1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
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2 | |
2 | Version numbers sort like decimal numbers. |
3 | Version numbers sort like decimal numbers. |
3 | |
4 | |
4 | TODO: apartment-descritpions for gotisch1/2 |
5 | 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951 |
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6 | 2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951 |
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7 | 2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519 |
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8 | 2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579 |
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9 | 2010-04-07 23:58:02.2729+ cf::main() called at -e line 0 |
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10 | 2010-04-07 23:58:02.2729+ |
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11 | 2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows --- |
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12 | 2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259 |
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13 | 2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209 |
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14 | 2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678 |
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15 | 2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447 |
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16 | 2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348 |
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17 | 2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066 |
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18 | 2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356 |
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19 | 2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275 |
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20 | 2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405 |
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21 | 2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641 |
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22 | 2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 |
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23 | 2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 |
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24 | 2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 |
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25 | 2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052 |
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26 | 2010-04-07 23:58:02.2731 [ABT] [??] ??:0 |
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27 | 2010-04-07 23:58:02.2732 [ABT] [??] ??:0 |
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28 | 2010-04-07 23:58:02.2732 [ABT] [??] ??:0 |
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29 | 2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 |
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30 | 2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 |
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31 | 2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 |
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32 | 2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 |
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33 | |
5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
34 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
35 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
7 | TODO: cast invisible... |
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8 | |
36 | |
9 | TODO: investigate why take takes so extremely long |
37 | TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype |
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38 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
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39 | TODO: summon cult does not properly create multipart monsters? |
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40 | 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list |
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41 | |
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42 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
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43 | |
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44 | TODO: golem survives "longer" now - too long? |
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45 | TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." |
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46 | TODO: clean up skill handling in kill_object. |
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47 | TODO: make the "feed all faces" flag persistent between logins. |
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48 | TODO: mining experience |
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49 | TODO: make exp_table reloadable. |
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50 | TODO: |
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51 | 2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t |
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52 | ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player() |
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53 | TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)). |
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54 | TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments |
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55 | TODO: mining class |
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56 | TODO: freelist freeing |
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57 | TODO: restart on counter too high |
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58 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
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59 | - (maps) added (navar) gravedigger, that buys players gravestones. |
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60 | - (maps) added the rathouse quest for the shockwave spell in navar |
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61 | (by Dustfinger). |
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62 | - (maps) Fixed bad floor tile in navar apartment. |
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63 | - made (wizard) look_at show also uuids. |
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64 | - added cf::object::find_object_uuid (::find_object already exists!). |
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65 | - (maps) added new apartment, made by LinuxLemoner. |
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66 | - (maps) added quest for the mining skill scroll to valleynoy. |
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67 | - (arch) added sounds: zombie death, book reading, inscription. |
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68 | - (arch) made the hill giants loose more body parts. |
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69 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
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70 | - (arch) increased the (possible) number of arrows/bolts found in shops |
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71 | and made them a bit more expensive. |
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72 | - (maps) add more glory hole treasure styles. |
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73 | - (maps, arch) add "hollow" variants of cave\d tiles, and use them |
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74 | in a select number of mlab maps. |
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75 | - do not update the floorbox while running, to avoid big item |
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76 | updates that cost network bandwidth and processing power. |
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77 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
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78 | caused overflows causing monsters to become living deads. |
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79 | - unapply weapons and armour before trying to improve it. |
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80 | - teach the random map generator the ability to read ".rmg" files |
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81 | that specify which actual style map to generate, and use it for |
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82 | the default decorstyle to avoid inappropriate maps to be used. |
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83 | - support (with some limitations) multiple different skills with the |
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84 | same subtype. |
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85 | - fix "nekosan duplication" bug - map swap out was not atomic, |
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86 | so nekosan could end up beign saved AND escaped to another map. |
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87 | - show invisible no longer makes magic mouths visible. |
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88 | - move_type changes (spells, skills etc.) now will correctly |
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89 | take move_on/move_off into account (e.g. buttons). |
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90 | - display (exit) or (random map) in client for those objects. |
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91 | - removed (useless) spell damage columns from spell info and replace |
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92 | it by effective casting level - clients > 2.10 required to display |
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93 | properly. |
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94 | - building of levers/doors works again for all kinds of floors. |
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95 | - the player can now withdraw and deposit all the available money. |
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96 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
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97 | steinwandstadt/celvear. |
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98 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
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99 | - improve editor support protocol slightly, provide workarounds for 2.10 |
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100 | clients. |
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101 | - tcp.ext didn't unbind in reloads. |
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102 | - map-tags.ext didn't properly close the database on reloads. |
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103 | - cfutil skips .-directories when scanning. |
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104 | - build.ext prevents players from building on other player's maps. |
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105 | - rent.ext allows the dm to enter anytime. |
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106 | - NPC_Dialogue adds a new predefined variable, $map. |
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107 | - new "build" event hook. |
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108 | - get rid of archetype min/max values except max_x (which should go, too). |
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109 | - added fix_generated_item and cf::object::generate to XS interface. |
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110 | - no longer use uppercase identifiers for saving anywhere, but support |
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111 | them on loading, for old playerfiles and maps. |
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112 | - removed is_legal_2ways_exit - this is apparently dead code, and |
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113 | would be handled differently nowadays anyway. |
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114 | - random map .meta were not being expired at all. |
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115 | - replace move_ob/move_object functiony by the equivalent move method. |
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116 | - update to automake 1.10. |
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117 | - invitation to maps with unagressive and friendly monsters doesn't |
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118 | require level 4 anymore. |
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119 | - do not let update_stats muck with the chosen_skill anymore. |
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120 | - monsters now rotate through all skills (in chosen_skill). |
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121 | - fix lots of path-related buffer overflows in the random map generator. |
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122 | - added detect mineral vein spell. |
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123 | - support "wall overlays" in the random map generator - not very generic, |
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124 | used by minable veins. |
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125 | - (maps) relocated jeweler town to another directoy. |
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126 | - (arch) implement mining pickaxes and mining skill. |
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127 | - (arch) add missing stonebig_club archetype from cfextended. |
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128 | - generate most constants for perl automatically. |
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129 | - properly check for weapon name prefix ("Ragnarok's sword"). |
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130 | - when player dies, restore his food to at least 200. |
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131 | - support multiple inheritance for arch sources (inherit a,b,c). |
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132 | - switch to storable-n-format for facedata, for better interoperability. |
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133 | - implement generic "ranged" item framework (pickaxe, fishing rod). |
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134 | - the singing skill actually respects the direction now. |
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135 | - oratory and singing now require a direction. |
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136 | - use_skill now requires that you can actually apply the skill tool. |
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137 | - do not invoke perl on every user command anymore by providing |
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138 | a command and an unknown_command event. |
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139 | - move mark, run, run_stop, fire and fire_stop commands back from |
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140 | perl to C++, for speed reasons (basically undo patchset 1304). |
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141 | - add a client_destroy event, so we don't have to hook the |
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142 | attachable destroy event (which is called much more often). |
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143 | - removed (unused) FLOOR object type. |
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144 | - fix errornous change_abil messages for rods (and other types). |
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145 | - remove include/commands.h and server/c_new.C, and refactor |
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146 | all into server/commands.C. |
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147 | - save and restore combat/ranged/current slot for players. |
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148 | - the server now batches item's face/fx commands, as opposed |
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149 | to sending one fx per item - helps mostly at connect and |
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150 | with floorbox updates. |
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151 | - implemented ext::player_env::play_music_once $who->contr, "km/...". |
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152 | - the random map generator now supports selecting difficult for |
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153 | more style categories than just monsters (all except fountains |
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154 | apparently). |
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155 | - object serialiser no longer creates empty "owner" references. |
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156 | - make sure failed castings take some time, too, to avoid being |
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157 | smitten by your god. |
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158 | - many more failmsgs and help texts. |
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159 | - support log suspension/resumption, e.g. for defragmenting. |
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160 | - stop thrown objects when their speed goes too low. |
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161 | - log the number of unique logins seen every minute in a compact |
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162 | format (for statistics). |
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163 | - do not send delitem for players. |
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164 | - support static scalar data members properly in genacc now. |
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165 | - implement "simple" freelist management for objects. |
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166 | - recycle object counts now - to support longer uptimes. |
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167 | - got rid of the dreaded write_parameters_to_string (666 chars omitted) |
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168 | function (and yes, 666 is exact!). |
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169 | - random map generator results should now be fully repeatable. |
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170 | - fixed possible crash bug in build code. |
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171 | - rename find_marked_object to ->mark and speed up. |
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172 | - player movers properly destroy themselves when used up, instead |
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173 | of leaking. |
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174 | - do not show msg for unidentified objects that need identification. |
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175 | - convert formulae/bookarch/settings file parser to thawer framework. |
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176 | - finally get rid of fgets (..., thawer) and use a much cleaner |
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177 | next_line method. |
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178 | - use nicer file format for exp_table and attackmess |
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179 | (more like other resource files). |
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180 | - make parse errors during server startup fatal. |
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181 | - properly initialise all maptile values in constructor. |
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182 | - improved {link} map. |
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183 | - optional unloadable extensions will not lead to an endless loop. |
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184 | |
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185 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
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186 | - (maps) fix travel to valdor and back. |
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187 | - do no longer by default eval map cod ein safe compartments |
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188 | (this can be re-enabled using the safe_eval config option). |
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189 | - (maps) fix an apparent crash bug caused by broken generstors |
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190 | in lorak. |
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191 | - fix data corruption issues caused by recursive calls to |
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192 | unordered_mapwalk - now every caller must provide its own |
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193 | buffer. |
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194 | - (maps) improve tindervale maps slightly. |
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195 | - (arch) considerably decrease slag ex price. |
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196 | - (arch) fix filth archetype. |
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197 | - extension dependency resolve was completely broken. |
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198 | - multipart objects would cause save_throw_object to crash - it |
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199 | now acts on the head only. |
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200 | - do not try to connect to an irc server unless explicitly configured. |
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201 | - do not expect decltype() to be available in gcc 4.4. |
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202 | - extended the safe perl environment by loops. |
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203 | - (arch) fix "armless cook" facings. |
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204 | - the "experience table" resource item did not have a proper |
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205 | hash associated with it, so updates could not be detected. |
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206 | - fixed poison traps in doors. |
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207 | - player->killer_name did not properly flag the name as unicode. |
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208 | - aggressively mark many more methods as utf8 or octet-expecting, |
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209 | and provide a non-destructive SvPVutf8 variant. |
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210 | - do not allow dragon players to change their title via the settings. |
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211 | - ratelimited jeweler skill nugget conversion. |
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212 | - under high load, the server stopped swapping out to make |
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213 | the server more responsive, but making it impossible to reduce |
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214 | the load by... swapping out. slot queuing will now always make |
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215 | some progress. |
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216 | - improve the quality of the load-avg calculation. |
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217 | - (maps) fixed quest npc in jeweler dungeon quest. |
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218 | - don't fail to write the runtime file if the temporary already exists. |
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219 | - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at |
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220 | player now. |
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221 | - rewrote hiscore code from scratch to use async I/O, store uuid and |
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222 | timestamp and use a tab in the client to increase awareness. |
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223 | - npc dialog setflag/setsatte now check for defined'ness, so |
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224 | setflag 0 is possible. |
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225 | - make install now deletes old extensions, to ease upgrades in the |
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226 | deliantra vm. |
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227 | |
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228 | 2.92 Thu Dec 24 04:51:56 CET 2009 |
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229 | - the destruction spell could/would corrupt server memory quite often. |
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230 | - logging in only fixed the combat slot when the palyer was loaded from |
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231 | disk, not when it already was in memory. |
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232 | - cede in wait_for_tick* when the tivck is inhibited hopefully |
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233 | avoiding livelock during high-load emergency saves. |
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234 | - logging in did not properly unapply all skills. |
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235 | - (maps) make the invite quest marking much more obvious. |
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236 | - (arch) fix warrior archetype names. |
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237 | - map prefetching never prefetch upwards. |
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238 | - wizpass no longer makes you non-blocking. |
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239 | - (maps) add light to some of the special maps, add troll |
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240 | map. |
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241 | |
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242 | 2.91 Mon Nov 30 10:18:09 CET 2009 |
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243 | - (maps) add gorokh_final mapset from crossfire. |
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244 | - (maps) block most vault-type mlab locations, open up |
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245 | imperial converters for anybody to use. |
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246 | - (maps, arch) replace all permanent stat potions by random |
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247 | variants. |
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248 | - (maps) spread gorokh demon styles more evenly over 1..100. |
10 | - TRIGGER events got passed a garbage pointer instead of a |
249 | - TRIGGER events got passed a garbage pointer instead of a |
11 | real player object on player changes. |
250 | real player object on player changes. |
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251 | - diseases and maybe other things could sometimes reduce the speed |
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252 | to below MIN_ACTIVE_SPEED, deactivating the monster and causing |
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253 | much grief. |
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254 | - speed_left randomisation was, apparently, totally broken. |
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255 | - introduce FLAG_RANDOM_SPEED instead of using the sign bit |
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256 | of the speed slot internally and in map save files. among other |
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257 | things, this gets rid of all the abs (speed) calls. |
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258 | - reduce map file save files by using abridged keywords aliases. |
12 | - shop specialisation calculation was totally broken. |
259 | - shop specialisation calculation was totally broken. |
13 | - nrof/itemcount/volume limits when dropping to the floor are |
260 | - nrof/itemcount/volume limits when dropping to the floor are |
14 | now enforced. |
261 | now enforced. |
15 | - fix magic mapping, which only worked for inate spell casting. |
262 | - fix magic mapping, which only worked for inate spell casting. |
16 | - godgiven items will now be explicitly described as such. |
263 | - godgiven items will now be explicitly described as such. |
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264 | - (arch) dded a quiver of bolts. |
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265 | - materialnames would change "randomly" on every load, only |
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266 | set the material when the materialname was not set before. |
17 | - balancing change, halve rod recharge speed (instead |
267 | - balancing change, halve rod recharge speed (instead |
18 | of 4.8s, the standard rods now recharge in ~10s. not a solution, |
268 | of 4.8s, the standard rods now recharge in ~10s. not a solution, |
19 | but still. |
269 | but still. |
20 | - reduce cpu time used for map saving by >40% by avoiding |
270 | - reduce cpu time used for map saving by >>50% by avoiding |
21 | the costly flasg-checking loop in most cases. |
271 | the costly flag-checking loop in most cases and using a simple |
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272 | repeat-cache for speed_left. |
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273 | - always delay stats update for players on insert/remove till |
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274 | next tick/command, which saves a lot of cpu cycles on drop/take. |
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275 | - add hint about havign to run to attach unaggressive npcs. |
22 | - pet monster level was not displayed correctly in "showpets index". |
276 | - pet monster level was not displayed correctly in "showpets index". |
23 | - clean up floating point conversions and many similar nitpicks. |
277 | - clean up floating point conversions and many similar nitpicks. |
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278 | - fix hanuk altar. |
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279 | - overhaul material system to be much faster, and having less bugs, but |
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280 | still having a lot of cruft :/. |
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281 | - add marble shop floor. |
24 | - move gcc specifics to new file include/compiler.h. |
282 | - move gcc specifics to new file include/compiler.h. |
25 | - unrecognised cfpod directives could cause undefined behaviour. |
283 | - unrecognised cfpod directives could cause undefined behaviour. |
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284 | - added boes' marble shop to steinwandstadt. |
26 | - pad mapspace to power-of two size for speed/codesize/cache gains. |
285 | - pad mapspace to power-of two size for speed/codesize/cache gains. |
27 | - optimise mapspace updates. |
286 | - optimise mapspace updates. |
28 | - cache volume/items per mapspace. |
287 | - cache volume/items per mapspace. |
29 | - use fabs, min and max consistently (surprisingly for a code size |
288 | - use fabs, min and max consistently (surprisingly for a code size |
30 | decrease). |
289 | decrease). |
31 | - fixed a small uncleanlieness in item converters, which might |
290 | - fixed a small uncleanlieness in item converters, which might |
32 | have led to weird item multiplications. |
291 | have led to weird item multiplications. |
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292 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
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|
293 | - fixed crash bug in learn_spell command. |
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|
294 | - enhanced output of the mapinfo command. |
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|
295 | - remove all traces of FLAG_NO_FIX_PLAYER. |
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|
296 | - avoid sv_derived_from calls (lots of hash lookups) when converting |
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297 | from perl to c++. |
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298 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
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299 | and use it in some "inner" loops. |
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300 | - rename flags to attachable_flags to avoid confusion :=). |
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|
301 | - fixed jeweler experience output to not be floating point. |
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|
302 | - added lock/unlock commands, thanks for the patch go to Shawn Robinson! |
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303 | - (arch, maps) introduce inactive_shop_floor and fix some shops with it. |
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|
304 | - try to prefetch memory inside process_objects, which can give |
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|
305 | enourmous speed gains. |
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|
306 | - make some small optimisation to the process_objects loop. |
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|
307 | - move facedata chksum calculation into cfutil, make server more flexible |
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|
308 | handling different chksum lengths. |
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|
309 | - check for hash collisions in cfutil. |
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|
310 | - reduce face checksum size from 6 to 4 bytes. |
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|
311 | - don't crash when a map uses empty sound/sound_destroy/face. |
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|
312 | - removed weather-specific attributes. |
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|
313 | - fixed genkeywords dependency. |
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|
314 | - do not clear "randomitems" slot for world underlays. |
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|
315 | - use "sl" as short-hand for speed_left in save-files, just to make them |
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316 | smaller. |
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|
317 | - in general, don't crash on value-less resource file lines |
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|
318 | anymore, due to get_str never returning a 0-pointer. |
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|
319 | - code cleanup in move_symptom. |
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|
320 | - removed arch_to_object (replaced it by ->instance ()). |
33 | |
321 | |
34 | 2.90 Sat Nov 7 15:06:06 CET 2009 |
322 | 2.90 Sat Nov 7 15:06:06 CET 2009 |
35 | - some Andrew Madloch wanted, despite being specifically told |
323 | - some Andrew Madloch wanted, despite being specifically told |
36 | multiple times that the Deliantra parts additions are under AGPL, |
324 | multiple times that the Deliantra parts additions are under AGPL, |
37 | lock up the source code of the server within his company. |
325 | lock up the source code of the server within his company. |
… | |
… | |
565 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
853 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
566 | - bugfix: do not merge items whose archetype name merges, use the |
854 | - bugfix: do not merge items whose archetype name merges, use the |
567 | archetype *archname* (chairs of different facings were merged). |
855 | archetype *archname* (chairs of different facings were merged). |
568 | - bugfix: fix a potential crash issue in find_object_name (not used |
856 | - bugfix: fix a potential crash issue in find_object_name (not used |
569 | normally). |
857 | normally). |
570 | - bugfix: locked doors cnanot be bashed down by magical means |
858 | - bugfix: locked doors cannot be bashed down by magical means |
571 | (destruction, magic missile etc.). |
859 | (destruction, magic missile etc.). |
572 | - swarm spells without a direction now use various spiral patterns |
860 | - swarm spells without a direction now use various spiral patterns |
573 | instead of being fully random. |
861 | instead of being fully random. |
574 | - update AnyEvent API to 3.4 and above. |
862 | - update AnyEvent API to 3.4 and above. |
575 | |
863 | |
… | |
… | |
654 | - merge items with different arch pointers refering to the same arch |
942 | - merge items with different arch pointers refering to the same arch |
655 | (due to archetype reloads). |
943 | (due to archetype reloads). |
656 | - refactored the object remove/insert functions and most related |
944 | - refactored the object remove/insert functions and most related |
657 | functions (decrease, split, merge_ob etc.). |
945 | functions (decrease, split, merge_ob etc.). |
658 | - make it compile better on freebsd (reported by pippijn). |
946 | - make it compile better on freebsd (reported by pippijn). |
659 | - remove GT_UPDATE_INV (no longer applicable). |
947 | - removed GT_UPDATE_INV (no longer applicable). |
660 | - fix the longstanding "container stays open" bug. |
948 | - fix the longstanding "container stays open" bug. |
661 | - improved floorbox updating to be incremental and other protocol |
949 | - improved floorbox updating to be incremental and other protocol |
662 | optimisations. |
950 | optimisations. |
663 | - get rid of update_after_inventory_change and only do update stats |
951 | - get rid of update_after_inventory_change and only do update stats |
664 | for weight once/tick/player at max. |
952 | for weight once/tick/player at max. |
… | |
… | |
946 | - introduced new keyword for map files: file_format_version (integer, server version: 0) |
1234 | - introduced new keyword for map files: file_format_version (integer, server version: 0) |
947 | - better message for apply failures due to applymode |
1235 | - better message for apply failures due to applymode |
948 | - removed most all of the weather code |
1236 | - removed most all of the weather code |
949 | - unified logging to stderr and file |
1237 | - unified logging to stderr and file |
950 | - too many minor changes to document |
1238 | - too many minor changes to document |
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1239 | |