1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
2 | Version numbers sort like decimal numbers. |
2 | Version numbers sort like decimal numbers. |
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3 | |
4 | TODO: warrior_1 looks broken |
4 | TODO: apartment-descritpions for gotisch1/2 |
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5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
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6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
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7 | TODO: cast invisible... |
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8 | TODO: random stuff should not be in compat.C |
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9 | TODO: mark apgl sections |
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10 | TODO: make containers accept match expressions |
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11 | - some Andrew Madloch wanted, despite being specifically told |
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12 | multiple times that the Deliantra parts additions are under AGPL, |
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13 | lock up the source code of the server within his company. |
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14 | some reorganisations have been done to the sourcecode to make |
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15 | it clearer that this violates the Affero GPL. Help to keep |
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16 | Deliantra free software even for the coming generations |
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17 | and be wary of the promises of Andrew Madloch, he has nothing |
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18 | good in mind for free software. |
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19 | - clarify which files of the server are 100% AGPL. |
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20 | - minor reorganisation, move some GPL code into other files. |
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21 | - implement viewpoint (which is like observe, but only for the map, |
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22 | not stats etc.). |
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23 | - replace magic mapping overlay by a flying bird exposing area |
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24 | on the worldmap (ext/magic_mapping.ext). |
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25 | - @find in npc dialog was useless as the vairbale wasn't accessible. |
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26 | - @find results in npc dialogue is now stored in $find. |
5 | - (maps) add lostwages and lorak (valdor/varsia) from cfextended. |
27 | - (maps) add lostwages and lorak (valdor/varsia) from cfextended. |
6 | - (maps, server) add lostwages and celvear apartments to rent system. |
28 | - (maps, server) add lostwages and celvear apartments to rent system. |
7 | - (maps) closed guild houses, this is not scalable, ask your friendly |
29 | - (maps) closed guild houses, this is not scalable, ask your friendly |
8 | dm instead. |
30 | dm instead. |
9 | - (maps) add town portal to celvear. |
31 | - (maps) add town portal to celvear. |
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32 | - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice |
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33 | mapsets from crossfire, together with associated archetypes. |
10 | - (maps) add extended region descriptions for some regions from crossfire. |
34 | - (maps) add extended region descriptions for some regions from crossfire. |
11 | - (maps) define a new whalingoutpost region. |
35 | - (maps) define a new whalingoutpost region. |
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36 | - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28, |
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37 | and most archetypes that go with them (without stoning and swallow effects), |
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38 | casino tokens and stock certificates are also missing. |
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39 | - (maps, arch) add a number of minor maps from crossfire to scorn, navar |
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40 | and santo dominion. |
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41 | - (maps, arch) added gotischerbereich from cfextended, and some archetypes |
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42 | to go with them. also adjusted archetypes to be more korrekt "gotisch". |
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43 | - doors/containers can now use "match ..." expressions for the slaying field. |
12 | - properly close client-side dialogue when the player is teleported away. |
44 | - properly close client-side dialogue when the player is teleported away. |
13 | - map-tags did not properly close it's database tables or wait |
45 | - map-tags did not properly close it's database tables or wait |
14 | for a quiescent state, causing memory corruption on reload. |
46 | for a quiescent state, causing memory corruption on reload. |
15 | - support "stat.xyz" accessor in match expressions. |
47 | - support "stat.xyz" accessor in match expressions. |
16 | - skip /styles and /editor directories in cf::map::static_maps. |
48 | - skip /styles and /editor directories in cf::map::static_maps. |
17 | - implement ->send_big_packet and use it in ext_msg (among other things, this |
49 | - implement ->send_big_packet and use it in ext_msg (among other things, this |
18 | fixes long answers from npc dialogue). |
50 | fixes long answers from npc dialogue). |
19 | - connected magic mouths no longer spill to Log-1, but use the examine tab. |
51 | - connected magic mouths no longer spill to Log-1, but use the examine tab. |
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52 | - (arch) change marker archetypes to not remove "marker" forces anymore |
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53 | and to not add a "put your code here" force needlessly. |
20 | - (arch) fix or improve many plurals. |
54 | - (arch) fix or improve many plurals. |
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55 | - markers do no longer add a force if the slaying field is unset. |
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56 | - sped up search-items implementation, but it's still horrible. |
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57 | - (maps) bigchests are now properly non-unique, per_player and no_reset. |
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58 | - editor_folder can now be used to override whatever cfutil sets, and was |
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59 | used to reogianise the illogical arch tree a bit. |
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60 | - (maps) import most map names from crossfire. |
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61 | - nuke image_sums/image_info subcommands from the protocol. |
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62 | - fly_high movement gives better los, ignoring blocksview. |
21 | |
63 | |
22 | 2.82 Sat Oct 24 03:50:17 CEST 2009 |
64 | 2.82 Sat Oct 24 03:50:17 CEST 2009 |
23 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
65 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
24 | - fix a memory buffer overflow in the book code. |
66 | - fix a memory buffer overflow in the book code. |
25 | - add @check, @find npc dialogue commands. |
67 | - add @check, @find npc dialogue commands. |