… | |
… | |
35 | } |
35 | } |
36 | |
36 | |
37 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
37 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
38 | TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? |
38 | TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? |
39 | |
39 | |
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40 | - (maps) added new apartment, made by LinuxLemoner. |
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41 | - (arch) added sounds: zombie death, book reading, inscription. |
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42 | - (arch) made the hill giants loose more body parts. |
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43 | - building of levers/doors works again for all kinds of floors. |
40 | - the player can now withdraw and deposit all the available money. |
44 | - the player can now withdraw and deposit all the available money. |
41 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
45 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
42 | steinwandstadt/celvear. |
46 | steinwandstadt/celvear. |
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47 | - improve editor support protoocl slightly, provide workarounds for 2.10 |
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48 | clients. |
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49 | - tcp.ext didn't unbind in reloads. |
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50 | - map-tags.ext didn't properly close the database on reloads. |
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51 | - cfutil skips .-directories when scanning. |
43 | |
52 | |
44 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
53 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
45 | - (maps) fix travel to valdor and back. |
54 | - (maps) fix travel to valdor and back. |
46 | - do no longer by default eval map cod ein safe compartments |
55 | - do no longer by default eval map cod ein safe compartments |
47 | (this can be re-enabled using the safe_eval config option). |
56 | (this can be re-enabled using the safe_eval config option). |