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4 | TODO: apartment-descritpions for gotisch1/2 |
4 | TODO: apartment-descritpions for gotisch1/2 |
5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
7 | TODO: cast invisible... |
7 | TODO: cast invisible... |
8 | TODO: random stuff should not be in compat.C |
8 | TODO: random stuff should not be in compat.C |
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9 | TODO: mark apgl sections |
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10 | TODO: make containers accept match expressions |
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11 | TODO: explicitly tell people about goidgiven items |
9 | - some Andrew Madloch wanted, despite being specifically told |
12 | - some Andrew Madloch wanted, despite being specifically told |
10 | multiple times that the Deliantra parts additions are under AGPL, |
13 | multiple times that the Deliantra parts additions are under AGPL, |
11 | close up the source code of the server within his company. |
14 | lock up the source code of the server within his company. |
12 | some reorganisations have been done to the sourcecode to make |
15 | some reorganisations have been done to the sourcecode to make |
13 | it clearer that this violates the Affero GPL. Help to keep |
16 | it clearer that this violates the Affero GPL. Help to keep |
14 | Deliantra free software even for the coming generations |
17 | Deliantra free software even for the coming generations |
15 | and be wary of the promises of Andrew Madloch, he has nothing |
18 | and be wary of the promises of Andrew Madloch, he has nothing |
16 | good in mind for your free software. |
19 | good in mind for free software. |
17 | - clarify which files of the server are 100% AGPL. |
20 | - clarify which files of the server are 100% AGPL. |
18 | - minor reorganisation, move some GPL code into other files. |
21 | - minor reorganisation, move some GPL code into other files. |
19 | - implement viewpoint (which is like observe, but only for the map, |
22 | - implement viewpoint (which is like observe, but only for the map, |
20 | not stats etc.). |
23 | not stats etc.). |
21 | - replace magic mapping overlay by a flying bird exposing area |
24 | - replace magic mapping overlay by a flying bird exposing area |
22 | on the worldmap (ext/magic_mapping.ext). |
25 | on the worldmap (ext/magic_mapping.ext). |
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26 | - @find in npc dialog was useless as the vairbale wasn't accessible. |
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27 | - @find results in npc dialogue is now stored in $find. |
23 | - (maps) add lostwages and lorak (valdor/varsia) from cfextended. |
28 | - (maps) add lostwages and lorak (valdor/varsia) from cfextended. |
24 | - (maps, server) add lostwages and celvear apartments to rent system. |
29 | - (maps, server) add lostwages and celvear apartments to rent system. |
25 | - (maps) closed guild houses, this is not scalable, ask your friendly |
30 | - (maps) closed guild houses, this is not scalable, ask your friendly |
26 | dm instead. |
31 | dm instead. |
27 | - (maps) add town portal to celvear. |
32 | - (maps) add town portal to celvear. |
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34 | casino tokens and stock certificates are also missing. |
39 | casino tokens and stock certificates are also missing. |
35 | - (maps, arch) add a number of minor maps from crossfire to scorn, navar |
40 | - (maps, arch) add a number of minor maps from crossfire to scorn, navar |
36 | and santo dominion. |
41 | and santo dominion. |
37 | - (maps, arch) added gotischerbereich from cfextended, and some archetypes |
42 | - (maps, arch) added gotischerbereich from cfextended, and some archetypes |
38 | to go with them. also adjusted archetypes to be more korrekt "gotisch". |
43 | to go with them. also adjusted archetypes to be more korrekt "gotisch". |
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44 | - doors/containers can now use "match ..." expressions for the slaying field. |
39 | - properly close client-side dialogue when the player is teleported away. |
45 | - properly close client-side dialogue when the player is teleported away. |
40 | - map-tags did not properly close it's database tables or wait |
46 | - map-tags did not properly close it's database tables or wait |
41 | for a quiescent state, causing memory corruption on reload. |
47 | for a quiescent state, causing memory corruption on reload. |
42 | - support "stat.xyz" accessor in match expressions. |
48 | - support "stat.xyz" accessor in match expressions. |
43 | - skip /styles and /editor directories in cf::map::static_maps. |
49 | - skip /styles and /editor directories in cf::map::static_maps. |
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53 | - editor_folder can now be used to override whatever cfutil sets, and was |
59 | - editor_folder can now be used to override whatever cfutil sets, and was |
54 | used to reogianise the illogical arch tree a bit. |
60 | used to reogianise the illogical arch tree a bit. |
55 | - (maps) import most map names from crossfire. |
61 | - (maps) import most map names from crossfire. |
56 | - nuke image_sums/image_info subcommands from the protocol. |
62 | - nuke image_sums/image_info subcommands from the protocol. |
57 | - fly_high movement gives better los, ignoring blocksview. |
63 | - fly_high movement gives better los, ignoring blocksview. |
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64 | - the addexp command should now honour skill names with spaces. |
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65 | - (arch) add nuke from cfextended to avoid a crash. |
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66 | - (arch) added many more buildable marble floors. |
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67 | - major namespace cleanup: save 45kb by making functions static |
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68 | that were unnecessarily global. |
58 | |
69 | |
59 | 2.82 Sat Oct 24 03:50:17 CEST 2009 |
70 | 2.82 Sat Oct 24 03:50:17 CEST 2009 |
60 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
71 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
61 | - fix a memory buffer overflow in the book code. |
72 | - fix a memory buffer overflow in the book code. |
62 | - add @check, @find npc dialogue commands. |
73 | - add @check, @find npc dialogue commands. |