1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
2 | Version numbers sort like decimal numbers. |
2 | Version numbers sort like decimal numbers. |
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3 | |
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4 | TODO: apartment-descritpions for gotisch1/2 |
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5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
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6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
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7 | TODO: cast invisible... |
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8 | TODO: build code marks all sorts of objects as unique |
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9 | |
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10 | TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype |
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11 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
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12 | TODO: summon cult does not properly create multipart monsters? |
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13 | TODO: kill flag_is_water/is_water |
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14 | 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list |
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15 | |
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16 | { |
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17 | "dungeon_depth" : "3", |
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18 | "dungeon_level" : "8", |
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19 | "exitstyle" : "sstair", |
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20 | "final_map" : "/quests/peterm/quests/ogre_chief", |
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21 | "floorstyle" : "stones2", |
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22 | "layoutstyle" : "maze", |
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23 | "monsterstyle" : "humanoid", |
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24 | "orientation" : "1", |
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25 | "origin_map" : "/world/world_106_115", |
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26 | "origin_x" : 9, |
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27 | "origin_y" : 18, |
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28 | "random_seed" : 623236402, |
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29 | "region" : "highway", |
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30 | "symmetry" : 1, |
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31 | "wallstyle" : "earthen", |
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32 | "xsize" : 29, |
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33 | "ysize" : 19 |
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34 | } |
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35 | |
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36 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
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37 | TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? |
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38 | TODO: freed objects cache instead of salloc/sfree |
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39 | |
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40 | TODO: random maps, decorstyle ranodm is evil |
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41 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
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42 | - (maps) added (navar) gravedigger, that buys players gravestones. |
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43 | - made (wizard) look_at show also uuids. |
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44 | - added cf::object::find_object_uuid (::find_object already exists!). |
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45 | - (maps) added new apartment, made by LinuxLemoner. |
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46 | - (arch) added sounds: zombie death, book reading, inscription. |
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47 | - (arch) made the hill giants loose more body parts. |
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48 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
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49 | - move_type changes (spells, skills etc.) now will correctly |
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50 | take move_on/move_off into account (e.g. buttons). |
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51 | - display (exit) or (random map) in client for those objects. |
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52 | - remove (useless) spell damage columns from spell info and replace |
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53 | it by effective casting level - clients > 2.10 required to display |
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54 | properly. |
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55 | - building of levers/doors works again for all kinds of floors. |
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56 | - the player can now withdraw and deposit all the available money. |
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57 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
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58 | steinwandstadt/celvear. |
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59 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
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60 | - improve editor support protoocl slightly, provide workarounds for 2.10 |
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61 | clients. |
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62 | - tcp.ext didn't unbind in reloads. |
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63 | - map-tags.ext didn't properly close the database on reloads. |
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64 | - cfutil skips .-directories when scanning. |
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65 | - build.ext prevents players from building on other player's maps. |
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66 | - rent.ext allows the dm to enter anytime. |
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67 | - NPC_Dialogue adds a new predefined variable, $map. |
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68 | - new "build" event hook. |
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69 | - get rid of archetype min/mac values except max_x (which should go, too). |
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70 | - added fix_generated_item and cf::object::generate to XS interface. |
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71 | - no longer use uppercase identifiers for saving anywhere, but support |
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72 | them on loading, for old playerfiles and maps. |
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73 | - removed is_legal_2ways_exit - this is apparently dead code, and |
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74 | would be handled differently nowadays anyway. |
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75 | - random map .meta were not being expired at all. |
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76 | |
4 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
77 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
5 | - (maps) fix travel to valdor and back. |
78 | - (maps) fix travel to valdor and back. |
6 | - do no longer by default eval map cod ein safe compartments |
79 | - do no longer by default eval map cod ein safe compartments |
7 | (this can be re-enabled using the safe_eval config option). |
80 | (this can be re-enabled using the safe_eval config option). |