1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
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2 | |
2 | Version numbers sort like decimal numbers. |
3 | Version numbers sort like decimal numbers. |
3 | |
4 | |
4 | TODO: apartment-descritpions for gotisch1/2 |
5 | 2010-05-11 18:52:43.0840 E BUG: kill_object - unable to find skill that killed monster |
5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
6 | 2010-05-11 18:52:43.0840 E+op: {cnt:65386,uuid:<1.726c8b910>,name:"SLOTH2",flags:[0,7,15,40,56,57,61],type:1}(on ?random/90ef350c28f44fb011c5723d6de6607f@16+17) |
6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
7 | 2010-05-11 18:52:43.0840 E+hitter: {cnt:65386,uuid:<1.726c8b910>,name:"SLOTH2",flags:[0,7,15,40,56,57,61],type:1}(on ?random/90ef350c28f44fb011c5723d6de6607f@16+17) |
7 | TODO: cast invisible... |
8 | 2010-05-11 18:52:43.0840 E+owner: {cnt:116633,uuid:<1.845a39930>,name:"generator",flags:[0,16,103],type:0}(on ?random/90ef350c28f44fb011c5723d6de6607f@16+18) |
8 | TODO: build code marks all sorts of objects as unique |
9 | 2010-05-11 18:52:43.1876 I [ABT] BUG: kill_object - unable to find skill that killed monsterop: {cnt:65386,uuid:<1.726c8b910>,name:"SLOTH2",flags:[0,7,15,40,56,57,61],type:1}(on ?random/90ef350c28f44fb011c5723d6de6607f@16+17) |
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10 | 2010-05-11 18:52:43.1876 I+hitter: {cnt:65386,uuid:<1.726c8b910>,name:"SLOTH2",flags:[0,7,15,40,56,57,61],type:1}(on ?random/90ef350c28f44fb011c5723d6de6607f@16+17) |
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11 | 2010-05-11 18:52:43.1876 I+owner: {cnt:116633,uuid:<1.845a39930>,name:"generator",flags:[0,16,103],type:0}(on ?random/90ef350c28f44fb011c5723d6de6607f@16+18) at /opt/deliantra-server/share/deliantra-server/cf.pm line 4058 |
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12 | 2010-05-11 18:52:43.1876 I+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 4058 |
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13 | 2010-05-11 18:52:43.1876 I+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3608 |
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14 | 2010-05-11 18:52:43.1876 I+ cf::main_loop() called at -e line 0 |
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15 | 2010-05-11 18:52:43.1876 I+ |
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16 | 2010-05-11 18:52:43.1876 I [ABT] --- C backtrace follows --- |
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17 | 2010-05-11 18:52:43.1877 I [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1287 |
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18 | 2010-05-11 18:52:43.1877 I [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:230 |
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19 | 2010-05-11 18:52:43.1877 I [ABT] [shstr::operator=(char const*)] /root/src/cf.schmorp.de/server/server/../include/shstr.h:217 |
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20 | 2010-05-11 18:52:43.1877 I [ABT] [kill_object(object*, int, object*, int)] /root/src/cf.schmorp.de/server/server/attack.C:1278 |
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21 | 2010-05-11 18:52:43.1877 I [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1673 |
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22 | 2010-05-11 18:52:43.1877 I [ABT] [attack_ob_simple] /root/src/cf.schmorp.de/server/server/attack.C:947 |
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23 | 2010-05-11 18:52:43.1877 I [ABT] [do_skill_attack] /root/src/cf.schmorp.de/server/server/skill_util.C:903 |
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24 | 2010-05-11 18:52:43.1877 I [ABT] [skill_attack] /root/src/cf.schmorp.de/server/server/skill_util.C:979 |
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25 | 2010-05-11 18:52:43.1877 I [ABT] [move_player_attack(object*, int)] /root/src/cf.schmorp.de/server/server/player.C:1983 |
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26 | 2010-05-11 18:52:43.1877 I [ABT] [move_player(object*, int)] /root/src/cf.schmorp.de/server/server/player.C:2027 |
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27 | 2010-05-11 18:52:43.1877 I [ABT] [handle_newcs_player(object*)] /root/src/cf.schmorp.de/server/server/player.C:2080 |
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28 | 2010-05-11 18:52:43.1877 I [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:191 |
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29 | 2010-05-11 18:52:43.1877 I [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:412 |
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30 | 2010-05-11 18:52:43.1877 I [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1665 |
9 | |
31 | |
10 | TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype |
32 | TODO: golem survives "longer" now - too long? |
11 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
33 | TODO: clean up skill handling in kill_object. |
12 | TODO: cf:object::find_by_count!!11 |
34 | TODO: mining experience |
13 | TODO: summon cult does not properly create multipart monsters? |
35 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
14 | TODO: kill flag_is_water/is_water |
36 | TODO: reload_settings |
15 | 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list |
37 | TODO: thawer should ot next() |
16 | |
38 | TODO: first derivate of experience does not monotonically increase |
17 | { |
39 | TODO: apply Glowing Crystal # does not work |
18 | "dungeon_depth" : "3", |
40 | - (maps, arch) complete revamping of the transport routes - all cities are |
19 | "dungeon_level" : "8", |
41 | now easily reachable, at a price. |
20 | "exitstyle" : "sstair", |
42 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
21 | "final_map" : "/quests/peterm/quests/ogre_chief", |
43 | - (maps) added (navar) gravedigger, that buys players gravestones. |
22 | "floorstyle" : "stones2", |
44 | - (maps) added the rathouse quest for the shockwave spell in navar |
23 | "layoutstyle" : "maze", |
45 | (by Dustfinger). |
24 | "monsterstyle" : "humanoid", |
46 | - (maps) fixed bad floor tile in navar apartment. |
25 | "orientation" : "1", |
47 | - made (wizard) look_at show also uuids. |
26 | "origin_map" : "/world/world_106_115", |
48 | - added cf::object::find_object_uuid (::find_object already exists!). |
27 | "origin_x" : 9, |
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28 | "origin_y" : 18, |
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29 | "random_seed" : 623236402, |
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30 | "region" : "highway", |
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31 | "symmetry" : 1, |
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32 | "wallstyle" : "earthen", |
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33 | "xsize" : 29, |
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34 | "ysize" : 19 |
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35 | } |
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36 | |
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37 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
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38 | TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? |
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39 | |
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40 | - (maps) added new apartment, made by LinuxLemoner. |
49 | - (maps) added new apartment, made by LinuxLemoner. |
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50 | - (maps) added quest for the mining skill scroll to valleynoy. |
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51 | - (maps) added greedy highlevel book shop to heaven town. |
41 | - (arch) added sounds: zombie death, book reading, inscription. |
52 | - (arch) added sounds: zombie death, book reading, inscription. |
42 | - (arch) made the hill giants loose more body parts. |
53 | - (arch) made the hill giants loose more body parts. |
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54 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
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55 | - (arch) increased the (possible) number of arrows/bolts found in shops |
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56 | and made them a bit more expensive. |
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57 | - (maps) add more glory hole treasure styles. |
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58 | - (maps, arch) add "hollow" variants of cave\d tiles, and use them |
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59 | in a select number of mlab maps. |
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60 | - (maps) the library should be less of a death trap now. |
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61 | - (maps) exits no longer point to auto-apply exits, most affected |
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62 | maps now have proper doors or a similar solution. |
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63 | - (arch) jumping skill has now physical attacktype. |
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64 | - (maps) fixed nurnberg/reception/fire5 to match new style torches. |
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65 | - enter_map did not normalise the map coordinates when the destination |
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66 | space is blocked, causing badness and freezes for the player. |
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67 | - when applying containers, server checks for the key on activate |
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68 | and also allows players to unapply active containers they don't have |
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69 | a key for. |
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70 | - moved formulae, attackmess, artifacts, exp_table, materials and |
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71 | races files to arch, where they belong (exp_table is no longer in |
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72 | confdir but in datadir now!). |
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73 | - jeweler and sound config files are now normal datafiles as well. |
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74 | - quit_character was causing a runtime exception, causing it to not |
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75 | work since 2.93. |
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76 | - entering a map will now respect move_on and other effects, |
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77 | except for auto-apply exits :/ |
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78 | - only talk to the items on the nearest mapspace, or, of there |
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79 | are none, to the player, not ALL items in vicinity. |
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80 | - do not update the floorbox while running, to avoid big item |
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81 | updates that cost network bandwidth and processing power. |
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82 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
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83 | caused overflows causing monsters to become living deads. |
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84 | - unapply weapons and armour before trying to improve it. |
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85 | - teach the random map generator the ability to read ".rmg" files |
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86 | that specify which actual style map to generate, and use it for |
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87 | the default decorstyle to avoid inappropriate maps to be used. |
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88 | - support (with some limitations) multiple different skills with the |
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89 | same subtype. |
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90 | - fix "nekosan duplication" bug - map swap out was not atomic, |
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91 | so nekosan could end up beign saved AND escaped to another map. |
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92 | - show invisible no longer makes magic mouths visible. |
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93 | - move_type changes (spells, skills etc.) now will correctly |
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94 | take move_on/move_off into account (e.g. buttons). |
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95 | - display (exit) or (random map) in client for those objects. |
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96 | - removed (useless) spell damage columns from spell info and replace |
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97 | it by effective casting level - clients > 2.10 required to display |
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98 | properly. |
43 | - building of levers/doors works again for all kinds of floors. |
99 | - building of levers/doors works again for all kinds of floors. |
44 | - the player can now withdraw and deposit all the available money. |
100 | - the player can now withdraw and deposit all the available money. |
45 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
101 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
46 | steinwandstadt/celvear. |
102 | steinwandstadt/celvear. |
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103 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
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104 | - (arch,maps,code) rebalanced value of spellbooks greatly. it's now |
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105 | mostly based on the spell's level in the spellbook. |
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106 | - (maps) fix some map regions and the region tree. |
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107 | - the server will now be more picky when parsing the regions file. |
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108 | - do not rely on chosen_skill in calc_alch_danger. |
47 | - improve editor support protoocl slightly, provide workarounds for 2.10 |
109 | - improve editor support protocol slightly, provide workarounds for 2.10 |
48 | clients. |
110 | clients. |
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111 | - follow has been rewritten to be, hopefully, more robust. |
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112 | - follow mode will not be aborted when the follower tries to move. |
49 | - tcp.ext didn't unbind in reloads. |
113 | - tcp.ext didn't unbind in reloads. |
50 | - map-tags.ext didn't properly close the database on reloads. |
114 | - map-tags.ext didn't properly close the database on reloads. |
51 | - cfutil skips .-directories when scanning. |
115 | - cfutil skips .-directories when scanning. |
52 | - build.ext prevents players from building on other player's maps. |
116 | - build.ext prevents players from building on other player's maps. |
53 | - rent.ext allows the dm to enter anytime. |
117 | - rent.ext allows the dm to enter anytime. |
54 | - NPC_Dialogue adds a new predefined variable, $map. |
118 | - NPC_Dialogue adds a new predefined variable, $map. |
55 | - new "build" event hook. |
119 | - new "build" event hook. |
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120 | - get rid of archetype min/max values except max_x (which should go, too). |
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121 | - added fix_generated_item and cf::object::generate to XS interface. |
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122 | - no longer use uppercase identifiers for saving anywhere, but support |
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123 | them on loading, for old playerfiles and maps. |
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124 | - removed is_legal_2ways_exit - this is apparently dead code, and |
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125 | would be handled differently nowadays anyway. |
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126 | - random map .meta were not being expired at all. |
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127 | - replace move_ob/move_object functiony by the equivalent move method. |
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128 | - update to automake 1.10. |
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129 | - invitation to maps with unagressive and friendly monsters doesn't |
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130 | require level 4 anymore. |
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131 | - do not let update_stats muck with the chosen_skill anymore. |
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132 | - monsters now rotate through all skills (in chosen_skill). |
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133 | - fix lots of path-related buffer overflows in the random map generator. |
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134 | - detect/sense curse/magic will no longer work on items that don't |
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135 | need identify. |
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136 | - added detect mineral vein spell. |
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137 | - support "wall overlays" in the random map generator - not very generic, |
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138 | used by minable veins. |
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139 | - (maps) relocated jeweler town to another directoy. |
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140 | - (arch) implement mining pickaxes and mining skill. |
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141 | - (arch) add missing stonebig_club archetype from cfextended. |
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142 | - jeweler skill doesn't diminish input values anymore. |
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143 | - jeweler skill is harder to level now, but in exchange item power |
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144 | of the output is only 1/5th (instead of 1/3rd) of ring level. |
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145 | - jeweler skill adds the makers name (currently not visible) to the |
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146 | generated ring/amulet. |
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147 | - generate most constants for perl automatically. |
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148 | - properly check for weapon name prefix ("Ragnarok's sword"). |
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149 | - when player dies, restore his food to at least 200. |
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150 | - support multiple inheritance for arch sources (inherit a,b,c). |
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151 | - switch to storable-n-format for facedata, for better interoperability. |
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152 | - implement generic "ranged" item framework (pickaxe, fishing rod). |
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153 | - the singing skill actually respects the direction now. |
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154 | - oratory and singing now require a direction. |
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155 | - use_skill now requires that you can actually apply the skill tool. |
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156 | - do not invoke perl on every user command anymore by providing |
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157 | a command and an unknown_command event. |
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158 | - move mark, run, run_stop, fire and fire_stop commands back from |
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159 | perl to C++, for speed reasons (basically undo patchset 1304). |
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160 | - add a client_destroy event, so we don't have to hook the |
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161 | attachable destroy event (which is called much more often). |
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162 | - removed (unused) FLOOR object type. |
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163 | - fix errornous change_abil messages for rods (and other types). |
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164 | - remove include/commands.h and server/c_new.C, and refactor |
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165 | all into server/commands.C. |
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166 | - save and restore combat/ranged/current slot for players. |
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167 | - the server now batches item's face/fx commands, as opposed |
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168 | to sending one fx per item - helps mostly at connect and |
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169 | with floorbox updates. |
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170 | - implemented ext::player_env::play_music_once $who->contr, "km/...". |
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171 | - the random map generator now supports selecting difficult for |
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172 | more style categories than just monsters (all except fountains |
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173 | apparently). |
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174 | - object serialiser no longer creates empty "owner" references. |
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175 | - make sure failed castings take some time, too, to avoid being |
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176 | smitten by your god. |
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177 | - many more failmsgs and help texts. |
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178 | - support log suspension/resumption, e.g. for defragmenting. |
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179 | - stop thrown objects when their speed goes too low. |
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180 | - log the number of unique logins seen every minute in a compact |
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181 | format (for statistics). |
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182 | - do not send delitem for players. |
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183 | - support static scalar data members properly in genacc now. |
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184 | - implement "simple" freelist management for objects. |
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185 | - recycle object counts now - to support longer uptimes. |
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186 | - got rid of the dreaded write_parameters_to_string (666 chars omitted) |
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187 | function (and yes, 666 is exact!). |
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188 | - random map generator results should now be fully repeatable. |
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189 | - fixed possible crash bug in build code. |
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190 | - rename find_marked_object to ->mark and speed up. |
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191 | - player movers properly destroy themselves when used up, instead |
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192 | of leaking. |
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193 | - do not show msg for unidentified objects that need identification. |
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194 | - convert formulae/bookarch/settings file parser to thawer framework. |
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195 | - finally get rid of fgets (..., thawer) and use a much cleaner |
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196 | next_line method. |
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197 | - use nicer file format for exp_table and attackmess |
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198 | (more like other resource files). |
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199 | - make parse errors during server startup fatal. |
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200 | - properly initialise all maptile values in constructor. |
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201 | - improved {link} map. |
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202 | - optional unloadable extensions will not lead to an endless loop. |
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203 | - server will cleanly autorestart when running out of protocol IDs. |
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204 | - use faster and slightly more exact find_dir_2 replacement. |
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205 | - building listening books is possible again. |
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206 | - (maps, arch) added archetype for building instructions and replaced |
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207 | the copies of the instructions in the maps with it. |
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208 | - (arch) made the spark shower spell available in shops. |
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209 | - don't create a second LOGIN event on character creation. |
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210 | - correctly generate "You paid xyz" message in shops. |
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211 | - the shop menu now also displays the (approx) value of the item. |
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212 | - added a 'password' command, to let DMs change the password of players |
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213 | more conveniently. |
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214 | - correctly save shopitems string, to avoid parse error when reading |
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215 | saved maps. |
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216 | - logging now differentiates between logging levels better. |
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217 | - speed up get_typedata. |
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218 | - fix deadlock problem during server shutdown/reload. |
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219 | - make ext/checkrusage "more" non-blocking. |
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220 | - use common::sense for extensions. |
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221 | - work around a 50.10.0 utf8 caching bug. |
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222 | - correctly try to load tiled maps in adjacent_map, might fix |
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223 | "no relation to target" bugs. |
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224 | - try to load (pure-)perl modules asynchronously, warn about |
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225 | modules being loaded from the mainloop, pre-load some more |
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226 | core modules so perl doesn't do it later on. |
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227 | - make exp_table and materials file reloadable. |
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228 | - made reload_config non-blocking. |
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229 | - the seen command called (Blocking) stat() instead of aio_stat, |
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230 | causing server freezes. |
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231 | - store unhashed password, to prepare for safer authentication. |
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232 | - do not log connections from the local host, to help a local |
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233 | watchdog. |
56 | |
234 | |
57 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
235 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
58 | - (maps) fix travel to valdor and back. |
236 | - (maps) fix travel to valdor and back. |
59 | - do no longer by default eval map cod ein safe compartments |
237 | - do no longer by default eval map cod ein safe compartments |
60 | (this can be re-enabled using the safe_eval config option). |
238 | (this can be re-enabled using the safe_eval config option). |
… | |
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161 | decrease). |
339 | decrease). |
162 | - fixed a small uncleanlieness in item converters, which might |
340 | - fixed a small uncleanlieness in item converters, which might |
163 | have led to weird item multiplications. |
341 | have led to weird item multiplications. |
164 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
342 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
165 | - fixed crash bug in learn_spell command. |
343 | - fixed crash bug in learn_spell command. |
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344 | - enhanced output of the mapinfo command. |
166 | - remove all traces of FLAG_NO_FIX_PLAYER. |
345 | - remove all traces of FLAG_NO_FIX_PLAYER. |
167 | - avoid sv_derived_from calls (lots of hash lookups) when converting |
346 | - avoid sv_derived_from calls (lots of hash lookups) when converting |
168 | from perl to c++. |
347 | from perl to c++. |
169 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
348 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
170 | and use it in some "inner" loops. |
349 | and use it in some "inner" loops. |
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724 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
903 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
725 | - bugfix: do not merge items whose archetype name merges, use the |
904 | - bugfix: do not merge items whose archetype name merges, use the |
726 | archetype *archname* (chairs of different facings were merged). |
905 | archetype *archname* (chairs of different facings were merged). |
727 | - bugfix: fix a potential crash issue in find_object_name (not used |
906 | - bugfix: fix a potential crash issue in find_object_name (not used |
728 | normally). |
907 | normally). |
729 | - bugfix: locked doors cnanot be bashed down by magical means |
908 | - bugfix: locked doors cannot be bashed down by magical means |
730 | (destruction, magic missile etc.). |
909 | (destruction, magic missile etc.). |
731 | - swarm spells without a direction now use various spiral patterns |
910 | - swarm spells without a direction now use various spiral patterns |
732 | instead of being fully random. |
911 | instead of being fully random. |
733 | - update AnyEvent API to 3.4 and above. |
912 | - update AnyEvent API to 3.4 and above. |
734 | |
913 | |
… | |
… | |
813 | - merge items with different arch pointers refering to the same arch |
992 | - merge items with different arch pointers refering to the same arch |
814 | (due to archetype reloads). |
993 | (due to archetype reloads). |
815 | - refactored the object remove/insert functions and most related |
994 | - refactored the object remove/insert functions and most related |
816 | functions (decrease, split, merge_ob etc.). |
995 | functions (decrease, split, merge_ob etc.). |
817 | - make it compile better on freebsd (reported by pippijn). |
996 | - make it compile better on freebsd (reported by pippijn). |
818 | - remove GT_UPDATE_INV (no longer applicable). |
997 | - removed GT_UPDATE_INV (no longer applicable). |
819 | - fix the longstanding "container stays open" bug. |
998 | - fix the longstanding "container stays open" bug. |
820 | - improved floorbox updating to be incremental and other protocol |
999 | - improved floorbox updating to be incremental and other protocol |
821 | optimisations. |
1000 | optimisations. |
822 | - get rid of update_after_inventory_change and only do update stats |
1001 | - get rid of update_after_inventory_change and only do update stats |
823 | for weight once/tick/player at max. |
1002 | for weight once/tick/player at max. |
… | |
… | |
1105 | - introduced new keyword for map files: file_format_version (integer, server version: 0) |
1284 | - introduced new keyword for map files: file_format_version (integer, server version: 0) |
1106 | - better message for apply failures due to applymode |
1285 | - better message for apply failures due to applymode |
1107 | - removed most all of the weather code |
1286 | - removed most all of the weather code |
1108 | - unified logging to stderr and file |
1287 | - unified logging to stderr and file |
1109 | - too many minor changes to document |
1288 | - too many minor changes to document |
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|
1289 | |