1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
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2 | Version numbers sort like decimal numbers. |
3 | Version numbers sort like decimal numbers. |
3 | |
4 | |
4 | TODO: apartment-descritpions for gotisch1/2 |
5 | TODO: golem survives "longer" now - too long? |
5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
6 | TODO: clean up skill handling in kill_object. |
6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
7 | TODO: mining experience |
7 | TODO: cast invisible... |
8 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
8 | TODO: build code marks all sorts of objects as unique |
9 | - (maps, arch) complete revamping of the transport routes - all cities are |
9 | |
10 | now easily reachable, at a price. |
10 | TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype |
11 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
11 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
12 | - (maps) added (navar) gravedigger, that buys players gravestones. |
12 | TODO: summon cult does not properly create multipart monsters? |
13 | - (maps) added the rathouse quest for the shockwave spell in navar |
13 | TODO: kill flag_is_water/is_water |
14 | (by Dustfinger). |
14 | 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list |
15 | - (maps) fixed bad floor tile in navar apartment. |
15 | |
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16 | { |
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17 | "dungeon_depth" : "3", |
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18 | "dungeon_level" : "8", |
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19 | "exitstyle" : "sstair", |
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20 | "final_map" : "/quests/peterm/quests/ogre_chief", |
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21 | "floorstyle" : "stones2", |
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22 | "layoutstyle" : "maze", |
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23 | "monsterstyle" : "humanoid", |
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24 | "orientation" : "1", |
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25 | "origin_map" : "/world/world_106_115", |
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26 | "origin_x" : 9, |
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27 | "origin_y" : 18, |
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28 | "random_seed" : 623236402, |
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29 | "region" : "highway", |
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30 | "symmetry" : 1, |
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31 | "wallstyle" : "earthen", |
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32 | "xsize" : 29, |
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33 | "ysize" : 19 |
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34 | } |
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35 | |
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36 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
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37 | TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? |
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38 | TODO: freed objects cache instead of salloc/sfree |
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39 | |
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40 | - made (wizard) look_at show also uuids. |
16 | - made (wizard) look_at show also uuids. |
41 | - added cf::object::find_object_uuid (::find_object already exists!). |
17 | - added cf::object::find_object_uuid (::find_object already exists!). |
42 | - (maps) added new apartment, made by LinuxLemoner. |
18 | - (maps) added new apartment, made by LinuxLemoner. |
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19 | - (maps) added quest for the mining skill scroll to valleynoy. |
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20 | - (maps) added greedy highlevel book shop to heaven town. |
43 | - (arch) added sounds: zombie death, book reading, inscription. |
21 | - (arch) added sounds: zombie death, book reading, inscription. |
44 | - (arch) made the hill giants loose more body parts. |
22 | - (arch) made the hill giants loose more body parts. |
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23 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
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24 | - (arch) increased the (possible) number of arrows/bolts found in shops |
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25 | and made them a bit more expensive. |
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26 | - (maps) add more glory hole treasure styles. |
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27 | - (maps, arch) add "hollow" variants of cave\d tiles, and use them |
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28 | in a select number of mlab maps. |
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29 | - (maps) the library should be less of a death trap now. |
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30 | - (maps) exits no longer point to auto-apply exits, most affected |
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31 | maps now have proper doors or a similar solution. |
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32 | - (arch) jumping skill has now physical attacktype. |
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33 | - (maps) fixed nurnberg/reception/fire5 to match new style torches. |
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34 | - enter_map did not normalise the map coordinates when the destination |
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35 | space is blocked, causing badness and freezes for the player. |
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36 | - when applying containers, server checks for the key on activate |
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37 | and also allows players to unapply active containers they don't have |
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38 | a key for. |
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39 | - moved formulae, attackmess, artifacts, exp_table, materials and |
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40 | races files to arch, where they belong (exp_table is no longer in |
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41 | confdir but in datadir now!). |
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42 | - jeweler and sound config files are now normal datafiles as well. |
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43 | - quit_character was causing a runtime exception, causing it to not |
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44 | work since 2.93. |
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45 | - entering a map will now respect move_on and other effects, |
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46 | except for auto-apply exits :/ |
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47 | - only talk to the items on the nearest mapspace, or, of there |
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48 | are none, to the player, not ALL items in vicinity. |
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49 | - do not update the floorbox while running, to avoid big item |
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50 | updates that cost network bandwidth and processing power. |
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51 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
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52 | caused overflows causing monsters to become living deads. |
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53 | - unapply weapons and armour before trying to improve it. |
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54 | - teach the random map generator the ability to read ".rmg" files |
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55 | that specify which actual style map to generate, and use it for |
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56 | the default decorstyle to avoid inappropriate maps to be used. |
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57 | - support (with some limitations) multiple different skills with the |
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58 | same subtype. |
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59 | - fix "nekosan duplication" bug - map swap out was not atomic, |
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60 | so nekosan could end up beign saved AND escaped to another map. |
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61 | - show invisible no longer makes magic mouths visible. |
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62 | - move_type changes (spells, skills etc.) now will correctly |
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63 | take move_on/move_off into account (e.g. buttons). |
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64 | - display (exit) or (random map) in client for those objects. |
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65 | - removed (useless) spell damage columns from spell info and replace |
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66 | it by effective casting level - clients > 2.10 required to display |
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67 | properly. |
45 | - building of levers/doors works again for all kinds of floors. |
68 | - building of levers/doors works again for all kinds of floors. |
46 | - the player can now withdraw and deposit all the available money. |
69 | - the player can now withdraw and deposit all the available money. |
47 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
70 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
48 | steinwandstadt/celvear. |
71 | steinwandstadt/celvear. |
49 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
72 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
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73 | - (arch,maps,code) rebalanced value of spellbooks greatly. it's now |
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74 | mostly based on the spell's level in the spellbook. |
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75 | - (maps) fix some map regions and the region tree. |
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76 | - the server will now be more picky when parsing the regions file. |
50 | - improve editor support protoocl slightly, provide workarounds for 2.10 |
77 | - improve editor support protocol slightly, provide workarounds for 2.10 |
51 | clients. |
78 | clients. |
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79 | - follow has been rewritten to be, hopefully, more robust. |
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80 | - follow mode will not be aborted when the follower tries to move. |
52 | - tcp.ext didn't unbind in reloads. |
81 | - tcp.ext didn't unbind in reloads. |
53 | - map-tags.ext didn't properly close the database on reloads. |
82 | - map-tags.ext didn't properly close the database on reloads. |
54 | - cfutil skips .-directories when scanning. |
83 | - cfutil skips .-directories when scanning. |
55 | - build.ext prevents players from building on other player's maps. |
84 | - build.ext prevents players from building on other player's maps. |
56 | - rent.ext allows the dm to enter anytime. |
85 | - rent.ext allows the dm to enter anytime. |
57 | - NPC_Dialogue adds a new predefined variable, $map. |
86 | - NPC_Dialogue adds a new predefined variable, $map. |
58 | - new "build" event hook. |
87 | - new "build" event hook. |
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88 | - get rid of archetype min/max values except max_x (which should go, too). |
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89 | - added fix_generated_item and cf::object::generate to XS interface. |
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90 | - no longer use uppercase identifiers for saving anywhere, but support |
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91 | them on loading, for old playerfiles and maps. |
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92 | - removed is_legal_2ways_exit - this is apparently dead code, and |
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93 | would be handled differently nowadays anyway. |
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94 | - random map .meta were not being expired at all. |
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95 | - replace move_ob/move_object functiony by the equivalent move method. |
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96 | - update to automake 1.10. |
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97 | - invitation to maps with unagressive and friendly monsters doesn't |
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98 | require level 4 anymore. |
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99 | - do not let update_stats muck with the chosen_skill anymore. |
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100 | - monsters now rotate through all skills (in chosen_skill). |
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101 | - fix lots of path-related buffer overflows in the random map generator. |
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102 | - detect/sense curse/magic will no longer work on items that don't |
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103 | need identify. |
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104 | - added detect mineral vein spell. |
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105 | - support "wall overlays" in the random map generator - not very generic, |
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106 | used by minable veins. |
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107 | - (maps) relocated jeweler town to another directoy. |
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108 | - (arch) implement mining pickaxes and mining skill. |
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109 | - (arch) add missing stonebig_club archetype from cfextended. |
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110 | - jeweler skill doesn't diminish input values anymore. |
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111 | - generate most constants for perl automatically. |
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112 | - properly check for weapon name prefix ("Ragnarok's sword"). |
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113 | - when player dies, restore his food to at least 200. |
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114 | - support multiple inheritance for arch sources (inherit a,b,c). |
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115 | - switch to storable-n-format for facedata, for better interoperability. |
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116 | - implement generic "ranged" item framework (pickaxe, fishing rod). |
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117 | - the singing skill actually respects the direction now. |
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118 | - oratory and singing now require a direction. |
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119 | - use_skill now requires that you can actually apply the skill tool. |
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120 | - do not invoke perl on every user command anymore by providing |
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121 | a command and an unknown_command event. |
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122 | - move mark, run, run_stop, fire and fire_stop commands back from |
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123 | perl to C++, for speed reasons (basically undo patchset 1304). |
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124 | - add a client_destroy event, so we don't have to hook the |
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125 | attachable destroy event (which is called much more often). |
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126 | - removed (unused) FLOOR object type. |
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127 | - fix errornous change_abil messages for rods (and other types). |
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128 | - remove include/commands.h and server/c_new.C, and refactor |
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129 | all into server/commands.C. |
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130 | - save and restore combat/ranged/current slot for players. |
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131 | - the server now batches item's face/fx commands, as opposed |
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132 | to sending one fx per item - helps mostly at connect and |
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133 | with floorbox updates. |
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134 | - implemented ext::player_env::play_music_once $who->contr, "km/...". |
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135 | - the random map generator now supports selecting difficult for |
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136 | more style categories than just monsters (all except fountains |
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137 | apparently). |
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138 | - object serialiser no longer creates empty "owner" references. |
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139 | - make sure failed castings take some time, too, to avoid being |
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140 | smitten by your god. |
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141 | - many more failmsgs and help texts. |
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142 | - support log suspension/resumption, e.g. for defragmenting. |
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143 | - stop thrown objects when their speed goes too low. |
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144 | - log the number of unique logins seen every minute in a compact |
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145 | format (for statistics). |
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146 | - do not send delitem for players. |
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147 | - support static scalar data members properly in genacc now. |
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148 | - implement "simple" freelist management for objects. |
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149 | - recycle object counts now - to support longer uptimes. |
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150 | - got rid of the dreaded write_parameters_to_string (666 chars omitted) |
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151 | function (and yes, 666 is exact!). |
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152 | - random map generator results should now be fully repeatable. |
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153 | - fixed possible crash bug in build code. |
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154 | - rename find_marked_object to ->mark and speed up. |
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155 | - player movers properly destroy themselves when used up, instead |
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156 | of leaking. |
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157 | - do not show msg for unidentified objects that need identification. |
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158 | - convert formulae/bookarch/settings file parser to thawer framework. |
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159 | - finally get rid of fgets (..., thawer) and use a much cleaner |
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160 | next_line method. |
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161 | - use nicer file format for exp_table and attackmess |
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162 | (more like other resource files). |
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163 | - make parse errors during server startup fatal. |
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164 | - properly initialise all maptile values in constructor. |
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165 | - improved {link} map. |
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166 | - optional unloadable extensions will not lead to an endless loop. |
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167 | - server will cleanly autorestart when running out of protocol IDs. |
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168 | - use faster and slightly more exact find_dir_2 replacement. |
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169 | - building listening books is possible again. |
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170 | - (maps, arch) added archetype for building instructions and replaced |
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171 | the copies of the instructions in the maps with it. |
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172 | - (arch) made the spark shower spell available in shops. |
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173 | - don't create a second LOGIN event on character creation. |
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174 | - correctly generate "You paid xyz" message in shops. |
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175 | - added a 'password' command, to change your password (and for DMs to |
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176 | change passwords for other players). |
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177 | - correctly save shopitems string, to avoid parse error when reading |
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178 | saved maps. |
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179 | - logging now differentiates between logging levels better. |
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180 | - speed up get_typedata. |
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181 | - fix deadlock problem during server shutdown/reload. |
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182 | - make ext/checkrusage "more" non-blocking. |
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183 | - use common::sense for extensions. |
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184 | - work around a 50.10.0 utf8 caching bug. |
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185 | - correctly try to load tiled maps in adjacent_map, might fix |
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186 | "no relation to target" bugs. |
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187 | - try to load (pure-)perl modules asynchronously, warn about |
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188 | modules being loaded from the mainloop, pre-load some more |
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189 | core modules so perl doesn't do it later on. |
59 | |
190 | |
60 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
191 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
61 | - (maps) fix travel to valdor and back. |
192 | - (maps) fix travel to valdor and back. |
62 | - do no longer by default eval map cod ein safe compartments |
193 | - do no longer by default eval map cod ein safe compartments |
63 | (this can be re-enabled using the safe_eval config option). |
194 | (this can be re-enabled using the safe_eval config option). |
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164 | decrease). |
295 | decrease). |
165 | - fixed a small uncleanlieness in item converters, which might |
296 | - fixed a small uncleanlieness in item converters, which might |
166 | have led to weird item multiplications. |
297 | have led to weird item multiplications. |
167 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
298 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
168 | - fixed crash bug in learn_spell command. |
299 | - fixed crash bug in learn_spell command. |
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300 | - enhanced output of the mapinfo command. |
169 | - remove all traces of FLAG_NO_FIX_PLAYER. |
301 | - remove all traces of FLAG_NO_FIX_PLAYER. |
170 | - avoid sv_derived_from calls (lots of hash lookups) when converting |
302 | - avoid sv_derived_from calls (lots of hash lookups) when converting |
171 | from perl to c++. |
303 | from perl to c++. |
172 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
304 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
173 | and use it in some "inner" loops. |
305 | and use it in some "inner" loops. |
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727 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
859 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
728 | - bugfix: do not merge items whose archetype name merges, use the |
860 | - bugfix: do not merge items whose archetype name merges, use the |
729 | archetype *archname* (chairs of different facings were merged). |
861 | archetype *archname* (chairs of different facings were merged). |
730 | - bugfix: fix a potential crash issue in find_object_name (not used |
862 | - bugfix: fix a potential crash issue in find_object_name (not used |
731 | normally). |
863 | normally). |
732 | - bugfix: locked doors cnanot be bashed down by magical means |
864 | - bugfix: locked doors cannot be bashed down by magical means |
733 | (destruction, magic missile etc.). |
865 | (destruction, magic missile etc.). |
734 | - swarm spells without a direction now use various spiral patterns |
866 | - swarm spells without a direction now use various spiral patterns |
735 | instead of being fully random. |
867 | instead of being fully random. |
736 | - update AnyEvent API to 3.4 and above. |
868 | - update AnyEvent API to 3.4 and above. |
737 | |
869 | |
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816 | - merge items with different arch pointers refering to the same arch |
948 | - merge items with different arch pointers refering to the same arch |
817 | (due to archetype reloads). |
949 | (due to archetype reloads). |
818 | - refactored the object remove/insert functions and most related |
950 | - refactored the object remove/insert functions and most related |
819 | functions (decrease, split, merge_ob etc.). |
951 | functions (decrease, split, merge_ob etc.). |
820 | - make it compile better on freebsd (reported by pippijn). |
952 | - make it compile better on freebsd (reported by pippijn). |
821 | - remove GT_UPDATE_INV (no longer applicable). |
953 | - removed GT_UPDATE_INV (no longer applicable). |
822 | - fix the longstanding "container stays open" bug. |
954 | - fix the longstanding "container stays open" bug. |
823 | - improved floorbox updating to be incremental and other protocol |
955 | - improved floorbox updating to be incremental and other protocol |
824 | optimisations. |
956 | optimisations. |
825 | - get rid of update_after_inventory_change and only do update stats |
957 | - get rid of update_after_inventory_change and only do update stats |
826 | for weight once/tick/player at max. |
958 | for weight once/tick/player at max. |
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1108 | - introduced new keyword for map files: file_format_version (integer, server version: 0) |
1240 | - introduced new keyword for map files: file_format_version (integer, server version: 0) |
1109 | - better message for apply failures due to applymode |
1241 | - better message for apply failures due to applymode |
1110 | - removed most all of the weather code |
1242 | - removed most all of the weather code |
1111 | - unified logging to stderr and file |
1243 | - unified logging to stderr and file |
1112 | - too many minor changes to document |
1244 | - too many minor changes to document |
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1245 | |