1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
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2 | |
2 | Version numbers sort like decimal numbers. |
3 | Version numbers sort like decimal numbers. |
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4 | |
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5 | 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951 |
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6 | 2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951 |
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7 | 2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519 |
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8 | 2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579 |
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9 | 2010-04-07 23:58:02.2729+ cf::main() called at -e line 0 |
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10 | 2010-04-07 23:58:02.2729+ |
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11 | 2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows --- |
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12 | 2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259 |
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13 | 2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209 |
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14 | 2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678 |
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15 | 2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447 |
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16 | 2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348 |
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17 | 2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066 |
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18 | 2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356 |
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19 | 2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275 |
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20 | 2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405 |
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21 | 2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641 |
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22 | 2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 |
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23 | 2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 |
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24 | 2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 |
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25 | 2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052 |
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26 | 2010-04-07 23:58:02.2731 [ABT] [??] ??:0 |
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27 | 2010-04-07 23:58:02.2732 [ABT] [??] ??:0 |
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28 | 2010-04-07 23:58:02.2732 [ABT] [??] ??:0 |
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29 | 2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 |
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30 | 2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 |
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31 | 2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 |
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32 | 2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 |
3 | |
33 | |
4 | TODO: apartment-descritpions for gotisch1/2 |
34 | TODO: apartment-descritpions for gotisch1/2 |
5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
35 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
36 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
7 | TODO: cast invisible... |
37 | TODO: build code marks all sorts of objects as unique |
8 | TODO: random stuff should not be in compat.C |
38 | |
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39 | TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype |
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40 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
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41 | TODO: summon cult does not properly create multipart monsters? |
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42 | 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list |
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43 | |
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44 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
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45 | TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? |
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46 | TODO: freed objects cache instead of salloc/sfree |
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47 | |
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48 | TODO: do not show msg for unidentified objects. |
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49 | TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc. |
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50 | TODO: thrown objects hit natively (with their own skill). |
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51 | TODO: golem survives "longer" now. |
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52 | TODO: slow down some skills (e.g. stealing) |
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53 | TODO: apply range checkign should go to apply_special |
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54 | TODO: stealing, mining, others has no "there is nothing" message. |
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55 | TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards. |
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56 | TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." |
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57 | TODO: clean up skill handling in kill_object. |
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58 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
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59 | - (maps) added (navar) gravedigger, that buys players gravestones. |
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60 | - (maps) added the rathouse quest for the shockwave spell in navar |
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61 | (by Dustfinger). |
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62 | - made (wizard) look_at show also uuids. |
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63 | - added cf::object::find_object_uuid (::find_object already exists!). |
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64 | - (maps) added new apartment, made by LinuxLemoner. |
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65 | - (maps) added quest for the mining skill scroll to valleynoy. |
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66 | - (arch) added sounds: zombie death, book reading, inscription. |
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67 | - (arch) made the hill giants loose more body parts. |
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68 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
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69 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
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70 | caused overflows causing monsters to become living deads. |
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71 | - teach the random map generator the ability to read ".rmg" files |
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72 | that specify which actual style map to generate, and use it for |
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73 | the default decorstyle to avoid inappropriate maps to be used. |
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74 | - move_type changes (spells, skills etc.) now will correctly |
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75 | take move_on/move_off into account (e.g. buttons). |
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76 | - display (exit) or (random map) in client for those objects. |
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77 | - removed (useless) spell damage columns from spell info and replace |
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78 | it by effective casting level - clients > 2.10 required to display |
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79 | properly. |
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80 | - building of levers/doors works again for all kinds of floors. |
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81 | - the player can now withdraw and deposit all the available money. |
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82 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
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83 | steinwandstadt/celvear. |
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84 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
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85 | - improve editor support protoocl slightly, provide workarounds for 2.10 |
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86 | clients. |
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87 | - tcp.ext didn't unbind in reloads. |
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88 | - map-tags.ext didn't properly close the database on reloads. |
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89 | - cfutil skips .-directories when scanning. |
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90 | - build.ext prevents players from building on other player's maps. |
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91 | - rent.ext allows the dm to enter anytime. |
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92 | - NPC_Dialogue adds a new predefined variable, $map. |
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93 | - new "build" event hook. |
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94 | - get rid of archetype min/max values except max_x (which should go, too). |
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95 | - added fix_generated_item and cf::object::generate to XS interface. |
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96 | - no longer use uppercase identifiers for saving anywhere, but support |
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97 | them on loading, for old playerfiles and maps. |
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98 | - removed is_legal_2ways_exit - this is apparently dead code, and |
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99 | would be handled differently nowadays anyway. |
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100 | - random map .meta were not being expired at all. |
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101 | - replace move_ob/move_object functiony by the equivalent move method. |
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102 | - update to automake 1.10. |
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103 | - invitation to maps with unagressive and friendly monsters doesn't |
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104 | require level 4 anymore. |
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105 | - do not let update_stats muck with the chosen_skill anymore. |
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106 | - monsters now rotate through all skills (in chosen_skill). |
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107 | - fix lots of path-related buffer overflows in the random map generator. |
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108 | - added detect mineral vein spell. |
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109 | - support "wall overlays" in the random map generator - not very generic, |
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110 | used by minable veins. |
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111 | - (maps) relocated jeweler town to another directoy. |
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112 | - (arch) implement mining pickaxes and mining skill. |
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113 | - generate most constants for perl automatically. |
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114 | - properly check for weapon name prefix ("Ragnarok's sword"). |
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115 | - when player dies, restore his food to at least 200. |
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116 | - support multiple inheritance for arch sources (inherit a,b,c). |
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117 | - switch to storable-n-format for facedata, for better interoperability. |
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118 | - implement generic "ranged" item framework (pickaxe, fishing rod). |
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119 | - the singing skill actually respects the direction now. |
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120 | - oratory and singing now require a direction. |
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121 | - use_skill now requires that you can actually apply the skill tool. |
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122 | - do not invoke perl on every user command anymore by providing |
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123 | a comamnd and an unknown_command event. |
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124 | - move mark, run, run_stop, fire and fire_stop commands back from |
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125 | perl to C++, for speed reasons (basically undo patchset 1304). |
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126 | - add a client_destroy event, so we don't have to hook the |
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127 | attachable destroy event (which is called much more often). |
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128 | - removed (unused) FLOOR object type. |
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129 | - fix errornous change_abil messages for rods (and other types). |
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130 | - remove include/commands.h and server/c_new.C, and refactor |
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131 | all into server/commands.C. |
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132 | - save and restore combat/ranged/current slot for players. |
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133 | - the server now batches item's face/fx commands, as opposed |
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134 | to sending one fx per item - helps mostly at connect and |
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135 | with floorbox updates. |
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136 | - implemented ext::player_env::play_music_once $who->contr, "km/...". |
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137 | - the random map generator now supports selecting difficult for |
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138 | more style categories than just monsters (all except fountains |
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139 | apparently). |
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140 | - object serialiser no longer creates empty "owner" references. |
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141 | |
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142 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
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143 | - (maps) fix travel to valdor and back. |
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144 | - do no longer by default eval map cod ein safe compartments |
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145 | (this can be re-enabled using the safe_eval config option). |
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146 | - (maps) fix an apparent crash bug caused by broken generstors |
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147 | in lorak. |
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148 | - fix data corruption issues caused by recursive calls to |
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149 | unordered_mapwalk - now every caller must provide its own |
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150 | buffer. |
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151 | - (maps) improve tindervale maps slightly. |
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152 | - (arch) considerably decrease slag ex price. |
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153 | - (arch) fix filth archetype. |
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154 | - extension dependency resolve was completely broken. |
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155 | - multipart objects would cause save_throw_object to crash - it |
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156 | now acts on the head only. |
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157 | - do not try to connect to an irc server unless explicitly configured. |
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158 | - do not expect decltype() to be available in gcc 4.4. |
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159 | - extended the safe perl environment by loops. |
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160 | - (arch) fix "armless cook" facings. |
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161 | - the "experience table" resource item did not have a proper |
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162 | hash associated with it, so updates could not be detected. |
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163 | - fixed poison traps in doors. |
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164 | - player->killer_name did not properly flag the name as unicode. |
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165 | - aggressively mark many more methods as utf8 or octet-expecting, |
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166 | and provide a non-destructive SvPVutf8 variant. |
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167 | - do not allow dragon players to change their title via the settings. |
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168 | - ratelimited jeweler skill nugget conversion. |
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169 | - under high load, the server stopped swapping out to make |
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170 | the server more responsive, but making it impossible to reduce |
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171 | the load by... swapping out. slot queuing will now always make |
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172 | some progress. |
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173 | - improve the quality of the load-avg calculation. |
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174 | - (maps) fixed quest npc in jeweler dungeon quest. |
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175 | - don't fail to write the runtime file if the temporary already exists. |
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176 | - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at |
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177 | player now. |
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178 | - rewrote hiscore code from scratch to use async I/O, store uuid and |
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179 | timestamp and use a tab in the client to increase awareness. |
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180 | - npc dialog setflag/setsatte now check for defined'ness, so |
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181 | setflag 0 is possible. |
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182 | - make install now deletes old extensions, to ease upgrades in the |
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183 | deliantra vm. |
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184 | |
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185 | 2.92 Thu Dec 24 04:51:56 CET 2009 |
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186 | - the destruction spell could/would corrupt server memory quite often. |
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187 | - logging in only fixed the combat slot when the palyer was loaded from |
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188 | disk, not when it already was in memory. |
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189 | - cede in wait_for_tick* when the tivck is inhibited hopefully |
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190 | avoiding livelock during high-load emergency saves. |
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191 | - logging in did not properly unapply all skills. |
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192 | - (maps) make the invite quest marking much more obvious. |
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193 | - (arch) fix warrior archetype names. |
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194 | - map prefetching never prefetch upwards. |
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195 | - wizpass no longer makes you non-blocking. |
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196 | - (maps) add light to some of the special maps, add troll |
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197 | map. |
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198 | |
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199 | 2.91 Mon Nov 30 10:18:09 CET 2009 |
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200 | - (maps) add gorokh_final mapset from crossfire. |
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201 | - (maps) block most vault-type mlab locations, open up |
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202 | imperial converters for anybody to use. |
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203 | - (maps, arch) replace all permanent stat potions by random |
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204 | variants. |
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205 | - (maps) spread gorokh demon styles more evenly over 1..100. |
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206 | - TRIGGER events got passed a garbage pointer instead of a |
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207 | real player object on player changes. |
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208 | - diseases and maybe other things could sometimes reduce the speed |
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209 | to below MIN_ACTIVE_SPEED, deactivating the monster and causing |
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210 | much grief. |
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211 | - speed_left randomisation was, apparently, totally broken. |
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212 | - introduce FLAG_RANDOM_SPEED instead of using the sign bit |
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213 | of the speed slot internally and in map save files. among other |
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214 | things, this gets rid of all the abs (speed) calls. |
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215 | - reduce map file save files by using abridged keywords aliases. |
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216 | - shop specialisation calculation was totally broken. |
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217 | - nrof/itemcount/volume limits when dropping to the floor are |
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218 | now enforced. |
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219 | - fix magic mapping, which only worked for inate spell casting. |
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220 | - godgiven items will now be explicitly described as such. |
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221 | - (arch) dded a quiver of bolts. |
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222 | - materialnames would change "randomly" on every load, only |
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223 | set the material when the materialname was not set before. |
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224 | - balancing change, halve rod recharge speed (instead |
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225 | of 4.8s, the standard rods now recharge in ~10s. not a solution, |
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226 | but still. |
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227 | - reduce cpu time used for map saving by >>50% by avoiding |
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228 | the costly flag-checking loop in most cases and using a simple |
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229 | repeat-cache for speed_left. |
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230 | - always delay stats update for players on insert/remove till |
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231 | next tick/command, which saves a lot of cpu cycles on drop/take. |
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232 | - add hint about havign to run to attach unaggressive npcs. |
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233 | - pet monster level was not displayed correctly in "showpets index". |
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234 | - clean up floating point conversions and many similar nitpicks. |
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235 | - fix hanuk altar. |
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236 | - overhaul material system to be much faster, and having less bugs, but |
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237 | still having a lot of cruft :/. |
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238 | - add marble shop floor. |
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239 | - move gcc specifics to new file include/compiler.h. |
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240 | - unrecognised cfpod directives could cause undefined behaviour. |
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241 | - added boes' marble shop to steinwandstadt. |
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242 | - pad mapspace to power-of two size for speed/codesize/cache gains. |
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243 | - optimise mapspace updates. |
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244 | - cache volume/items per mapspace. |
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245 | - use fabs, min and max consistently (surprisingly for a code size |
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246 | decrease). |
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247 | - fixed a small uncleanlieness in item converters, which might |
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248 | have led to weird item multiplications. |
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249 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
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250 | - fixed crash bug in learn_spell command. |
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251 | - remove all traces of FLAG_NO_FIX_PLAYER. |
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252 | - avoid sv_derived_from calls (lots of hash lookups) when converting |
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253 | from perl to c++. |
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254 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
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255 | and use it in some "inner" loops. |
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256 | - rename flags to attachable_flags to avoid confusion :=). |
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257 | - fixed jeweler experience output to not be floating point. |
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258 | - added lock/unlock commands, thanks for the patch go to Shawn Robinson! |
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259 | - (arch, maps) introduce inactive_shop_floor and fix some shops with it. |
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260 | - try to prefetch memory inside process_objects, which can give |
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261 | enourmous speed gains. |
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262 | - make some small optimisation to the process_objects loop. |
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263 | - move facedata chksum calculation into cfutil, make server more flexible |
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264 | handling different chksum lengths. |
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265 | - check for hash collisions in cfutil. |
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266 | - reduce face checksum size from 6 to 4 bytes. |
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267 | - don't crash when a map uses empty sound/sound_destroy/face. |
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268 | - removed weather-specific attributes. |
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269 | - fixed genkeywords dependency. |
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270 | - do not clear "randomitems" slot for world underlays. |
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271 | - use "sl" as short-hand for speed_left in save-files, just to make them |
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272 | smaller. |
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273 | - in general, don't crash on value-less resource file lines |
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274 | anymore, due to get_str never returning a 0-pointer. |
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275 | - code cleanup in move_symptom. |
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276 | - removed arch_to_object (replaced it by ->instance ()). |
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277 | |
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278 | 2.90 Sat Nov 7 15:06:06 CET 2009 |
9 | - some Andrew Madloch wanted, despite being specifically told |
279 | - some Andrew Madloch wanted, despite being specifically told |
10 | multiple times that the Deliantra parts additions are under AGPL, |
280 | multiple times that the Deliantra parts additions are under AGPL, |
11 | close up the source code of the server within his company. |
281 | lock up the source code of the server within his company. |
12 | some reorganisations have been done to the sourcecode to make |
282 | some reorganisations have been done to the sourcecode to make |
13 | it clearer that this violates the Affero GPL. Help to keep |
283 | it clearer that this violates the Affero GPL. Help to keep |
14 | Deliantra free software even for the coming generations |
284 | Deliantra free software even for the coming generations |
15 | and be wary of the promises of Andrew Madloch, he has nothing |
285 | and be wary of the promises of Andrew Madloch, he has nothing |
16 | good in mind for your free software. |
286 | good in mind for free software. |
17 | - clarify which files of the server are 100% AGPL. |
287 | - clarify which files of the server are 100% AGPL. |
18 | - minor reorganisation, move some GPL code into other files. |
288 | - minor reorganisation, move some GPL code into other files. |
19 | - implement viewpoint (which is like observe, but only for the map, |
289 | - implement viewpoint (which is like observe, but only for the map, |
20 | not stats etc.). |
290 | not stats etc.). |
21 | - replace magic mapping overlay by a flying bird exposing area |
291 | - replace magic mapping overlay by a flying bird exposing area |
22 | on the worldmap (ext/magic_mapping.ext). |
292 | on the worldmap (ext/magic_mapping.ext). |
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293 | - @find in npc dialog was useless as the vairbale wasn't accessible. |
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294 | - @find results in npc dialogue is now stored in $find. |
23 | - (maps) add lostwages and lorak (valdor/varsia) from cfextended. |
295 | - (maps) add lostwages and lorak (valdor/varsia) from cfextended. |
24 | - (maps, server) add lostwages and celvear apartments to rent system. |
296 | - (maps, server) add lostwages and celvear apartments to rent system. |
25 | - (maps) closed guild houses, this is not scalable, ask your friendly |
297 | - (maps) closed guild houses, this is not scalable, ask your friendly |
26 | dm instead. |
298 | dm instead. |
27 | - (maps) add town portal to celvear. |
299 | - (maps) add town portal to celvear. |
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34 | casino tokens and stock certificates are also missing. |
306 | casino tokens and stock certificates are also missing. |
35 | - (maps, arch) add a number of minor maps from crossfire to scorn, navar |
307 | - (maps, arch) add a number of minor maps from crossfire to scorn, navar |
36 | and santo dominion. |
308 | and santo dominion. |
37 | - (maps, arch) added gotischerbereich from cfextended, and some archetypes |
309 | - (maps, arch) added gotischerbereich from cfextended, and some archetypes |
38 | to go with them. also adjusted archetypes to be more korrekt "gotisch". |
310 | to go with them. also adjusted archetypes to be more korrekt "gotisch". |
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311 | - doors/containers can now use "match ..." expressions for the slaying field. |
39 | - properly close client-side dialogue when the player is teleported away. |
312 | - properly close client-side dialogue when the player is teleported away. |
40 | - map-tags did not properly close it's database tables or wait |
313 | - map-tags did not properly close it's database tables or wait |
41 | for a quiescent state, causing memory corruption on reload. |
314 | for a quiescent state, causing memory corruption on reload. |
42 | - support "stat.xyz" accessor in match expressions. |
315 | - support "stat.xyz" accessor in match expressions. |
43 | - skip /styles and /editor directories in cf::map::static_maps. |
316 | - skip /styles and /editor directories in cf::map::static_maps. |
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53 | - editor_folder can now be used to override whatever cfutil sets, and was |
326 | - editor_folder can now be used to override whatever cfutil sets, and was |
54 | used to reogianise the illogical arch tree a bit. |
327 | used to reogianise the illogical arch tree a bit. |
55 | - (maps) import most map names from crossfire. |
328 | - (maps) import most map names from crossfire. |
56 | - nuke image_sums/image_info subcommands from the protocol. |
329 | - nuke image_sums/image_info subcommands from the protocol. |
57 | - fly_high movement gives better los, ignoring blocksview. |
330 | - fly_high movement gives better los, ignoring blocksview. |
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331 | - the addexp command should now honour skill names with spaces. |
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332 | - (arch) add nuke from cfextended to avoid a crash. |
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333 | - (arch) added many more buildable marble floors. |
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334 | - major namespace cleanup: save 45kb by making functions static |
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335 | that were unnecessarily global. |
58 | |
336 | |
59 | 2.82 Sat Oct 24 03:50:17 CEST 2009 |
337 | 2.82 Sat Oct 24 03:50:17 CEST 2009 |
60 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
338 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
61 | - fix a memory buffer overflow in the book code. |
339 | - fix a memory buffer overflow in the book code. |
62 | - add @check, @find npc dialogue commands. |
340 | - add @check, @find npc dialogue commands. |
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620 | - merge items with different arch pointers refering to the same arch |
898 | - merge items with different arch pointers refering to the same arch |
621 | (due to archetype reloads). |
899 | (due to archetype reloads). |
622 | - refactored the object remove/insert functions and most related |
900 | - refactored the object remove/insert functions and most related |
623 | functions (decrease, split, merge_ob etc.). |
901 | functions (decrease, split, merge_ob etc.). |
624 | - make it compile better on freebsd (reported by pippijn). |
902 | - make it compile better on freebsd (reported by pippijn). |
625 | - remove GT_UPDATE_INV (no longer applicable). |
903 | - removed GT_UPDATE_INV (no longer applicable). |
626 | - fix the longstanding "container stays open" bug. |
904 | - fix the longstanding "container stays open" bug. |
627 | - improved floorbox updating to be incremental and other protocol |
905 | - improved floorbox updating to be incremental and other protocol |
628 | optimisations. |
906 | optimisations. |
629 | - get rid of update_after_inventory_change and only do update stats |
907 | - get rid of update_after_inventory_change and only do update stats |
630 | for weight once/tick/player at max. |
908 | for weight once/tick/player at max. |
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912 | - introduced new keyword for map files: file_format_version (integer, server version: 0) |
1190 | - introduced new keyword for map files: file_format_version (integer, server version: 0) |
913 | - better message for apply failures due to applymode |
1191 | - better message for apply failures due to applymode |
914 | - removed most all of the weather code |
1192 | - removed most all of the weather code |
915 | - unified logging to stderr and file |
1193 | - unified logging to stderr and file |
916 | - too many minor changes to document |
1194 | - too many minor changes to document |
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1195 | |