,arch) add a number of inscribables, show their capacity in hint. |
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9 | - (server,maps) fix bug causing some library books not to be chained down, |
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10 | cause Scorn/Navar libraries not to have inscribable books. |
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11 | - (maps) fix bug causing the Greyshield and Greysword to have |
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12 | inappropriate item power. |
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13 | - improve the look of generated books. |
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14 | - make slag no_drop so it can't be dropped from the cauldron. |
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15 | - fix bug where players could bypass no_drop by putting items in containers. |
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16 | - consecutive commands arriving at the same time in the server would be |
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17 | corrupted if the length was >255. |
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18 | - got rid of motd/rules/news code in C++ part, move motd to it's own tab |
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19 | and perl. |
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20 | |
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21 | 2.81 Mon Oct 12 20:00:18 CEST 2009 |
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22 | - display spell description for spellbooks, rods, wands, potion and scrolls, |
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23 | but not horns (to make them more useful for content-creators). |
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24 | - fix a number of bugs in check_move_on: 1) it didn't update the flags |
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25 | 2) it skipped spell effects and 3) it didn't handle the case where |
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26 | and object was destroyed while iterating over it correctly. all this |
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27 | allowed players to sometimes walk onto spaces they should not be able to |
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28 | walk on. |
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29 | - fix an exploit where inscription/marking runes could execute arbitrary code. |
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30 | - examining an object now dumps the serialised object form when the user |
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31 | is a wizard (wizlook). |
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32 | - altars no longer accept unpaid items. |
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33 | - party spells didn't work all that well. |
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34 | - added complex object matching framework (cf::match), and make altars |
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35 | and pedestals use it. |
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36 | - identified skill-tools show what skill they grant. |
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37 | - display the duration of change_ability spells when examining them |
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38 | (missing: protection spells, but they are a hack...). |
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39 | - improve effectiveness of special foods created by woodsman skill, |
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40 | adding more variety to the different mushrooms. |
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41 | - fix a minor cfpod formatting bug. |
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42 | - do not talk about the hintmode so much - die-hards are expected to find |
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43 | the hintmode setting on the settings page. |
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44 | - IPO no longer lies about prices; prices tweaked. |
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45 | - clarified that all deliantra-specific parts are under the Affero GPL. |
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46 | - enable the object loader to also dump archetypes. |
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47 | - (maps) fix guild teleporters to Pupland Terminal. |
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48 | - (maps) put the trapdoor above the floor in sisters/necro_ruins1. |
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49 | - force the initial face when loading an object that is time-animated |
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50 | or a monster, so it does not have to be specified anymore. |
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51 | - fix a bug where recasting an ability changing spell could shorten |
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52 | its remaining duration. |
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53 | - fix pedestal and floor building with builder. |
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54 | - fix RUNATT attack mode, which was broken before (used e.g. by mice). |
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55 | - fix a broken bow-related speed optimisation by using splay - speed |
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56 | up splay operations as well. |
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57 | - use NDI_CLEAR for the body command, and make it use observe. |
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58 | - implement introspection data for C++ classes (%REFLECT). |
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59 | - (arch) add name_pl fields and documentation for building materials. |
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60 | - (maps) random fountains no longer generate permanent stat increases. |
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61 | - fix transmutation alchemy. |
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62 | - speed up many frequently-invoked C->perl callbacks. |
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63 | - added complex object matching framework, to be used in altars and the like. |
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64 | - switch to YAML::XS from YAML. |
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65 | |
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66 | 2.80 Tue Sep 15 20:22:31 CEST 2009 |
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67 | - fix the "screen stays black on login" bug and remove debug instrumentation |
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68 | that ultimately was not helpful to catch it :) |
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69 | - split outer_env into outer_env and outer_env_self, and fix |
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70 | all callers to use either one or the other, as appropriate. This |
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71 | fixes the (rather fragile) light spell, maybe others. |
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72 | - fixed an overflow and exploit in the bank/payment code. |
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73 | - fixed a bug in the jeweler quest and added the 'Tome of Jewelery' |
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74 | to explain the skill a bit more. |
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75 | - removed a buggy check for zero attacktype. So that we might find |
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76 | the real bugs in the archs/maps/objects. |
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77 | - Fixed enabling torches with lighters. |
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78 | - (maps) Added Heaven Town region. |
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79 | - (arch+maps) Fixed & normalized warriors on map |
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80 | /quests/peterm/CTower/Barracks. |
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81 | - fix the light spell (and possibly diseases and other lights). |
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82 | - (arch) The clawing skill didn't have the physical attacktype. |
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83 | - (maps) make the greenway accessible again - this bug was introduced |
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84 | a long time ago, and similar cases are still to be found in the maps. |
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85 | - make the socket_timeout configurable in the code (but not yet for users). |
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86 | - earth wall health bar is now correct. |
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87 | |
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88 | 2.79 Tue Jul 28 00:56:36 CEST 2009 |
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89 | - IO::AIO chaged to using eventfd internally - updated server to not |
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90 | freeze with IO::AIO anymore due this change. |
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91 | - avoid a crash when a player tries to apply a lighter. |
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92 | - allow a spell argument for dimension door. |
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93 | - move shop item listing and some otherstuff into the info tab. |
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94 | - avoid crashes when non-players cast party spells. |
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95 | - fix a crash in get_spell_by_name (for learn_spell). |
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96 | - added pyromancer class with graphics (by Job Vranish). |
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97 | - small improvement of the number of potions in shops |
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98 | (by Job Vranish). |
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99 | - added a few party spells (by Job Vranish). |
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100 | - use a common message dynbuf. |
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101 | - destroying tear down objects will now use the full hp range |
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102 | for animation and will only destroy/lastframe when hp < 0. |
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103 | - allow monsters to use earth to dust. |
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104 | - use manhattan distance for get_rangevector_from_mapcoord, just as |
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105 | in get_rangevector. |
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106 | - los updates now correctly take tiled maps into account. |
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107 | - do los updates even on maps without darkness. |
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108 | - fixed quiver of holding bolts to be able to hold bolts. |
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109 | - upgrade to IO::AIO 3.21. |
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110 | - fixed show invisible, to show objects of type CONTAINER. |
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111 | - properly catching exceptions from callback in irc.ext. |
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112 | - fixed a potentially hazardous bug in cfpod regarding Z<>. |
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113 | - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception. |
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114 | - (arch) added hint about usage to Slag Ex. |
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115 | - (maps) /darcap/quest/water sea1 tile are now passable by players, |
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116 | like the rest. |
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117 | - (maps) added /heaven/gem_shop by Boes. |
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118 | - (arch+maps) added rate limited converter and adjusted |
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119 | /elmex/mana_fountain. |
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120 | - store arrow->slaying in custom_name, to get rid of the spellarg slot. |
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121 | - reduce size of casting_time, move_status, attack_movement, |
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122 | last_heal and last_sp slots, squeezing some more space out of struct |
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123 | object, also declare expmul as constant 1.0, as it isn't used |
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124 | anywhere. |
3 | |
125 | |
4 | 2.78 Sun Apr 5 20:04:29 CEST 2009 |
126 | 2.78 Sun Apr 5 20:04:29 CEST 2009 |
5 | - fixed bug in alchemy, where finding the right object for enhancements |
127 | - fixed bug in alchemy, where finding the right object for enhancements |
6 | didn't work. |
128 | didn't work. |
7 | - aggressively merge spell effects and do not allow more than 5 spell |
129 | - aggressively merge spell effects and do not allow more than 5 spell |