1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
2 | Version numbers sort like decimal numbers. |
2 | Version numbers sort like decimal numbers. |
3 | |
3 | |
4 | TODO: move_on/move_off events? |
4 | TODO: apartment-descritpions for gotisch1/2 |
5 | TODO: create "stay invisible always" list of face names (magic_mouth.png etc.) |
5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
6 | TODO: warrior_1 looks broken |
6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
|
|
7 | TODO: cast invisible... |
|
|
8 | |
|
|
9 | TODO: investigate why take takes so extremely long |
|
|
10 | - TRIGGER events got passed a garbage pointer instead of a |
|
|
11 | real player object on player changes. |
|
|
12 | - shop specialisation calculation was totally broken. |
|
|
13 | - nrof/itemcount/volume limits when dropping to the floor are |
|
|
14 | now enforced. |
|
|
15 | - fix magic mapping, which only worked for inate spell casting. |
|
|
16 | - godgiven items will now be explicitly described as such. |
|
|
17 | - balancing change, halve rod recharge speed (instead |
|
|
18 | of 4.8s, the standard rods now recharge in ~10s. not a solution, |
|
|
19 | but still. |
|
|
20 | - reduce cpu time used for map saving by >40% by avoiding |
|
|
21 | the costly flasg-checking loop in most cases. |
|
|
22 | - pet monster level was not displayed correctly in "showpets index". |
|
|
23 | - clean up floating point conversions and many similar nitpicks. |
|
|
24 | - fix hanuk altar. |
|
|
25 | - add marble shop floor. |
|
|
26 | - move gcc specifics to new file include/compiler.h. |
|
|
27 | - unrecognised cfpod directives could cause undefined behaviour. |
|
|
28 | - pad mapspace to power-of two size for speed/codesize/cache gains. |
|
|
29 | - optimise mapspace updates. |
|
|
30 | - cache volume/items per mapspace. |
|
|
31 | - use fabs, min and max consistently (surprisingly for a code size |
|
|
32 | decrease). |
|
|
33 | - fixed a small uncleanlieness in item converters, which might |
|
|
34 | have led to weird item multiplications. |
|
|
35 | - fixed crash bug in learn_spell command. |
|
|
36 | |
|
|
37 | 2.90 Sat Nov 7 15:06:06 CET 2009 |
|
|
38 | - some Andrew Madloch wanted, despite being specifically told |
|
|
39 | multiple times that the Deliantra parts additions are under AGPL, |
|
|
40 | lock up the source code of the server within his company. |
|
|
41 | some reorganisations have been done to the sourcecode to make |
|
|
42 | it clearer that this violates the Affero GPL. Help to keep |
|
|
43 | Deliantra free software even for the coming generations |
|
|
44 | and be wary of the promises of Andrew Madloch, he has nothing |
|
|
45 | good in mind for free software. |
|
|
46 | - clarify which files of the server are 100% AGPL. |
|
|
47 | - minor reorganisation, move some GPL code into other files. |
|
|
48 | - implement viewpoint (which is like observe, but only for the map, |
|
|
49 | not stats etc.). |
|
|
50 | - replace magic mapping overlay by a flying bird exposing area |
|
|
51 | on the worldmap (ext/magic_mapping.ext). |
|
|
52 | - @find in npc dialog was useless as the vairbale wasn't accessible. |
|
|
53 | - @find results in npc dialogue is now stored in $find. |
7 | - (maps) add lostwages from cfextended. |
54 | - (maps) add lostwages and lorak (valdor/varsia) from cfextended. |
8 | - (maps, server) add lostwages and celvear apartments to rent system. |
55 | - (maps, server) add lostwages and celvear apartments to rent system. |
|
|
56 | - (maps) closed guild houses, this is not scalable, ask your friendly |
|
|
57 | dm instead. |
|
|
58 | - (maps) add town portal to celvear. |
|
|
59 | - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice |
|
|
60 | mapsets from crossfire, together with associated archetypes. |
|
|
61 | - (maps) add extended region descriptions for some regions from crossfire. |
|
|
62 | - (maps) define a new whalingoutpost region. |
|
|
63 | - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28, |
|
|
64 | and most archetypes that go with them (without stoning and swallow effects), |
|
|
65 | casino tokens and stock certificates are also missing. |
|
|
66 | - (maps, arch) add a number of minor maps from crossfire to scorn, navar |
|
|
67 | and santo dominion. |
|
|
68 | - (maps, arch) added gotischerbereich from cfextended, and some archetypes |
|
|
69 | to go with them. also adjusted archetypes to be more korrekt "gotisch". |
|
|
70 | - doors/containers can now use "match ..." expressions for the slaying field. |
|
|
71 | - properly close client-side dialogue when the player is teleported away. |
|
|
72 | - map-tags did not properly close it's database tables or wait |
|
|
73 | for a quiescent state, causing memory corruption on reload. |
9 | - support "stat.xyz" accessor in match expressions. |
74 | - support "stat.xyz" accessor in match expressions. |
10 | - skip /styles and /editor directories in cf::map::static_maps. |
75 | - skip /styles and /editor directories in cf::map::static_maps. |
|
|
76 | - implement ->send_big_packet and use it in ext_msg (among other things, this |
|
|
77 | fixes long answers from npc dialogue). |
|
|
78 | - connected magic mouths no longer spill to Log-1, but use the examine tab. |
|
|
79 | - (arch) change marker archetypes to not remove "marker" forces anymore |
|
|
80 | and to not add a "put your code here" force needlessly. |
|
|
81 | - (arch) fix or improve many plurals. |
|
|
82 | - markers do no longer add a force if the slaying field is unset. |
|
|
83 | - sped up search-items implementation, but it's still horrible. |
|
|
84 | - (maps) bigchests are now properly non-unique, per_player and no_reset. |
|
|
85 | - editor_folder can now be used to override whatever cfutil sets, and was |
|
|
86 | used to reogianise the illogical arch tree a bit. |
|
|
87 | - (maps) import most map names from crossfire. |
|
|
88 | - nuke image_sums/image_info subcommands from the protocol. |
|
|
89 | - fly_high movement gives better los, ignoring blocksview. |
|
|
90 | - the addexp command should now honour skill names with spaces. |
|
|
91 | - (arch) add nuke from cfextended to avoid a crash. |
|
|
92 | - (arch) added many more buildable marble floors. |
|
|
93 | - major namespace cleanup: save 45kb by making functions static |
|
|
94 | that were unnecessarily global. |
11 | |
95 | |
12 | 2.82 Sat Oct 24 03:50:17 CEST 2009 |
96 | 2.82 Sat Oct 24 03:50:17 CEST 2009 |
13 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
97 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
14 | - fix a memory buffer overflow in the book code. |
98 | - fix a memory buffer overflow in the book code. |
15 | - add @check, @find npc dialogue commands. |
99 | - add @check, @find npc dialogue commands. |