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40 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
40 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
41 | TODO: summon cult does not properly create multipart monsters? |
41 | TODO: summon cult does not properly create multipart monsters? |
42 | 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list |
42 | 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list |
43 | |
43 | |
44 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
44 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
45 | TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? |
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46 | TODO: freed objects cache instead of salloc/sfree |
45 | TODO: freed objects cache instead of salloc/sfree |
47 | |
46 | |
48 | TODO: do not show msg for unidentified objects. |
47 | TODO: do not show msg for unidentified objects. |
49 | TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc. |
48 | TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc. |
50 | TODO: thrown objects hit natively (with their own skill). |
49 | TODO: thrown objects hit natively (with their own skill). |
51 | TODO: golem survives "longer" now. |
50 | TODO: golem survives "longer" now. |
52 | TODO: slow down some skills (e.g. stealing) |
51 | TODO: slow down some skills (e.g. stealing) |
53 | TODO: apply range checkign should go to apply_special |
52 | TODO: apply range checkign should go to apply_special |
54 | TODO: stealing, mining, others has no "there is nothing" message. |
53 | TODO: stealing, mining, others has no "there is nothing" message. |
55 | TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards. |
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56 | TODO: reload_archetypes does nto provide new archetypes |
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57 | TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." |
54 | TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." |
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55 | TODO: clean up skill handling in kill_object. |
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56 | TODO: 2010-04-11 18:10:15.4287 BUG: process_events(): removed object is on active list: {cnt:1978121,uuid:<1.803137b46>,name:"mover",flags:[2,8,11,64,103,104],type:40}(on /quests/peterm/Demonology/GroundLevel@8+9) |
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57 | TODO: make the "feed all faces" flag persistent between logins. |
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58 | TODO: hut_-2, cats show invisible showas talk? |
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59 | TODO: 2010-04-12 20:40:44.2865 {cnt:4621281,uuid:<1.8075c9705>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /quests/peterm/Nethack_in_crossfire_Yendor@67+67): no alternative teleporters around (user {cnt:148158,uuid:<1.5d9874c88>,name:"Roscoe",flags:[0,7,11,15,39,40,56,57,61,71,89],type:1}(on /quests/peterm/Nethack_in_crossfire_Yendor@67+67)). |
58 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
60 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
59 | - (maps) added (navar) gravedigger, that buys players gravestones. |
61 | - (maps) added (navar) gravedigger, that buys players gravestones. |
60 | - (maps) added the rathouse quest for the shockwave spell in navar |
62 | - (maps) added the rathouse quest for the shockwave spell in navar |
61 | (Made by Dustfinger). |
63 | (by Dustfinger). |
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64 | - (maps) Fixed bad floor tile in navar apartment. |
62 | - made (wizard) look_at show also uuids. |
65 | - made (wizard) look_at show also uuids. |
63 | - added cf::object::find_object_uuid (::find_object already exists!). |
66 | - added cf::object::find_object_uuid (::find_object already exists!). |
64 | - (maps) added new apartment, made by LinuxLemoner. |
67 | - (maps) added new apartment, made by LinuxLemoner. |
65 | - (maps) added quest for the mining skill scroll to valleynoy. |
68 | - (maps) added quest for the mining skill scroll to valleynoy. |
66 | - (arch) added sounds: zombie death, book reading, inscription. |
69 | - (arch) added sounds: zombie death, book reading, inscription. |
67 | - (arch) made the hill giants loose more body parts. |
70 | - (arch) made the hill giants loose more body parts. |
68 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
71 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
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72 | - (arch) increased the (possible) number of arrows/bolts found in shops |
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73 | and made them a bit more expensive. |
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74 | - (maps) add more glory hole treasure styles. |
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75 | - do not update the floorbox while running, to avoid big item |
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76 | updates that cost network bandwidth and processing power. |
69 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
77 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
70 | caused overflows causing monsters to become living deads. |
78 | caused overflows causing monsters to become living deads. |
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79 | - unapply weapons and armour before trying to improve it. |
71 | - teach the random map generator the ability to read ".rmg" files |
80 | - teach the random map generator the ability to read ".rmg" files |
72 | that specify which actual style map to generate, and use it for |
81 | that specify which actual style map to generate, and use it for |
73 | the default decorstyle to avoid inappropriate maps to be used. |
82 | the default decorstyle to avoid inappropriate maps to be used. |
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83 | - show invisible no longer makes magic mouths visible. |
74 | - move_type changes (spells, skills etc.) now will correctly |
84 | - move_type changes (spells, skills etc.) now will correctly |
75 | take move_on/move_off into account (e.g. buttons). |
85 | take move_on/move_off into account (e.g. buttons). |
76 | - display (exit) or (random map) in client for those objects. |
86 | - display (exit) or (random map) in client for those objects. |
77 | - removed (useless) spell damage columns from spell info and replace |
87 | - removed (useless) spell damage columns from spell info and replace |
78 | it by effective casting level - clients > 2.10 required to display |
88 | it by effective casting level - clients > 2.10 required to display |
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135 | with floorbox updates. |
145 | with floorbox updates. |
136 | - implemented ext::player_env::play_music_once $who->contr, "km/...". |
146 | - implemented ext::player_env::play_music_once $who->contr, "km/...". |
137 | - the random map generator now supports selecting difficult for |
147 | - the random map generator now supports selecting difficult for |
138 | more style categories than just monsters (all except fountains |
148 | more style categories than just monsters (all except fountains |
139 | apparently). |
149 | apparently). |
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150 | - object serialiser no longer creates empty "owner" references. |
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151 | - make sure failed castings take some time, too, to avoid being |
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152 | smitten by your god. |
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153 | - many more failmsgs and help texts. |
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154 | - support log suspension/resumption, e.g. for defragmenting. |
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155 | - stop thrown objects when their speed goes too low. |
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156 | - log the number of unique logins seen every minute in a compact |
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157 | format (for statistics). |
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158 | - do not send delitem for players. |
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159 | - support static scalar data members properly in genacc now. |
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160 | - implement "simple" freelist management for objects. |
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161 | - recycle object counts now - to support longer uptimes. |
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162 | - got rid of the dreaded write_parameters_to_string (666 chars omitted) |
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163 | function (and yes, 666 is exact!). |
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164 | - random map generator results should now be fully repeatable. |
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165 | - fixed possible crash bug in build code. |
140 | |
166 | |
141 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
167 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
142 | - (maps) fix travel to valdor and back. |
168 | - (maps) fix travel to valdor and back. |
143 | - do no longer by default eval map cod ein safe compartments |
169 | - do no longer by default eval map cod ein safe compartments |
144 | (this can be re-enabled using the safe_eval config option). |
170 | (this can be re-enabled using the safe_eval config option). |
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245 | decrease). |
271 | decrease). |
246 | - fixed a small uncleanlieness in item converters, which might |
272 | - fixed a small uncleanlieness in item converters, which might |
247 | have led to weird item multiplications. |
273 | have led to weird item multiplications. |
248 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
274 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
249 | - fixed crash bug in learn_spell command. |
275 | - fixed crash bug in learn_spell command. |
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276 | - enhanced output of the mapinfo command. |
250 | - remove all traces of FLAG_NO_FIX_PLAYER. |
277 | - remove all traces of FLAG_NO_FIX_PLAYER. |
251 | - avoid sv_derived_from calls (lots of hash lookups) when converting |
278 | - avoid sv_derived_from calls (lots of hash lookups) when converting |
252 | from perl to c++. |
279 | from perl to c++. |
253 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
280 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
254 | and use it in some "inner" loops. |
281 | and use it in some "inner" loops. |