1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
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3 | 2.42 Sat Mar 15 12:05:21 CET 2008 |
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4 | - rebalanced default experience table to be more exponential |
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5 | and much easier up to level ~40, then moderately harder. |
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6 | - change attuned/repelled level boni to +-8 from +-2. |
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7 | - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10. |
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8 | - do not exit on reload/load errors but properly cleanup. |
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9 | - fix a 32 bit uncleanlyness in the slice debugging wrapper. |
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11 | 2.41 Fri Jan 25 13:15:37 CET 2008 |
3 | - get rid of YAML::Syck, it's too buggy and misparses many files |
12 | - get rid of YAML::Syck, it's too buggy and misparses many files |
4 | (this fixes the jeweler skill). |
13 | (this fixes the jeweler skill). |
5 | - back-to-back perl_reloads don't freeze the ticker anymore. |
14 | - back-to-back perl_reloads don't freeze the ticker anymore. |
6 | - convert cfutil from Event to EV (forgot to do this earlier...). |
15 | - convert cfutil from Event to EV (forgot to do this earlier...). |
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16 | - move tombstone to real map if player died due to cave-in (even if |
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17 | it has reset, which is better than putting it on the savebed, also as |
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18 | proof that the palyer didn't use a savebed). |
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8 | 2.4 Sun Jan 13 13:41:29 CET 2008 |
20 | 2.4 Sun Jan 13 13:41:29 CET 2008 |
9 | - work around perl bug in configure perl module version check. |
21 | - work around perl bug in configure perl module version check. |
10 | - fix bug in golem move code that would cause a crash at tiling borders. |
22 | - fix bug in golem move code that would cause a crash at tiling borders. |
11 | - fix a freeze bug when looking for an arrow in the inventory. |
23 | - fix a freeze bug when looking for an arrow in the inventory. |