1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
2 | Version numbers sort like decimal numbers. |
2 | Version numbers sort like decimal numbers. |
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4 | TODO: warrior_1 looks broken |
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5 | TODO: apartment-descritpions for gotisch1/2 |
4 | TODO: apartment-descritpions for gotisch1/2 |
6 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
7 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
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7 | TODO: cast invisible... |
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8 | TODO: random stuff should not be in compat.C |
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9 | - some Andrew Madloch wanted, despite being specifically told |
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10 | multiple times that the Deliantra parts additions are under AGPL, |
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11 | close up the source code of the server within his company. |
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12 | some reorganisations have been done to the sourcecode to make |
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13 | it clearer that this violates the Affero GPL. Help to keep |
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14 | Deliantra free software even for the coming generations |
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15 | and be wary of the promises of Andrew Madloch, he has nothing |
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16 | good in mind for your free software. |
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17 | - clarify which files of the server are 100% AGPL. |
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18 | - minor reorganisation, move some GPL code into other files. |
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19 | - implement viewpoint (which is like observe, but only for the map, |
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20 | not stats etc.). |
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21 | - replace magic mapping overlay by a flying bird exposing area |
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22 | on the worldmap (ext/magic_mapping.ext). |
8 | - (maps) add lostwages and lorak (valdor/varsia) from cfextended. |
23 | - (maps) add lostwages and lorak (valdor/varsia) from cfextended. |
9 | - (maps, server) add lostwages and celvear apartments to rent system. |
24 | - (maps, server) add lostwages and celvear apartments to rent system. |
10 | - (maps) closed guild houses, this is not scalable, ask your friendly |
25 | - (maps) closed guild houses, this is not scalable, ask your friendly |
11 | dm instead. |
26 | dm instead. |
12 | - (maps) add town portal to celvear. |
27 | - (maps) add town portal to celvear. |
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35 | - markers do no longer add a force if the slaying field is unset. |
50 | - markers do no longer add a force if the slaying field is unset. |
36 | - sped up search-items implementation, but it's still horrible. |
51 | - sped up search-items implementation, but it's still horrible. |
37 | - (maps) bigchests are now properly non-unique, per_player and no_reset. |
52 | - (maps) bigchests are now properly non-unique, per_player and no_reset. |
38 | - editor_folder can now be used to override whatever cfutil sets, and was |
53 | - editor_folder can now be used to override whatever cfutil sets, and was |
39 | used to reogianise the illogical arch tree a bit. |
54 | used to reogianise the illogical arch tree a bit. |
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55 | - (maps) import most map names from crossfire. |
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56 | - nuke image_sums/image_info subcommands from the protocol. |
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57 | - fly_high movement gives better los, ignoring blocksview. |
40 | |
58 | |
41 | 2.82 Sat Oct 24 03:50:17 CEST 2009 |
59 | 2.82 Sat Oct 24 03:50:17 CEST 2009 |
42 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
60 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
43 | - fix a memory buffer overflow in the book code. |
61 | - fix a memory buffer overflow in the book code. |
44 | - add @check, @find npc dialogue commands. |
62 | - add @check, @find npc dialogue commands. |