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7 | TODO: cast invisible... |
7 | TODO: cast invisible... |
8 | TODO: build code marks all sorts of objects as unique |
8 | TODO: build code marks all sorts of objects as unique |
9 | |
9 | |
10 | TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype |
10 | TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype |
11 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
11 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
12 | TODO: cf:object::find_by_count!!11 |
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13 | TODO: summon cult does not properly create multipart monsters? |
12 | TODO: summon cult does not properly create multipart monsters? |
14 | TODO: kill flag_is_water/is_water |
13 | TODO: kill flag_is_water/is_water |
15 | 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list |
14 | 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list |
16 | |
15 | |
17 | { |
16 | { |
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35 | } |
34 | } |
36 | |
35 | |
37 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
36 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
38 | TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? |
37 | TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? |
39 | |
38 | |
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39 | - made (wizard) look_at show also uuids. |
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40 | - added cf::object::find_object_uuid (::find_object already exists!). |
40 | - (maps) added new apartment, made by LinuxLemoner. |
41 | - (maps) added new apartment, made by LinuxLemoner. |
41 | - (arch) added sounds: zombie death, book reading, inscription. |
42 | - (arch) added sounds: zombie death, book reading, inscription. |
42 | - (arch) made the hill giants loose more body parts. |
43 | - (arch) made the hill giants loose more body parts. |
43 | - building of levers/doors works again for all kinds of floors. |
44 | - building of levers/doors works again for all kinds of floors. |
44 | - the player can now withdraw and deposit all the available money. |
45 | - the player can now withdraw and deposit all the available money. |
45 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
46 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
46 | steinwandstadt/celvear. |
47 | steinwandstadt/celvear. |
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48 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
47 | - improve editor support protoocl slightly, provide workarounds for 2.10 |
49 | - improve editor support protoocl slightly, provide workarounds for 2.10 |
48 | clients. |
50 | clients. |
49 | - tcp.ext didn't unbind in reloads. |
51 | - tcp.ext didn't unbind in reloads. |
50 | - map-tags.ext didn't properly close the database on reloads. |
52 | - map-tags.ext didn't properly close the database on reloads. |
51 | - cfutil skips .-directories when scanning. |
53 | - cfutil skips .-directories when scanning. |
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54 | - build.ext prevents players from building on other player's maps. |
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55 | - rent.ext allows the dm to enter anytime. |
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56 | - NPC_Dialogue adds a new predefined variable, $map. |
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57 | - new "build" event hook. |
52 | |
58 | |
53 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
59 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
54 | - (maps) fix travel to valdor and back. |
60 | - (maps) fix travel to valdor and back. |
55 | - do no longer by default eval map cod ein safe compartments |
61 | - do no longer by default eval map cod ein safe compartments |
56 | (this can be re-enabled using the safe_eval config option). |
62 | (this can be re-enabled using the safe_eval config option). |