1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
2 | Version numbers sort like decimal numbers. |
2 | Version numbers sort like decimal numbers. |
3 | |
3 | |
4 | TODO: jungle, darkforest, mountains |
4 | TODO: apartment-descritpions for gotisch1/2 |
|
|
5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
|
|
6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
|
|
7 | TODO: cast invisible... |
5 | |
8 | |
6 | TODO: emergency swap mode is not working |
9 | TODO: investigate why take takes so extremely long |
7 | TODO: xs-warn doesn't end up in server log. |
10 | - TRIGGER events got passed a garbage pointer instead of a |
8 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
11 | real player object on player changes. |
9 | TODO: inscription cannot be readied. |
12 | - shop specialisation calculation was totally broken. |
10 | TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville |
13 | - nrof/itemcount/volume limits when dropping to the floor are |
11 | TODO: reasy_skill find traps does nto unapply the range slot item (bow) |
14 | now enforced. |
12 | TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? |
15 | - fix magic mapping, which only worked for inate spell casting. |
13 | TODO: worldmaps still get loaded on startup before the gridmap is ready |
16 | - godgiven items will now be explicitly described as such. |
|
|
17 | - balancing change, halve rod recharge speed (instead |
|
|
18 | of 4.8s, the standard rods now recharge in ~10s. not a solution, |
|
|
19 | but still. |
|
|
20 | - reduce cpu time used for map saving by >40% by avoiding |
|
|
21 | the costly flasg-checking loop in most cases. |
|
|
22 | - pet monster level was not displayed correctly in "showpets index". |
|
|
23 | - clean up floating point conversions and many similar nitpicks. |
|
|
24 | - move gcc specifics to new file include/compiler.h. |
|
|
25 | - unrecognised cfpod directives could cause undefined behaviour. |
|
|
26 | - pad mapspace to power-of two size for speed/codesize/cache gains. |
|
|
27 | - optimise mapspace updates. |
|
|
28 | - cache volume/items per mapspace. |
|
|
29 | - use fabs, min and max consistently (surprisingly for a code size |
|
|
30 | decrease). |
|
|
31 | - fixed a small uncleanlieness in item converters, which might |
|
|
32 | have led to weird item multiplications. |
14 | |
33 | |
15 | TODO: strange rign oif acid artifact description/story looks weird. |
34 | 2.90 Sat Nov 7 15:06:06 CET 2009 |
16 | TODO: destry_inv() should destroy, drop_inv_to_ground method? |
35 | - some Andrew Madloch wanted, despite being specifically told |
17 | TODO: no detah messages for arena anymore |
36 | multiple times that the Deliantra parts additions are under AGPL, |
18 | TODO: remove curse should *maybe* work on players themselves |
37 | lock up the source code of the server within his company. |
19 | TODO: remove curse in glyph/rune doesn't have any effect? |
38 | some reorganisations have been done to the sourcecode to make |
20 | TODO: nothing is written on it -> log-1 |
39 | it clearer that this violates the Affero GPL. Help to keep |
21 | TODO: rewrite highscore code |
40 | Deliantra free software even for the coming generations |
|
|
41 | and be wary of the promises of Andrew Madloch, he has nothing |
|
|
42 | good in mind for free software. |
|
|
43 | - clarify which files of the server are 100% AGPL. |
|
|
44 | - minor reorganisation, move some GPL code into other files. |
|
|
45 | - implement viewpoint (which is like observe, but only for the map, |
|
|
46 | not stats etc.). |
|
|
47 | - replace magic mapping overlay by a flying bird exposing area |
|
|
48 | on the worldmap (ext/magic_mapping.ext). |
|
|
49 | - @find in npc dialog was useless as the vairbale wasn't accessible. |
|
|
50 | - @find results in npc dialogue is now stored in $find. |
|
|
51 | - (maps) add lostwages and lorak (valdor/varsia) from cfextended. |
|
|
52 | - (maps, server) add lostwages and celvear apartments to rent system. |
|
|
53 | - (maps) closed guild houses, this is not scalable, ask your friendly |
|
|
54 | dm instead. |
|
|
55 | - (maps) add town portal to celvear. |
|
|
56 | - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice |
|
|
57 | mapsets from crossfire, together with associated archetypes. |
|
|
58 | - (maps) add extended region descriptions for some regions from crossfire. |
|
|
59 | - (maps) define a new whalingoutpost region. |
|
|
60 | - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28, |
|
|
61 | and most archetypes that go with them (without stoning and swallow effects), |
|
|
62 | casino tokens and stock certificates are also missing. |
|
|
63 | - (maps, arch) add a number of minor maps from crossfire to scorn, navar |
|
|
64 | and santo dominion. |
|
|
65 | - (maps, arch) added gotischerbereich from cfextended, and some archetypes |
|
|
66 | to go with them. also adjusted archetypes to be more korrekt "gotisch". |
|
|
67 | - doors/containers can now use "match ..." expressions for the slaying field. |
|
|
68 | - properly close client-side dialogue when the player is teleported away. |
|
|
69 | - map-tags did not properly close it's database tables or wait |
|
|
70 | for a quiescent state, causing memory corruption on reload. |
|
|
71 | - support "stat.xyz" accessor in match expressions. |
|
|
72 | - skip /styles and /editor directories in cf::map::static_maps. |
|
|
73 | - implement ->send_big_packet and use it in ext_msg (among other things, this |
|
|
74 | fixes long answers from npc dialogue). |
|
|
75 | - connected magic mouths no longer spill to Log-1, but use the examine tab. |
|
|
76 | - (arch) change marker archetypes to not remove "marker" forces anymore |
|
|
77 | and to not add a "put your code here" force needlessly. |
|
|
78 | - (arch) fix or improve many plurals. |
|
|
79 | - markers do no longer add a force if the slaying field is unset. |
|
|
80 | - sped up search-items implementation, but it's still horrible. |
|
|
81 | - (maps) bigchests are now properly non-unique, per_player and no_reset. |
|
|
82 | - editor_folder can now be used to override whatever cfutil sets, and was |
|
|
83 | used to reogianise the illogical arch tree a bit. |
|
|
84 | - (maps) import most map names from crossfire. |
|
|
85 | - nuke image_sums/image_info subcommands from the protocol. |
|
|
86 | - fly_high movement gives better los, ignoring blocksview. |
|
|
87 | - the addexp command should now honour skill names with spaces. |
|
|
88 | - (arch) add nuke from cfextended to avoid a crash. |
|
|
89 | - (arch) added many more buildable marble floors. |
|
|
90 | - major namespace cleanup: save 45kb by making functions static |
|
|
91 | that were unnecessarily global. |
22 | |
92 | |
23 | TODO: saying open to the old man in tutorial makes the sign(?) say "@match..." |
93 | 2.82 Sat Oct 24 03:50:17 CEST 2009 |
24 | TODO: greeting message on what to do in dialog after race selection. |
94 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
25 | TODO: health bars for earthwalls seem to start at 100% end die at 50% |
95 | - fix a memory buffer overflow in the book code. |
|
|
96 | - add @check, @find npc dialogue commands. |
|
|
97 | - (maps) add a number of town interiors. |
|
|
98 | - (maps) add tindervale the fireborn capitol from cfextended. |
|
|
99 | - (maps) add celvear area from cfextended. |
|
|
100 | - (server,arch) add a number of inscribables, show their capacity in hint. |
|
|
101 | - (server,maps) fix bug causing some library books not to be chained down, |
|
|
102 | cause Scorn/Navar libraries not to have inscribable books. |
|
|
103 | - (maps) fix bug causing the Greyshield and Greysword to have |
|
|
104 | inappropriate item power. |
|
|
105 | - (maps) fix intwell balancing issue. |
|
|
106 | - improve the look of generated books. |
|
|
107 | - make slag no_drop so it can't be dropped from the cauldron. |
|
|
108 | - fix bug where players could bypass no_drop by putting items in containers. |
|
|
109 | - consecutive commands arriving at the same time in the server would be |
|
|
110 | corrupted if the length was >255. |
|
|
111 | - support sub-matches in () inside match expressions, not just conditions. |
|
|
112 | - got rid of motd/rules/news code in C++ part, move motd to it's own tab |
|
|
113 | and perl. |
|
|
114 | - implemented new "match" type that combines both check_inv and pedestal |
|
|
115 | functionality (and more) inside the same object using the match expressions. |
|
|
116 | - create simpler match expression compiles in many common cases. |
|
|
117 | - reduce object size by removing obsolete "seen_by" member. |
|
|
118 | - removed the rather broken make_list_like utility function, taking advantage |
|
|
119 | of the new dynbuf::splice function (which gave an unexpected net win |
|
|
120 | in code size...). |
|
|
121 | - the server will no longer complain (and subtly fail) when an object |
|
|
122 | being removed from a map causes another object to get removed. |
|
|
123 | - banish strncpy from the server, speed up and simplify sending item |
|
|
124 | descriptions to the client considerably. |
|
|
125 | - add new "in head" set modifier for matches. |
|
|
126 | - new BLOCKED_MOVE event added. |
|
|
127 | - mapscript archetype now has activate_on_xxx true by default, as similar |
|
|
128 | connected elements. |
|
|
129 | - (maps) imported all styles from cfextended except |
|
|
130 | floorstyles/land_plots and monsterstyles. |
|
|
131 | - (arch) imported gem treasurelists and archetypes from cfextended. |
|
|
132 | - don't crash when treasure lists are empty / supply new empty |
|
|
133 | treasurelist for randomitems when none can be found. |
|
|
134 | - implement cf::map::static_maps and use it in map-tags.ext. |
|
|
135 | - fix a bug in map-tag scanning when moving tags. |
|
|
136 | - (deliantra.net) improve watchdog to now check both listening ports |
|
|
137 | for a reaction. |
|
|
138 | - implement new "loadall" map loading command, purely for debugging. |
|
|
139 | |
|
|
140 | 2.81 Mon Oct 12 20:00:18 CEST 2009 |
|
|
141 | - display spell description for spellbooks, rods, wands, potion and scrolls, |
|
|
142 | but not horns (to make them more useful for content-creators). |
|
|
143 | - fix a number of bugs in check_move_on: 1) it didn't update the flags |
|
|
144 | 2) it skipped spell effects and 3) it didn't handle the case where |
|
|
145 | and object was destroyed while iterating over it correctly. all this |
|
|
146 | allowed players to sometimes walk onto spaces they should not be able to |
|
|
147 | walk on. |
|
|
148 | - fix an exploit where inscription/marking runes could execute arbitrary code. |
|
|
149 | - examining an object now dumps the serialised object form when the user |
|
|
150 | is a wizard (wizlook). |
|
|
151 | - altars no longer accept unpaid items. |
|
|
152 | - party spells didn't work all that well. |
|
|
153 | - added complex object matching framework (cf::match), and make altars |
|
|
154 | and pedestals use it. |
|
|
155 | - identified skill-tools show what skill they grant. |
|
|
156 | - display the duration of change_ability spells when examining them |
|
|
157 | (missing: protection spells, but they are a hack...). |
|
|
158 | - improve effectiveness of special foods created by woodsman skill, |
|
|
159 | adding more variety to the different mushrooms. |
|
|
160 | - fix a minor cfpod formatting bug. |
|
|
161 | - do not talk about the hintmode so much - die-hards are expected to find |
|
|
162 | the hintmode setting on the settings page. |
|
|
163 | - IPO no longer lies about prices; prices tweaked. |
|
|
164 | - clarified that all deliantra-specific parts are under the Affero GPL. |
|
|
165 | - enable the object loader to also dump archetypes. |
|
|
166 | - (maps) fix guild teleporters to Pupland Terminal. |
|
|
167 | - (maps) put the trapdoor above the floor in sisters/necro_ruins1. |
|
|
168 | - force the initial face when loading an object that is time-animated |
|
|
169 | or a monster, so it does not have to be specified anymore. |
|
|
170 | - fix a bug where recasting an ability changing spell could shorten |
|
|
171 | its remaining duration. |
|
|
172 | - fix pedestal and floor building with builder. |
|
|
173 | - fix RUNATT attack mode, which was broken before (used e.g. by mice). |
|
|
174 | - fix a broken bow-related speed optimisation by using splay - speed |
|
|
175 | up splay operations as well. |
|
|
176 | - use NDI_CLEAR for the body command, and make it use observe. |
|
|
177 | - implement introspection data for C++ classes (%REFLECT). |
|
|
178 | - (arch) add name_pl fields and documentation for building materials. |
|
|
179 | - (maps) random fountains no longer generate permanent stat increases. |
|
|
180 | - fix transmutation alchemy. |
|
|
181 | - speed up many frequently-invoked C->perl callbacks. |
|
|
182 | - added complex object matching framework, to be used in altars and the like. |
|
|
183 | - switch to YAML::XS from YAML. |
|
|
184 | |
|
|
185 | 2.80 Tue Sep 15 20:22:31 CEST 2009 |
|
|
186 | - fix the "screen stays black on login" bug and remove debug instrumentation |
|
|
187 | that ultimately was not helpful to catch it :) |
|
|
188 | - split outer_env into outer_env and outer_env_self, and fix |
|
|
189 | all callers to use either one or the other, as appropriate. This |
|
|
190 | fixes the (rather fragile) light spell, maybe others. |
|
|
191 | - fixed an overflow and exploit in the bank/payment code. |
|
|
192 | - fixed a bug in the jeweler quest and added the 'Tome of Jewelery' |
|
|
193 | to explain the skill a bit more. |
|
|
194 | - removed a buggy check for zero attacktype. So that we might find |
|
|
195 | the real bugs in the archs/maps/objects. |
|
|
196 | - Fixed enabling torches with lighters. |
|
|
197 | - (maps) Added Heaven Town region. |
|
|
198 | - (arch+maps) Fixed & normalized warriors on map |
|
|
199 | /quests/peterm/CTower/Barracks. |
|
|
200 | - fix the light spell (and possibly diseases and other lights). |
|
|
201 | - (arch) The clawing skill didn't have the physical attacktype. |
|
|
202 | - (maps) make the greenway accessible again - this bug was introduced |
|
|
203 | a long time ago, and similar cases are still to be found in the maps. |
|
|
204 | - make the socket_timeout configurable in the code (but not yet for users). |
|
|
205 | - earth wall health bar is now correct. |
|
|
206 | |
|
|
207 | 2.79 Tue Jul 28 00:56:36 CEST 2009 |
|
|
208 | - IO::AIO chaged to using eventfd internally - updated server to not |
|
|
209 | freeze with IO::AIO anymore due this change. |
|
|
210 | - avoid a crash when a player tries to apply a lighter. |
|
|
211 | - allow a spell argument for dimension door. |
|
|
212 | - move shop item listing and some otherstuff into the info tab. |
|
|
213 | - avoid crashes when non-players cast party spells. |
|
|
214 | - fix a crash in get_spell_by_name (for learn_spell). |
|
|
215 | - added pyromancer class with graphics (by Job Vranish). |
|
|
216 | - small improvement of the number of potions in shops |
|
|
217 | (by Job Vranish). |
|
|
218 | - added a few party spells (by Job Vranish). |
|
|
219 | - use a common message dynbuf. |
|
|
220 | - destroying tear down objects will now use the full hp range |
|
|
221 | for animation and will only destroy/lastframe when hp < 0. |
|
|
222 | - allow monsters to use earth to dust. |
|
|
223 | - use manhattan distance for get_rangevector_from_mapcoord, just as |
|
|
224 | in get_rangevector. |
|
|
225 | - los updates now correctly take tiled maps into account. |
|
|
226 | - do los updates even on maps without darkness. |
|
|
227 | - fixed quiver of holding bolts to be able to hold bolts. |
|
|
228 | - upgrade to IO::AIO 3.21. |
|
|
229 | - fixed show invisible, to show objects of type CONTAINER. |
|
|
230 | - properly catching exceptions from callback in irc.ext. |
|
|
231 | - fixed a potentially hazardous bug in cfpod regarding Z<>. |
|
|
232 | - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception. |
|
|
233 | - (arch) added hint about usage to Slag Ex. |
|
|
234 | - (maps) /darcap/quest/water sea1 tile are now passable by players, |
|
|
235 | like the rest. |
|
|
236 | - (maps) added /heaven/gem_shop by Boes. |
|
|
237 | - (arch+maps) added rate limited converter and adjusted |
|
|
238 | /elmex/mana_fountain. |
|
|
239 | - store arrow->slaying in custom_name, to get rid of the spellarg slot. |
|
|
240 | - reduce size of casting_time, move_status, attack_movement, |
|
|
241 | last_heal and last_sp slots, squeezing some more space out of struct |
|
|
242 | object, also declare expmul as constant 1.0, as it isn't used |
|
|
243 | anywhere. |
|
|
244 | |
|
|
245 | 2.78 Sun Apr 5 20:04:29 CEST 2009 |
|
|
246 | - fixed bug in alchemy, where finding the right object for enhancements |
|
|
247 | didn't work. |
|
|
248 | - aggressively merge spell effects and do not allow more than 5 spell |
|
|
249 | effects (w.r.t. put_more) per mapspace, to give the server a chance |
|
|
250 | to survive a hundred deathsheads. |
|
|
251 | - correctly clear op->env when inserting onto map, this was a potentially |
|
|
252 | disastrous bug of unfortunately unknown proportions... |
|
|
253 | - fix cone-spell symmetry that was broken for direction 8. |
|
|
254 | - use gender-neutral place descriptions for invite. |
|
|
255 | - (arch) new faces for alchemist class, wizard class and quetzalcoatl race. |
|
|
256 | Thanks go to Lisa Larsen! |
|
|
257 | - remove support for colour reducing 32x32 images (no cfclient support |
|
|
258 | anymore). |
|
|
259 | - actually mention the literacy level when it is too low to learn the spell. |
|
|
260 | - use better dependency tracking for include/keyword.h. |
|
|
261 | - add accept-invitation and suicide to the list of asynchronous commands, |
|
|
262 | so it is possible to invite somebody out of some stck-till-death traps, |
|
|
263 | or simply to commit suicide. |
|
|
264 | - replace the "ignoring delayed commands" message by something more useful |
|
|
265 | (cf. cunning gnome freezeing issue). |
|
|
266 | - various fixes for weapon improvements. |
|
|
267 | - fixed small bug with handling connect errors in the IRC gateway. |
|
|
268 | - support T and G sequences in cfpod. |
|
|
269 | |
|
|
270 | 2.77 Sun Feb 1 16:30:48 CET 2009 |
|
|
271 | - convert me command from per-map to chat, which makes more sense, also |
|
|
272 | document it. |
|
|
273 | - more than one spellbooks of same class can now be given |
|
|
274 | in class selection. |
|
|
275 | - adjusted the starting_spell.trs treasure list to the recent |
|
|
276 | spell rebalancements. |
|
|
277 | - the IRC gateway filters IRC colors now. |
|
|
278 | |
|
|
279 | 2.76 Sat Jan 17 08:36:51 CET 2009 |
|
|
280 | - (arch) fix quiver of Holding Bolts. |
|
|
281 | - applying unpaid items will now examine them. |
|
|
282 | - add "What" column to body command, showing items in that slot. |
|
|
283 | - redesigned and rebalanced lamps and torches. |
|
|
284 | - add "..." to item names that have been shortened. |
|
|
285 | - fixed "assign" function that squeezes strings into fixed length. |
|
|
286 | - add cursed effect to lamps and (some) torches. |
|
|
287 | - fixed bad assigned crafting skills and their tools. |
|
|
288 | |
|
|
289 | 2.75 Fri Jan 9 16:13:30 CET 2009 |
|
|
290 | - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark. |
|
|
291 | - fix a bug in the nimbus extension that allowed players to cheat. |
|
|
292 | - make monster smell logic dependent on their wisdom stat. |
|
|
293 | - put the death reason into a separate tab. |
|
|
294 | - converted "connected" slot to string, cleanly got rid of some ugly |
|
|
295 | hacks such as the path_attuned hack. |
|
|
296 | - introduce shstr_tmp for fast temporary shstr passing. |
|
|
297 | - replace one-at-a-time hash by faster than smaller FNV-1a hash |
|
|
298 | when hashing strings. |
|
|
299 | - sanitized alchemy-like skills and cauldrons to check earlier |
|
|
300 | whether the right cauldron is used. |
|
|
301 | - considerably optimise shared string implementation by |
|
|
302 | making its null value a compiletime constant. |
|
|
303 | - use shared string matching insteafd of strcmp in a lot of places, |
|
|
304 | as well as using shstr_cmp to pass shared stringsa round efficiently, |
|
|
305 | for lots of code size savings. |
|
|
306 | - monsters which breed new monsters shouldn't breed new monsters when |
|
|
307 | they are sleeping: generators now check for the sleeping flag. |
|
|
308 | - tell gcc not to excessively inline some perl interface functions. |
|
|
309 | - remove marking rune length limit. |
|
|
310 | - fix formatting of cfpod when a verbatim block was following |
|
|
311 | a single newline. |
|
|
312 | - move resistances, statistics and showpets command output into tabs. |
|
|
313 | - implement map scripts that can replace the boulder logic without |
|
|
314 | having to write extensions. |
26 | |
315 | |
27 | 2.74 Mon Dec 29 15:23:38 CET 2008 |
316 | 2.74 Mon Dec 29 15:23:38 CET 2008 |
28 | - fix a longstanding bug that teared multipart monsters |
317 | - fix a longstanding bug that teared multipart monsters |
29 | at map boundaries apart. |
318 | at map boundaries apart. |
30 | - temporarily make permanently invisible player visible when |
319 | - temporarily make permanently invisible player visible when |
… | |
… | |
453 | (this fixes the jeweler skill). |
742 | (this fixes the jeweler skill). |
454 | - back-to-back perl_reloads don't freeze the ticker anymore. |
743 | - back-to-back perl_reloads don't freeze the ticker anymore. |
455 | - convert cfutil from Event to EV (forgot to do this earlier...). |
744 | - convert cfutil from Event to EV (forgot to do this earlier...). |
456 | - move tombstone to real map if player died due to cave-in (even if |
745 | - move tombstone to real map if player died due to cave-in (even if |
457 | it has reset, which is better than putting it on the savebed, also as |
746 | it has reset, which is better than putting it on the savebed, also as |
458 | proof that the palyer didn't use a savebed). |
747 | proof that the player didn't use a savebed). |
459 | |
748 | |
460 | 2.4 Sun Jan 13 13:41:29 CET 2008 |
749 | 2.4 Sun Jan 13 13:41:29 CET 2008 |
461 | - work around perl bug in configure perl module version check. |
750 | - work around perl bug in configure perl module version check. |
462 | - fix bug in golem move code that would cause a crash at tiling borders. |
751 | - fix bug in golem move code that would cause a crash at tiling borders. |
463 | - fix a freeze bug when looking for an arrow in the inventory. |
752 | - fix a freeze bug when looking for an arrow in the inventory. |