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30 | 2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 |
30 | 2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 |
31 | 2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 |
31 | 2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 |
32 | 2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 |
32 | 2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 |
33 | |
33 | |
34 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
34 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
35 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
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36 | TODO: build code marks all sorts of objects as unique |
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37 | |
35 | |
38 | TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype |
36 | TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype |
39 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
37 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
40 | TODO: summon cult does not properly create multipart monsters? |
38 | TODO: summon cult does not properly create multipart monsters? |
41 | 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list |
39 | 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list |
42 | |
40 | |
43 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
41 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
44 | TODO: freed objects cache instead of salloc/sfree |
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45 | |
42 | |
46 | TODO: do not show msg for unidentified objects. |
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47 | TODO: golem survives "longer" now. |
43 | TODO: golem survives "longer" now - too long? |
48 | TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." |
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49 | TODO: clean up skill handling in kill_object. |
44 | TODO: clean up skill handling in kill_object. |
50 | TODO: make the "feed all faces" flag persistent between logins. |
45 | TODO: make the "feed all faces" flag persistent between logins. |
51 | TODO: mining experience |
46 | TODO: mining experience |
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47 | TODO: |
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48 | 2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t |
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49 | ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player() |
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50 | TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)). |
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51 | TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments |
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52 | TODO: mining class |
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53 | TODO: freelist freeing |
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54 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
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55 | TODO: one can apply, but not open, containers without keys |
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56 | TODO: - entering a map will now respect move_on and other effects. |
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57 | - (maps, arch) complete revamping of the transport routes - all cities are |
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58 | now easily reachable, at a price. |
52 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
59 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
53 | - (maps) added (navar) gravedigger, that buys players gravestones. |
60 | - (maps) added (navar) gravedigger, that buys players gravestones. |
54 | - (maps) added the rathouse quest for the shockwave spell in navar |
61 | - (maps) added the rathouse quest for the shockwave spell in navar |
55 | (by Dustfinger). |
62 | (by Dustfinger). |
56 | - (maps) Fixed bad floor tile in navar apartment. |
63 | - (maps) Fixed bad floor tile in navar apartment. |
57 | - made (wizard) look_at show also uuids. |
64 | - made (wizard) look_at show also uuids. |
58 | - added cf::object::find_object_uuid (::find_object already exists!). |
65 | - added cf::object::find_object_uuid (::find_object already exists!). |
59 | - (maps) added new apartment, made by LinuxLemoner. |
66 | - (maps) added new apartment, made by LinuxLemoner. |
60 | - (maps) added quest for the mining skill scroll to valleynoy. |
67 | - (maps) added quest for the mining skill scroll to valleynoy. |
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68 | - (maps) added greedy highlevel book shop to heaven town. |
61 | - (arch) added sounds: zombie death, book reading, inscription. |
69 | - (arch) added sounds: zombie death, book reading, inscription. |
62 | - (arch) made the hill giants loose more body parts. |
70 | - (arch) made the hill giants loose more body parts. |
63 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
71 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
64 | - (arch) increased the (possible) number of arrows/bolts found in shops |
72 | - (arch) increased the (possible) number of arrows/bolts found in shops |
65 | and made them a bit more expensive. |
73 | and made them a bit more expensive. |
66 | - (maps) add more glory hole treasure styles. |
74 | - (maps) add more glory hole treasure styles. |
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75 | - (maps, arch) add "hollow" variants of cave\d tiles, and use them |
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76 | in a select number of mlab maps. |
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77 | - (maps) the library should be less of a death trap now. |
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78 | - (maps) exits no longer point to auto-apply exits, most affected |
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79 | maps now have proper doors or a similar solution. |
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80 | - only talk to the items on the nearest mapspace, or, of there |
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81 | are none, to the player, not ALL items in vicinity. |
67 | - do not update the floorbox while running, to avoid big item |
82 | - do not update the floorbox while running, to avoid big item |
68 | updates that cost network bandwidth and processing power. |
83 | updates that cost network bandwidth and processing power. |
69 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
84 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
70 | caused overflows causing monsters to become living deads. |
85 | caused overflows causing monsters to become living deads. |
71 | - unapply weapons and armour before trying to improve it. |
86 | - unapply weapons and armour before trying to improve it. |
72 | - teach the random map generator the ability to read ".rmg" files |
87 | - teach the random map generator the ability to read ".rmg" files |
73 | that specify which actual style map to generate, and use it for |
88 | that specify which actual style map to generate, and use it for |
74 | the default decorstyle to avoid inappropriate maps to be used. |
89 | the default decorstyle to avoid inappropriate maps to be used. |
75 | - support (with some limitations) multiple different skills with the |
90 | - support (with some limitations) multiple different skills with the |
76 | same subtype. |
91 | same subtype. |
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92 | - fix "nekosan duplication" bug - map swap out was not atomic, |
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93 | so nekosan could end up beign saved AND escaped to another map. |
77 | - show invisible no longer makes magic mouths visible. |
94 | - show invisible no longer makes magic mouths visible. |
78 | - move_type changes (spells, skills etc.) now will correctly |
95 | - move_type changes (spells, skills etc.) now will correctly |
79 | take move_on/move_off into account (e.g. buttons). |
96 | take move_on/move_off into account (e.g. buttons). |
80 | - display (exit) or (random map) in client for those objects. |
97 | - display (exit) or (random map) in client for those objects. |
81 | - removed (useless) spell damage columns from spell info and replace |
98 | - removed (useless) spell damage columns from spell info and replace |
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84 | - building of levers/doors works again for all kinds of floors. |
101 | - building of levers/doors works again for all kinds of floors. |
85 | - the player can now withdraw and deposit all the available money. |
102 | - the player can now withdraw and deposit all the available money. |
86 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
103 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
87 | steinwandstadt/celvear. |
104 | steinwandstadt/celvear. |
88 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
105 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
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106 | - (arch,maps,code) rebalanced value of spellbooks greatly. it's now |
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107 | mostly based on the spell's level in the spellbook. |
89 | - improve editor support protoocl slightly, provide workarounds for 2.10 |
108 | - improve editor support protocol slightly, provide workarounds for 2.10 |
90 | clients. |
109 | clients. |
91 | - tcp.ext didn't unbind in reloads. |
110 | - tcp.ext didn't unbind in reloads. |
92 | - map-tags.ext didn't properly close the database on reloads. |
111 | - map-tags.ext didn't properly close the database on reloads. |
93 | - cfutil skips .-directories when scanning. |
112 | - cfutil skips .-directories when scanning. |
94 | - build.ext prevents players from building on other player's maps. |
113 | - build.ext prevents players from building on other player's maps. |
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107 | - invitation to maps with unagressive and friendly monsters doesn't |
126 | - invitation to maps with unagressive and friendly monsters doesn't |
108 | require level 4 anymore. |
127 | require level 4 anymore. |
109 | - do not let update_stats muck with the chosen_skill anymore. |
128 | - do not let update_stats muck with the chosen_skill anymore. |
110 | - monsters now rotate through all skills (in chosen_skill). |
129 | - monsters now rotate through all skills (in chosen_skill). |
111 | - fix lots of path-related buffer overflows in the random map generator. |
130 | - fix lots of path-related buffer overflows in the random map generator. |
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131 | - detect/sense curse/magic will no longer work on items that don't |
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132 | need identify. |
112 | - added detect mineral vein spell. |
133 | - added detect mineral vein spell. |
113 | - support "wall overlays" in the random map generator - not very generic, |
134 | - support "wall overlays" in the random map generator - not very generic, |
114 | used by minable veins. |
135 | used by minable veins. |
115 | - (maps) relocated jeweler town to another directoy. |
136 | - (maps) relocated jeweler town to another directoy. |
116 | - (arch) implement mining pickaxes and mining skill. |
137 | - (arch) implement mining pickaxes and mining skill. |
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138 | - (arch) add missing stonebig_club archetype from cfextended. |
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139 | - jeweler skill doesn't diminish input values anymore. |
117 | - generate most constants for perl automatically. |
140 | - generate most constants for perl automatically. |
118 | - properly check for weapon name prefix ("Ragnarok's sword"). |
141 | - properly check for weapon name prefix ("Ragnarok's sword"). |
119 | - when player dies, restore his food to at least 200. |
142 | - when player dies, restore his food to at least 200. |
120 | - support multiple inheritance for arch sources (inherit a,b,c). |
143 | - support multiple inheritance for arch sources (inherit a,b,c). |
121 | - switch to storable-n-format for facedata, for better interoperability. |
144 | - switch to storable-n-format for facedata, for better interoperability. |
122 | - implement generic "ranged" item framework (pickaxe, fishing rod). |
145 | - implement generic "ranged" item framework (pickaxe, fishing rod). |
123 | - the singing skill actually respects the direction now. |
146 | - the singing skill actually respects the direction now. |
124 | - oratory and singing now require a direction. |
147 | - oratory and singing now require a direction. |
125 | - use_skill now requires that you can actually apply the skill tool. |
148 | - use_skill now requires that you can actually apply the skill tool. |
126 | - do not invoke perl on every user command anymore by providing |
149 | - do not invoke perl on every user command anymore by providing |
127 | a comamnd and an unknown_command event. |
150 | a command and an unknown_command event. |
128 | - move mark, run, run_stop, fire and fire_stop commands back from |
151 | - move mark, run, run_stop, fire and fire_stop commands back from |
129 | perl to C++, for speed reasons (basically undo patchset 1304). |
152 | perl to C++, for speed reasons (basically undo patchset 1304). |
130 | - add a client_destroy event, so we don't have to hook the |
153 | - add a client_destroy event, so we don't have to hook the |
131 | attachable destroy event (which is called much more often). |
154 | attachable destroy event (which is called much more often). |
132 | - removed (unused) FLOOR object type. |
155 | - removed (unused) FLOOR object type. |
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158 | - random map generator results should now be fully repeatable. |
181 | - random map generator results should now be fully repeatable. |
159 | - fixed possible crash bug in build code. |
182 | - fixed possible crash bug in build code. |
160 | - rename find_marked_object to ->mark and speed up. |
183 | - rename find_marked_object to ->mark and speed up. |
161 | - player movers properly destroy themselves when used up, instead |
184 | - player movers properly destroy themselves when used up, instead |
162 | of leaking. |
185 | of leaking. |
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186 | - do not show msg for unidentified objects that need identification. |
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187 | - convert formulae/bookarch/settings file parser to thawer framework. |
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188 | - finally get rid of fgets (..., thawer) and use a much cleaner |
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189 | next_line method. |
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190 | - use nicer file format for exp_table and attackmess |
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191 | (more like other resource files). |
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192 | - make parse errors during server startup fatal. |
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193 | - properly initialise all maptile values in constructor. |
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194 | - improved {link} map. |
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195 | - optional unloadable extensions will not lead to an endless loop. |
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196 | - server will cleanly autorestart when running out of protocol IDs. |
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197 | - use faster and slightly more exact find_dir_2 replacement. |
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198 | - building listening books is possible again. |
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199 | - (maps, arch) added archetype for building instructions and replaced |
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200 | the copies of the instructions in the maps with it. |
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201 | - (arch) made the spark shower spell available in shops. |
163 | |
202 | |
164 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
203 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
165 | - (maps) fix travel to valdor and back. |
204 | - (maps) fix travel to valdor and back. |
166 | - do no longer by default eval map cod ein safe compartments |
205 | - do no longer by default eval map cod ein safe compartments |
167 | (this can be re-enabled using the safe_eval config option). |
206 | (this can be re-enabled using the safe_eval config option). |
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832 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
871 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
833 | - bugfix: do not merge items whose archetype name merges, use the |
872 | - bugfix: do not merge items whose archetype name merges, use the |
834 | archetype *archname* (chairs of different facings were merged). |
873 | archetype *archname* (chairs of different facings were merged). |
835 | - bugfix: fix a potential crash issue in find_object_name (not used |
874 | - bugfix: fix a potential crash issue in find_object_name (not used |
836 | normally). |
875 | normally). |
837 | - bugfix: locked doors cnanot be bashed down by magical means |
876 | - bugfix: locked doors cannot be bashed down by magical means |
838 | (destruction, magic missile etc.). |
877 | (destruction, magic missile etc.). |
839 | - swarm spells without a direction now use various spiral patterns |
878 | - swarm spells without a direction now use various spiral patterns |
840 | instead of being fully random. |
879 | instead of being fully random. |
841 | - update AnyEvent API to 3.4 and above. |
880 | - update AnyEvent API to 3.4 and above. |
842 | |
881 | |