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3 | |
3 | |
4 | TODO: apartment-descritpions for gotisch1/2 |
4 | TODO: apartment-descritpions for gotisch1/2 |
5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
7 | TODO: cast invisible... |
7 | TODO: cast invisible... |
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8 | TODO: build code marks all sorts of objects as unique |
8 | |
9 | |
9 | TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype |
10 | TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype |
10 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
11 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
11 | TODO: cf:object::find_by_count!!11 |
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12 | TODO: summon cult does not properly create multipart monsters? |
12 | TODO: summon cult does not properly create multipart monsters? |
13 | TODO: kill flag_is_water/is_water |
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14 | 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list |
13 | 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list |
15 | |
14 | |
16 | { |
15 | { |
17 | "dungeon_depth" : "3", |
16 | "dungeon_depth" : "3", |
18 | "dungeon_level" : "8", |
17 | "dungeon_level" : "8", |
… | |
… | |
32 | "xsize" : 29, |
31 | "xsize" : 29, |
33 | "ysize" : 19 |
32 | "ysize" : 19 |
34 | } |
33 | } |
35 | |
34 | |
36 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
35 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
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36 | TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? |
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37 | TODO: freed objects cache instead of salloc/sfree |
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38 | |
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39 | TODO: do not show msg for unidentified objects. |
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40 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
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41 | - (maps) added (navar) gravedigger, that buys players gravestones. |
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42 | - made (wizard) look_at show also uuids. |
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43 | - added cf::object::find_object_uuid (::find_object already exists!). |
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44 | - (maps) added new apartment, made by LinuxLemoner. |
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45 | - (arch) added sounds: zombie death, book reading, inscription. |
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46 | - (arch) made the hill giants loose more body parts. |
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47 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
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48 | - teach the random map generator the ability to read ".rmg" files |
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49 | that specify which actual style map to generate, and use it for |
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50 | the default decorstyle to avoid inappropriate maps to be used. |
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51 | - move_type changes (spells, skills etc.) now will correctly |
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52 | take move_on/move_off into account (e.g. buttons). |
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53 | - display (exit) or (random map) in client for those objects. |
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54 | - remove (useless) spell damage columns from spell info and replace |
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55 | it by effective casting level - clients > 2.10 required to display |
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56 | properly. |
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57 | - building of levers/doors works again for all kinds of floors. |
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58 | - the player can now withdraw and deposit all the available money. |
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59 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
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60 | steinwandstadt/celvear. |
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61 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
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62 | - improve editor support protoocl slightly, provide workarounds for 2.10 |
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63 | clients. |
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64 | - tcp.ext didn't unbind in reloads. |
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65 | - map-tags.ext didn't properly close the database on reloads. |
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66 | - cfutil skips .-directories when scanning. |
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67 | - build.ext prevents players from building on other player's maps. |
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68 | - rent.ext allows the dm to enter anytime. |
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69 | - NPC_Dialogue adds a new predefined variable, $map. |
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70 | - new "build" event hook. |
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71 | - get rid of archetype min/mac values except max_x (which should go, too). |
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72 | - added fix_generated_item and cf::object::generate to XS interface. |
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73 | - no longer use uppercase identifiers for saving anywhere, but support |
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74 | them on loading, for old playerfiles and maps. |
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75 | - removed is_legal_2ways_exit - this is apparently dead code, and |
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76 | would be handled differently nowadays anyway. |
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77 | - random map .meta were not being expired at all. |
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78 | - replace move_ob/move_object functiony by the equivalent move method. |
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79 | - update to automake 1.10. |
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80 | - invitation to maps with unagressive and friendly monsters doesn't |
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81 | require level 4 anymore. |
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82 | - do not let update_stats muck with the chosen_skill anymore. |
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83 | - monsters now rotate through all skills (in chosen_skill). |
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84 | - fix lots of path-related buffer overflows in the random map generator. |
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85 | - support "wall overlays" in the random map generator - not very generic, |
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86 | used by minable veins. |
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87 | |
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88 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
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89 | - (maps) fix travel to valdor and back. |
37 | - do no longer by default eval map cod ein safe compartments |
90 | - do no longer by default eval map cod ein safe compartments |
38 | (this can be re-enabled using the safe_eval config option). |
91 | (this can be re-enabled using the safe_eval config option). |
39 | - (maps) fix an apparent crash bug caused by broken generstors |
92 | - (maps) fix an apparent crash bug caused by broken generstors |
40 | in lorak. |
93 | in lorak. |
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94 | - fix data corruption issues caused by recursive calls to |
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95 | unordered_mapwalk - now every caller must provide its own |
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96 | buffer. |
41 | - (maps) improve tindervale maps slightly. |
97 | - (maps) improve tindervale maps slightly. |
42 | - (arch) considerably decrease slag ex price. |
98 | - (arch) considerably decrease slag ex price. |
43 | - (arch) fix filth archetype. |
99 | - (arch) fix filth archetype. |
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100 | - extension dependency resolve was completely broken. |
44 | - multipart objects would cause save_throw_object to crash - it |
101 | - multipart objects would cause save_throw_object to crash - it |
45 | now acts on the head only. |
102 | now acts on the head only. |
46 | - do not try to connect to an irc server unless explicitly configured. |
103 | - do not try to connect to an irc server unless explicitly configured. |
47 | - do not expect decltype() to be available in gcc 4.4. |
104 | - do not expect decltype() to be available in gcc 4.4. |
48 | - extended the safe perl environment by loops. |
105 | - extended the safe perl environment by loops. |
… | |
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59 | the server more responsive, but making it impossible to reduce |
116 | the server more responsive, but making it impossible to reduce |
60 | the load by... swapping out. slot queuing will now always make |
117 | the load by... swapping out. slot queuing will now always make |
61 | some progress. |
118 | some progress. |
62 | - improve the quality of the load-avg calculation. |
119 | - improve the quality of the load-avg calculation. |
63 | - (maps) fixed quest npc in jeweler dungeon quest. |
120 | - (maps) fixed quest npc in jeweler dungeon quest. |
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121 | - don't fail to write the runtime file if the temporary already exists. |
64 | - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at |
122 | - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at |
65 | player now. |
123 | player now. |
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124 | - rewrote hiscore code from scratch to use async I/O, store uuid and |
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125 | timestamp and use a tab in the client to increase awareness. |
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126 | - npc dialog setflag/setsatte now check for defined'ness, so |
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127 | setflag 0 is possible. |
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128 | - make install now deletes old extensions, to ease upgrades in the |
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129 | deliantra vm. |
66 | |
130 | |
67 | 2.92 Thu Dec 24 04:51:56 CET 2009 |
131 | 2.92 Thu Dec 24 04:51:56 CET 2009 |
68 | - the destruction spell could/would corrupt server memory quite often. |
132 | - the destruction spell could/would corrupt server memory quite often. |
69 | - logging in only fixed the combat slot when the palyer was loaded from |
133 | - logging in only fixed the combat slot when the palyer was loaded from |
70 | disk, not when it already was in memory. |
134 | disk, not when it already was in memory. |