… | |
… | |
29 | 2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 |
29 | 2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 |
30 | 2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 |
30 | 2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 |
31 | 2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 |
31 | 2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 |
32 | 2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 |
32 | 2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 |
33 | |
33 | |
34 | TODO: apartment-descritpions for gotisch1/2 |
|
|
35 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
34 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
36 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
|
|
37 | TODO: build code marks all sorts of objects as unique |
|
|
38 | |
35 | |
39 | TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype |
36 | TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype |
40 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
37 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
41 | TODO: summon cult does not properly create multipart monsters? |
38 | TODO: summon cult does not properly create multipart monsters? |
42 | 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list |
39 | 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list |
43 | |
40 | |
44 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
41 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
45 | TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? |
|
|
46 | TODO: freed objects cache instead of salloc/sfree |
|
|
47 | |
42 | |
48 | TODO: do not show msg for unidentified objects. |
|
|
49 | TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc. |
|
|
50 | TODO: thrown objects hit natively (with their own skill). |
|
|
51 | TODO: golem survives "longer" now. |
43 | TODO: golem survives "longer" now - too long? |
52 | TODO: slow down some skills (e.g. stealing) |
44 | TODO: clean up skill handling in kill_object. |
53 | TODO: apply range checkign should go to apply_special |
45 | TODO: make the "feed all faces" flag persistent between logins. |
54 | TODO: stealing, mining, others has no "there is nothing" message. |
46 | TODO: mining experience |
55 | TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards. |
47 | TODO: |
56 | TODO: reload_archetypes does nto provide new archetypes |
48 | 2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t |
|
|
49 | ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player() |
|
|
50 | TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)). |
|
|
51 | TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments |
|
|
52 | TODO: mining class |
|
|
53 | TODO: freelist freeing |
|
|
54 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
57 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
55 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
58 | - (maps) added (navar) gravedigger, that buys players gravestones. |
56 | - (maps) added (navar) gravedigger, that buys players gravestones. |
|
|
57 | - (maps) added the rathouse quest for the shockwave spell in navar |
|
|
58 | (by Dustfinger). |
|
|
59 | - (maps) Fixed bad floor tile in navar apartment. |
59 | - made (wizard) look_at show also uuids. |
60 | - made (wizard) look_at show also uuids. |
60 | - added cf::object::find_object_uuid (::find_object already exists!). |
61 | - added cf::object::find_object_uuid (::find_object already exists!). |
61 | - (maps) added new apartment, made by LinuxLemoner. |
62 | - (maps) added new apartment, made by LinuxLemoner. |
|
|
63 | - (maps) added quest for the mining skill scroll to valleynoy. |
62 | - (arch) added sounds: zombie death, book reading, inscription. |
64 | - (arch) added sounds: zombie death, book reading, inscription. |
63 | - (arch) made the hill giants loose more body parts. |
65 | - (arch) made the hill giants loose more body parts. |
64 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
66 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
|
|
67 | - (arch) increased the (possible) number of arrows/bolts found in shops |
|
|
68 | and made them a bit more expensive. |
|
|
69 | - (maps) add more glory hole treasure styles. |
|
|
70 | - (maps, arch) add "hollow" variants of cave\d tiles, and use them |
|
|
71 | in a select number of mlab maps. |
|
|
72 | - do not update the floorbox while running, to avoid big item |
|
|
73 | updates that cost network bandwidth and processing power. |
|
|
74 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
|
|
75 | caused overflows causing monsters to become living deads. |
|
|
76 | - unapply weapons and armour before trying to improve it. |
65 | - teach the random map generator the ability to read ".rmg" files |
77 | - teach the random map generator the ability to read ".rmg" files |
66 | that specify which actual style map to generate, and use it for |
78 | that specify which actual style map to generate, and use it for |
67 | the default decorstyle to avoid inappropriate maps to be used. |
79 | the default decorstyle to avoid inappropriate maps to be used. |
|
|
80 | - support (with some limitations) multiple different skills with the |
|
|
81 | same subtype. |
|
|
82 | - fix "nekosan duplication" bug - map swap out was not atomic, |
|
|
83 | so nekosan could end up beign saved AND escaped to another map. |
|
|
84 | - show invisible no longer makes magic mouths visible. |
68 | - move_type changes (spells, skills etc.) now will correctly |
85 | - move_type changes (spells, skills etc.) now will correctly |
69 | take move_on/move_off into account (e.g. buttons). |
86 | take move_on/move_off into account (e.g. buttons). |
70 | - display (exit) or (random map) in client for those objects. |
87 | - display (exit) or (random map) in client for those objects. |
71 | - removed (useless) spell damage columns from spell info and replace |
88 | - removed (useless) spell damage columns from spell info and replace |
72 | it by effective casting level - clients > 2.10 required to display |
89 | it by effective casting level - clients > 2.10 required to display |
… | |
… | |
74 | - building of levers/doors works again for all kinds of floors. |
91 | - building of levers/doors works again for all kinds of floors. |
75 | - the player can now withdraw and deposit all the available money. |
92 | - the player can now withdraw and deposit all the available money. |
76 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
93 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
77 | steinwandstadt/celvear. |
94 | steinwandstadt/celvear. |
78 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
95 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
79 | - improve editor support protoocl slightly, provide workarounds for 2.10 |
96 | - improve editor support protocol slightly, provide workarounds for 2.10 |
80 | clients. |
97 | clients. |
81 | - tcp.ext didn't unbind in reloads. |
98 | - tcp.ext didn't unbind in reloads. |
82 | - map-tags.ext didn't properly close the database on reloads. |
99 | - map-tags.ext didn't properly close the database on reloads. |
83 | - cfutil skips .-directories when scanning. |
100 | - cfutil skips .-directories when scanning. |
84 | - build.ext prevents players from building on other player's maps. |
101 | - build.ext prevents players from building on other player's maps. |
85 | - rent.ext allows the dm to enter anytime. |
102 | - rent.ext allows the dm to enter anytime. |
86 | - NPC_Dialogue adds a new predefined variable, $map. |
103 | - NPC_Dialogue adds a new predefined variable, $map. |
87 | - new "build" event hook. |
104 | - new "build" event hook. |
88 | - get rid of archetype min/mac values except max_x (which should go, too). |
105 | - get rid of archetype min/max values except max_x (which should go, too). |
89 | - added fix_generated_item and cf::object::generate to XS interface. |
106 | - added fix_generated_item and cf::object::generate to XS interface. |
90 | - no longer use uppercase identifiers for saving anywhere, but support |
107 | - no longer use uppercase identifiers for saving anywhere, but support |
91 | them on loading, for old playerfiles and maps. |
108 | them on loading, for old playerfiles and maps. |
92 | - removed is_legal_2ways_exit - this is apparently dead code, and |
109 | - removed is_legal_2ways_exit - this is apparently dead code, and |
93 | would be handled differently nowadays anyway. |
110 | would be handled differently nowadays anyway. |
… | |
… | |
101 | - fix lots of path-related buffer overflows in the random map generator. |
118 | - fix lots of path-related buffer overflows in the random map generator. |
102 | - added detect mineral vein spell. |
119 | - added detect mineral vein spell. |
103 | - support "wall overlays" in the random map generator - not very generic, |
120 | - support "wall overlays" in the random map generator - not very generic, |
104 | used by minable veins. |
121 | used by minable veins. |
105 | - (maps) relocated jeweler town to another directoy. |
122 | - (maps) relocated jeweler town to another directoy. |
106 | - (maps) added quest for the mining skill scroll to valleynoy. |
|
|
107 | - (arch) implement mining pickaxes and mining skill. |
123 | - (arch) implement mining pickaxes and mining skill. |
|
|
124 | - (arch) add missing stonebig_club archetype from cfextended. |
108 | - generate most constants for perl automatically. |
125 | - generate most constants for perl automatically. |
109 | - properly check for weapon name prefix ("Ragnarok's sword"). |
126 | - properly check for weapon name prefix ("Ragnarok's sword"). |
110 | - when player dies, restore his food to at least 200. |
127 | - when player dies, restore his food to at least 200. |
111 | - support multiple inheritance for arch sources (inherit a,b,c). |
128 | - support multiple inheritance for arch sources (inherit a,b,c). |
112 | - switch to storable-n-format for facedata, for better interoperability. |
129 | - switch to storable-n-format for facedata, for better interoperability. |
113 | - implement generic "ranged" item framework (pickaxe, fishing rod). |
130 | - implement generic "ranged" item framework (pickaxe, fishing rod). |
114 | - the singing skill actually respects the direction now. |
131 | - the singing skill actually respects the direction now. |
115 | - oratory and singing now require a direction. |
132 | - oratory and singing now require a direction. |
116 | - use_skill now requires that you can actually apply the skill tool. |
133 | - use_skill now requires that you can actually apply the skill tool. |
117 | - do not invoke perl on every user command anymore by providing |
134 | - do not invoke perl on every user command anymore by providing |
118 | a comamnd and an unknown_command event. |
135 | a command and an unknown_command event. |
119 | - move mark, run, run_stop, fire and fire_stop commands back from |
136 | - move mark, run, run_stop, fire and fire_stop commands back from |
120 | perl to C++, for speed reasons (basically undo patchset 1304). |
137 | perl to C++, for speed reasons (basically undo patchset 1304). |
121 | - add a client_destroy event, so we don't have to hook the |
138 | - add a client_destroy event, so we don't have to hook the |
122 | attachable destroy event (which is called much more often). |
139 | attachable destroy event (which is called much more often). |
123 | - removed (unused) FLOOR object type. |
140 | - removed (unused) FLOOR object type. |
… | |
… | |
127 | - save and restore combat/ranged/current slot for players. |
144 | - save and restore combat/ranged/current slot for players. |
128 | - the server now batches item's face/fx commands, as opposed |
145 | - the server now batches item's face/fx commands, as opposed |
129 | to sending one fx per item - helps mostly at connect and |
146 | to sending one fx per item - helps mostly at connect and |
130 | with floorbox updates. |
147 | with floorbox updates. |
131 | - implemented ext::player_env::play_music_once $who->contr, "km/...". |
148 | - implemented ext::player_env::play_music_once $who->contr, "km/...". |
132 | - (maps) added the rathouse quest for the shockwave spell in navar |
149 | - the random map generator now supports selecting difficult for |
133 | (Made by Dustfinger). |
150 | more style categories than just monsters (all except fountains |
|
|
151 | apparently). |
|
|
152 | - object serialiser no longer creates empty "owner" references. |
|
|
153 | - make sure failed castings take some time, too, to avoid being |
|
|
154 | smitten by your god. |
|
|
155 | - many more failmsgs and help texts. |
|
|
156 | - support log suspension/resumption, e.g. for defragmenting. |
|
|
157 | - stop thrown objects when their speed goes too low. |
|
|
158 | - log the number of unique logins seen every minute in a compact |
|
|
159 | format (for statistics). |
|
|
160 | - do not send delitem for players. |
|
|
161 | - support static scalar data members properly in genacc now. |
|
|
162 | - implement "simple" freelist management for objects. |
|
|
163 | - recycle object counts now - to support longer uptimes. |
|
|
164 | - got rid of the dreaded write_parameters_to_string (666 chars omitted) |
|
|
165 | function (and yes, 666 is exact!). |
|
|
166 | - random map generator results should now be fully repeatable. |
|
|
167 | - fixed possible crash bug in build code. |
|
|
168 | - rename find_marked_object to ->mark and speed up. |
|
|
169 | - player movers properly destroy themselves when used up, instead |
|
|
170 | of leaking. |
|
|
171 | - do not show msg for unidentified objects that need identification. |
|
|
172 | - convert formulae/bookarch/settings file parser to thawer framework. |
|
|
173 | - finally get rid of fgets (..., thawer) and use a much cleaner |
|
|
174 | next_line method. |
|
|
175 | - use nicer file format for exp_table and attackmess |
|
|
176 | (more like other resource files). |
|
|
177 | - make parse errors during server startup fatal. |
|
|
178 | - properly initialise all maptile values in constructor. |
|
|
179 | - improved {link} map. |
|
|
180 | - optional unloadable extensions will not lead to an endless loop. |
|
|
181 | - server will cleanly autorestart when running out of protocol IDs. |
|
|
182 | - use faster and slightly more exact find_dir_2 replacement. |
134 | |
183 | |
135 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
184 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
136 | - (maps) fix travel to valdor and back. |
185 | - (maps) fix travel to valdor and back. |
137 | - do no longer by default eval map cod ein safe compartments |
186 | - do no longer by default eval map cod ein safe compartments |
138 | (this can be re-enabled using the safe_eval config option). |
187 | (this can be re-enabled using the safe_eval config option). |
… | |
… | |
239 | decrease). |
288 | decrease). |
240 | - fixed a small uncleanlieness in item converters, which might |
289 | - fixed a small uncleanlieness in item converters, which might |
241 | have led to weird item multiplications. |
290 | have led to weird item multiplications. |
242 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
291 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
243 | - fixed crash bug in learn_spell command. |
292 | - fixed crash bug in learn_spell command. |
|
|
293 | - enhanced output of the mapinfo command. |
244 | - remove all traces of FLAG_NO_FIX_PLAYER. |
294 | - remove all traces of FLAG_NO_FIX_PLAYER. |
245 | - avoid sv_derived_from calls (lots of hash lookups) when converting |
295 | - avoid sv_derived_from calls (lots of hash lookups) when converting |
246 | from perl to c++. |
296 | from perl to c++. |
247 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
297 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
248 | and use it in some "inner" loops. |
298 | and use it in some "inner" loops. |
… | |
… | |
802 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
852 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
803 | - bugfix: do not merge items whose archetype name merges, use the |
853 | - bugfix: do not merge items whose archetype name merges, use the |
804 | archetype *archname* (chairs of different facings were merged). |
854 | archetype *archname* (chairs of different facings were merged). |
805 | - bugfix: fix a potential crash issue in find_object_name (not used |
855 | - bugfix: fix a potential crash issue in find_object_name (not used |
806 | normally). |
856 | normally). |
807 | - bugfix: locked doors cnanot be bashed down by magical means |
857 | - bugfix: locked doors cannot be bashed down by magical means |
808 | (destruction, magic missile etc.). |
858 | (destruction, magic missile etc.). |
809 | - swarm spells without a direction now use various spiral patterns |
859 | - swarm spells without a direction now use various spiral patterns |
810 | instead of being fully random. |
860 | instead of being fully random. |
811 | - update AnyEvent API to 3.4 and above. |
861 | - update AnyEvent API to 3.4 and above. |
812 | |
862 | |
… | |
… | |
1183 | - introduced new keyword for map files: file_format_version (integer, server version: 0) |
1233 | - introduced new keyword for map files: file_format_version (integer, server version: 0) |
1184 | - better message for apply failures due to applymode |
1234 | - better message for apply failures due to applymode |
1185 | - removed most all of the weather code |
1235 | - removed most all of the weather code |
1186 | - unified logging to stderr and file |
1236 | - unified logging to stderr and file |
1187 | - too many minor changes to document |
1237 | - too many minor changes to document |
|
|
1238 | |