1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
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2 | |
3 | Version numbers sort like decimal numbers. |
3 | Version numbers sort like decimal numbers. |
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5 | 2010-04-30 14:27:48.6702 t Found correct bow for arrows. |
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6 | 2010-04-30 14:25:50.3128 t Turned off spells in Medium guard |
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7 | |
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5 | 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951 |
9 | 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951 |
6 | 2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951 |
10 | 2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951 |
7 | 2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519 |
11 | 2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519 |
8 | 2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579 |
12 | 2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579 |
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29 | 2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 |
33 | 2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 |
30 | 2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 |
34 | 2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 |
31 | 2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 |
35 | 2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 |
32 | 2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 |
36 | 2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 |
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37 | |
34 | TODO: apartment-descritpions for gotisch1/2 |
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35 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
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36 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
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37 | TODO: build code marks all sorts of objects as unique |
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38 | |
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39 | TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype |
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40 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
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41 | TODO: summon cult does not properly create multipart monsters? |
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42 | 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list |
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43 | |
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44 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
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45 | TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? |
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46 | TODO: freed objects cache instead of salloc/sfree |
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47 | |
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48 | TODO: do not show msg for unidentified objects. |
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49 | TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc. |
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50 | TODO: thrown objects hit natively (with their own skill). |
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51 | TODO: golem survives "longer" now. |
38 | TODO: golem survives "longer" now - too long? |
52 | TODO: slow down some skills (e.g. stealing) |
39 | TODO: clean up skill handling in kill_object. |
53 | TODO: apply range checkign should go to apply_special |
40 | TODO: make the "feed all faces" flag persistent between logins. |
54 | TODO: stealing, mining, others has no "there is nothing" message. |
41 | TODO: mining experience |
55 | TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards. |
42 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
56 | TODO: reload_archetypes does nto provide new archetypes |
43 | TODO: follow should not be able to follow everywhere (ocean...) |
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44 | - (maps, arch) complete revamping of the transport routes - all cities are |
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45 | now easily reachable, at a price. |
57 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
46 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
58 | - (maps) added (navar) gravedigger, that buys players gravestones. |
47 | - (maps) added (navar) gravedigger, that buys players gravestones. |
59 | - (maps) added the rathouse quest for the shockwave spell in navar |
48 | - (maps) added the rathouse quest for the shockwave spell in navar |
60 | (Made by Dustfinger). |
49 | (by Dustfinger). |
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50 | - (maps) fixed bad floor tile in navar apartment. |
61 | - made (wizard) look_at show also uuids. |
51 | - made (wizard) look_at show also uuids. |
62 | - added cf::object::find_object_uuid (::find_object already exists!). |
52 | - added cf::object::find_object_uuid (::find_object already exists!). |
63 | - (maps) added new apartment, made by LinuxLemoner. |
53 | - (maps) added new apartment, made by LinuxLemoner. |
64 | - (maps) added quest for the mining skill scroll to valleynoy. |
54 | - (maps) added quest for the mining skill scroll to valleynoy. |
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55 | - (maps) added greedy highlevel book shop to heaven town. |
65 | - (arch) added sounds: zombie death, book reading, inscription. |
56 | - (arch) added sounds: zombie death, book reading, inscription. |
66 | - (arch) made the hill giants loose more body parts. |
57 | - (arch) made the hill giants loose more body parts. |
67 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
58 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
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59 | - (arch) increased the (possible) number of arrows/bolts found in shops |
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60 | and made them a bit more expensive. |
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61 | - (maps) add more glory hole treasure styles. |
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62 | - (maps, arch) add "hollow" variants of cave\d tiles, and use them |
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63 | in a select number of mlab maps. |
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64 | - (maps) the library should be less of a death trap now. |
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65 | - (maps) exits no longer point to auto-apply exits, most affected |
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66 | maps now have proper doors or a similar solution. |
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67 | - (arch) jumping skill has now physical attacktype. |
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68 | - (maps) fixed nurnberg/reception/fire5 to match new style torches. |
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69 | - when applying containers, server checks for the key on activate |
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70 | and also allows players to unapply active containers they don't have |
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71 | a key for. |
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72 | - moved formulae, attackmess, artifacts, exp_table, materials and |
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73 | races files to arch, where they belong (exp_table is no longer in |
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74 | confdir but in datadir now!). |
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75 | - jeweler and sound config files are now normal datafiles as well. |
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76 | - quit_character was causing a runtime exception, causing it to not |
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77 | work since 2.93. |
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78 | - entering a map will now respect move_on and other effects, |
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79 | except for auto-apply exits :/ |
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80 | - only talk to the items on the nearest mapspace, or, of there |
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81 | are none, to the player, not ALL items in vicinity. |
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82 | - do not update the floorbox while running, to avoid big item |
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83 | updates that cost network bandwidth and processing power. |
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84 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
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85 | caused overflows causing monsters to become living deads. |
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86 | - unapply weapons and armour before trying to improve it. |
68 | - teach the random map generator the ability to read ".rmg" files |
87 | - teach the random map generator the ability to read ".rmg" files |
69 | that specify which actual style map to generate, and use it for |
88 | that specify which actual style map to generate, and use it for |
70 | the default decorstyle to avoid inappropriate maps to be used. |
89 | the default decorstyle to avoid inappropriate maps to be used. |
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90 | - support (with some limitations) multiple different skills with the |
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91 | same subtype. |
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92 | - fix "nekosan duplication" bug - map swap out was not atomic, |
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93 | so nekosan could end up beign saved AND escaped to another map. |
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94 | - show invisible no longer makes magic mouths visible. |
71 | - move_type changes (spells, skills etc.) now will correctly |
95 | - move_type changes (spells, skills etc.) now will correctly |
72 | take move_on/move_off into account (e.g. buttons). |
96 | take move_on/move_off into account (e.g. buttons). |
73 | - display (exit) or (random map) in client for those objects. |
97 | - display (exit) or (random map) in client for those objects. |
74 | - removed (useless) spell damage columns from spell info and replace |
98 | - removed (useless) spell damage columns from spell info and replace |
75 | it by effective casting level - clients > 2.10 required to display |
99 | it by effective casting level - clients > 2.10 required to display |
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77 | - building of levers/doors works again for all kinds of floors. |
101 | - building of levers/doors works again for all kinds of floors. |
78 | - the player can now withdraw and deposit all the available money. |
102 | - the player can now withdraw and deposit all the available money. |
79 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
103 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
80 | steinwandstadt/celvear. |
104 | steinwandstadt/celvear. |
81 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
105 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
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106 | - (arch,maps,code) rebalanced value of spellbooks greatly. it's now |
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107 | mostly based on the spell's level in the spellbook. |
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108 | - (maps) fix some map regions and the region tree. |
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109 | - the server will now be more picky when parsing the regions file. |
82 | - improve editor support protoocl slightly, provide workarounds for 2.10 |
110 | - improve editor support protocol slightly, provide workarounds for 2.10 |
83 | clients. |
111 | clients. |
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112 | - follow has been rewritten to be, hopefully, more robust. |
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113 | - follow mode will not be aborted when the follower tries to move. |
84 | - tcp.ext didn't unbind in reloads. |
114 | - tcp.ext didn't unbind in reloads. |
85 | - map-tags.ext didn't properly close the database on reloads. |
115 | - map-tags.ext didn't properly close the database on reloads. |
86 | - cfutil skips .-directories when scanning. |
116 | - cfutil skips .-directories when scanning. |
87 | - build.ext prevents players from building on other player's maps. |
117 | - build.ext prevents players from building on other player's maps. |
88 | - rent.ext allows the dm to enter anytime. |
118 | - rent.ext allows the dm to enter anytime. |
89 | - NPC_Dialogue adds a new predefined variable, $map. |
119 | - NPC_Dialogue adds a new predefined variable, $map. |
90 | - new "build" event hook. |
120 | - new "build" event hook. |
91 | - get rid of archetype min/mac values except max_x (which should go, too). |
121 | - get rid of archetype min/max values except max_x (which should go, too). |
92 | - added fix_generated_item and cf::object::generate to XS interface. |
122 | - added fix_generated_item and cf::object::generate to XS interface. |
93 | - no longer use uppercase identifiers for saving anywhere, but support |
123 | - no longer use uppercase identifiers for saving anywhere, but support |
94 | them on loading, for old playerfiles and maps. |
124 | them on loading, for old playerfiles and maps. |
95 | - removed is_legal_2ways_exit - this is apparently dead code, and |
125 | - removed is_legal_2ways_exit - this is apparently dead code, and |
96 | would be handled differently nowadays anyway. |
126 | would be handled differently nowadays anyway. |
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100 | - invitation to maps with unagressive and friendly monsters doesn't |
130 | - invitation to maps with unagressive and friendly monsters doesn't |
101 | require level 4 anymore. |
131 | require level 4 anymore. |
102 | - do not let update_stats muck with the chosen_skill anymore. |
132 | - do not let update_stats muck with the chosen_skill anymore. |
103 | - monsters now rotate through all skills (in chosen_skill). |
133 | - monsters now rotate through all skills (in chosen_skill). |
104 | - fix lots of path-related buffer overflows in the random map generator. |
134 | - fix lots of path-related buffer overflows in the random map generator. |
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135 | - detect/sense curse/magic will no longer work on items that don't |
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136 | need identify. |
105 | - added detect mineral vein spell. |
137 | - added detect mineral vein spell. |
106 | - support "wall overlays" in the random map generator - not very generic, |
138 | - support "wall overlays" in the random map generator - not very generic, |
107 | used by minable veins. |
139 | used by minable veins. |
108 | - (maps) relocated jeweler town to another directoy. |
140 | - (maps) relocated jeweler town to another directoy. |
109 | - (arch) implement mining pickaxes and mining skill. |
141 | - (arch) implement mining pickaxes and mining skill. |
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142 | - (arch) add missing stonebig_club archetype from cfextended. |
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143 | - jeweler skill doesn't diminish input values anymore. |
110 | - generate most constants for perl automatically. |
144 | - generate most constants for perl automatically. |
111 | - properly check for weapon name prefix ("Ragnarok's sword"). |
145 | - properly check for weapon name prefix ("Ragnarok's sword"). |
112 | - when player dies, restore his food to at least 200. |
146 | - when player dies, restore his food to at least 200. |
113 | - support multiple inheritance for arch sources (inherit a,b,c). |
147 | - support multiple inheritance for arch sources (inherit a,b,c). |
114 | - switch to storable-n-format for facedata, for better interoperability. |
148 | - switch to storable-n-format for facedata, for better interoperability. |
115 | - implement generic "ranged" item framework (pickaxe, fishing rod). |
149 | - implement generic "ranged" item framework (pickaxe, fishing rod). |
116 | - the singing skill actually respects the direction now. |
150 | - the singing skill actually respects the direction now. |
117 | - oratory and singing now require a direction. |
151 | - oratory and singing now require a direction. |
118 | - use_skill now requires that you can actually apply the skill tool. |
152 | - use_skill now requires that you can actually apply the skill tool. |
119 | - do not invoke perl on every user command anymore by providing |
153 | - do not invoke perl on every user command anymore by providing |
120 | a comamnd and an unknown_command event. |
154 | a command and an unknown_command event. |
121 | - move mark, run, run_stop, fire and fire_stop commands back from |
155 | - move mark, run, run_stop, fire and fire_stop commands back from |
122 | perl to C++, for speed reasons (basically undo patchset 1304). |
156 | perl to C++, for speed reasons (basically undo patchset 1304). |
123 | - add a client_destroy event, so we don't have to hook the |
157 | - add a client_destroy event, so we don't have to hook the |
124 | attachable destroy event (which is called much more often). |
158 | attachable destroy event (which is called much more often). |
125 | - removed (unused) FLOOR object type. |
159 | - removed (unused) FLOOR object type. |
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132 | with floorbox updates. |
166 | with floorbox updates. |
133 | - implemented ext::player_env::play_music_once $who->contr, "km/...". |
167 | - implemented ext::player_env::play_music_once $who->contr, "km/...". |
134 | - the random map generator now supports selecting difficult for |
168 | - the random map generator now supports selecting difficult for |
135 | more style categories than just monsters (all except fountains |
169 | more style categories than just monsters (all except fountains |
136 | apparently). |
170 | apparently). |
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171 | - object serialiser no longer creates empty "owner" references. |
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172 | - make sure failed castings take some time, too, to avoid being |
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173 | smitten by your god. |
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174 | - many more failmsgs and help texts. |
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175 | - support log suspension/resumption, e.g. for defragmenting. |
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176 | - stop thrown objects when their speed goes too low. |
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177 | - log the number of unique logins seen every minute in a compact |
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178 | format (for statistics). |
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179 | - do not send delitem for players. |
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180 | - support static scalar data members properly in genacc now. |
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181 | - implement "simple" freelist management for objects. |
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182 | - recycle object counts now - to support longer uptimes. |
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183 | - got rid of the dreaded write_parameters_to_string (666 chars omitted) |
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184 | function (and yes, 666 is exact!). |
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185 | - random map generator results should now be fully repeatable. |
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186 | - fixed possible crash bug in build code. |
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187 | - rename find_marked_object to ->mark and speed up. |
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188 | - player movers properly destroy themselves when used up, instead |
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189 | of leaking. |
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190 | - do not show msg for unidentified objects that need identification. |
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191 | - convert formulae/bookarch/settings file parser to thawer framework. |
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192 | - finally get rid of fgets (..., thawer) and use a much cleaner |
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193 | next_line method. |
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194 | - use nicer file format for exp_table and attackmess |
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195 | (more like other resource files). |
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196 | - make parse errors during server startup fatal. |
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197 | - properly initialise all maptile values in constructor. |
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198 | - improved {link} map. |
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199 | - optional unloadable extensions will not lead to an endless loop. |
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200 | - server will cleanly autorestart when running out of protocol IDs. |
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201 | - use faster and slightly more exact find_dir_2 replacement. |
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202 | - building listening books is possible again. |
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203 | - (maps, arch) added archetype for building instructions and replaced |
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204 | the copies of the instructions in the maps with it. |
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205 | - (arch) made the spark shower spell available in shops. |
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206 | - don't create a second LOGIN event on character creation. |
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207 | - correctly generate "You paid xyz" message in shops. |
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208 | - added a 'password' command, to change your password (and for DMs to |
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209 | change passwords for other players). |
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210 | - correctly save shopitems string, to avoid parse error when reading |
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211 | saved maps. |
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212 | - logging now differentiates between logging levels better. |
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213 | - speed up get_typedata. |
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214 | - fix deadlock problem during server shutdown/reload. |
137 | |
215 | |
138 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
216 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
139 | - (maps) fix travel to valdor and back. |
217 | - (maps) fix travel to valdor and back. |
140 | - do no longer by default eval map cod ein safe compartments |
218 | - do no longer by default eval map cod ein safe compartments |
141 | (this can be re-enabled using the safe_eval config option). |
219 | (this can be re-enabled using the safe_eval config option). |
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242 | decrease). |
320 | decrease). |
243 | - fixed a small uncleanlieness in item converters, which might |
321 | - fixed a small uncleanlieness in item converters, which might |
244 | have led to weird item multiplications. |
322 | have led to weird item multiplications. |
245 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
323 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
246 | - fixed crash bug in learn_spell command. |
324 | - fixed crash bug in learn_spell command. |
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325 | - enhanced output of the mapinfo command. |
247 | - remove all traces of FLAG_NO_FIX_PLAYER. |
326 | - remove all traces of FLAG_NO_FIX_PLAYER. |
248 | - avoid sv_derived_from calls (lots of hash lookups) when converting |
327 | - avoid sv_derived_from calls (lots of hash lookups) when converting |
249 | from perl to c++. |
328 | from perl to c++. |
250 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
329 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
251 | and use it in some "inner" loops. |
330 | and use it in some "inner" loops. |
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805 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
884 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
806 | - bugfix: do not merge items whose archetype name merges, use the |
885 | - bugfix: do not merge items whose archetype name merges, use the |
807 | archetype *archname* (chairs of different facings were merged). |
886 | archetype *archname* (chairs of different facings were merged). |
808 | - bugfix: fix a potential crash issue in find_object_name (not used |
887 | - bugfix: fix a potential crash issue in find_object_name (not used |
809 | normally). |
888 | normally). |
810 | - bugfix: locked doors cnanot be bashed down by magical means |
889 | - bugfix: locked doors cannot be bashed down by magical means |
811 | (destruction, magic missile etc.). |
890 | (destruction, magic missile etc.). |
812 | - swarm spells without a direction now use various spiral patterns |
891 | - swarm spells without a direction now use various spiral patterns |
813 | instead of being fully random. |
892 | instead of being fully random. |
814 | - update AnyEvent API to 3.4 and above. |
893 | - update AnyEvent API to 3.4 and above. |
815 | |
894 | |
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1186 | - introduced new keyword for map files: file_format_version (integer, server version: 0) |
1265 | - introduced new keyword for map files: file_format_version (integer, server version: 0) |
1187 | - better message for apply failures due to applymode |
1266 | - better message for apply failures due to applymode |
1188 | - removed most all of the weather code |
1267 | - removed most all of the weather code |
1189 | - unified logging to stderr and file |
1268 | - unified logging to stderr and file |
1190 | - too many minor changes to document |
1269 | - too many minor changes to document |
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1270 | |