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29 | 2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 |
29 | 2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 |
30 | 2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 |
30 | 2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 |
31 | 2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 |
31 | 2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 |
32 | 2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 |
32 | 2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 |
33 | |
33 | |
34 | TODO: apartment-descritpions for gotisch1/2 |
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35 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
34 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
36 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
35 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
37 | TODO: build code marks all sorts of objects as unique |
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38 | |
36 | |
39 | TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype |
37 | TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype |
40 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
38 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
41 | TODO: summon cult does not properly create multipart monsters? |
39 | TODO: summon cult does not properly create multipart monsters? |
42 | 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list |
40 | 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list |
43 | |
41 | |
44 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
42 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
45 | TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? |
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46 | TODO: freed objects cache instead of salloc/sfree |
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47 | |
43 | |
48 | TODO: do not show msg for unidentified objects. |
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49 | TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc. |
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50 | TODO: thrown objects hit natively (with their own skill). |
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51 | TODO: golem survives "longer" now. |
44 | TODO: golem survives "longer" now - too long? |
52 | TODO: slow down some skills (e.g. stealing) |
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53 | TODO: apply range checkign should go to apply_special |
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54 | TODO: stealing, mining, others has no "there is nothing" message. |
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55 | TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards. |
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56 | TODO: reload_archetypes does nto provide new archetypes |
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57 | TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." |
45 | TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." |
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46 | TODO: clean up skill handling in kill_object. |
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47 | TODO: make the "feed all faces" flag persistent between logins. |
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48 | TODO: mining experience |
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49 | TODO: make exp_table reloadable. |
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50 | TODO: |
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51 | 2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t |
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52 | ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player() |
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53 | TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)). |
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54 | TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments |
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55 | TODO: the tree nekosans, logfile at maybe? |
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56 | 2010-04-15 06:51:05.8001 saving /var/deliantra-server/unique-items/∕world∕world_104_115 (444,2) |
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57 | 2010-04-15 06:50:53.9623 loading /var/deliantra-server/unique-items/∕world∕world_105_115 (216,1) |
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58 | 2010-04-15 06:54:37.0193 saving /var/deliantra-server/unique-items/∕world∕world_104_115 (669,3) |
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59 | 2010-04-15 06:54:28.0616 saving /var/deliantra-server/unique-items/∕world∕world_105_115 (195,1) |
58 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
60 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
59 | - (maps) added (navar) gravedigger, that buys players gravestones. |
61 | - (maps) added (navar) gravedigger, that buys players gravestones. |
60 | - (maps) added the rathouse quest for the shockwave spell in navar |
62 | - (maps) added the rathouse quest for the shockwave spell in navar |
61 | (Made by Dustfinger). |
63 | (by Dustfinger). |
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64 | - (maps) Fixed bad floor tile in navar apartment. |
62 | - made (wizard) look_at show also uuids. |
65 | - made (wizard) look_at show also uuids. |
63 | - added cf::object::find_object_uuid (::find_object already exists!). |
66 | - added cf::object::find_object_uuid (::find_object already exists!). |
64 | - (maps) added new apartment, made by LinuxLemoner. |
67 | - (maps) added new apartment, made by LinuxLemoner. |
65 | - (maps) added quest for the mining skill scroll to valleynoy. |
68 | - (maps) added quest for the mining skill scroll to valleynoy. |
66 | - (arch) added sounds: zombie death, book reading, inscription. |
69 | - (arch) added sounds: zombie death, book reading, inscription. |
67 | - (arch) made the hill giants loose more body parts. |
70 | - (arch) made the hill giants loose more body parts. |
68 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
71 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
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72 | - (arch) increased the (possible) number of arrows/bolts found in shops |
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73 | and made them a bit more expensive. |
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74 | - (maps) add more glory hole treasure styles. |
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75 | - do not update the floorbox while running, to avoid big item |
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76 | updates that cost network bandwidth and processing power. |
69 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
77 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
70 | caused overflows causing monsters to become living deads. |
78 | caused overflows causing monsters to become living deads. |
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79 | - unapply weapons and armour before trying to improve it. |
71 | - teach the random map generator the ability to read ".rmg" files |
80 | - teach the random map generator the ability to read ".rmg" files |
72 | that specify which actual style map to generate, and use it for |
81 | that specify which actual style map to generate, and use it for |
73 | the default decorstyle to avoid inappropriate maps to be used. |
82 | the default decorstyle to avoid inappropriate maps to be used. |
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83 | - support (with some limitations) multiple different skills with the |
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84 | same subtype. |
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85 | - show invisible no longer makes magic mouths visible. |
74 | - move_type changes (spells, skills etc.) now will correctly |
86 | - move_type changes (spells, skills etc.) now will correctly |
75 | take move_on/move_off into account (e.g. buttons). |
87 | take move_on/move_off into account (e.g. buttons). |
76 | - display (exit) or (random map) in client for those objects. |
88 | - display (exit) or (random map) in client for those objects. |
77 | - removed (useless) spell damage columns from spell info and replace |
89 | - removed (useless) spell damage columns from spell info and replace |
78 | it by effective casting level - clients > 2.10 required to display |
90 | it by effective casting level - clients > 2.10 required to display |
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108 | - added detect mineral vein spell. |
120 | - added detect mineral vein spell. |
109 | - support "wall overlays" in the random map generator - not very generic, |
121 | - support "wall overlays" in the random map generator - not very generic, |
110 | used by minable veins. |
122 | used by minable veins. |
111 | - (maps) relocated jeweler town to another directoy. |
123 | - (maps) relocated jeweler town to another directoy. |
112 | - (arch) implement mining pickaxes and mining skill. |
124 | - (arch) implement mining pickaxes and mining skill. |
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125 | - (arch) add missing stonebig_club archetype from cfextended. |
113 | - generate most constants for perl automatically. |
126 | - generate most constants for perl automatically. |
114 | - properly check for weapon name prefix ("Ragnarok's sword"). |
127 | - properly check for weapon name prefix ("Ragnarok's sword"). |
115 | - when player dies, restore his food to at least 200. |
128 | - when player dies, restore his food to at least 200. |
116 | - support multiple inheritance for arch sources (inherit a,b,c). |
129 | - support multiple inheritance for arch sources (inherit a,b,c). |
117 | - switch to storable-n-format for facedata, for better interoperability. |
130 | - switch to storable-n-format for facedata, for better interoperability. |
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135 | with floorbox updates. |
148 | with floorbox updates. |
136 | - implemented ext::player_env::play_music_once $who->contr, "km/...". |
149 | - implemented ext::player_env::play_music_once $who->contr, "km/...". |
137 | - the random map generator now supports selecting difficult for |
150 | - the random map generator now supports selecting difficult for |
138 | more style categories than just monsters (all except fountains |
151 | more style categories than just monsters (all except fountains |
139 | apparently). |
152 | apparently). |
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153 | - object serialiser no longer creates empty "owner" references. |
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154 | - make sure failed castings take some time, too, to avoid being |
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155 | smitten by your god. |
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156 | - many more failmsgs and help texts. |
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157 | - support log suspension/resumption, e.g. for defragmenting. |
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158 | - stop thrown objects when their speed goes too low. |
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159 | - log the number of unique logins seen every minute in a compact |
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160 | format (for statistics). |
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161 | - do not send delitem for players. |
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162 | - support static scalar data members properly in genacc now. |
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163 | - implement "simple" freelist management for objects. |
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164 | - recycle object counts now - to support longer uptimes. |
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165 | - got rid of the dreaded write_parameters_to_string (666 chars omitted) |
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166 | function (and yes, 666 is exact!). |
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167 | - random map generator results should now be fully repeatable. |
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168 | - fixed possible crash bug in build code. |
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169 | - rename find_marked_object to ->mark and speed up. |
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170 | - player movers properly destroy themselves when used up, instead |
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171 | of leaking. |
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172 | - do not show msg for unidentified objects that need identification. |
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173 | - convert formulae/bookarch/settings file parser to thawer framework. |
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174 | - finally get rid of fgets (..., thawer) and use a much cleaner |
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175 | next_line method. |
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176 | - use nicer file format for exp_table and attackmess |
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177 | (more like other resource files). |
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178 | - make parse errors during server startup fatal. |
140 | |
179 | |
141 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
180 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
142 | - (maps) fix travel to valdor and back. |
181 | - (maps) fix travel to valdor and back. |
143 | - do no longer by default eval map cod ein safe compartments |
182 | - do no longer by default eval map cod ein safe compartments |
144 | (this can be re-enabled using the safe_eval config option). |
183 | (this can be re-enabled using the safe_eval config option). |
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245 | decrease). |
284 | decrease). |
246 | - fixed a small uncleanlieness in item converters, which might |
285 | - fixed a small uncleanlieness in item converters, which might |
247 | have led to weird item multiplications. |
286 | have led to weird item multiplications. |
248 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
287 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
249 | - fixed crash bug in learn_spell command. |
288 | - fixed crash bug in learn_spell command. |
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289 | - enhanced output of the mapinfo command. |
250 | - remove all traces of FLAG_NO_FIX_PLAYER. |
290 | - remove all traces of FLAG_NO_FIX_PLAYER. |
251 | - avoid sv_derived_from calls (lots of hash lookups) when converting |
291 | - avoid sv_derived_from calls (lots of hash lookups) when converting |
252 | from perl to c++. |
292 | from perl to c++. |
253 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
293 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
254 | and use it in some "inner" loops. |
294 | and use it in some "inner" loops. |
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808 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
848 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
809 | - bugfix: do not merge items whose archetype name merges, use the |
849 | - bugfix: do not merge items whose archetype name merges, use the |
810 | archetype *archname* (chairs of different facings were merged). |
850 | archetype *archname* (chairs of different facings were merged). |
811 | - bugfix: fix a potential crash issue in find_object_name (not used |
851 | - bugfix: fix a potential crash issue in find_object_name (not used |
812 | normally). |
852 | normally). |
813 | - bugfix: locked doors cnanot be bashed down by magical means |
853 | - bugfix: locked doors cannot be bashed down by magical means |
814 | (destruction, magic missile etc.). |
854 | (destruction, magic missile etc.). |
815 | - swarm spells without a direction now use various spiral patterns |
855 | - swarm spells without a direction now use various spiral patterns |
816 | instead of being fully random. |
856 | instead of being fully random. |
817 | - update AnyEvent API to 3.4 and above. |
857 | - update AnyEvent API to 3.4 and above. |
818 | |
858 | |