1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
2 | Version numbers sort like decimal numbers. |
2 | Version numbers sort like decimal numbers. |
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4 | TODO: move_on/move_off events? |
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5 | TODO: create "stay invisible always" list of face names (magic_mouth.png etc.) |
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6 | TODO: warrior_1 looks broken |
4 | TODO: warrior_1 looks broken |
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5 | TODO: apartment-descritpions for gotisch1/2 |
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6 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
7 | - (maps) add lostwages from cfextended. |
7 | - (maps) add lostwages and lorak (valdor/varsia) from cfextended. |
8 | - (maps, server) add lostwages and celvear apartments to rent system. |
8 | - (maps, server) add lostwages and celvear apartments to rent system. |
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9 | - (maps) closed guild houses, this is not scalable, ask your friendly |
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10 | dm instead. |
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11 | - (maps) add town portal to celvear. |
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12 | - (maps) add troll canyon from crossfire. |
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13 | - (maps) add extended region descriptions for some regions from crossfire. |
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14 | - (maps) define a new whalingoutpost region. |
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15 | - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28, |
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16 | and most archetypes that go with them (without stoning and swallow effects), |
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17 | casino tokens and stock certificates are also missing. |
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18 | - (maps, arch) added gotischerbereich from cfextended, and some archetypes |
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19 | to go with them. also adjusted archetypes to be more korrekt "gotisch". |
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20 | - properly close client-side dialogue when the player is teleported away. |
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21 | - map-tags did not properly close it's database tables or wait |
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22 | for a quiescent state, causing memory corruption on reload. |
9 | - support "stat.xyz" accessor in match expressions. |
23 | - support "stat.xyz" accessor in match expressions. |
10 | - skip /styles and /editor directories in cf::map::static_maps. |
24 | - skip /styles and /editor directories in cf::map::static_maps. |
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25 | - implement ->send_big_packet and use it in ext_msg (among other things, this |
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26 | fixes long answers from npc dialogue). |
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27 | - connected magic mouths no longer spill to Log-1, but use the examine tab. |
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28 | - (arch) change marker archetypes to not remove "marker" forces anymore |
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29 | and to not add a "put your code here" force needlessly. |
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30 | - (arch) fix or improve many plurals. |
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31 | - markers do no longer add a force if the slaying field is unset. |
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32 | - sped up search-items implementation, but it's still horrible. |
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33 | - (maps) bigchests are now properly non-unique, per_player and no_reset. |
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12 | 2.82 Sat Oct 24 03:50:17 CEST 2009 |
35 | 2.82 Sat Oct 24 03:50:17 CEST 2009 |
13 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
36 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
14 | - fix a memory buffer overflow in the book code. |
37 | - fix a memory buffer overflow in the book code. |
15 | - add @check, @find npc dialogue commands. |
38 | - add @check, @find npc dialogue commands. |