1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
|
|
2 | |
2 | Version numbers sort like decimal numbers. |
3 | Version numbers sort like decimal numbers. |
3 | |
4 | |
4 | TODO: apartment-descritpions for gotisch1/2 |
5 | 2010-04-30 14:27:48.6702 t Found correct bow for arrows. |
5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
6 | 2010-04-30 14:25:50.3128 t Turned off spells in Medium guard |
6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
7 | |
7 | TODO: cast invisible... |
8 | |
8 | TODO: random stuff should not be in compat.C |
9 | 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951 |
9 | TODO: mark apgl sections |
10 | 2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951 |
10 | TODO: make containers accept match expressions |
11 | 2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519 |
11 | TODO: explicitly tell people about goidgiven items |
12 | 2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579 |
|
|
13 | 2010-04-07 23:58:02.2729+ cf::main() called at -e line 0 |
|
|
14 | 2010-04-07 23:58:02.2729+ |
|
|
15 | 2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows --- |
|
|
16 | 2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259 |
|
|
17 | 2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209 |
|
|
18 | 2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678 |
|
|
19 | 2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447 |
|
|
20 | 2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348 |
|
|
21 | 2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066 |
|
|
22 | 2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356 |
|
|
23 | 2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275 |
|
|
24 | 2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405 |
|
|
25 | 2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641 |
|
|
26 | 2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 |
|
|
27 | 2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 |
|
|
28 | 2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 |
|
|
29 | 2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052 |
|
|
30 | 2010-04-07 23:58:02.2731 [ABT] [??] ??:0 |
|
|
31 | 2010-04-07 23:58:02.2732 [ABT] [??] ??:0 |
|
|
32 | 2010-04-07 23:58:02.2732 [ABT] [??] ??:0 |
|
|
33 | 2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 |
|
|
34 | 2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 |
|
|
35 | 2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 |
|
|
36 | 2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 |
|
|
37 | |
|
|
38 | TODO: golem survives "longer" now - too long? |
|
|
39 | TODO: clean up skill handling in kill_object. |
|
|
40 | TODO: make the "feed all faces" flag persistent between logins. |
|
|
41 | TODO: mining experience |
|
|
42 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
|
|
43 | TODO: follow should not be able to follow everywhere (ocean...) |
|
|
44 | - (maps, arch) complete revamping of the transport routes - all cities are |
|
|
45 | now easily reachable, at a price. |
|
|
46 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
|
|
47 | - (maps) added (navar) gravedigger, that buys players gravestones. |
|
|
48 | - (maps) added the rathouse quest for the shockwave spell in navar |
|
|
49 | (by Dustfinger). |
|
|
50 | - (maps) fixed bad floor tile in navar apartment. |
|
|
51 | - made (wizard) look_at show also uuids. |
|
|
52 | - added cf::object::find_object_uuid (::find_object already exists!). |
|
|
53 | - (maps) added new apartment, made by LinuxLemoner. |
|
|
54 | - (maps) added quest for the mining skill scroll to valleynoy. |
|
|
55 | - (maps) added greedy highlevel book shop to heaven town. |
|
|
56 | - (arch) added sounds: zombie death, book reading, inscription. |
|
|
57 | - (arch) made the hill giants loose more body parts. |
|
|
58 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
|
|
59 | - (arch) increased the (possible) number of arrows/bolts found in shops |
|
|
60 | and made them a bit more expensive. |
|
|
61 | - (maps) add more glory hole treasure styles. |
|
|
62 | - (maps, arch) add "hollow" variants of cave\d tiles, and use them |
|
|
63 | in a select number of mlab maps. |
|
|
64 | - (maps) the library should be less of a death trap now. |
|
|
65 | - (maps) exits no longer point to auto-apply exits, most affected |
|
|
66 | maps now have proper doors or a similar solution. |
|
|
67 | - (arch) jumping skill has now physical attacktype. |
|
|
68 | - (maps) fixed nurnberg/reception/fire5 to match new style torches. |
|
|
69 | - when applying containers, server checks for the key on activate |
|
|
70 | and also allows players to unapply active containers they don't have |
|
|
71 | a key for. |
|
|
72 | - moved formulae, attackmess, artifacts, exp_table, materials and |
|
|
73 | races files to arch, where they belong (exp_table is no longer in |
|
|
74 | confdir but in datadir now!). |
|
|
75 | - jeweler and sound config files are now normal datafiles as well. |
|
|
76 | - quit_character was causing a runtime exception, causing it to not |
|
|
77 | work since 2.93. |
|
|
78 | - entering a map will now respect move_on and other effects, |
|
|
79 | except for auto-apply exits :/ |
|
|
80 | - only talk to the items on the nearest mapspace, or, of there |
|
|
81 | are none, to the player, not ALL items in vicinity. |
|
|
82 | - do not update the floorbox while running, to avoid big item |
|
|
83 | updates that cost network bandwidth and processing power. |
|
|
84 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
|
|
85 | caused overflows causing monsters to become living deads. |
|
|
86 | - unapply weapons and armour before trying to improve it. |
|
|
87 | - teach the random map generator the ability to read ".rmg" files |
|
|
88 | that specify which actual style map to generate, and use it for |
|
|
89 | the default decorstyle to avoid inappropriate maps to be used. |
|
|
90 | - support (with some limitations) multiple different skills with the |
|
|
91 | same subtype. |
|
|
92 | - fix "nekosan duplication" bug - map swap out was not atomic, |
|
|
93 | so nekosan could end up beign saved AND escaped to another map. |
|
|
94 | - show invisible no longer makes magic mouths visible. |
|
|
95 | - move_type changes (spells, skills etc.) now will correctly |
|
|
96 | take move_on/move_off into account (e.g. buttons). |
|
|
97 | - display (exit) or (random map) in client for those objects. |
|
|
98 | - removed (useless) spell damage columns from spell info and replace |
|
|
99 | it by effective casting level - clients > 2.10 required to display |
|
|
100 | properly. |
|
|
101 | - building of levers/doors works again for all kinds of floors. |
|
|
102 | - the player can now withdraw and deposit all the available money. |
|
|
103 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
|
|
104 | steinwandstadt/celvear. |
|
|
105 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
|
|
106 | - (arch,maps,code) rebalanced value of spellbooks greatly. it's now |
|
|
107 | mostly based on the spell's level in the spellbook. |
|
|
108 | - (maps) fix some map regions and the region tree. |
|
|
109 | - the server will now be more picky when parsing the regions file. |
|
|
110 | - improve editor support protocol slightly, provide workarounds for 2.10 |
|
|
111 | clients. |
|
|
112 | - follow has been rewritten to be, hopefully, more robust. |
|
|
113 | - follow mode will not be aborted when the follower tries to move. |
|
|
114 | - tcp.ext didn't unbind in reloads. |
|
|
115 | - map-tags.ext didn't properly close the database on reloads. |
|
|
116 | - cfutil skips .-directories when scanning. |
|
|
117 | - build.ext prevents players from building on other player's maps. |
|
|
118 | - rent.ext allows the dm to enter anytime. |
|
|
119 | - NPC_Dialogue adds a new predefined variable, $map. |
|
|
120 | - new "build" event hook. |
|
|
121 | - get rid of archetype min/max values except max_x (which should go, too). |
|
|
122 | - added fix_generated_item and cf::object::generate to XS interface. |
|
|
123 | - no longer use uppercase identifiers for saving anywhere, but support |
|
|
124 | them on loading, for old playerfiles and maps. |
|
|
125 | - removed is_legal_2ways_exit - this is apparently dead code, and |
|
|
126 | would be handled differently nowadays anyway. |
|
|
127 | - random map .meta were not being expired at all. |
|
|
128 | - replace move_ob/move_object functiony by the equivalent move method. |
|
|
129 | - update to automake 1.10. |
|
|
130 | - invitation to maps with unagressive and friendly monsters doesn't |
|
|
131 | require level 4 anymore. |
|
|
132 | - do not let update_stats muck with the chosen_skill anymore. |
|
|
133 | - monsters now rotate through all skills (in chosen_skill). |
|
|
134 | - fix lots of path-related buffer overflows in the random map generator. |
|
|
135 | - detect/sense curse/magic will no longer work on items that don't |
|
|
136 | need identify. |
|
|
137 | - added detect mineral vein spell. |
|
|
138 | - support "wall overlays" in the random map generator - not very generic, |
|
|
139 | used by minable veins. |
|
|
140 | - (maps) relocated jeweler town to another directoy. |
|
|
141 | - (arch) implement mining pickaxes and mining skill. |
|
|
142 | - (arch) add missing stonebig_club archetype from cfextended. |
|
|
143 | - jeweler skill doesn't diminish input values anymore. |
|
|
144 | - generate most constants for perl automatically. |
|
|
145 | - properly check for weapon name prefix ("Ragnarok's sword"). |
|
|
146 | - when player dies, restore his food to at least 200. |
|
|
147 | - support multiple inheritance for arch sources (inherit a,b,c). |
|
|
148 | - switch to storable-n-format for facedata, for better interoperability. |
|
|
149 | - implement generic "ranged" item framework (pickaxe, fishing rod). |
|
|
150 | - the singing skill actually respects the direction now. |
|
|
151 | - oratory and singing now require a direction. |
|
|
152 | - use_skill now requires that you can actually apply the skill tool. |
|
|
153 | - do not invoke perl on every user command anymore by providing |
|
|
154 | a command and an unknown_command event. |
|
|
155 | - move mark, run, run_stop, fire and fire_stop commands back from |
|
|
156 | perl to C++, for speed reasons (basically undo patchset 1304). |
|
|
157 | - add a client_destroy event, so we don't have to hook the |
|
|
158 | attachable destroy event (which is called much more often). |
|
|
159 | - removed (unused) FLOOR object type. |
|
|
160 | - fix errornous change_abil messages for rods (and other types). |
|
|
161 | - remove include/commands.h and server/c_new.C, and refactor |
|
|
162 | all into server/commands.C. |
|
|
163 | - save and restore combat/ranged/current slot for players. |
|
|
164 | - the server now batches item's face/fx commands, as opposed |
|
|
165 | to sending one fx per item - helps mostly at connect and |
|
|
166 | with floorbox updates. |
|
|
167 | - implemented ext::player_env::play_music_once $who->contr, "km/...". |
|
|
168 | - the random map generator now supports selecting difficult for |
|
|
169 | more style categories than just monsters (all except fountains |
|
|
170 | apparently). |
|
|
171 | - object serialiser no longer creates empty "owner" references. |
|
|
172 | - make sure failed castings take some time, too, to avoid being |
|
|
173 | smitten by your god. |
|
|
174 | - many more failmsgs and help texts. |
|
|
175 | - support log suspension/resumption, e.g. for defragmenting. |
|
|
176 | - stop thrown objects when their speed goes too low. |
|
|
177 | - log the number of unique logins seen every minute in a compact |
|
|
178 | format (for statistics). |
|
|
179 | - do not send delitem for players. |
|
|
180 | - support static scalar data members properly in genacc now. |
|
|
181 | - implement "simple" freelist management for objects. |
|
|
182 | - recycle object counts now - to support longer uptimes. |
|
|
183 | - got rid of the dreaded write_parameters_to_string (666 chars omitted) |
|
|
184 | function (and yes, 666 is exact!). |
|
|
185 | - random map generator results should now be fully repeatable. |
|
|
186 | - fixed possible crash bug in build code. |
|
|
187 | - rename find_marked_object to ->mark and speed up. |
|
|
188 | - player movers properly destroy themselves when used up, instead |
|
|
189 | of leaking. |
|
|
190 | - do not show msg for unidentified objects that need identification. |
|
|
191 | - convert formulae/bookarch/settings file parser to thawer framework. |
|
|
192 | - finally get rid of fgets (..., thawer) and use a much cleaner |
|
|
193 | next_line method. |
|
|
194 | - use nicer file format for exp_table and attackmess |
|
|
195 | (more like other resource files). |
|
|
196 | - make parse errors during server startup fatal. |
|
|
197 | - properly initialise all maptile values in constructor. |
|
|
198 | - improved {link} map. |
|
|
199 | - optional unloadable extensions will not lead to an endless loop. |
|
|
200 | - server will cleanly autorestart when running out of protocol IDs. |
|
|
201 | - use faster and slightly more exact find_dir_2 replacement. |
|
|
202 | - building listening books is possible again. |
|
|
203 | - (maps, arch) added archetype for building instructions and replaced |
|
|
204 | the copies of the instructions in the maps with it. |
|
|
205 | - (arch) made the spark shower spell available in shops. |
|
|
206 | - don't create a second LOGIN event on character creation. |
|
|
207 | - correctly generate "You paid xyz" message in shops. |
|
|
208 | - added a 'password' command, to change your password (and for DMs to |
|
|
209 | change passwords for other players). |
|
|
210 | - correctly save shopitems string, to avoid parse error when reading |
|
|
211 | saved maps. |
|
|
212 | - logging now differentiates between logging levels better. |
|
|
213 | - speed up get_typedata. |
|
|
214 | - fix deadlock problem during server shutdown/reload. |
|
|
215 | |
|
|
216 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
|
|
217 | - (maps) fix travel to valdor and back. |
|
|
218 | - do no longer by default eval map cod ein safe compartments |
|
|
219 | (this can be re-enabled using the safe_eval config option). |
|
|
220 | - (maps) fix an apparent crash bug caused by broken generstors |
|
|
221 | in lorak. |
|
|
222 | - fix data corruption issues caused by recursive calls to |
|
|
223 | unordered_mapwalk - now every caller must provide its own |
|
|
224 | buffer. |
|
|
225 | - (maps) improve tindervale maps slightly. |
|
|
226 | - (arch) considerably decrease slag ex price. |
|
|
227 | - (arch) fix filth archetype. |
|
|
228 | - extension dependency resolve was completely broken. |
|
|
229 | - multipart objects would cause save_throw_object to crash - it |
|
|
230 | now acts on the head only. |
|
|
231 | - do not try to connect to an irc server unless explicitly configured. |
|
|
232 | - do not expect decltype() to be available in gcc 4.4. |
|
|
233 | - extended the safe perl environment by loops. |
|
|
234 | - (arch) fix "armless cook" facings. |
|
|
235 | - the "experience table" resource item did not have a proper |
|
|
236 | hash associated with it, so updates could not be detected. |
|
|
237 | - fixed poison traps in doors. |
|
|
238 | - player->killer_name did not properly flag the name as unicode. |
|
|
239 | - aggressively mark many more methods as utf8 or octet-expecting, |
|
|
240 | and provide a non-destructive SvPVutf8 variant. |
|
|
241 | - do not allow dragon players to change their title via the settings. |
|
|
242 | - ratelimited jeweler skill nugget conversion. |
|
|
243 | - under high load, the server stopped swapping out to make |
|
|
244 | the server more responsive, but making it impossible to reduce |
|
|
245 | the load by... swapping out. slot queuing will now always make |
|
|
246 | some progress. |
|
|
247 | - improve the quality of the load-avg calculation. |
|
|
248 | - (maps) fixed quest npc in jeweler dungeon quest. |
|
|
249 | - don't fail to write the runtime file if the temporary already exists. |
|
|
250 | - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at |
|
|
251 | player now. |
|
|
252 | - rewrote hiscore code from scratch to use async I/O, store uuid and |
|
|
253 | timestamp and use a tab in the client to increase awareness. |
|
|
254 | - npc dialog setflag/setsatte now check for defined'ness, so |
|
|
255 | setflag 0 is possible. |
|
|
256 | - make install now deletes old extensions, to ease upgrades in the |
|
|
257 | deliantra vm. |
|
|
258 | |
|
|
259 | 2.92 Thu Dec 24 04:51:56 CET 2009 |
|
|
260 | - the destruction spell could/would corrupt server memory quite often. |
|
|
261 | - logging in only fixed the combat slot when the palyer was loaded from |
|
|
262 | disk, not when it already was in memory. |
|
|
263 | - cede in wait_for_tick* when the tivck is inhibited hopefully |
|
|
264 | avoiding livelock during high-load emergency saves. |
|
|
265 | - logging in did not properly unapply all skills. |
|
|
266 | - (maps) make the invite quest marking much more obvious. |
|
|
267 | - (arch) fix warrior archetype names. |
|
|
268 | - map prefetching never prefetch upwards. |
|
|
269 | - wizpass no longer makes you non-blocking. |
|
|
270 | - (maps) add light to some of the special maps, add troll |
|
|
271 | map. |
|
|
272 | |
|
|
273 | 2.91 Mon Nov 30 10:18:09 CET 2009 |
|
|
274 | - (maps) add gorokh_final mapset from crossfire. |
|
|
275 | - (maps) block most vault-type mlab locations, open up |
|
|
276 | imperial converters for anybody to use. |
|
|
277 | - (maps, arch) replace all permanent stat potions by random |
|
|
278 | variants. |
|
|
279 | - (maps) spread gorokh demon styles more evenly over 1..100. |
|
|
280 | - TRIGGER events got passed a garbage pointer instead of a |
|
|
281 | real player object on player changes. |
|
|
282 | - diseases and maybe other things could sometimes reduce the speed |
|
|
283 | to below MIN_ACTIVE_SPEED, deactivating the monster and causing |
|
|
284 | much grief. |
|
|
285 | - speed_left randomisation was, apparently, totally broken. |
|
|
286 | - introduce FLAG_RANDOM_SPEED instead of using the sign bit |
|
|
287 | of the speed slot internally and in map save files. among other |
|
|
288 | things, this gets rid of all the abs (speed) calls. |
|
|
289 | - reduce map file save files by using abridged keywords aliases. |
|
|
290 | - shop specialisation calculation was totally broken. |
|
|
291 | - nrof/itemcount/volume limits when dropping to the floor are |
|
|
292 | now enforced. |
|
|
293 | - fix magic mapping, which only worked for inate spell casting. |
|
|
294 | - godgiven items will now be explicitly described as such. |
|
|
295 | - (arch) dded a quiver of bolts. |
|
|
296 | - materialnames would change "randomly" on every load, only |
|
|
297 | set the material when the materialname was not set before. |
|
|
298 | - balancing change, halve rod recharge speed (instead |
|
|
299 | of 4.8s, the standard rods now recharge in ~10s. not a solution, |
|
|
300 | but still. |
|
|
301 | - reduce cpu time used for map saving by >>50% by avoiding |
|
|
302 | the costly flag-checking loop in most cases and using a simple |
|
|
303 | repeat-cache for speed_left. |
|
|
304 | - always delay stats update for players on insert/remove till |
|
|
305 | next tick/command, which saves a lot of cpu cycles on drop/take. |
|
|
306 | - add hint about havign to run to attach unaggressive npcs. |
|
|
307 | - pet monster level was not displayed correctly in "showpets index". |
|
|
308 | - clean up floating point conversions and many similar nitpicks. |
|
|
309 | - fix hanuk altar. |
|
|
310 | - overhaul material system to be much faster, and having less bugs, but |
|
|
311 | still having a lot of cruft :/. |
|
|
312 | - add marble shop floor. |
|
|
313 | - move gcc specifics to new file include/compiler.h. |
|
|
314 | - unrecognised cfpod directives could cause undefined behaviour. |
|
|
315 | - added boes' marble shop to steinwandstadt. |
|
|
316 | - pad mapspace to power-of two size for speed/codesize/cache gains. |
|
|
317 | - optimise mapspace updates. |
|
|
318 | - cache volume/items per mapspace. |
|
|
319 | - use fabs, min and max consistently (surprisingly for a code size |
|
|
320 | decrease). |
|
|
321 | - fixed a small uncleanlieness in item converters, which might |
|
|
322 | have led to weird item multiplications. |
|
|
323 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
|
|
324 | - fixed crash bug in learn_spell command. |
|
|
325 | - enhanced output of the mapinfo command. |
|
|
326 | - remove all traces of FLAG_NO_FIX_PLAYER. |
|
|
327 | - avoid sv_derived_from calls (lots of hash lookups) when converting |
|
|
328 | from perl to c++. |
|
|
329 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
|
|
330 | and use it in some "inner" loops. |
|
|
331 | - rename flags to attachable_flags to avoid confusion :=). |
|
|
332 | - fixed jeweler experience output to not be floating point. |
|
|
333 | - added lock/unlock commands, thanks for the patch go to Shawn Robinson! |
|
|
334 | - (arch, maps) introduce inactive_shop_floor and fix some shops with it. |
|
|
335 | - try to prefetch memory inside process_objects, which can give |
|
|
336 | enourmous speed gains. |
|
|
337 | - make some small optimisation to the process_objects loop. |
|
|
338 | - move facedata chksum calculation into cfutil, make server more flexible |
|
|
339 | handling different chksum lengths. |
|
|
340 | - check for hash collisions in cfutil. |
|
|
341 | - reduce face checksum size from 6 to 4 bytes. |
|
|
342 | - don't crash when a map uses empty sound/sound_destroy/face. |
|
|
343 | - removed weather-specific attributes. |
|
|
344 | - fixed genkeywords dependency. |
|
|
345 | - do not clear "randomitems" slot for world underlays. |
|
|
346 | - use "sl" as short-hand for speed_left in save-files, just to make them |
|
|
347 | smaller. |
|
|
348 | - in general, don't crash on value-less resource file lines |
|
|
349 | anymore, due to get_str never returning a 0-pointer. |
|
|
350 | - code cleanup in move_symptom. |
|
|
351 | - removed arch_to_object (replaced it by ->instance ()). |
|
|
352 | |
|
|
353 | 2.90 Sat Nov 7 15:06:06 CET 2009 |
12 | - some Andrew Madloch wanted, despite being specifically told |
354 | - some Andrew Madloch wanted, despite being specifically told |
13 | multiple times that the Deliantra parts additions are under AGPL, |
355 | multiple times that the Deliantra parts additions are under AGPL, |
14 | lock up the source code of the server within his company. |
356 | lock up the source code of the server within his company. |
15 | some reorganisations have been done to the sourcecode to make |
357 | some reorganisations have been done to the sourcecode to make |
16 | it clearer that this violates the Affero GPL. Help to keep |
358 | it clearer that this violates the Affero GPL. Help to keep |
… | |
… | |
542 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
884 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
543 | - bugfix: do not merge items whose archetype name merges, use the |
885 | - bugfix: do not merge items whose archetype name merges, use the |
544 | archetype *archname* (chairs of different facings were merged). |
886 | archetype *archname* (chairs of different facings were merged). |
545 | - bugfix: fix a potential crash issue in find_object_name (not used |
887 | - bugfix: fix a potential crash issue in find_object_name (not used |
546 | normally). |
888 | normally). |
547 | - bugfix: locked doors cnanot be bashed down by magical means |
889 | - bugfix: locked doors cannot be bashed down by magical means |
548 | (destruction, magic missile etc.). |
890 | (destruction, magic missile etc.). |
549 | - swarm spells without a direction now use various spiral patterns |
891 | - swarm spells without a direction now use various spiral patterns |
550 | instead of being fully random. |
892 | instead of being fully random. |
551 | - update AnyEvent API to 3.4 and above. |
893 | - update AnyEvent API to 3.4 and above. |
552 | |
894 | |
… | |
… | |
631 | - merge items with different arch pointers refering to the same arch |
973 | - merge items with different arch pointers refering to the same arch |
632 | (due to archetype reloads). |
974 | (due to archetype reloads). |
633 | - refactored the object remove/insert functions and most related |
975 | - refactored the object remove/insert functions and most related |
634 | functions (decrease, split, merge_ob etc.). |
976 | functions (decrease, split, merge_ob etc.). |
635 | - make it compile better on freebsd (reported by pippijn). |
977 | - make it compile better on freebsd (reported by pippijn). |
636 | - remove GT_UPDATE_INV (no longer applicable). |
978 | - removed GT_UPDATE_INV (no longer applicable). |
637 | - fix the longstanding "container stays open" bug. |
979 | - fix the longstanding "container stays open" bug. |
638 | - improved floorbox updating to be incremental and other protocol |
980 | - improved floorbox updating to be incremental and other protocol |
639 | optimisations. |
981 | optimisations. |
640 | - get rid of update_after_inventory_change and only do update stats |
982 | - get rid of update_after_inventory_change and only do update stats |
641 | for weight once/tick/player at max. |
983 | for weight once/tick/player at max. |
… | |
… | |
923 | - introduced new keyword for map files: file_format_version (integer, server version: 0) |
1265 | - introduced new keyword for map files: file_format_version (integer, server version: 0) |
924 | - better message for apply failures due to applymode |
1266 | - better message for apply failures due to applymode |
925 | - removed most all of the weather code |
1267 | - removed most all of the weather code |
926 | - unified logging to stderr and file |
1268 | - unified logging to stderr and file |
927 | - too many minor changes to document |
1269 | - too many minor changes to document |
|
|
1270 | |